*added loading screen

*Removed the console loading screen (no more console at all)
*Complete rework of device handle. You need to reset all your custom paths for this rev.
*Support for writing images/settings/... on any writable partition (FAT/NTFS/EXT). (Theoretically you can run the loader from NTFS only without the need of any other partition or SD if run from new forwarder channel, for example)
*Support for Primary/Logical partitions and GUID Partition Table (GPT)

Forwarder Channel in last revision was not using IOS58 (not sure about AHBPROT)
Here a corrected version (thx to Cyan):
http://www.mediafire.com/?a9y3ywqcm4v3lz3
This commit is contained in:
dimok321 2010-12-30 23:49:22 +00:00
parent 01bef0b2c4
commit 7bccfd2b17
57 changed files with 1408 additions and 1389 deletions

View File

@ -21,6 +21,7 @@ SOURCES := source \
source/images \ source/images \
source/fonts \ source/fonts \
source/sounds \ source/sounds \
source/Controls \
source/system \ source/system \
source/libs/libwbfs \ source/libs/libwbfs \
source/language \ source/language \

File diff suppressed because one or more lines are too long

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@ -1 +1 @@
<pd><ViewState><e p="gui\source\mload" x="false"></e><e p="gui\source\settings" x="false"></e><e p="gui\source\utils" x="false"></e><e p="gui\source\SoundOperations" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\prompts" x="false"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="false"></e><e p="gui\source\network" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\libs" x="false"></e><e p="gui\source\menu" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\system" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\FileOperations" x="false"></e><e p="gui\source\homebrewboot" x="false"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwiigui" x="false"></e><e p="gui\source\patches" x="false"></e><e p="gui\source\themes" x="false"></e><e p="gui\source\ImageOperations" x="false"></e><e p="gui\source\memory" x="false"></e><e p="gui\source\usbloader" x="false"></e><e p="gui\source\xml" x="false"></e></ViewState></pd> <pd><ViewState><e p="gui\source\Controls" x="false"></e><e p="gui\source\mload" x="false"></e><e p="gui\source\settings" x="false"></e><e p="gui\source\utils" x="false"></e><e p="gui\source\SoundOperations" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\prompts" x="false"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="false"></e><e p="gui\source\network" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\libs" x="false"></e><e p="gui\source\menu" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\system" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\FileOperations" x="false"></e><e p="gui\source\homebrewboot" x="false"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwiigui" x="false"></e><e p="gui\source\patches" x="false"></e><e p="gui\source\themes" x="false"></e><e p="gui\source\ImageOperations" x="false"></e><e p="gui\source\memory" x="false"></e><e p="gui\source\usbloader" x="false"></e><e p="gui\source\xml" x="false"></e></ViewState></pd>

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@ -0,0 +1,240 @@
/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#include <malloc.h>
#include <unistd.h>
#include <string.h>
#include <ogc/mutex.h>
#include <ogc/system.h>
#include <sdcard/wiisd_io.h>
#include <sdcard/gcsd.h>
#include "usbloader/usbstorage2.h"
#include "DeviceHandler.hpp"
#include "usbloader/wbfs.h"
DeviceHandler * DeviceHandler::instance = NULL;
DeviceHandler::~DeviceHandler()
{
UnMountAll();
}
DeviceHandler * DeviceHandler::Instance()
{
if (instance == NULL)
{
instance = new DeviceHandler();
}
return instance;
}
void DeviceHandler::DestroyInstance()
{
if(instance)
{
delete instance;
}
instance = NULL;
}
bool DeviceHandler::MountAll()
{
bool result = false;
for(u32 i = SD; i < MAXDEVICES; i++)
{
if(Mount(i))
result = true;
}
return result;
}
void DeviceHandler::UnMountAll()
{
for(u32 i = SD; i < MAXDEVICES; i++)
UnMount(i);
if(sd)
delete sd;
if(usb)
delete usb;
sd = NULL;
usb = NULL;
}
bool DeviceHandler::Mount(int dev)
{
if(dev == SD)
return MountSD();
else if(dev >= USB1 && dev <= USB8)
return MountUSB(dev-USB1);
return false;
}
bool DeviceHandler::IsInserted(int dev)
{
if(dev == SD)
return SD_Inserted() && sd->IsMounted(0);
else if(dev >= USB1 && dev <= USB8)
return USB_Inserted() && usb->IsMounted(dev-USB1);
return false;
}
void DeviceHandler::UnMount(int dev)
{
if(dev == SD)
UnMountSD();
else if(dev >= USB1 && dev <= USB8)
UnMountUSB(dev-USB1);
}
bool DeviceHandler::MountSD()
{
if(!sd)
sd = new PartitionHandle(&__io_wiisd);
if(sd->GetPartitionCount() < 1)
{
delete sd;
sd = NULL;
return false;
}
//! Mount only one SD Partition
return sd->Mount(0, DeviceName[SD]);
}
bool DeviceHandler::MountUSB(int pos)
{
if(!usb)
usb = new PartitionHandle(&__io_usbstorage2);
if(usb->GetPartitionCount() < 1)
{
delete usb;
usb = NULL;
return false;
}
if(pos >= usb->GetPartitionCount())
return false;
return usb->Mount(pos, DeviceName[USB1+pos]);
}
bool DeviceHandler::MountAllUSB()
{
if(!usb)
usb = new PartitionHandle(&__io_usbstorage2);
bool result = false;
for(int i = 0; i < usb->GetPartitionCount(); i++)
{
if(MountUSB(i))
result = true;
}
return result;
}
void DeviceHandler::UnMountUSB(int pos)
{
if(!usb)
return;
if(pos >= usb->GetPartitionCount())
return;
usb->UnMount(pos);
}
void DeviceHandler::UnMountAllUSB()
{
if(!usb)
return;
for(int i = 0; i < usb->GetPartitionCount(); i++)
usb->UnMount(i);
delete usb;
usb = NULL;
}
int DeviceHandler::PathToDriveType(const char * path)
{
if(!path)
return -1;
for(int i = SD; i < MAXDEVICES; i++)
{
if(strncmp(path, DeviceName[i], strlen(DeviceName[i])) == 0)
return i;
}
return -1;
}
const char * DeviceHandler::GetFSName(int dev)
{
if(dev == SD && DeviceHandler::instance->sd)
{
return DeviceHandler::instance->sd->GetFSName(0);
}
else if(dev >= USB1 && dev <= USB8 && DeviceHandler::instance->usb)
{
return DeviceHandler::instance->usb->GetFSName(dev-USB1);
}
return NULL;
}
int DeviceHandler::GetUSBFilesystemType(int partition)
{
if(!instance)
return -1;
PartitionHandle * usbHandle = instance->GetUSBHandle();
const char * FSName = usbHandle->GetFSName(partition);
if(strncmp(FSName, "WBFS", 4) == 0)
return PART_FS_WBFS;
else if(strncmp(FSName, "FAT", 3) == 0)
return PART_FS_FAT;
else if(strncmp(FSName, "NTFS", 4) == 0)
return PART_FS_NTFS;
else if(strncmp(FSName, "LINUX", 4) == 0)
return PART_FS_EXT;
return -1;
}

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@ -0,0 +1,97 @@
/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#ifndef DEVICE_HANDLER_HPP_
#define DEVICE_HANDLER_HPP_
#include "PartitionHandle.h"
enum
{
SD = 0,
USB1,
USB2,
USB3,
USB4,
USB5,
USB6,
USB7,
USB8,
MAXDEVICES
};
const char DeviceName[MAXDEVICES][6] =
{
"sd",
"usb1",
"usb2",
"usb3",
"usb4",
"usb5",
"usb6",
"usb7",
"usb8",
};
class DeviceHandler
{
public:
static DeviceHandler * Instance();
static void DestroyInstance();
bool MountAll();
void UnMountAll();
bool Mount(int dev);
bool IsInserted(int dev);
void UnMount(int dev);
//! Individual Mounts/UnMounts...
bool MountSD();
bool MountAllUSB();
bool MountUSB(int part);
bool SD_Inserted() { if(sd) return sd->IsInserted(); return false; };
bool USB_Inserted() { if(usb) return usb->IsInserted(); return false; };
void UnMountSD() { if(sd) delete sd; sd = NULL; };
void UnMountUSB(int pos);
void UnMountAllUSB();
PartitionHandle * GetSDHandle() { return sd; };
PartitionHandle * GetUSBHandle() { return usb; };
static int GetUSBFilesystemType(int part);
static int PathToDriveType(const char * path);
static const char * GetFSName(int dev);
static const char * PathToFSName(const char * path) { return GetFSName(PathToDriveType(path)); };
private:
DeviceHandler() : sd(0), usb(0) { };
~DeviceHandler();
static DeviceHandler *instance;
PartitionHandle * sd;
PartitionHandle * gca;
PartitionHandle * gcb;
PartitionHandle * usb;
};
#endif

