aap
|
06c761e9ac
|
few bike things
|
2020-06-02 15:26:11 +02:00 |
|
aap
|
25273485d9
|
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
|
2020-06-01 18:05:24 +02:00 |
|
aap
|
7c7727e7da
|
fixed timebar toggle
|
2020-06-01 13:21:19 +02:00 |
|
aap
|
f69313237e
|
Merge pull request #607 from rollschuh2282/master
Added toggles for the TimeBars and the "DebugStuffInRelease" to the Debug Menu
|
2020-06-01 10:44:45 +02:00 |
|
Nikolay Korolev
|
c1c163d78c
|
game logic
|
2020-05-31 20:59:01 +03:00 |
|
aap
|
bae3a3e72f
|
fixed to CAutomobile and friends
|
2020-05-31 17:45:26 +02:00 |
|
aap
|
21ce0a4b28
|
CAutomobile done
|
2020-05-31 17:05:59 +02:00 |
|
aap
|
00dc86917e
|
some more CAutomobile
|
2020-05-31 17:05:59 +02:00 |
|
aap
|
c1e13177a1
|
some CAutomobile
|
2020-05-31 17:05:59 +02:00 |
|
eray orçunus
|
529cec5653
|
R to freeroam, idle anims, weapon and cam enum fix
|
2020-05-29 22:05:33 +03:00 |
|
rollschuh2282
|
2d5f7d92e5
|
Add files via upload
|
2020-05-29 12:04:20 +02:00 |
|
aap
|
ab7a21e017
|
Merge pull request #603 from Fire-Head/miami
Miami Water, Seagulls, Ships
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2020-05-28 10:23:28 +02:00 |
|
Fire-Head
|
8280e04b23
|
rem unnecessary asserts
|
2020-05-28 02:40:23 +03:00 |
|
Fire_Head
|
7f30a2ae1b
|
cockbuilding ejaculation fix
|
2020-05-28 00:45:45 +03:00 |
|
Fire-Head
|
fab2c8699c
|
surfacetable included
|
2020-05-28 00:36:52 +03:00 |
|
Fire-Head
|
98af5e4ddb
|
fix SURFACE_SAND
|
2020-05-28 00:28:36 +03:00 |
|
Fire-Head
|
895580c724
|
seagulls, ships
|
2020-05-28 00:15:37 +03:00 |
|
Fire-Head
|
63d0bdc863
|
VC Water
|
2020-05-27 21:50:01 +03:00 |
|
Fire-Head
|
6a32981ba5
|
VC CParticle done
|
2020-05-27 02:16:31 +03:00 |
|
aap
|
0ac3477035
|
fix UB shit
|
2020-05-26 18:50:27 +02:00 |
|
aap
|
7f60be9814
|
fix UB shit
|
2020-05-26 18:50:19 +02:00 |
|
aap
|
dfa95002aa
|
fix
|
2020-05-26 12:10:08 +02:00 |
|
aap
|
800d706935
|
Merge pull request #588 from blingu/miami
fixed compiler errors
|
2020-05-26 11:39:16 +02:00 |
|
aap
|
3c3b1aadc0
|
small fixes
|
2020-05-25 20:36:23 +02:00 |
|
aap
|
7bf8337854
|
CVehicle
|
2020-05-25 18:33:34 +02:00 |
|
nrb
|
d59862eb5e
|
fixed compiler errors
|
2020-05-24 17:27:12 +02:00 |
|
eray orçunus
|
4870d9a31b
|
Menu borders and weapon fixes
|
2020-05-24 03:05:48 +03:00 |
|
eray orçunus
|
5357957fe1
|
Compatibility with VC weapon.dat + new shotguns
|
2020-05-23 16:53:20 +03:00 |
|
aap
|
a1e4b15bcc
|
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
|
2020-05-22 23:58:59 +02:00 |
|
erorcun
|
8b82e9c40f
|
Merge pull request #574 from Xinerki/miami
many additions
|
2020-05-22 15:49:37 +03:00 |
|
aap
|
21071edbfe
|
fixes for CPhysical and friends
|
2020-05-22 14:34:44 +02:00 |
|
aap
|
a53ca58e56
|
CPhysical
|
2020-05-22 14:27:16 +02:00 |
|
eray orçunus
|
a5f23a0342
|
VC CMenuManager struct, ctor etc.
