withmorten
|
6f103a3b82
|
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
|
2021-07-10 02:06:43 +02:00 |
|
withmorten
|
d17d437de3
|
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
|
2021-06-28 13:57:05 +02:00 |
|
Sergeanur
|
f8297df9c5
|
Redo ReadSaveBuf + common.h cleanup
|
2021-06-28 05:12:54 +03:00 |
|
Sergeanur
|
5bcdb933a7
|
Use bool8 in audio code
|
2021-06-24 21:34:32 +03:00 |
|
Sergeanur
|
c5303c2ea4
|
Fix muzzleflash rotation
|
2021-02-26 20:31:26 +02:00 |
|
aap
|
996772faf2
|
add debug render groups
|
2021-02-18 12:21:52 +01:00 |
|
Sergeanur
|
97351ad2c2
|
Use original animation names from VCS
|
2021-01-27 18:50:24 +02:00 |
|
withmorten
|
29fb996b00
|
make building with Codewarrior 7 possible
|
2021-01-24 17:08:34 +01:00 |
|
withmorten
|
feb993e751
|
get rid of most --MIAMI comments
|
2021-01-22 11:43:29 +01:00 |
|
withmorten
|
d5ce8b1ea3
|
add the bad crack "features" behind SECUROM define
|
2021-01-14 23:16:42 +01:00 |
|
aap
|
7994b80dcf
|
fixed weapon LOS check
|
2021-01-13 20:10:04 +01:00 |
|
shfil
|
d11325cf0f
|
Fix UB in ProjectileInfo.cpp
|
2020-12-31 16:34:50 +01:00 |
|
aap
|
d89d3db126
|
fix UB
|
2020-12-31 16:14:51 +01:00 |
|
erorcun
|
d3f2f4f6ac
|
Ped: WeaponInfo: little fixes and renamings
|
2020-12-28 03:25:26 +03:00 |
|
Sergeanur
|
c9c447e7a9
|
Weapon flags changed from bit fields to bit mask (R* vision)
|
2020-12-26 14:22:02 +02:00 |
|
erorcun
|
a50244dc16
|
signed/unsigned fixes, and some other fixes
|
2020-12-25 12:54:41 +03:00 |
|
Sergeanur
|
cfda5eb148
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:58:09 +02:00 |
|
Nikolay Korolev
|
016ff5b4aa
|
sync with upstream
|
2020-12-08 12:00:24 +03:00 |
|
Sergeanur
|
aae4f3319f
|
Fixes
|
2020-12-08 03:29:08 +02:00 |
|
Nikolay Korolev
|
fe918d41c2
|
garages revision + some fixes
|
2020-12-06 19:30:51 +03:00 |
|
erorcun
|
774aa1570f
|
Merge pull request #853 from erorcun/miami
PlayerPed and "Redefine controls" menu done, fixes
|
2020-12-02 14:35:06 +03:00 |
|
erorcun
|
bd8b907d13
|
PlayerPed and "Redefine controls" menu done, fixes
|
2020-12-02 14:21:46 +03:00 |
|
Sergeanur
|
43d5831394
|
cAudioManager::ProcessPedOneShots + fixes
|
2020-12-01 23:38:36 +02:00 |
|
Sergeanur
|
164f16c85b
|
Some TODOs done in Peds code
|
2020-11-25 19:39:57 +02:00 |
|
Sergeanur
|
fe40f65703
|
Reorganize CPed functions into their original cpp files
|
2020-11-20 01:18:37 +02:00 |
|
aap
|
90b624a3e0
|
Merge pull request #812 from Nick007J/miami
CWorld done + top gear fix
|
2020-11-12 11:40:19 +01:00 |
|
aap
|
0115b0827b
|
fix wrong blend mode (original bug)
|
2020-11-11 19:10:22 +01:00 |
|
Nikolay Korolev
|
ef2089cafb
|
CWorld done
|
2020-11-11 00:08:32 +03:00 |
|
majestic
|
6a89fe401a
|
Fluff done, FireInstantHit fix
|
2020-10-23 07:51:24 -07:00 |
|
Sergeanur
|
0d20f1c364
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
|
2020-10-18 17:15:49 +03:00 |
|
Sergeanur
|
b91f6a4550
|
Setter for bIsStatic (became virtual in SA)
|
2020-10-18 16:40:06 +03:00 |
|
Nikolay Korolev
|
c4d4821327
|
Control updates
|
2020-10-11 12:56:33 +03:00 |
|
eray orçunus
|
570ccb7db1
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into new
|
2020-10-08 22:45:37 +03:00 |
|
erorcun
|
b97f86deea
|
Merge pull request #750 from erorcun/miami
Pad, BulletInfo, ProjectileInfo, fixes
|
2020-10-08 21:39:11 +03:00 |
|
eray orçunus
|
fec01aeff1
|
Fix some sanitizer errors, improve POSIX streamer
|
2020-10-08 17:58:18 +03:00 |
|
eray orçunus
|
da39624f1c
|
Pad, BulletInfo, ProjectileInfo, fixes
|
2020-10-08 00:26:24 +03:00 |
|
Roman Masanin
|
a6a1de5006
|
rename var
|
2020-10-05 19:05:13 +03:00 |
|
Roman Masanin
|
4fd93fea51
|
fix mistakes
|
2020-10-05 17:24:57 +03:00 |
|
Roman Masanin
|
e3273d7268
|
CExplosion done
|
2020-10-05 16:14:48 +03:00 |
|
Roman Masanin
|
4867d9949d
|
some audio and part of CExplosion
|
2020-10-05 03:04:35 +03:00 |
|
eray orçunus
|
8c170a62ee
|
Fix some sanitizer errors, improve POSIX streamer
|
2020-10-04 22:39:54 +03:00 |
|
eray orçunus
|
f740588780
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-09-30 02:44:02 +03:00 |
|
eray orçunus
|
f71953077d
|
Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
|
2020-09-30 02:41:42 +03:00 |
|
Nikolay Korolev
|
f7d5021ac5
|
VC replays
|
2020-09-26 21:10:23 +03:00 |
|
Nikolay Korolev
|
b42d9e3e7c
|
silentpatch fixes
|
2020-09-26 13:30:22 +03:00 |
|
Fire-Head
|
c22d252246
|
fix melee car damage
|
2020-08-30 17:50:03 +03:00 |
|
Fire-Head
|
210c7b8785
|
bike shooting fix + trace temp fix
|
2020-08-27 20:27:28 +03:00 |
|
Fire-Head
|
a38702a7d2
|
weapons
|
2020-08-27 19:52:43 +03:00 |
|
Sergeanur
|
7d8ffa9ebd
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/RoadBlocks.cpp
# src/core/Collision.h
# src/core/Pad.cpp
# src/core/SurfaceTable.h
# src/core/main.cpp
# src/core/re3.cpp
# src/peds/Population.cpp
# src/render/Fluff.cpp
# src/render/Shadows.cpp
# src/render/Shadows.h
# src/render/Sprite2d.cpp
# src/weapons/BulletInfo.cpp
|
2020-08-07 12:34:41 +03:00 |
|
eray orçunus
|
e14252914e
|
Squeeze performance option, minor fixes
Fixes are already in miami
|
2020-08-03 16:00:32 +03:00 |
|