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@ -0,0 +1,333 @@
/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#include <gccore.h>
#include <fat.h>
#include <ntfs.h>
#include <ext2.h>
#include <stdio.h>
#include <string.h>
#include <malloc.h>
#include "libs/libwbfs/libwbfs.h"
#include "utils/uncompress.h"
#include "PartitionHandle.h"
#define PARTITION_TYPE_DOS33_EXTENDED 0x05 /* DOS 3.3+ extended partition */
#define PARTITION_TYPE_WIN95_EXTENDED 0x0F /* Windows 95 extended partition */
#define CACHE 32
#define SECTORS 64
static inline const char * PartFromType(int type)
{
switch (type)
{
case 0x00: return "Unused";
case 0x01: return "FAT12";
case 0x04: return "FAT16";
case 0x05: return "Extended";
case 0x06: return "FAT16";
case 0x07: return "NTFS";
case 0x0b: return "FAT32";
case 0x0c: return "FAT32";
case 0x0e: return "FAT16";
case 0x0f: return "Extended";
case 0x82: return "LxSWP";
case 0x83: return "LINUX";
case 0x8e: return "LxLVM";
case 0xa8: return "OSX";
case 0xab: return "OSXBT";
case 0xaf: return "OSXHF";
case 0xbf: return "WBFS";
case 0xe8: return "LUKS";
default: return "Unknown";
}
}
PartitionHandle::PartitionHandle(const DISC_INTERFACE *discio)
{
interface = discio;
// Sanity check
if (!interface)
return;
// Start the device and check that it is inserted
if (!interface->startup())
return;
if (!interface->isInserted())
return;
FindPartitions();
}
PartitionHandle::~PartitionHandle()
{
UnMountAll();
//shutdown device
interface->shutdown();
}
bool PartitionHandle::IsMounted(int pos)
{
if(pos < 0 || pos >= (int) MountNameList.size())
return false;
if(MountNameList[pos].size() == 0)
return false;
return true;
}
bool PartitionHandle::Mount(int pos, const char * name)
{
if(!valid(pos))
return false;
if(!name)
return false;
UnMount(pos);
if(pos >= (int) MountNameList.size())
MountNameList.resize(GetPartitionCount());
MountNameList[pos] = name;
if(strncmp(GetFSName(pos), "FAT", 3) == 0 || strcmp(GetFSName(pos), "GUID-Entry") == 0)
{
if (fatMount(MountNameList[pos].c_str(), interface, GetLBAStart(pos), CACHE, SECTORS))
{
if(strcmp(GetFSName(pos), "GUID-Entry") == 0)
PartitionList[pos].FSName = "FAT";
return true;
}
}
if(strncmp(GetFSName(pos), "NTFS", 4) == 0 || strcmp(GetFSName(pos), "GUID-Entry") == 0)
{
if(ntfsMount(MountNameList[pos].c_str(), interface, GetLBAStart(pos), CACHE, SECTORS, NTFS_SHOW_HIDDEN_FILES | NTFS_RECOVER))
{
PartitionList[pos].FSName = "NTFS";
return true;
}
}
if(strncmp(GetFSName(pos), "LINUX", 5) == 0 || strcmp(GetFSName(pos), "GUID-Entry") == 0)
{
if(ext2Mount(MountNameList[pos].c_str(), interface, GetLBAStart(pos), CACHE, SECTORS, EXT2_FLAG_DEFAULT))
{
PartitionList[pos].FSName = "LINUX";
return true;
}
}
MountNameList[pos].clear();
return false;
}
void PartitionHandle::UnMount(int pos)
{
if(!interface)
return;
if(pos >= (int) MountNameList.size())
return;
if(MountNameList[pos].size() == 0)
return;
char DeviceSyn[20];
snprintf(DeviceSyn, sizeof(DeviceSyn), "%s:", MountNameList[pos].c_str());
//closing all open Files write back the cache
fatUnmount(DeviceSyn);
//closing all open Files write back the cache
ntfsUnmount(DeviceSyn, true);
//closing all open Files write back the cache
ext2Unmount(DeviceSyn);
//Remove name from list
MountNameList[pos].clear();
}
bool PartitionHandle::IsExisting(u64 lba)
{
for(u32 i = 0; i < PartitionList.size(); ++i)
{
if(PartitionList[i].LBA_Start == lba)
return true;
}
return false;
}
int PartitionHandle::FindPartitions()
{
MASTER_BOOT_RECORD mbr;
// Read the first sector on the device
if (!interface->readSectors(0, 1, &mbr))
return -1;
// If this is the devices master boot record
if (mbr.signature != MBR_SIGNATURE)
return -1;
for (int i = 0; i < 4; i++)
{
PARTITION_RECORD * partition = (PARTITION_RECORD *) &mbr.partitions[i];
if(partition->type == PARTITION_TYPE_GPT)
{
int ret = CheckGPT(i);
if(ret == 0) // if it's a GPT we don't need to go on looking through the mbr anymore
return ret;
}
if(partition->type == PARTITION_TYPE_DOS33_EXTENDED || partition->type == PARTITION_TYPE_WIN95_EXTENDED)
{
CheckEBR(i, le32(partition->lba_start));
continue;
}
if(le32(partition->block_count) > 0 && !IsExisting(le32(partition->lba_start)))
{
AddPartition(PartFromType(partition->type), le32(partition->lba_start),
le32(partition->block_count), (partition->status == PARTITION_BOOTABLE),
partition->type, i);
}
}
return 0;
}
void PartitionHandle::CheckEBR(u8 PartNum, sec_t ebr_lba)
{
EXTENDED_BOOT_RECORD ebr;
sec_t next_erb_lba = 0;
do
{
// Read and validate the extended boot record
if (!interface->readSectors(ebr_lba + next_erb_lba, 1, &ebr))
return;
if (ebr.signature != EBR_SIGNATURE)
return;
if(le32(ebr.partition.block_count) > 0 && !IsExisting(ebr_lba + next_erb_lba + le32(ebr.partition.lba_start)))
{
AddPartition(PartFromType(ebr.partition.type), ebr_lba + next_erb_lba + le32(ebr.partition.lba_start),
le32(ebr.partition.block_count), (ebr.partition.status == PARTITION_BOOTABLE),
ebr.partition.type, PartNum);
}
// Get the start sector of the current partition
// and the next extended boot record in the chain
next_erb_lba = le32(ebr.next_ebr.lba_start);
}
while(next_erb_lba > 0);
}
static const u8 TYPE_UNUSED[16] = { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 };
static const u8 TYPE_BIOS[16] = { 0x48,0x61,0x68,0x21,0x49,0x64,0x6F,0x6E,0x74,0x4E,0x65,0x65,0x64,0x45,0x46,0x49 };
static const u8 TYPE_LINUX_MS_BASIC_DATA[16] = { 0xA2,0xA0,0xD0,0xEB,0xE5,0xB9,0x33,0x44,0x87,0xC0,0x68,0xB6,0xB7,0x26,0x99,0xC7 };
int PartitionHandle::CheckGPT(u8 PartNum)
{
GPT_HEADER gpt_header;
// Read and validate the extended boot record
if (!interface->readSectors(1, 1, &gpt_header))
return -1;
if(strncmp(gpt_header.magic, "EFI PART", 8) != 0)
return -1;
gpt_header.part_table_lba = le64(gpt_header.part_table_lba);
gpt_header.part_entries = le32(gpt_header.part_entries);
gpt_header.part_entry_size = le32(gpt_header.part_entry_size);
gpt_header.part_entry_checksum = le32(gpt_header.part_entry_checksum);
u8 * sector_buf = new u8[BYTES_PER_SECTOR];
u64 next_lba = gpt_header.part_table_lba;
for(u32 i = 0; i < gpt_header.part_entries; ++i)
{
if (!interface->readSectors(next_lba, 1, sector_buf))
break;
for(u32 n = 0; n < BYTES_PER_SECTOR/gpt_header.part_entry_size; ++n, ++i)
{
GUID_PART_ENTRY * part_entry = (GUID_PART_ENTRY *) (sector_buf+gpt_header.part_entry_size*n);
if(memcmp(part_entry->part_type_guid, TYPE_UNUSED, 16) == 0)
continue;
if(IsExisting(le64(part_entry->part_first_lba)))
continue;
bool bootable = (memcmp(part_entry->part_type_guid, TYPE_BIOS, 16) == 0);
AddPartition("GUID-Entry", le64(part_entry->part_first_lba), le64(part_entry->part_last_lba), bootable, PARTITION_TYPE_GPT, PartNum);
}
next_lba++;
}
delete [] sector_buf;
return 0;
}
void PartitionHandle::AddPartition(const char * name, u64 lba_start, u64 sec_count, bool bootable, u8 part_type, u8 part_num)
{
char buffer[BYTES_PER_SECTOR];
if (!interface->readSectors(lba_start, 1, buffer))
return;
wbfs_head_t *head = (wbfs_head_t *) buffer;
if (head->magic == wbfs_htonl(WBFS_MAGIC))
{
name = "WBFS";
part_type = 0xBF; //Override partition type on WBFS
}
PartitionFS PartitionEntrie;
PartitionEntrie.FSName = name;
PartitionEntrie.LBA_Start = lba_start;
PartitionEntrie.SecCount = sec_count;
PartitionEntrie.Bootable = bootable;
PartitionEntrie.PartitionType = part_type;
PartitionEntrie.PartitionNum = part_num;
PartitionList.push_back(PartitionEntrie);
}

