Commit Graph

275 Commits

Author SHA1 Message Date
Sergeanur
faa9e6441b Use original names 2021-01-08 21:53:11 +02:00
Sergeanur
09c213738b Fix CEntity::UpdateRwFrame 2021-01-04 22:27:51 +02:00
erorcun
22e8202d27 Entity/Physical proof-read 1 2021-01-04 13:41:41 +03:00
Sergeanur
b9e97ab79d Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
Sergeanur
be92b57b54 buildings directory
# Conflicts:
#	premake5.lua
2020-12-20 12:40:59 +02:00
Nikolay Korolev
8d1996833b merge attempt 2020-12-19 03:21:04 +03:00
aap
c17ccc50ab get rid of all PED_SKIN defines 2020-12-18 17:27:18 +01:00
aap
ccbbde549e
Merge pull request #869 from Nick007J/miami
garages revision + fixes
2020-12-09 09:55:50 +01:00
withmorten
4c0744260d uint8 enums fixed 2020-12-07 01:59:17 +01:00
withmorten
4696e3f9c8 uint8 enums fixed 2020-12-07 00:36:40 +01:00
Nikolay Korolev
406f646949 pool stuff fix 2020-12-06 21:28:40 +03:00
aap
d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
aap
d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
Sergeanur
9bb8ebaa10 Make collision code placement more like original (+ small fixes)
# Conflicts:
#	premake5.lua
#	src/CMakeLists.txt
#	src/collision/Collision.cpp
#	src/core/Collision.h
2020-11-16 00:36:54 +02:00
Sergeanur
a6f5f4634c Make collision code placement more like original (+ small fixes) 2020-11-15 19:51:35 +02:00
Sergeanur
0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur
b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
majestic
e7ef45a606 CWaterCreatures 2020-10-10 17:49:54 -07:00
eray orçunus
a01b14f301 Fix sniper and water creatures bug, mark some files 2020-10-09 12:24:21 +03:00
majestic
7861992fe6 CWaterCreatures 2020-10-08 05:59:08 -07:00
Nikolay Korolev
e5faeea2e5 wall climb cheat from LCS 2020-09-11 18:46:16 +03:00
aap
bb948904b6 small stuff 2020-08-19 21:58:00 +02:00
Fire-Head
224fd77641 NULL -> nil 2020-07-31 21:21:58 +03:00
Fire_Head
52e77c6634
Merge pull request #1 from GTAmodding/miami
Miami
2020-07-29 12:20:02 +03:00
Fire-Head
1803dcc873 miami shadows 2020-07-29 12:17:53 +03:00
aap
1c44368f0a fixed hanim for 64 bit 2020-07-24 23:29:33 +02:00
aap
b5b64ca351 fixed hanim for 64 bit 2020-07-24 23:28:55 +02:00
eray orçunus
f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
aap
5bedca7692 fixed COcclusion 2020-07-20 23:25:04 +02:00
aap
ee2d0ffc14
Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
2020-07-20 19:56:18 +02:00
majestic
1ff27e3363 cosmetic fixes 2020-07-20 09:49:39 -07:00
Sergeanur
d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur
841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Fire-Head
d4004805f5 miami pobj 2020-07-03 02:18:06 +03:00
aap
3370ae04cb renamed 2dfx shadowRange to Size 2020-06-28 12:08:46 +02:00
aap
418bee9c22 renamed 2dfx shadowRange to Size 2020-06-28 12:05:42 +02:00
Nikolay Korolev
d0213e466c more script commands 2020-06-07 15:49:25 +03:00
Sergeanur
1c01899799 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/Frontend.cpp
#	src/peds/PlayerPed.cpp
#	src/render/Hud.cpp
#	src/vehicles/Train.cpp
2020-06-07 04:15:10 +03:00
Nikolay Korolev
e099aaaa6b minor fixes 2020-06-06 16:36:26 +03:00
Nikolay Korolev
3f26250d73 fixing some uninitialized stuff 2020-06-06 13:31:09 +03:00
aap
f7612c4a49 forgot to delete debug code 2020-06-04 17:49:27 +02:00
aap
3e36428568 more CBike and fixes 2020-06-04 17:38:41 +02:00
aap
06c761e9ac few bike things 2020-06-02 15:26:11 +02:00
aap
21ce0a4b28 CAutomobile done 2020-05-31 17:05:59 +02:00
aap
c1e13177a1 some CAutomobile 2020-05-31 17:05:59 +02:00
aap
7e5dde1f1a eSurfaceType 2020-05-26 11:37:46 +02:00
aap
d8528ebbbe eSurfaceType 2020-05-26 11:34:20 +02:00
aap
7bf8337854 CVehicle 2020-05-25 18:33:34 +02:00
aap
a1e4b15bcc Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-22 23:58:59 +02:00
aap
21071edbfe fixes for CPhysical and friends 2020-05-22 14:34:44 +02:00