Sergeanur
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fad64667a7
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Fix some timer calls
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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f2c8522daa
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Fix IsSphereVisible calls
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2021-06-24 21:34:33 +03:00 |
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aap
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93e9929925
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CEntity and C(Vu)Vector fixes and cleanup
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2021-06-24 21:34:33 +03:00 |
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majestic
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42e655b4cc
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some fixes for CPed
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2021-06-24 21:34:32 +03:00 |
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Sergeanur
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5bcdb933a7
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Use bool8 in audio code
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2021-06-24 21:34:32 +03:00 |
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erorcun
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618d689dff
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Pool fixes + peds not forming circle fix
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2021-06-24 21:34:28 +03:00 |
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Sergeanur
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2fc431d1bb
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Complete sfx enum, rename some sounds + fixes of missing ped comments
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2021-05-12 03:26:54 +03:00 |
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Sergeanur
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3dda658e42
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Use some GetMatrix/SetMatrix logic based on SA
# Conflicts:
# src/control/Pickups.cpp
# src/control/RoadBlocks.cpp
# src/core/World.cpp
# src/entities/Entity.cpp
# src/objects/CutsceneHead.cpp
# src/objects/Object.cpp
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2021-05-10 02:45:04 +03:00 |
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erorcun
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97008905b6
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Fix FPEs
|
2021-03-02 03:38:41 +03:00 |
|
erorcun
|
a311f643f9
|
Fixes
|
2021-02-28 15:50:51 +03:00 |
|
Nikolay Korolev
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7c74c01741
|
fixed attractors
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2021-02-11 13:35:56 +03:00 |
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erorcun
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775db94a96
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Ped jump teleport/kill fix
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2021-02-10 15:26:42 +03:00 |
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erorcun
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b464bb7fd4
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Merge branch 'miami' of https://github.com/GTAmodding/re3 into VCSanim
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2021-02-08 13:23:19 +03:00 |
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erorcun
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2cad49940e
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Use our synonyms for attack anims again
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2021-02-07 21:13:54 +03:00 |
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withmorten
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4281730b16
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fix UB and potential crashes when doing ice cream
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2021-02-02 11:27:30 +01:00 |
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erorcun
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c4328afce7
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Even more fixes & shorten quit screen
|
2021-01-29 19:16:26 +03:00 |
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erorcun
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810bad9fd8
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Fix some UBs
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2021-01-29 01:44:33 +03:00 |
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Sergeanur
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97351ad2c2
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Use original animation names from VCS
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2021-01-27 18:50:24 +02:00 |
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withmorten
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9d4053419b
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Merge pull request #977 from withmorten/miami-cw
make building with Codewarrior 7 possible
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2021-01-25 14:06:53 +01:00 |
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erorcun
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071e503856
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Ped: car enter anim. fix
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2021-01-24 20:12:36 +03:00 |
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withmorten
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29fb996b00
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make building with Codewarrior 7 possible
|
2021-01-24 17:08:34 +01:00 |
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erorcun
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f85b5e99ed
|
Includes overhaul, fix some compiler warnings
|
2021-01-23 03:23:16 +03:00 |
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withmorten
|
feb993e751
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
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withmorten
|
d1317f8fa6
|
m_nWantedLevel -> GetWantedLevel()
|
2021-01-22 00:20:51 +01:00 |
|
Nikolay Korolev
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50cde66067
|
fix
|
2021-01-22 00:14:30 +03:00 |
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aap
|
ac3ba5b4a6
|
more renames
|
2021-01-13 13:41:31 +01:00 |
|
aap
|
2804ad2363
|
anim velocity union
|
2021-01-13 13:06:38 +01:00 |
|
aap
|
e3a261d29c
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rename m_vehEnterType -> m_vehDoor
|
2021-01-13 13:01:20 +01:00 |
|
withmorten
|
4a8a1af885
|
fix CPed struct, GetWantedLevel
|
2021-01-11 18:43:04 +01:00 |
|
Sergeanur
|
c6c55d0130
|
Train anims in enum
|
2021-01-08 18:24:53 +02:00 |
|
aap
|
d820df0dbe
|
small cleanup
|
2021-01-08 01:44:19 +01:00 |
|
Nikolay Korolev
|
2d072325ad
|
fix
|
2021-01-04 21:03:19 +03:00 |
|
aap
|
6579645934
|
Merge pull request #916 from Sergeanur/VC/VarConsole
CVarConsole
|
2021-01-03 17:01:17 +01:00 |
|
erorcun
|
c4479a0185
|
Ped: PlayerPed: fixes
|
2021-01-03 17:33:50 +03:00 |
|
aap
|
57677b7b55
|
slightly better variable name
|
2021-01-02 20:30:16 +01:00 |
|
Sergeanur
|
42e4a068bb
|
CVarConsole
|
2021-01-02 13:32:25 +02:00 |
|
Sergeanur
|
c3f49386ca
|
Fix wrong sound when bumping peds
|
2021-01-01 15:11:12 +02:00 |
|
Nikolay Korolev
|
9fd93e8e57
|
merge master to miami
|
2021-01-01 14:53:20 +03:00 |
|
Sergeanur
|
7eb96d5373
|
Add bike leftovers
|
2020-12-28 13:44:20 +02:00 |
|
erorcun
|
dc96a49dfd
|
Ped: WeaponInfo: little fixes and renamings
|
2020-12-28 04:02:24 +03:00 |
|
erorcun
|
7b2f17826a
|
Ped: Real weapon fix
|
2020-12-28 03:52:23 +03:00 |
|
erorcun
|
d3f2f4f6ac
|
Ped: WeaponInfo: little fixes and renamings
|
2020-12-28 03:25:26 +03:00 |
|
erorcun
|
904746054c
|
Fix peds running to see dead peds in water
|
2020-12-27 17:33:32 +03:00 |
|
erorcun
|
8b9e9a07a0
|
Fix peds running to see dead peds in water
|
2020-12-27 17:05:37 +03:00 |
|
erorcun
|
36e64dbd22
|
signed/unsigned fixes, and some other fixes
|
2020-12-27 05:23:37 +03:00 |
|
Sergeanur
|
c9c447e7a9
|
Weapon flags changed from bit fields to bit mask (R* vision)
|
2020-12-26 14:22:02 +02:00 |
|
Sergeanur
|
d459ef8820
|
Weapon flags changed from bit fields to bit mask (R* vision)
|
2020-12-26 14:21:45 +02:00 |
|
Sergeanur
|
99a3fe0a13
|
Fix not being able to hit lying peds with melee weapon
|
2020-12-26 10:04:26 +02:00 |
|
Sergeanur
|
e00b8a93bf
|
Fix use of strncmp
|
2020-12-25 15:18:48 +02:00 |
|
Sergeanur
|
b12eef1d56
|
Fix use of strncmp
|
2020-12-25 15:18:13 +02:00 |
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