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/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#ifndef PARTITION_HANDLE_H
#define PARTITION_HANDLE_H
#include <gccore.h>
#include <vector>
#include <string>
#define MAX_PARTITIONS 32 /* Maximum number of partitions that can be found */
#define MAX_MOUNTS 10 /* Maximum number of mounts available at one time */
#define MAX_SYMLINK_DEPTH 10 /* Maximum search depth when resolving symbolic links */
#define MBR_SIGNATURE 0x55AA
#define EBR_SIGNATURE MBR_SIGNATURE
#define PARTITION_BOOTABLE 0x80 /* Bootable (active) */
#define PARTITION_NONBOOTABLE 0x00 /* Non-bootable */
#define PARTITION_TYPE_GPT 0xEE /* Indicates that a GPT header is available */
#define GUID_SYSTEM_PARTITION 0x0000000000000001LL /* System partition (disk partitioning utilities must reserve the partition as is) */
#define GUID_READ_ONLY_PARTITION 0x0800000000000000LL /* Read-only partition */
#define GUID_HIDDEN_PARTITION 0x2000000000000000LL /* Hidden partition */
#define GUID_NO_AUTOMOUNT_PARTITION 0x4000000000000000LL /* Do not automount (e.g., do not assign drive letter) */
#define BYTES_PER_SECTOR 512 /* Default in libogc */
typedef struct _PARTITION_RECORD {
u8 status; /* Partition status; see above */
u8 chs_start[3]; /* Cylinder-head-sector address to first block of partition */
u8 type; /* Partition type; see above */
u8 chs_end[3]; /* Cylinder-head-sector address to last block of partition */
u32 lba_start; /* Local block address to first sector of partition */
u32 block_count; /* Number of blocks in partition */
} __attribute__((__packed__)) PARTITION_RECORD;
typedef struct _MASTER_BOOT_RECORD {
u8 code_area[446]; /* Code area; normally empty */
PARTITION_RECORD partitions[4]; /* 4 primary partitions */
u16 signature; /* MBR signature; 0xAA55 */
} __attribute__((__packed__)) MASTER_BOOT_RECORD;
typedef struct _EXTENDED_BOOT_RECORD {
u8 code_area[446]; /* Code area; normally empty */
PARTITION_RECORD partition; /* Primary partition */
PARTITION_RECORD next_ebr; /* Next extended boot record in the chain */
u8 reserved[32]; /* Normally empty */
u16 signature; /* EBR signature; 0xAA55 */
} __attribute__((__packed__)) EXTENDED_BOOT_RECORD;
typedef struct _GPT_HEADER
{
char magic[8]; /* "EFI PART" */
u32 revision; /* For version 1.0 */
u32 header_size; /* Header size in bytes */
u32 checksum; /* CRC32 of header (0 to header size), with this field zeroed during calculation */
u32 reserved; /* must be 0 */
u64 header_lba; /* Current LBA (location of this header copy) */
u64 backup_lba; /* Backup LBA (location of the other header copy) */
u64 first_part_lba; /* First usable LBA for partitions (primary partition table last LBA + 1) */
u64 last_part_lba; /* Last usable LBA (secondary partition table first LBA - 1) */
u8 disk_guid[16]; /* Disk GUID (also referred as UUID on UNIXes) */
u64 part_table_lba; /* Partition entries starting LBA (always 2 in primary copy) */
u32 part_entries; /* Number of partition entries */
u32 part_entry_size; /* Size of a partition entry (usually 128) */
u32 part_entry_checksum; /* CRC32 of partition array */
u8 zeros[420];
} __attribute__((__packed__)) GPT_HEADER;
typedef struct _GUID_PART_ENTRY
{
u8 part_type_guid[16]; /* Partition type GUID */
u8 uniq_part_guid[16]; /* Unique partition GUID */
u64 part_first_lba; /* First LBA (little-endian) */
u64 part_last_lba; /* Last LBA (inclusive, usually odd) */
u64 attribute_flags; /* GUID Attribute flags (e.g. bit 60 denotes read-only) */
char partition_name[72]; /* Partition name (36 UTF-16LE code units) */
} __attribute__((__packed__)) GUID_PART_ENTRY;
typedef struct _PartitionFS
{
const char * FSName;
u64 LBA_Start;
u64 SecCount;
bool Bootable;
u8 PartitionType;
u8 PartitionNum;
} __attribute__((__packed__)) PartitionFS;
class PartitionHandle
{
public:
//! Constructor reads the MBR and all EBRs and lists up the Partitions
PartitionHandle(const DISC_INTERFACE *discio);
//! Destructor unmounts drives
~PartitionHandle();
//! Is Drive inserted
bool IsInserted() { if(!interface) return false; else return interface->isInserted(); };
//! Is the partition Mounted
bool IsMounted(int pos);
//! Mount a specific Partition
bool Mount(int pos, const char * name);
//! UnMount a specific Partition
void UnMount(int pos);
//! UnMount all Partition
void UnMountAll() { for(u32 i = 0; i < PartitionList.size(); ++i) UnMount(i); };
//! Get the Mountname
const char * MountName(int pos) { if(pos < 0 || pos >= (int) MountNameList.size() || !MountNameList[pos].size()) return NULL; else return MountNameList[pos].c_str(); };
//! Get the Name of the FileSystem e.g. "FAT32"
const char * GetFSName(int pos) { if(valid(pos)) return PartitionList[pos].FSName; else return NULL; };
//! Get the LBA where the partition is located
u32 GetLBAStart(int pos) { if(valid(pos)) return PartitionList[pos].LBA_Start; else return 0; };
//! Get the partition size in sectors of this partition
u32 GetSecCount(int pos) { if(valid(pos)) return PartitionList[pos].SecCount; else return 0; };
//! Check if the partition is Active or NonBootable
bool IsActive(int pos) { if(valid(pos)) return PartitionList[pos].Bootable; else return false; };
//! Get the partition type
int GetPartitionType(int pos) { if(valid(pos)) return PartitionList[pos].PartitionType; else return -1; };
//! Get the entrie number in MBR of this partition
int GetPartitionNum(int pos) { if(valid(pos)) return PartitionList[pos].PartitionNum; else return -1; };
//! Get the count of found partitions
int GetPartitionCount() { return PartitionList.size(); };
//! Get the partition size in bytes
u64 GetSize(int pos) { if(valid(pos)) return (u64) PartitionList[pos].SecCount*BYTES_PER_SECTOR; else return 0; };
//! Get the whole partition record struct
PartitionFS * GetPartitionRecord(int pos) { if(valid(pos)) return &PartitionList[pos]; else return NULL; };
//! Get the disc interface of this handle
const DISC_INTERFACE * GetDiscInterface() { return interface; };
protected:
bool valid(int pos) { return (pos >= 0 && pos < (int) PartitionList.size()); }
void AddPartition(const char * name, u64 lba_start, u64 sec_count, bool bootable, u8 part_type, u8 part_num);
int FindPartitions();
bool IsExisting(u64 lba);
void CheckEBR(u8 PartNum, sec_t ebr_lba);
int CheckGPT(u8 PartNum);
const DISC_INTERFACE *interface;
std::vector<PartitionFS> PartitionList;
std::vector<std::string> MountNameList;
};
#endif

