Sergeanur
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36a6d124aa
|
Mission audio slots
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2020-06-08 10:34:31 +03:00 |
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Sergeanur
|
be9954ecc6
|
IsMissionAudioSamplePlaying (from VC)
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2020-06-08 10:33:32 +03:00 |
|
Sergeanur
|
afa4fa6510
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioSamples.h
# src/audio/soundlist.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/peds/Ped.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Vehicle.h
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2020-06-06 08:42:58 +03:00 |
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Sergeanur
|
2016cd54b0
|
ps2 audio banks
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2020-06-06 03:45:24 +03:00 |
|
Sergeanur
|
147dca44fa
|
ProcessTrainAnnouncements
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2020-06-05 11:27:33 +03:00 |
|
eray orçunus
|
016ebc0b00
|
fixes, mostly from miami
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2020-06-04 06:03:12 +03:00 |
|
eray orçunus
|
5dc410a999
|
Peds, eSound and PedState enum, fixes
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2020-06-03 17:01:11 +03:00 |
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Sergeanur
|
7a79b74778
|
Restore original logic
|
2020-05-27 03:33:27 +03:00 |
|
Sergeanur
|
408faf8a66
|
Support of original mp3/wav/adf
|
2020-05-27 03:29:54 +03:00 |
|
Sergeanur
|
1991aa388b
|
Very basic compatibility with original sfx.raw/sdt
|
2020-05-26 18:25:34 +03:00 |
|
Sergeanur
|
0ce2af7a0d
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/Garages.cpp
# src/core/SurfaceTable.cpp
# src/core/SurfaceTable.h
# src/core/World.cpp
# src/core/main.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/Ped.cpp
# src/render/Timecycle.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/Heli.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/Weapon.cpp
# src/weapons/WeaponInfo.h
|
2020-05-26 17:24:47 +03:00 |
|
aap
|
7e5dde1f1a
|
eSurfaceType
|
2020-05-26 11:37:46 +02:00 |
|
aap
|
d8528ebbbe
|
eSurfaceType
|
2020-05-26 11:34:20 +02:00 |
|
Sergeanur
|
52644192e3
|
Even more audio cleanups
|
2020-05-25 19:36:09 +03:00 |
|
Sergeanur
|
ad896d5f81
|
Ped comments cleanup
|
2020-05-25 19:10:15 +03:00 |
|
Sergeanur
|
cebc3bbd48
|
More audio cleanup and bugfixes
|
2020-05-25 18:39:16 +03:00 |
|
Sergeanur
|
fd06ab4db8
|
Fix names of static variables
|
2020-05-25 03:56:17 +03:00 |
|
Sergeanur
|
80c2018b51
|
cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes
|
2020-05-25 03:40:47 +03:00 |
|
Sergeanur
|
56683dbed3
|
Clean cAudioManager::ProcessGarages up a bit
|
2020-05-24 20:33:30 +03:00 |
|
Sergeanur
|
ac208ce02c
|
Even more small audio cleanup
|
2020-05-23 23:25:14 +03:00 |
|
Sergeanur
|
f2790f610b
|
More audio cleanup
|
2020-05-23 22:48:50 +03:00 |
|
eray orçunus
|
5357957fe1
|
Compatibility with VC weapon.dat + new shotguns
|
2020-05-23 16:53:20 +03:00 |
|
eray orçunus
|
5b953228b4
|
Pickup and audio fix
|
2020-05-20 21:22:40 +03:00 |
|
Sergeanur
|
c53b23cff0
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/core/Radar.h
# src/core/World.cpp
# src/core/config.h
# src/entities/Entity.cpp
# src/modelinfo/ModelIndices.h
# src/modelinfo/PedModelInfo.cpp
# src/peds/Population.cpp
# src/render/Clouds.cpp
# src/render/Hud.cpp
# src/vehicles/HandlingMgr.h
|
2020-05-20 14:39:36 +03:00 |
|
Sergeanur
|
e891cf858f
|
Remove MAX_VOLUME dups
|
2020-05-18 20:17:24 +03:00 |
|
Sergeanur
|
37480fb617
|
Fix compilation errors
|
2020-05-17 00:33:52 +03:00 |
|
Sergeanur
|
4ff0697b4d
|
More small audio fixes
|
2020-05-16 21:00:27 +03:00 |
|
Sergeanur
|
13a0bf1c43
|
Move sound processors to AudioLogic.cpp, plus small fixes
|
2020-05-16 20:29:13 +03:00 |
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