|
2020-05-22 03:48:12 +03:00 |
|
Xinerki
|
e0345732c0
|
wasted/busted text color
how did nobody change it yet
|
2020-05-21 17:50:08 +03:00 |
|
Xinerki
|
6692f5b2aa
|
make reloadables optional
|
2020-05-21 16:47:48 +03:00 |
|
Xinerki
|
46c6b0d29d
|
fancy HUD.TXD reloader
TODO: make optional with defines, also add more reload options
|
2020-05-21 16:25:46 +03:00 |
|
Xinerki
|
3e75de9709
|
radardisc shadow
thank tomasak
|
2020-05-21 15:46:53 +03:00 |
|
Nikolay Korolev
|
7e5342e9f0
|
script revision
|
2020-05-21 11:22:25 +03:00 |
|
aap
|
fd4cd3e8f1
|
Merge pull request #569 from aap/miami
CEntity and friends
|
2020-05-20 12:41:12 +02:00 |
|
aap
|
bdbe5d1080
|
CEntity and friends
|
2020-05-19 20:56:42 +02:00 |
|
eray orçunus
|
99574ebfc6
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-05-19 17:46:18 +03:00 |
|
eray orçunus
|
a6972714b7
|
Melee weapons(half-working), Ped and Hud bits
|
2020-05-19 17:43:16 +03:00 |
|
aap
|
9d16df5aa8
|
Merge pull request #562 from Xinerki/miami
Load VC frontend textures and use some
|
2020-05-19 10:41:17 +02:00 |
|
Xinerki
|
00ee82aba6
|
Zone and Vehicle text slant
|
2020-05-19 11:36:08 +03:00 |
|
aap
|
62db8cd9b0
|
finished CFileLoader; some COcclusion stubs
|
2020-05-19 10:23:08 +02:00 |
|
aap
|
68f1c03a85
|
fixes for braking and cloud rotation at high fps
|
2020-05-18 16:43:40 +02:00 |
|
aap
|
9b09aa3384
|
fixes for braking and cloud rotation at high fps
|
2020-05-18 16:40:30 +02:00 |
|
aap
|
3f2bdc096d
|
some HUD colors
|
2020-05-17 15:57:59 +02:00 |
|
aap
|
4ab49780b5
|
collect HUD colors at top of file
|
2020-05-17 15:33:44 +02:00 |
|
Nikolay Korolev
|
4defd8b75c
|
minimal weather stuff + multiple bugfixes
|
2020-05-16 13:31:23 +03:00 |
|
Nikolay Korolev
|
5abd466b5d
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-05-16 10:52:58 +03:00 |
|
Sergeanur
|
76dd769085
|
Merge branch 'master' into miami
|
2020-05-16 05:07:39 +03:00 |
|
Sergeanur
|
ec1b91e527
|
Remove unused audio enum
|
2020-05-16 05:06:51 +03:00 |
|
Nikolay Korolev
|
21329b8440
|
sync with upstream
|
2020-05-16 01:50:45 +03:00 |
|
Nikolay Korolev
|
08b2138c7e
|
ped attractors done
|
2020-05-16 01:49:30 +03:00 |
|
eray orçunus
|
acd1ea9909
|
Weapon layer in Peds
|
2020-05-15 21:21:25 +03:00 |
|
Nikolay Korolev
|
d426588496
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-05-13 17:55:12 +03:00 |
|
Nikolay Korolev
|
81ea6f0258
|
ped attractor: start
|
2020-05-13 11:38:05 +03:00 |
|
Sergeanur
|
7c2b9478d5
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
|
2020-05-13 00:55:52 +03:00 |
|
Sergeanur
|
33dfaf7da1
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
|
2020-05-13 00:27:15 +03:00 |
|
Filip Gawin
|
c2ac6b3759
|
Fix linux warnings
|
2020-05-12 23:18:54 +02:00 |
|
aap
|
98a233da43
|
little fixes to CClouds; disabled object clipping for SA cam
|
2020-05-12 16:36:23 +02:00 |
|
aap
|
40829b5242
|
CClouds; disabled object clipping for SA cam
|
2020-05-12 16:27:39 +02:00 |
|
erorcun
|
5f40f06bf0
|
Merge pull request #533 from erorcun/master
Linux build support
|
2020-05-12 00:33:13 +03:00 |
|
Sergeanur
|
5f1c3fa208
|
Merge remote-tracking branch 'origin/miami' into miami
|
2020-05-11 21:07:36 +03:00 |
|
Sergeanur
|
0aa7f13c32
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
|
2020-05-11 21:07:12 +03:00 |
|
eray orçunus
|
8a4fa58cd4
|
Linux build support
|
2020-05-11 21:00:55 +03:00 |
|
aap
|
95920d54f2
|
random fixes
|
2020-05-11 17:04:08 +02:00 |
|
aap
|
d4250fc2c7
|
CRenderer
|
2020-05-11 17:03:44 +02:00 |
|
bigbossbro08
|
c798e1bacd
|
Fixed typos and made all assert functions optional
|
2020-05-10 21:49:33 +06:00 |
|
bigbossbro08
|
af6e132b37
|
defined out asserts.