View File

@ -2,6 +2,7 @@
#include "mload/mload.h" #include "mload/mload.h"
#include "mload/mload_modules.h" #include "mload/mload_modules.h"
#include "system/IosLoader.h" #include "system/IosLoader.h"
#include "Controls/DeviceHandler.hpp"
#include "usbloader/disc.h" #include "usbloader/disc.h"
#include "usbloader/apploader.h" #include "usbloader/apploader.h"
#include "usbloader/wdvd.h" #include "usbloader/wdvd.h"
@ -11,6 +12,7 @@
#include "usbloader/frag.h" #include "usbloader/frag.h"
#include "usbloader/wbfs.h" #include "usbloader/wbfs.h"
#include "usbloader/playlog.h" #include "usbloader/playlog.h"
#include "usbloader/MountGamePartition.h"
#include "settings/newtitles.h" #include "settings/newtitles.h"
#include "patches/fst.h" #include "patches/fst.h"
#include "patches/gamepatches.h" #include "patches/gamepatches.h"
@ -20,7 +22,6 @@
#include "wad/nandtitle.h" #include "wad/nandtitle.h"
#include "menu/menus.h" #include "menu/menus.h"
#include "memory/memory.h" #include "memory/memory.h"
#include "fatmounter.h"
#include "sys.h" #include "sys.h"
//appentrypoint has to be global because of asm //appentrypoint has to be global because of asm
@ -209,8 +210,7 @@ int BootGame(const char * gameID)
shadow_mload(); shadow_mload();
WBFS_Close(); WBFS_Close();
SDCard_deInit(); DeviceHandler::DestroyInstance();
USBDevice_deInit();
USB_Deinitialize(); USB_Deinitialize();
if(Settings.PlaylogUpdate) if(Settings.PlaylogUpdate)

185
source/StartUpProcess.cpp Normal file
View File

@ -0,0 +1,185 @@
#include <unistd.h>
#include "StartUpProcess.h"
#include "libwiigui/gui.h"
#include "video.h"
#include "audio.h"
#include "input.h"
#include "themes/CTheme.h"
#include "gecko.h"
#include "Controls/DeviceHandler.hpp"
#include "wad/nandtitle.h"
#include "system/IosLoader.h"
#include "settings/CSettings.h"
#include "settings/CGameSettings.h"
#include "settings/CGameStatistics.h"
#include "usbloader/usbstorage2.h"
#include "sys.h"
StartUpProcess::StartUpProcess()
{
//! Load default font for the next text outputs
Theme::LoadFont("");
background = new GuiImage(screenwidth, screenheight, (GXColor) {0, 0, 0, 255});
GXImageData = Resources::GetImageData("gxlogo.png");
GXImage = new GuiImage(GXImageData);
GXImage->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
GXImage->SetPosition(screenwidth/2, screenheight/2-50);
titleTxt = new GuiText("Loading...", 24, (GXColor) {255, 255, 255, 255});
titleTxt->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
titleTxt->SetPosition(screenwidth/2, screenheight/2+30);
messageTxt = new GuiText(" ", 22, (GXColor) {255, 255, 255, 255});
messageTxt->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
messageTxt->SetPosition(screenwidth/2, screenheight/2+60);
}
StartUpProcess::~StartUpProcess()
{
delete background;
delete GXImageData;
delete GXImage;
delete titleTxt;
delete messageTxt;
}
void StartUpProcess::TextFade(int direction)
{
if(direction > 0)
{
for(int i = 0; i < 255; i += direction)
{
messageTxt->SetAlpha(i);
Draw();
}
messageTxt->SetAlpha(255);
Draw();
}
else if(direction < 0)
{
for(int i = 255; i > 0; i += direction)
{
messageTxt->SetAlpha(i);
Draw();
}
messageTxt->SetAlpha(0);
Draw();
}
}
void StartUpProcess::SetTextf(const char * format, ...)
{
char * tmp = NULL;
va_list va;
va_start(va, format);
if((vasprintf(&tmp, format, va) >= 0) && tmp)
{
TextFade(-40);
gprintf(tmp);
messageTxt->SetText(tmp);
TextFade(40);
}
va_end(va);
if(tmp)
free(tmp);
}
bool StartUpProcess::USBSpinUp()
{
bool started = false;
int retries = 400;
// wait 10 sec for the USB to spin up...stupid slow ass HDD
do
{
started = (__io_usbstorage2.startup() && __io_usbstorage2.isInserted());
usleep(50000);
if(retries < 400 && retries % 20 == 0)
{
messageTxt->SetTextf("Waiting for slow HDD: %i sec left\n", retries/20);
Draw();
}
}
while(!started && --retries > 0);
return started;
}
bool StartUpProcess::Run()
{
StartUpProcess Process;
return Process.Execute();
}
bool StartUpProcess::Execute()
{
//! Now we startup the GUI so no need for console prints. Output only to gecko.
USBGeckoOutput();
// Let's try loading some cIOS
if (IosLoader::LoadAppCios() < 0)
{
titleTxt->SetText("WARNING!");
messageTxt->SetMaxWidth(400, WRAP);
messageTxt->SetText("USB Loader GX needs unstubbed cIOS 222 v4+ or 249 v9+. \
We cannot determine the versions on your system, since you have no patched ios 36 or 236 installed. \
Therefor, if loading of USB Loader GX fails, you probably have installed the 4.2 update, \
and you should go figure out how to get some cios action going on\n\tin your Wii. \
ERROR: No cIOS could be loaded. Exiting....");
sleep(10);
Sys_BackToLoader();
}
SetTextf("Initialize sd card\n");
DeviceHandler::Instance()->MountSD();
SetTextf("Initialize usb device\n");
USBSpinUp();
DeviceHandler::Instance()->MountAllUSB();
SetTextf("Loading config files");
gprintf("\tLoading config...%s\n", Settings.Load() ? "done" : "failed");
gprintf("\tLoading language...%s\n", Settings.LoadLanguage(Settings.language_path, CONSOLE_DEFAULT) ? "done" : "failed");
gprintf("\tLoading game settings...%s\n", GameSettings.Load(Settings.ConfigPath) ? "done" : "failed");
gprintf("\tLoading game statistics...%s\n", GameStatistics.Load(Settings.ConfigPath) ? "done" : "failed");
gprintf("\tLoading font...%s\n", Theme::LoadFont(Settings.theme_path) ? "done" : "failed (using default)");
gprintf("\tLoading theme...%s\n", Theme::Load(Settings.theme) ? "done" : "failed (using default)");
if(Settings.cios != IOS_GetVersion())
{
SetTextf("Loading cIOS %i\n", Settings.cios);
DeviceHandler::Instance()->UnMountAll();
// Loading now the cios setup in the settings
IosLoader::LoadAppCios();
SetTextf("Loaded cIOS %i R%i\n", IOS_GetVersion(), IOS_GetRevision());
DeviceHandler::Instance()->MountAll();
}
else
SetTextf("Loaded cIOS %i R%i\n", IOS_GetVersion(), IOS_GetRevision());
//! Init the rest of the System
Sys_Init();
SetupPads();
InitAudio();
setlocale(LC_CTYPE, "C-UTF-8");
setlocale(LC_MESSAGES, "C-UTF-8");
return true;
}
void StartUpProcess::Draw()
{
background->Draw();
GXImage->Draw();
titleTxt->Draw();
messageTxt->Draw();
Menu_Render();
}

26
source/StartUpProcess.h Normal file
View File

@ -0,0 +1,26 @@
#ifndef STARTUPPROCESS_H_
#define STARTUPPROCESS_H_
#include "libwiigui/gui.h"
class StartUpProcess
{
public:
static bool Run();
private:
StartUpProcess();
~StartUpProcess();
bool Execute();
bool USBSpinUp();
void TextFade(int direction);
void SetTextf(const char * format, ...);
void Draw();
GuiImageData * GXImageData;
GuiImage * background;
GuiImage * GXImage;
GuiText * titleTxt;
GuiText * messageTxt;
};
#endif

View File

@ -7,7 +7,6 @@
#include "prompts/PromptWindows.h" #include "prompts/PromptWindows.h"
#include "language/gettext.h" #include "language/gettext.h"
#include "themes/CTheme.h" #include "themes/CTheme.h"
#include "fatmounter.h"
#include "FileOperations/fileops.h" #include "FileOperations/fileops.h"
#include "menu.h" #include "menu.h"
#include "filelist.h" #include "filelist.h"

