usbloadergx/source/mload/fatffs_util.h

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#ifndef _FAT_UTIL_
#define _FAT_UTIL_
#include <gctypes.h>
#include "usbloader/disc.h"
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s32 FAT_DeleteDir(const char *dirpath);
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s32 FFS_to_FAT_Copy(const char *ffsdirpath, const char *fatdirpath);
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void create_FAT_FFS_Directory(struct discHdr *header);
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int test_FAT_game(char * directory);
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char *get_FAT_directory1(void);
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char *get_FAT_directory2(void);
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char *get_FFS_directory1(void);
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char *get_FFS_directory2(void);
#endif