eray orçunus
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732b760829
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64-bit on Windows
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2020-07-24 20:26:33 +03:00 |
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Sergeanur
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f882586eb8
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# README.md
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/render/Renderer.cpp
# src/vehicles/Plane.cpp
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2020-07-22 18:29:17 +03:00 |
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erorcun
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b182fa4bb8
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Merge pull request #656 from erorcun/miami
Peds, Hud, CFO 1/2, fixes - including zone names
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2020-07-22 18:21:39 +03:00 |
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eray orçunus
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f40f44b14e
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Peds, Hud, CFO 1/2, fixes - including zone names
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2020-07-22 15:19:22 +03:00 |
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aap
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fdb262bca0
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update librw
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2020-07-22 14:02:43 +02:00 |
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aap
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c813630aad
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update librw
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2020-07-22 14:02:14 +02:00 |
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Sergeanur
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7d51995640
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Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
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2020-07-22 03:32:46 +03:00 |
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eray orçunus
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d596f979aa
|
Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun
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2020-07-21 20:23:13 +03:00 |
|
eray orçunus
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4cf6024cdb
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cosmetic changes
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2020-07-21 20:22:52 +03:00 |
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aap
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34b162d2c9
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fixed to renderer
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2020-07-21 11:12:15 +02:00 |
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aap
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d4d6290403
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fixed to renderer
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2020-07-21 11:12:10 +02:00 |
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aap
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0fba76a565
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made NPC heli rotors rotate
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2020-07-21 09:58:53 +02:00 |
|
eray orçunus
|
6dbc0c7dda
|
a cute mistake
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2020-07-21 06:41:41 +03:00 |
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aap
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5bedca7692
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fixed COcclusion
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2020-07-20 23:25:04 +02:00 |
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eray orçunus
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70df13f9d3
|
Fixes from miami
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2020-07-20 22:47:41 +03:00 |
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aap
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ee2d0ffc14
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Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
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2020-07-20 19:56:18 +02:00 |
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aap
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2612c9f12c
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CPlaneTrails and CPlaneBanners done
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2020-07-20 19:50:20 +02:00 |
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aap
|
efd49962d2
|
avoid UB
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2020-07-20 19:32:20 +02:00 |
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majestic
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1ff27e3363
|
cosmetic fixes
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2020-07-20 09:49:39 -07:00 |
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aap
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e74b569115
|
CPlane done
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2020-07-19 00:56:30 +02:00 |
|
aap
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b8c2cf597d
|
figured out magic
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2020-07-19 00:56:13 +02:00 |
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aap
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2cfd3a9e92
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CPlane fixes
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2020-07-19 00:37:12 +02:00 |
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Sergeanur
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f760696a9f
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Fix another float
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2020-07-18 19:37:28 +03:00 |
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Sergeanur
|
28d7d6b2f1
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Fix some audio floats
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2020-07-18 19:18:58 +03:00 |
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Sergeanur
|
a1412d1cdb
|
Fix OneShotPriority overflow
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2020-07-18 14:15:06 +03:00 |
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Sergeanur
|
eaf569eb6d
|
Merge remote-tracking branch 'origin/master' into miami
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2020-07-18 13:31:32 +03:00 |
|
Sergeanur
|
87eb96453a
|
Add compatibility with RW 3.4
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2020-07-18 13:30:51 +03:00 |
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Sergeanur
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dd717b2d93
|
Actual fix now xD
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2020-07-18 13:27:31 +03:00 |
|
Nikolay Korolev
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d4444f8252
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fix
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2020-07-18 13:09:37 +03:00 |
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Sergeanur
|
cf5dd6289e
|
Fix TempVertexBuffer overflow
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2020-07-18 13:09:21 +03:00 |
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Sergeanur
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30384bb4ef
|
Merge branch 'master' into miami
# Conflicts:
# src/render/Credits.cpp
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2020-07-17 21:15:47 +03:00 |
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Sergeanur
|
e8ded77e27
|
Add fix/workaround for black screen at startup
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2020-07-17 21:14:48 +03:00 |
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Sergeanur
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1b161275e1
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Fix CalcScreenCoors... again
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2020-07-17 18:23:11 +03:00 |
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Sergeanur
|
27e1fa1d28
|
Add missing f's
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2020-07-17 17:56:59 +03:00 |
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Sergeanur
|
de8759eabd
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Record.cpp
# src/vehicles/Automobile.cpp
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2020-07-17 13:53:11 +03:00 |
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Sergeanur
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949d0c8853
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Add audio cache for faster initialization
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2020-07-17 13:48:25 +03:00 |
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Sergeanur
|
693a5e0c2a
|
Fix wheel water splash with PC_PARTICLE
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2020-07-17 12:57:47 +03:00 |
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Sergeanur
|
ebdc5cca7f
|
Merge branch 'master' into miami
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2020-07-16 23:03:31 +03:00 |
|
Sergeanur
|
81c03f8e6d
|
Audio fixes
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2020-07-16 22:30:55 +03:00 |
|
Sergeanur
|
ec09055599
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Fix CCarStateEachFrame
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2020-07-16 22:21:09 +03:00 |
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aap
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4e3e1d0b87
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make game load all platform dffs
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2020-07-16 13:36:25 +02:00 |
|
aap
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23da99622c
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tiny cleanup
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2020-07-16 13:35:35 +02:00 |
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Sergeanur
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d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
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2020-07-13 18:10:17 +03:00 |
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Sergeanur
|
841fa5155c
|
Rename LEVEL_NONE to LEVEL_GENERIC
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2020-07-13 17:43:09 +03:00 |
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Sergeanur
|
6eb8f6ae5a
|
Add cutscene borders switch to the menu
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2020-07-11 12:04:26 +03:00 |
|
eray orçunus
|
00bba630f6
|
enable island loading for now
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2020-07-10 12:28:00 +03:00 |
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erorcun
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30723cf723
|
Merge pull request #654 from erorcun/miami
VC fighting, Peds, many fixes including ghost bikes
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2020-07-10 00:06:16 +03:00 |
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eray orçunus
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aabf0f4c2c
|
keep loading screen, but for a second
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2020-07-09 21:48:43 +03:00 |
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Sergeanur
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c012e5a7ff
|
Disable loading screen
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2020-07-09 20:40:15 +03:00 |
|
Sergeanur
|
cf69f22a0c
|
Remove island loading
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2020-07-09 19:18:42 +03:00 |
|