View File

@ -1,158 +0,0 @@
#include <string.h>
#include <unistd.h>
#include <ogc/lwp_watchdog.h>
#include <ogc/mutex.h>
#include <ogc/system.h>
#include <ogc/usbstorage.h>
#include <sdcard/wiisd_io.h>
#include <locale.h>
#include <fat.h>
#include <ntfs.h>
#include <ext2.h>
#include "usbloader/usbstorage2.h"
#include "usbloader/sdhc.h"
#include "usbloader/wbfs.h"
#include "fatmounter.h"
#include "gecko.h"
//these are the only stable and speed is good
#define CACHE 32
#define SECTORS 64
#define SECTORS_SD 32
#define MOUNT_NONE 0
#define MOUNT_SD 1
#define MOUNT_SDHC 2
#define DEBUG_FAT
/* Disc interfaces */
extern const DISC_INTERFACE __io_sdhc;
extern sec_t _FAT_startSector;
extern s32 wbfsDev;
int fat_sd_mount = MOUNT_NONE;
sec_t fat_sd_sec = 0; // u32
int fat_usb_mount = 0;
sec_t fat_usb_sec = 0;
int USBDevice_Init()
{
//closing all open Files write back the cache and then shutdown em!
USBDevice_deInit();
//right now mounts first FAT-partition
bool started = false;
int retries = 10;
// wait 0.5 sec for the USB to spin up...stupid slow ass HDD
do
{
started = (__io_usbstorage2.startup() && __io_usbstorage2.isInserted());
usleep(50000);
--retries;
}
while(!started && retries > 0);
if(!started)
return -1;
if (fatMount("USB", &__io_usbstorage2, 0, CACHE, SECTORS))
{
fat_usb_sec = _FAT_startSector;
return (fat_usb_mount = 1);
}
return -1;
}
int USBDevice_Init_Loop()
{
time_t starttime = time(0);
time_t timenow = starttime;
bool StatusPrinted = false;
bool started = false;
do
{
started = (__io_usbstorage2.startup() && __io_usbstorage2.isInserted());
if(!started)
{
if(timenow != time(0))
{
timenow = time(0);
if(!StatusPrinted)
{
printf("\tWaiting for slow HDD...");
StatusPrinted = true;
}
printf("%i ", (int) (timenow-starttime));
}
usleep(100000);
}
}
while(!started && timenow-starttime < 30);
if(StatusPrinted)
printf("\n");
return USBDevice_Init();
}
void USBDevice_deInit()
{
//closing all open Files write back the cache and then shutdown em!
fatUnmount("USB:/");
//only shutdown libogc usb and not the cios one
__io_usbstorage2.shutdown();
fat_usb_mount = 0;
fat_usb_sec = 0;
}
int isInserted(const char *path)
{
if (!strncmp(path, "USB:", 4)) return 1;
return __io_sdhc.isInserted() || __io_wiisd.isInserted();
}
int SDCard_Init()
{
//closing all open Files write back the cache and then shutdown em!
SDCard_deInit();
//right now mounts first FAT-partition
if (fatMount("SD", &__io_wiisd, 0, CACHE, SECTORS))
{
fat_sd_mount = MOUNT_SD;
fat_sd_sec = _FAT_startSector;
return 1;
}
__io_wiisd.shutdown();
if (fatMount("SD", &__io_sdhc, 0, CACHE, SECTORS))
{
fat_sd_mount = MOUNT_SDHC;
fat_sd_sec = _FAT_startSector;
return 1;
}
return -1;
}
void SDCard_deInit()
{
fatUnmount("SD:/");
__io_wiisd.shutdown();
__io_sdhc.shutdown();
fat_sd_mount = MOUNT_NONE;
fat_sd_sec = 0;
}

View File

@ -1,43 +0,0 @@
#ifndef _FATMOUNTER_H_
#define _FATMOUNTER_H_
#ifdef __cplusplus
extern "C"
{
#endif
#include <gccore.h>
extern int fat_sd_mount;
extern sec_t fat_sd_sec;
extern int fat_usb_mount;
extern sec_t fat_usb_sec;
extern int fat_wbfs_mount;
extern sec_t fat_wbfs_sec;
int USBDevice_Init();
int USBDevice_Init_Loop(); //! Wait's for the drive before mounting it, only used on bootup
void USBDevice_deInit();
int WBFSDevice_Init(u32 sector);
void WBFSDevice_deInit();
int isInserted(const char *path);
int SDCard_Init();
void SDCard_deInit();
s32 MountNTFS(u32 sector);
s32 UnmountNTFS(void);
s32 MountEXT(u32 sector);
s32 UnmountEXT(void);
extern int fat_usb_mount;
extern sec_t fat_usb_sec;
extern int fat_wbfs_mount;
extern sec_t fat_wbfs_sec;
extern int fs_ntfs_mount;
extern sec_t fs_ntfs_sec;
#ifdef __cplusplus
}
#endif
#endif

View File

@ -8,11 +8,11 @@
#include <wiiuse/wpad.h> #include <wiiuse/wpad.h>
#include <vector> #include <vector>
#include <string> #include <string>
#include "Controls/DeviceHandler.hpp"
#include "../lstub.h" #include "../lstub.h"
#include "../sys.h" #include "../sys.h"
#include "../gecko.h" #include "../gecko.h"
#include "fatmounter.h"
#include "dolloader.h" #include "dolloader.h"
static u8 *homebrewbuffer = (u8 *) 0x92000000; static u8 *homebrewbuffer = (u8 *) 0x92000000;
@ -146,8 +146,7 @@ int BootHomebrew(const char * filepath)
{ {
fclose(file); fclose(file);
free(buffer); free(buffer);
SDCard_deInit(); DeviceHandler::DestroyInstance();
USBDevice_deInit();
Sys_BackToLoader(); Sys_BackToLoader();
} }

View File

@ -50,10 +50,10 @@ GuiImageData *LoadCoverImage(struct discHdr *header, bool Prefere3D, bool noCove
flag = Prefere3D; flag = Prefere3D;
for (int i = 0; i < 2; ++i) for (int i = 0; i < 2; ++i)
{ {
flag = !flag;
delete Cover; delete Cover;
Cover = Resources::GetImageData(flag ? "nocover.png" : "nocoverFlat.png"); Cover = Resources::GetImageData(flag ? "nocover.png" : "nocoverFlat.png");
if (Cover && Cover->GetImage()) break; if (Cover && Cover->GetImage()) break;
flag = !flag;
} }
} }
if (Cover && !Cover->GetImage()) if (Cover && !Cover->GetImage())

View File

@ -20,7 +20,6 @@
#include "prompts/PromptWindows.h" #include "prompts/PromptWindows.h"
#include "language/gettext.h" #include "language/gettext.h"
#include "menu.h" #include "menu.h"
#include "fatmounter.h"
#include <string.h> #include <string.h>
#include <math.h> #include <math.h>