|
2020-05-10 19:54:37 +06:00 |
|
Sergeanur
|
35c41208f5
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimManager.cpp
# src/control/CarCtrl.cpp
# src/control/Curves.cpp
# src/core/templates.h
|
2020-05-10 01:26:12 +03:00 |
|
Sergeanur
|
28103775ba
|
Place debug menu under ifdef
|
2020-05-09 16:06:13 +03:00 |
|
Sergeanur
|
4b8d6a3223
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssocGroup.cpp
# src/animation/AnimBlendAssociation.cpp
# src/animation/AnimManager.cpp
# src/core/Streaming.cpp
|
2020-05-09 02:56:53 +03:00 |
|
Sergeanur
|
e917cd1f46
|
Fix corona scaling
|
2020-05-09 02:50:48 +03:00 |
|
Sergeanur
|
1ef8d61f36
|
Merge branch 'master' into miami
|
2020-05-08 17:49:19 +03:00 |
|
Sergeanur
|
e0b3418e65
|
Fix water UV on high FPS and inverted free camera
|
2020-05-08 14:34:21 +03:00 |
|
aap
|
a8f1505517
|
small fixes
|
2020-05-07 21:56:09 +02:00 |
|
aap
|
c715569d1d
|
CBaseModelInfo done
|
2020-05-07 21:55:54 +02:00 |
|
aap
|
6a7d08ecc2
|
some quick cosmetic fixes
|
2020-05-07 14:41:35 +02:00 |
|
aap
|
dbbf390983
|
use water color and new water texture
|
2020-05-07 13:38:14 +02:00 |
|
aap
|
3931dc795f
|
waterlevel with offset (from Fire_Head)
|
2020-05-06 23:13:12 +02:00 |
|
Nikolay Korolev
|
a24b65cbde
|
IsStatic
|
2020-05-06 19:17:47 +03:00 |
|
aap
|
e0568a19d5
|
new zone stuff
|
2020-05-06 12:23:57 +02:00 |
|
aap
|
edd9301d7f
|
reverting fuckup
|
2020-05-06 09:59:04 +02:00 |
|
aap
|
8e84728f41
|
Merge branch 'master' of github.com:GTAmodding/re3
|
2020-05-06 09:24:18 +02:00 |
|
aap
|
bb0541404d
|
updated librw
|
2020-05-06 09:24:12 +02:00 |
|
aap
|
31f9bb566b
|
implemented most of timecycle and mblur
|
2020-05-06 00:53:26 +02:00 |
|
aap
|
68d3ea9c42
|
getting the vice city map to work
|
2020-05-05 23:27:43 +02:00 |
|
aap
|
e81652c2fc
|
cleaned up MIAMI ifdefs
|
2020-05-05 18:06:38 +02:00 |
|
Sergeanur
|
1eb817de77
|
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
|
2020-05-05 18:32:46 +03:00 |
|
Sergeanur
|
c2b9ddc5b8
|
Revert "Remove Miami stuff"
This reverts commit 9960c41193 .
|
2020-05-05 18:04:43 +03:00 |
|
Sergeanur
|
9960c41193
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
|
aap
|
b3b9be5e8c
|
merged master
|
2020-05-05 14:21:13 +02:00 |
|
Sergeanur
|
4cc1bb92e7
|
Make CBaseModelInfo fields protected
|
2020-05-05 15:06:55 +03:00 |
|
Sergeanur
|
e9b334d7bf
|
More use of GetModelIndex
|
2020-05-05 14:48:35 +03:00 |
|
aap
|
b44df26d3e
|
implemented most of streamed collisions and big buildings
|
2020-05-05 13:02:42 +02:00 |
|
aap
|
702da55ec9
|
implemented most of vice city path system
|
2020-05-03 16:09:37 +02:00 |
|
Sergeanur
|
89961325b2
|
Ceil health and armor values in hud (fix 99 health)
|
2020-05-02 23:38:52 +03:00 |
|
Sergeanur
|
52390062b3
|
SetPosition, part 2
|
2020-05-02 15:28:19 +03:00 |
|