Commit Graph

30 Commits

Author SHA1 Message Date
bladeoner
74f3ee4caf
MSU1 fixes backported
The following fixes are backported from the Snes9x master branch:
- Release msu data and audio streams on exit, use unzClose when closing
- Fix MSU-1 channel swap on loop
- Ensure all MSU-1 reads are stereo channel aligned
- Clean up S9xMSU1Generate code
- Fix MSU1 swapping.
- Fix casting on MSU1 volume
- Get rid of "Unable to find msu file" console spam
2018-07-29 19:33:25 +02:00
emu_kidid
2c224b8db8 - Fix LTO flag (actually use one :P)
- Virtual memory for GameCube, prevent out of memory crashes
2018-06-09 08:59:52 +09:30
emu_kidid
a417745817 - Fix compilation errors with latest libOGC/devkitPPC
- Fix GameCube build
- Add PowerPC specific Blargg makefile flags
- Add LTO to Makefile.gc
2018-06-06 23:40:11 +09:30
Etienne Haarsma
a6e77b92c5 Add BPS soft-patching support (thanks qwertymodo!) 2018-01-17 16:16:47 +01:00
dborth
48d78d7d2d 2011-05-07 04:48:30 +00:00
dborth
347e59eaa4 2011-05-05 04:41:45 +00:00
dborth
4cfb4064ca Apply APUAllowTimeOverflow to Mutant Chronicles - Doom Troopers (danieldematteis) 2011-04-25 02:21:09 +00:00
dborth
fd8a742cd9 revert zones' improved IRQ and SA-1 changes committed in r661 - these are detrimental to performance 2011-03-24 01:07:47 +00:00
dborth
5a9f1ae3bd Apply APUAllowTimeOverflow to primal rage 2011-01-22 20:21:49 +00:00
dborth
5d7331ead0 core update - improved IRQ and SA-1 2011-01-17 13:54:34 +00:00
dborth
63e1f9c391 2010-10-31 16:32:20 +00:00
dborth
7333110ebc allow APU time overflow on The Mask 2010-10-30 19:37:24 +00:00
dborth
221bab8a9a Introduce new APU timing hack
Timings.APUAllowTimeOverflow allows the SPC to cross the time limit
set by CPU.Cycles. Currently fixes Earthworm Jim 2, Ms. Pacman and
NBA Hang Time.
2010-10-19 02:24:07 +00:00
dborth
b7881bfa72 use snes9x's internal patching system, fix file browser bug 2010-06-24 23:38:05 +00:00
dborth
9eb578b14c IPS/UPS patches work again, fix network reinit issue 2010-06-19 17:21:01 +00:00
dborth
4e752fceb8 upstream changes. change sound defaults 2010-04-06 02:13:53 +00:00
dborth
078d2756a5 changes for SD Gecko / DVD support on GameCube (thanks emukidid!) 2010-04-02 21:02:16 +00:00
dborth
dfb91c5f7c upgrade core to 1.52 2010-01-27 22:08:56 +00:00
dborth
b0dc24689f revert trunk 2009-11-30 08:14:38 +00:00
dborth
e7d0b3df78 initial port of snes9x 1.52 beta 2009-11-25 06:35:14 +00:00
dborth
f01152621d delete existing cheats before loading new game, proper cheats init. avoids cheats from last game applied to next one. 2009-07-08 22:28:26 +00:00
dborth
99892a51f5 32 byte align some memory 2009-02-07 03:01:10 +00:00
dborth
0be7035c02 comment out debug messages 2008-12-30 03:32:32 +00:00
dborth
b6791d16f7 fix for Super Mario RPG, minor bug fixes, auto update feature 2008-12-24 08:02:04 +00:00
dborth
adf61aef32 Fixes from Snes9x 1.51+
- Fixed invalid memory accesses in C4 and OBC1. MMX3 Toxic Seahorse stage now can be emulated with HDMA. (zones) 
- Updated snapshot to prevent desync. Added some variables related to APU and HDMA. (gocha)
2008-10-22 18:50:26 +00:00
dborth
f5d6042073 add 7z support, code cleanup 2008-10-14 09:21:34 +00:00
dborth
eba96bba07 cleanup ARAM ROM injection code 2008-10-09 21:44:53 +00:00
dborth
785190f0b6 upgrade to snes9x 1.51 2008-09-10 05:57:37 +00:00
dborth
15f45cf523 Enable cheats 2008-08-07 03:25:32 +00:00
michniewski
ceacc3a72c Original version off of which work began. Crunchy2's last release (2.0.1b8) 2008-08-06 01:09:59 +00:00