View File

@ -18,53 +18,29 @@
#include <di/di.h> #include <di/di.h>
#include <sys/iosupport.h> #include <sys/iosupport.h>
#include "libwiigui/gui.h"
#include "usbloader/wbfs.h"
#include "language/gettext.h"
#include "mload/mload.h"
#include "mload/mload_modules.h"
#include "video.h" #include "video.h"
#include "audio.h"
#include "menu/menus.h"
#include "menu.h"
#include "input.h"
#include "filelist.h"
#include "FileOperations/fileops.h"
#include "settings/CGameSettings.h"
#include "settings/CGameStatistics.h"
#include "themes/CTheme.h" #include "themes/CTheme.h"
#include "menu/menus.h"
#include "main.h" #include "main.h"
#include "fatmounter.h" #include "Controls/DeviceHandler.hpp"
#include "sys.h" #include "settings/CSettings.h"
#include "gecko.h"
#include "usbloader/partition_usbloader.h"
#include "usbloader/usbstorage2.h"
#include "memory/mem2.h" #include "memory/mem2.h"
#include "lstub.h"
#include "usbloader/usbstorage2.h"
#include "wad/nandtitle.h" #include "wad/nandtitle.h"
#include "system/IosLoader.h" #include "system/IosLoader.h"
#include "usbloader/MountGamePartition.h"
#include "StartUpProcess.h"
#include "GameBootProcess.h" #include "GameBootProcess.h"
#include "sys.h"
extern "C" extern "C"
{ {
void __exception_setreload(int t); void __exception_setreload(int t);
} }
PartList partitions; static int QuickGameBoot(const char * gameID)
int main(int argc, char *argv[])
{ {
MEM2_init(48); //if a ID was passed via args copy it and try to boot it after the partition is mounted
setlocale(LC_ALL, "en.UTF-8"); //its not really a headless mode. more like hairless.
InitVideo();
InitGecko();
__exception_setreload(20);
printf("\tStarting up\n");
NandTitles.Get();
// Let's try loading some cIOS
if (IosLoader::LoadAppCios() < 0) if (IosLoader::LoadAppCios() < 0)
{ {
printf("\n\tWARNING!\n"); printf("\n\tWARNING!\n");
@ -79,49 +55,26 @@ int main(int argc, char *argv[])
Sys_BackToLoader(); Sys_BackToLoader();
} }
//Let's use libogc sd/usb for config loading DeviceHandler::Instance()->MountAll();
printf("\tInitialize sd card...%s\n", SDCard_Init() < 0 ? "failed" : "done"); Settings.Load();
printf("\tInitialize usb device...%s\n", USBDevice_Init_Loop() < 0 ? "failed" : "done");
//Load configurations
printf("\tLoading config...%s\n", Settings.Load() ? "done" : "failed");
printf("\tLoading language...%s\n", Settings.LoadLanguage(Settings.language_path, CONSOLE_DEFAULT) ? "done" : "failed");
printf("\tLoading game settings...%s\n", GameSettings.Load(Settings.ConfigPath) ? "done" : "failed");
printf("\tLoading game statistics...%s\n", GameStatistics.Load(Settings.ConfigPath) ? "done" : "failed");
printf("\tLoading theme...%s\n", Theme::Load(Settings.theme_path) ? "done" : "failed (using default)");
VIDEO_SetWidescreen(Settings.widescreen);
if(Settings.cios != IOS_GetVersion())
{
// Unmount fat before reloading IOS.
SDCard_deInit();
USBDevice_deInit();
// Loading now the cios setup in the settings
IosLoader::LoadAppCios();
// Remount devices after reloading IOS.
SDCard_Init();
USBDevice_Init_Loop();
}
printf("\tLoaded cIOS = %u (Rev %u)\n", IOS_GetVersion(), IOS_GetRevision());
//if a ID was passed via args copy it and try to boot it after the partition is mounted
//its not really a headless mode. more like hairless.
if (argc > 1 && argv[1])
{
MountGamePartition(false); MountGamePartition(false);
return BootGame(argv[1]); return BootGame(gameID);
} }
//! Now we startup the GUI so no need for console prints. Output only to gecko. int main(int argc, char *argv[])
USBGeckoOutput(); {
MEM2_init(48);
__exception_setreload(20);
InitVideo();
InitGecko();
NandTitles.Get();
setlocale(LC_ALL, "en.UTF-8");
//! Init the rest of the System if(argc > 1 && argv[1])
Sys_Init(); return QuickGameBoot(argv[1]);
SetupPads();
InitAudio(); StartUpProcess::Run();
MainMenu(MENU_DISCLIST); MainMenu(MENU_DISCLIST);
return 0; return 0;

View File

@ -24,6 +24,7 @@
#include "themes/Theme_Downloader.h" #include "themes/Theme_Downloader.h"
#include "usbloader/disc.h" #include "usbloader/disc.h"
#include "usbloader/GameList.h" #include "usbloader/GameList.h"
#include "usbloader/MountGamePartition.h"
#include "mload/mload_modules.h" #include "mload/mload_modules.h"
#include "xml/xml.h" #include "xml/xml.h"
#include "audio.h" #include "audio.h"

View File

@ -1,5 +1,6 @@
#include <unistd.h> #include <unistd.h>
#include "GameBrowseMenu.hpp" #include "GameBrowseMenu.hpp"
#include "Controls/DeviceHandler.hpp"
#include "libwiigui/LoadCoverImage.h" #include "libwiigui/LoadCoverImage.h"
#include "prompts/PromptWindows.h" #include "prompts/PromptWindows.h"
#include "prompts/gameinfo.h" #include "prompts/gameinfo.h"
@ -25,7 +26,6 @@
#include "utils/ShowError.h" #include "utils/ShowError.h"
#include "utils/tools.h" #include "utils/tools.h"
#include "utils/PasswordCheck.h" #include "utils/PasswordCheck.h"
#include "fatmounter.h"
#include "gecko.h" #include "gecko.h"
#include "menus.h" #include "menus.h"
#include "wpad.h" #include "wpad.h"
@ -803,7 +803,7 @@ int GameBrowseMenu::MainLoop()
HaltGui(); HaltGui();
bgMusic->Pause(); bgMusic->Pause();
Settings.Save(); Settings.Save();
SDCard_Init(); DeviceHandler::Instance()->MountSD();
Settings.Load(); Settings.Load();
bgMusic->Resume(); bgMusic->Resume();
wString oldFilter(gameList.GetCurrentFilter()); wString oldFilter(gameList.GetCurrentFilter());

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@ -1,174 +0,0 @@
#include <dirent.h>
#include <unistd.h>
#include "FileOperations/fileops.h"
#include "wad/nandtitle.h"
#include "system/IosLoader.h"
#include "menus.h"
#include "wpad.h"
#include "fatmounter.h"
#include "usbloader/wbfs.h"
#include "usbloader/GameList.h"
#include "settings/GameTitles.h"
#include "xml/WiiTDB.hpp"
extern int load_from_fs;
extern char game_partition[6];
extern PartList partitions;
static int FindGamesPartition(PartList * partitions)
{
if (partitions->wbfs_n != 0)
{
WBFS_Open();
for (int p = 0; p < partitions->num; p++)
{
if (partitions->pinfo[p].fs_type == FS_TYPE_WBFS)
{
Settings.partition = p;
load_from_fs = PART_FS_WBFS;
return 0;
}
}
}
if(IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, IOS_GetVersion())) < 18)
return -1;
// Loop through FAT/NTFS/EXT partitions, and find the first partition with games on it (if there is one)
for (int i = 0; i < partitions->num; i++)
{
if (partitions->pinfo[i].fs_type == FS_TYPE_FAT32 || partitions->pinfo[i].fs_type == FS_TYPE_NTFS ||
partitions->pinfo[i].fs_type == FS_TYPE_EXT)
{
if (!WBFS_OpenPart(partitions->pinfo[i].part_fs, partitions->pinfo[i].index,
partitions->pentry[i].sector, partitions->pentry[i].size, (char *) &game_partition))
{
u32 count;
// Get the game count...
WBFS_GetCount(&count);
if (count > 0)
{
load_from_fs = partitions->pinfo[i].part_fs;
Settings.partition = i;
return 0;
}
else
{
WBFS_Close();
}
}
}
}
return -1;
}
static int PartitionChoice()
{
int ret = -1;
int choice = WindowPrompt(tr( "No WBFS or FAT/NTFS/EXT partition found" ),
tr( "You need to select or format a partition" ), tr( "Select" ), tr( "Format" ), tr( "Return" ));
if (choice == 0)
{
Sys_LoadMenu();
}
else if(choice == 1)
{
int part_num = SelectPartitionMenu();
if(part_num >= 0)
{
if(IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, IOS_GetVersion())) < 18
&& (partitions.pinfo[part_num].part_fs == FS_TYPE_FAT32 || partitions.pinfo[part_num].part_fs == FS_TYPE_NTFS
|| partitions.pinfo[part_num].part_fs == FS_TYPE_EXT))
WindowPrompt(tr("Warning:"), tr("You are trying to select a FAT32/NTFS/EXT partition with cIOS 249 Rev < 18. This is not supported. Continue on your own risk."), tr("OK"));
ret = WBFS_OpenPart(partitions.pinfo[part_num].part_fs, partitions.pinfo[part_num].index, partitions.pentry[part_num].sector, partitions.pentry[part_num].size, (char *) &game_partition);
load_from_fs = partitions.pinfo[part_num].part_fs;
Settings.partition = part_num;
Settings.Save();
}
}
else if(choice == 2)
{
while(ret < 0 || ret == -666)
{
int part_num = SelectPartitionMenu();
if(part_num >= 0)
ret = FormatingPartition(tr( "Formatting, please wait..." ), &partitions.pentry[part_num]);
}
}
return ret;
}
/****************************************************************************
* MountGamePartition
***************************************************************************/
int MountGamePartition(bool ShowGUI)
{
gprintf("MountGamePartition()\n");
s32 wbfsinit = MountWBFS(ShowGUI);
if (wbfsinit < 0)
{
if(ShowGUI) WindowPrompt(tr( "Error !" ), tr( "USB Device not found" ), tr( "OK" ));
Sys_LoadMenu();
}
s32 ret = -1;
memset(game_partition, 0, 6);
load_from_fs = -1;
gprintf("\tPartition_GetList\n");
// Added for slow HDD
for (int retries = 10; retries > 0; retries--)
{
if (Partition_GetList(WBFS_DEVICE_USB, &partitions) == 0)
break;
sleep(1);
}
gprintf("\tWBFS_OpenPart: start sector %u, sector count: %u\n", partitions.pentry[Settings.partition].sector, partitions.pentry[Settings.partition].size);
if (Settings.partition != -1 && partitions.num > Settings.partition)
{
PartInfo pinfo = partitions.pinfo[Settings.partition];
if (!WBFS_OpenPart(pinfo.part_fs, pinfo.index, partitions.pentry[Settings.partition].sector,
partitions.pentry[Settings.partition].size, (char *) &game_partition))
{
ret = 0;
load_from_fs = pinfo.part_fs;
}
}
if(ret < 0)
ret = FindGamesPartition(&partitions);
if (ret < 0 && ShowGUI)
ret = PartitionChoice();
if(ret < 0)
Sys_LoadMenu();
gprintf("\tDisc_Init\n");
ret = Disc_Init();
if (ret < 0)
{
if(ShowGUI)
WindowPrompt(tr( "Error !" ), tr( "Could not initialize DIP module!" ), tr( "OK" ));
Sys_LoadMenu();
}
gprintf("\tOpenXMLDatabase\n");
GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path);
return ret;
}

