Daryl Borth
856a1ac127
backport more changes from snes9x master
2018-08-11 14:56:31 -06:00
bladeoner
74f3ee4caf
MSU1 fixes backported
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The following fixes are backported from the Snes9x master branch:
- Release msu data and audio streams on exit, use unzClose when closing
- Fix MSU-1 channel swap on loop
- Ensure all MSU-1 reads are stereo channel aligned
- Clean up S9xMSU1Generate code
- Fix MSU1 swapping.
- Fix casting on MSU1 volume
- Get rid of "Unable to find msu file" console spam
2018-07-29 19:33:25 +02:00
emu_kidid
2c224b8db8
- Fix LTO flag (actually use one :P)
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- Virtual memory for GameCube, prevent out of memory crashes
2018-06-09 08:59:52 +09:30
emu_kidid
a417745817
- Fix compilation errors with latest libOGC/devkitPPC
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- Fix GameCube build
- Add PowerPC specific Blargg makefile flags
- Add LTO to Makefile.gc
2018-06-06 23:40:11 +09:30
Etienne Haarsma
a6e77b92c5
Add BPS soft-patching support (thanks qwertymodo!)
2018-01-17 16:16:47 +01:00
dborth
48d78d7d2d
2011-05-07 04:48:30 +00:00
dborth
347e59eaa4
2011-05-05 04:41:45 +00:00
dborth
4cfb4064ca
Apply APUAllowTimeOverflow to Mutant Chronicles - Doom Troopers (danieldematteis)
2011-04-25 02:21:09 +00:00
dborth
fd8a742cd9
revert zones' improved IRQ and SA-1 changes committed in r661 - these are detrimental to performance
2011-03-24 01:07:47 +00:00
dborth
5a9f1ae3bd
Apply APUAllowTimeOverflow to primal rage
2011-01-22 20:21:49 +00:00
dborth
5d7331ead0
core update - improved IRQ and SA-1
2011-01-17 13:54:34 +00:00
dborth
63e1f9c391
2010-10-31 16:32:20 +00:00
dborth
7333110ebc
allow APU time overflow on The Mask
2010-10-30 19:37:24 +00:00
dborth
221bab8a9a
Introduce new APU timing hack
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Timings.APUAllowTimeOverflow allows the SPC to cross the time limit
set by CPU.Cycles. Currently fixes Earthworm Jim 2, Ms. Pacman and
NBA Hang Time.
2010-10-19 02:24:07 +00:00
dborth
b7881bfa72
use snes9x's internal patching system, fix file browser bug
2010-06-24 23:38:05 +00:00
dborth
9eb578b14c
IPS/UPS patches work again, fix network reinit issue
2010-06-19 17:21:01 +00:00
dborth
4e752fceb8
upstream changes. change sound defaults
2010-04-06 02:13:53 +00:00
dborth
078d2756a5
changes for SD Gecko / DVD support on GameCube (thanks emukidid!)
2010-04-02 21:02:16 +00:00
dborth
dfb91c5f7c
upgrade core to 1.52
2010-01-27 22:08:56 +00:00
dborth
b0dc24689f
revert trunk
2009-11-30 08:14:38 +00:00
dborth
e7d0b3df78
initial port of snes9x 1.52 beta
2009-11-25 06:35:14 +00:00
dborth
f01152621d
delete existing cheats before loading new game, proper cheats init. avoids cheats from last game applied to next one.
2009-07-08 22:28:26 +00:00
dborth
99892a51f5
32 byte align some memory
2009-02-07 03:01:10 +00:00
dborth
0be7035c02
comment out debug messages
2008-12-30 03:32:32 +00:00
dborth
b6791d16f7
fix for Super Mario RPG, minor bug fixes, auto update feature
2008-12-24 08:02:04 +00:00
dborth
adf61aef32
Fixes from Snes9x 1.51+
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- Fixed invalid memory accesses in C4 and OBC1. MMX3 Toxic Seahorse stage now can be emulated with HDMA. (zones)
- Updated snapshot to prevent desync. Added some variables related to APU and HDMA. (gocha)
2008-10-22 18:50:26 +00:00
dborth
f5d6042073
add 7z support, code cleanup
2008-10-14 09:21:34 +00:00
dborth
eba96bba07
cleanup ARAM ROM injection code
2008-10-09 21:44:53 +00:00
dborth
785190f0b6
upgrade to snes9x 1.51
2008-09-10 05:57:37 +00:00
dborth
15f45cf523
Enable cheats
2008-08-07 03:25:32 +00:00
michniewski
ceacc3a72c
Original version off of which work began. Crunchy2's last release (2.0.1b8)
2008-08-06 01:09:59 +00:00