.. |
AccidentManager.cpp
|
CEmergencyPed done
|
2019-12-22 18:28:16 +03:00 |
AccidentManager.h
|
CEmergencyPed done
|
2019-12-22 18:28:16 +03:00 |
AutoPilot.cpp
|
CAutoPilot and CCurves
|
2019-09-15 13:29:38 +03:00 |
AutoPilot.h
|
blunder
|
2019-10-12 13:42:34 +03:00 |
Bridge.cpp
|
Some CPool and CPools funcs, restoring original logic of pool lookup loops
|
2019-10-17 00:53:25 +03:00 |
Bridge.h
|
Cleanup
|
2019-08-27 21:14:28 +02:00 |
CarAI.cpp
|
Fixes for aap review (audio8)
|
2019-10-26 13:05:00 +02:00 |
CarAI.h
|
car AI
|
2019-10-06 14:25:13 +03:00 |
CarCtrl.cpp
|
script 800-899
|
2020-01-03 19:48:13 +03:00 |
CarCtrl.h
|
script 800-899
|
2020-01-03 19:48:13 +03:00 |
CarGen.cpp
|
Fix CCarGenerator Load/Save
|
2019-10-10 17:18:19 +03:00 |
CarGen.h
|
Fix CCarGenerator Load/Save
|
2019-10-10 17:18:19 +03:00 |
Cranes.cpp
|
CGame::Process() && CGame::ReloadIPLs
|
2019-10-19 01:23:40 +03:00 |
Cranes.h
|
CGame::Process() && CGame::ReloadIPLs
|
2019-10-19 01:23:40 +03:00 |
Curves.cpp
|
CAutoPilot and CCurves
|
2019-09-15 13:29:38 +03:00 |
Curves.h
|
CCarCtrl::GenerateOneRandomVehicle!
|
2019-08-07 00:32:19 +03:00 |
Darkel.cpp
|
Finishing CDarkel
|
2020-01-07 17:30:29 +02:00 |
Darkel.h
|
Peds
|
2019-10-07 00:39:25 +03:00 |
GameLogic.cpp
|
Fixed use of boolean type for in CGameLogic
|
2019-10-26 21:24:26 +03:00 |
GameLogic.h
|
Full CGameLogic
|
2019-10-08 17:13:23 +03:00 |
Gangs.cpp
|
Gangs save and missed sound enums
|
2019-10-17 13:21:31 +03:00 |
Gangs.h
|
more CCarCtrl
|
2019-08-11 20:11:54 +03:00 |
Garages.cpp
|
script 800-899
|
2020-01-03 19:48:13 +03:00 |
Garages.h
|
script 800-899
|
2020-01-03 19:48:13 +03:00 |
OnscreenTimer.cpp
|
CUserDisplay, CPlaceName, CCurrentVehicle
|
2020-01-07 19:10:17 +02:00 |
OnscreenTimer.h
|
CUserDisplay, CPlaceName, CCurrentVehicle
|
2020-01-07 19:10:17 +02:00 |
PathFind.cpp
|
CPlayerPed & fixes
|
2019-12-28 23:05:49 +03:00 |
PathFind.h
|
CPlayerPed & fixes
|
2019-12-28 23:05:49 +03:00 |
Phones.cpp
|
CPhone, CPlayerInfo, CFire, CWorld
|
2019-12-06 00:55:23 +03:00 |
Phones.h
|
CPhone, CPlayerInfo, CFire, CWorld
|
2019-12-06 00:55:23 +03:00 |
Pickups.cpp
|
some not fully tested stuff
|
2020-01-01 02:35:54 +03:00 |
Pickups.h
|
some not fully tested stuff
|
2020-01-01 02:35:54 +03:00 |
Population.cpp
|
script 800-899
|
2020-01-03 19:48:13 +03:00 |
Population.h
|
script 800-899
|
2020-01-03 19:48:13 +03:00 |
Record.cpp
|
script 800-899
|
2020-01-03 19:48:13 +03:00 |
Record.h
|
script 800-899
|
2020-01-03 19:48:13 +03:00 |
Remote.cpp
|
fixed remote
|
2019-07-26 10:44:56 +03:00 |
Remote.h
|
fixed remote
|
2019-07-26 10:44:56 +03:00 |
Replay.cpp
|
CPhone, CPlayerInfo, CFire, CWorld
|
2019-12-06 00:55:23 +03:00 |
Replay.h
|
fixed replay
|
2019-07-20 16:18:56 +03:00 |
Restart.cpp
|
Fixed iteration typo
|
2019-10-12 17:28:38 +03:00 |
Restart.h
|
Full CRestart
|
2019-10-11 01:54:08 +03:00 |
RoadBlocks.cpp
|
CGame::Process() && CGame::ReloadIPLs
|
2019-10-19 01:23:40 +03:00 |
RoadBlocks.h
|
CGame::Process() && CGame::ReloadIPLs
|
2019-10-19 01:23:40 +03:00 |
SceneEdit.cpp
|
CGame::Process() && CGame::ReloadIPLs
|
2019-10-19 01:23:40 +03:00 |
SceneEdit.h
|
CGame::Process() && CGame::ReloadIPLs
|
2019-10-19 01:23:40 +03:00 |
Script.cpp
|
fixes
|
2020-01-04 01:10:35 +03:00 |
Script.h
|
script 800-899
|
2020-01-03 19:48:13 +03:00 |
ScriptCommands.h
|
More CCarCtrl
|
2019-09-02 19:04:09 +03:00 |
TrafficLights.cpp
|
CGame::Process() && CGame::ReloadIPLs
|
2019-10-19 01:23:40 +03:00 |
TrafficLights.h
|
CGame::Process() && CGame::ReloadIPLs
|
2019-10-19 01:23:40 +03:00 |