View File

@ -1,15 +1,13 @@
#include <unistd.h> #include <unistd.h>
#include "menus.h" #include "menus.h"
#include "fatmounter.h"
#include "usbloader/usbstorage2.h" #include "usbloader/usbstorage2.h"
#include "usbloader/utils.h" #include "usbloader/utils.h"
#include "usbloader/wbfs.h" #include "usbloader/wbfs.h"
#include "libwiigui/gui_customoptionbrowser.h" #include "libwiigui/gui_customoptionbrowser.h"
#include "Controls/DeviceHandler.hpp"
#include "themes/CTheme.h" #include "themes/CTheme.h"
extern PartList partitions;
/**************************************************************************** /****************************************************************************
* SelectPartitionMenu * SelectPartitionMenu
***************************************************************************/ ***************************************************************************/
@ -18,21 +16,21 @@ int SelectPartitionMenu()
bool ExitSelect = false; bool ExitSelect = false;
OptionList options; OptionList options;
u32 cnt, counter = 0; u32 counter = 0;
int choice = -1; int choice = -1;
int ret = -1; int ret = -1;
//create the partitionlist PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
for (cnt = 0; cnt < (u32) partitions.num; cnt++)
{
partitionEntry *entry = &partitions.pentry[cnt];
//create the partitionlist
for (int cnt = 0; cnt < usbHandle->GetPartitionCount(); cnt++)
{
/* Calculate size in gigabytes */ /* Calculate size in gigabytes */
f32 size = entry->size * (partitions.sector_size / GB_SIZE); f32 size = usbHandle->GetSize(cnt) / GB_SIZE;
if (size) if (size)
{ {
options.SetName(counter, "%s %d:", tr( "Partition" ), cnt + 1); options.SetName(counter, "%s %d %s: ", tr( "Partition" ), cnt + 1, usbHandle->GetFSName(cnt));
options.SetValue(counter, "%.2fGB", size); options.SetValue(counter, "%.2fGB", size);
} }
else else
@ -100,8 +98,7 @@ int SelectPartitionMenu()
if (ret >= 0) if (ret >= 0)
{ {
partitionEntry *entry = &partitions.pentry[ret]; if (usbHandle->GetSize(ret))
if (entry->size)
{ {
choice = ret; choice = ret;
ExitSelect = true; ExitSelect = true;

View File

@ -15,6 +15,5 @@ extern u8 reset;
int MenuInstall(); int MenuInstall();
int MenuDiscList(); int MenuDiscList();
int SelectPartitionMenu(); int SelectPartitionMenu();
int MountGamePartition(bool ShowGUI = true);
#endif // _MENUS_H #endif // _MENUS_H

View File

@ -29,7 +29,6 @@
#include "fst.h" #include "fst.h"
#include "dvd_broadway.h" #include "dvd_broadway.h"
#include "fatmounter.h"
#include "mload/mload.h" #include "mload/mload.h"
#include "mload/mload_modules.h" #include "mload/mload_modules.h"
#include "gecko.h" #include "gecko.h"
@ -129,11 +128,11 @@ void app_loadgameconfig(char *discid)
if (!fp) if (!fp)
{ {
snprintf(filepath, sizeof(filepath), "SD:/gameconfig.txt"); snprintf(filepath, sizeof(filepath), "sd:/gameconfig.txt");
fp = fopen(filepath, "rb"); fp = fopen(filepath, "rb");
if (!fp) if (!fp)
{ {
snprintf(filepath, sizeof(filepath), "USB:/gameconfig.txt"); snprintf(filepath, sizeof(filepath), "usb:/gameconfig.txt");
fp = fopen(filepath, "rb"); fp = fopen(filepath, "rb");
} }
} }

View File

@ -7,9 +7,9 @@
#include <time.h> #include <time.h>
#include <stdlib.h> #include <stdlib.h>
#include "Controls/DeviceHandler.hpp"
#include "usbloader/wbfs.h" #include "usbloader/wbfs.h"
#include "usbloader/wdvd.h" #include "usbloader/wdvd.h"
#include "usbloader/partition_usbloader.h"
#include "usbloader/usbstorage2.h" #include "usbloader/usbstorage2.h"
#include "usbloader/GameList.h" #include "usbloader/GameList.h"
#include "usbloader/utils.h" #include "usbloader/utils.h"
@ -27,7 +27,6 @@
#include "themes/CTheme.h" #include "themes/CTheme.h"
#include "utils/StringTools.h" #include "utils/StringTools.h"
#include "mload/mload.h" #include "mload/mload.h"
#include "fatmounter.h"
#include "FileOperations/fileops.h" #include "FileOperations/fileops.h"
#include "menu.h" #include "menu.h"
#include "menu.h" #include "menu.h"
@ -525,7 +524,7 @@ int WindowPrompt(const char *title, const char *msg, const char *btn1Label, cons
msgTxt.SetPosition(0, -40); msgTxt.SetPosition(0, -40);
msgTxt.SetMaxWidth(430); msgTxt.SetMaxWidth(430);
GuiText btn1Txt(btn1Label, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color")); GuiText btn1Txt(btn1Label, 20, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
GuiImage btn1Img(&btnOutline); GuiImage btn1Img(&btnOutline);
if (Settings.wsprompt) if (Settings.wsprompt)
{ {
@ -537,7 +536,7 @@ int WindowPrompt(const char *title, const char *msg, const char *btn1Label, cons
btn1.SetLabel(&btn1Txt); btn1.SetLabel(&btn1Txt);
btn1.SetState(STATE_SELECTED); btn1.SetState(STATE_SELECTED);
GuiText btn2Txt(btn2Label, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color")); GuiText btn2Txt(btn2Label, 20, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
GuiImage btn2Img(&btnOutline); GuiImage btn2Img(&btnOutline);
if (Settings.wsprompt) if (Settings.wsprompt)
{ {
@ -548,7 +547,7 @@ int WindowPrompt(const char *title, const char *msg, const char *btn1Label, cons
btn2.SetLabel(&btn2Txt); btn2.SetLabel(&btn2Txt);
if (!btn3Label && !btn4Label) btn2.SetTrigger(&trigB); if (!btn3Label && !btn4Label) btn2.SetTrigger(&trigB);
GuiText btn3Txt(btn3Label, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color")); GuiText btn3Txt(btn3Label, 20, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
GuiImage btn3Img(&btnOutline); GuiImage btn3Img(&btnOutline);
if (Settings.wsprompt) if (Settings.wsprompt)
{ {
@ -559,7 +558,7 @@ int WindowPrompt(const char *title, const char *msg, const char *btn1Label, cons
btn3.SetLabel(&btn3Txt); btn3.SetLabel(&btn3Txt);
if (!btn4Label) btn3.SetTrigger(&trigB); if (!btn4Label) btn3.SetTrigger(&trigB);
GuiText btn4Txt(btn4Label, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color")); GuiText btn4Txt(btn4Label, 20, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
GuiImage btn4Img(&btnOutline); GuiImage btn4Img(&btnOutline);
if (Settings.wsprompt) if (Settings.wsprompt)
{ {
@ -1194,8 +1193,8 @@ int DiscWait(const char *title, const char *msg, const char *btn1Label, const ch
if (ret >= 0) break; if (ret >= 0) break;
timerTxt.SetTextf("%i %s", (int) (30-(timenow-starttime)), tr( "seconds left" )); timerTxt.SetTextf("%i %s", (int) (30-(timenow-starttime)), tr( "seconds left" ));
USBDevice_deInit(); DeviceHandler::Instance()->UnMountAllUSB();
USBDevice_Init(); DeviceHandler::Instance()->MountAllUSB();
timenow = time(0); timenow = time(0);
} }
while (timenow-starttime < 30); while (timenow-starttime < 30);
@ -1228,12 +1227,12 @@ int DiscWait(const char *title, const char *msg, const char *btn1Label, const ch
/**************************************************************************** /****************************************************************************
* FormatingPartition * FormatingPartition
***************************************************************************/ ***************************************************************************/
int FormatingPartition(const char *title, partitionEntry *entry) int FormatingPartition(const char *title, int part_num)
{ {
extern PartList partitions; PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
char text[255]; char text[255];
sprintf(text, "%s: %.2fGB", tr( "Partition" ), entry->size * (partitions.sector_size / GB_SIZE)); sprintf(text, "%s: %.2fGB", tr( "Partition" ), usbHandle->GetSize(part_num) / GB_SIZE);
int choice = WindowPrompt(tr( "Do you want to format:" ), text, tr( "Yes" ), tr( "No" )); int choice = WindowPrompt(tr( "Do you want to format:" ), text, tr( "Yes" ), tr( "No" ));
if (choice == 0) if (choice == 0)
return -666; return -666;
@ -1270,7 +1269,7 @@ int FormatingPartition(const char *title, partitionEntry *entry)
ResumeGui(); ResumeGui();
VIDEO_WaitVSync(); VIDEO_WaitVSync();
ret = WBFS_Format(entry->sector, entry->size); ret = WBFS_Format(usbHandle->GetLBAStart(part_num), usbHandle->GetSecCount(part_num));
if (ret < 0) if (ret < 0)
{ {
@ -1278,8 +1277,11 @@ int FormatingPartition(const char *title, partitionEntry *entry)
} }
else else
{ {
PartitionFS * partition = usbHandle->GetPartitionRecord(part_num);
partition->PartitionType = 0xBF;
partition->FSName = "WBFS";
sleep(1); sleep(1);
ret = WBFS_Open(); ret = WBFS_OpenPart(part_num);
sprintf(text, "%s %s", text, tr( "formatted!" )); sprintf(text, "%s %s", text, tr( "formatted!" ));
WindowPrompt(tr( "Success:" ), text, tr( "OK" )); WindowPrompt(tr( "Success:" ), text, tr( "OK" ));
if (ret < 0) if (ret < 0)

