2019-06-27 00:30:59 +02:00
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#pragma once
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struct CGangInfo
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{
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int32 m_nVehicleMI;
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int8 m_nPedModelOverride;
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2020-03-28 15:47:52 +01:00
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int32 m_Weapon1;
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int32 m_Weapon2;
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2019-06-27 00:30:59 +02:00
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2019-06-28 12:34:02 +02:00
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CGangInfo();
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2019-06-27 00:30:59 +02:00
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};
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static_assert(sizeof(CGangInfo) == 0x10, "CGangInfo: error");
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2019-06-28 12:34:02 +02:00
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enum {
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GANG_MAFIA = 0,
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GANG_TRIAD,
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GANG_DIABLOS,
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GANG_YAKUZA,
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GANG_YARDIE,
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GANG_COLUMB,
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GANG_HOODS,
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GANG_7,
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GANG_8,
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NUM_GANGS
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};
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2019-06-27 00:30:59 +02:00
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class CGangs
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{
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public:
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2020-03-28 21:55:23 +01:00
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static void Initialise(void);
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2019-08-11 19:11:54 +02:00
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static void SetGangVehicleModel(int16, int32);
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2020-03-17 19:03:13 +01:00
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static void SetGangWeapons(int16, int32, int32);
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2019-06-27 00:30:59 +02:00
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static void SetGangPedModelOverride(int16, int8);
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static int8 GetGangPedModelOverride(int16);
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static void SaveAllGangData(uint8 *, uint32 *);
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static void LoadAllGangData(uint8 *, uint32);
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2020-02-18 00:56:13 +01:00
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static int32 GetGangVehicleModel(int16 gang) { return Gang[gang].m_nVehicleMI; }
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2020-03-17 19:03:13 +01:00
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static CGangInfo *GetGangInfo(int16 gang) { return &Gang[gang]; }
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2019-06-27 00:30:59 +02:00
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private:
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2020-03-17 19:03:13 +01:00
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static CGangInfo Gang[NUM_GANGS];
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2019-06-27 00:30:59 +02:00
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};
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