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@ -9,7 +9,6 @@
#define _PROMPTWINDOWS_H_ #define _PROMPTWINDOWS_H_
#include "libwiigui/gui.h" #include "libwiigui/gui.h"
#include "usbloader/partition_usbloader.h"
int WindowPrompt(const char *title, const char *msg = NULL, const char * btn1Label = NULL, const char * btn2Label = int WindowPrompt(const char *title, const char *msg = NULL, const char * btn1Label = NULL, const char * btn2Label =
NULL, const char * btn3Label = NULL, const char * btn4Label = NULL, int wait = -1); NULL, const char * btn3Label = NULL, const char * btn4Label = NULL, int wait = -1);
@ -19,7 +18,7 @@ int OnScreenKeyboard(char * var, u32 maxlen, int min);
int OnScreenNumpad(char * var, u32 maxlen); int OnScreenNumpad(char * var, u32 maxlen);
int WindowExitPrompt(); int WindowExitPrompt();
int DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, int IsDeviceWait); int DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, int IsDeviceWait);
int FormatingPartition(const char *title, partitionEntry *entry); int FormatingPartition(const char *title, int part_num);
bool NetworkInitPrompt(); bool NetworkInitPrompt();
int WindowScreensaver(); int WindowScreensaver();
int CodeDownload(const char *id); int CodeDownload(const char *id);

View File

@ -282,7 +282,6 @@ int ParseDirectory(int Device, int Flags, FILTERCASCADE *Filter)
* BrowseDevice * BrowseDevice
* Displays a list of files on the selected path * Displays a list of files on the selected path
***************************************************************************/ ***************************************************************************/
int BrowseDevice(char * Path, int Path_size, int Flags, FILTERCASCADE *Filter/*=NULL*/) int BrowseDevice(char * Path, int Path_size, int Flags, FILTERCASCADE *Filter/*=NULL*/)
{ {
int result = -1; int result = -1;

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@ -15,7 +15,6 @@
#include "filelist.h" #include "filelist.h"
#include "sys.h" #include "sys.h"
#include "wpad.h" #include "wpad.h"
#include "fatmounter.h"
#include "FileOperations/fileops.h" #include "FileOperations/fileops.h"
#include "prompts/PromptWindows.h" #include "prompts/PromptWindows.h"
#include "themes/CTheme.h" #include "themes/CTheme.h"

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@ -29,6 +29,7 @@
#include "CSettings.h" #include "CSettings.h"
#include "CGameSettings.h" #include "CGameSettings.h"
#include "CGameStatistics.h" #include "CGameStatistics.h"
#include "Controls/DeviceHandler.hpp"
#include "language/gettext.h" #include "language/gettext.h"
#include "themes/CTheme.h" #include "themes/CTheme.h"
#include "FileOperations/fileops.h" #include "FileOperations/fileops.h"
@ -39,7 +40,7 @@ CSettings Settings;
CSettings::CSettings() CSettings::CSettings()
{ {
CONF_Init(); CONF_Init();
strcpy(BootDevice, "SD:"); strcpy(BootDevice, "sd:");
snprintf(ConfigPath, sizeof(ConfigPath), "%s/config/", BootDevice); snprintf(ConfigPath, sizeof(ConfigPath), "%s/config/", BootDevice);
this->SetDefault(); this->SetDefault();
} }
@ -64,6 +65,7 @@ void CSettings::SetDefault()
snprintf(WipCodepath, sizeof(WipCodepath), "%s/wip/", BootDevice); snprintf(WipCodepath, sizeof(WipCodepath), "%s/wip/", BootDevice);
snprintf(theme_path, sizeof(theme_path), "%stheme/", ConfigPath); snprintf(theme_path, sizeof(theme_path), "%stheme/", ConfigPath);
snprintf(dolpath, sizeof(dolpath), "%s/", BootDevice); snprintf(dolpath, sizeof(dolpath), "%s/", BootDevice);
strcpy(theme, "");
strcpy(language_path, ""); strcpy(language_path, "");
strcpy(ogg_path, ""); strcpy(ogg_path, "");
strcpy(unlockCode, ""); strcpy(unlockCode, "");
@ -187,6 +189,7 @@ bool CSettings::Save()
fprintf(file, "covers_path = %s\n ", covers_path); fprintf(file, "covers_path = %s\n ", covers_path);
fprintf(file, "covers2d_path = %s\n ", covers2d_path); fprintf(file, "covers2d_path = %s\n ", covers2d_path);
fprintf(file, "theme_path = %s\n ", theme_path); fprintf(file, "theme_path = %s\n ", theme_path);
fprintf(file, "theme = %s\n ", theme);
fprintf(file, "disc_path = %s\n ", disc_path); fprintf(file, "disc_path = %s\n ", disc_path);
fprintf(file, "language_path = %s\n ", language_path); fprintf(file, "language_path = %s\n ", language_path);
fprintf(file, "languagefiles_path = %s\n ", languagefiles_path); fprintf(file, "languagefiles_path = %s\n ", languagefiles_path);
@ -475,6 +478,11 @@ bool CSettings::SetSetting(char *name, char *value)
strcpy(theme_path, value); strcpy(theme_path, value);
return true; return true;
} }
else if (strcmp(name, "theme") == 0)
{
strcpy(theme, value);
return true;
}
else if (strcmp(name, "disc_path") == 0) else if (strcmp(name, "disc_path") == 0)
{ {
strcpy(disc_path, value); strcpy(disc_path, value);
@ -554,11 +562,10 @@ bool CSettings::FindConfig()
bool found = false; bool found = false;
char CheckDevice[10]; char CheckDevice[10];
char CheckPath[300]; char CheckPath[300];
strcpy(CheckDevice, "SD:");
for (int i = 0; i < 2; ++i) for (int i = SD; i < MAXDEVICES; ++i)
{ {
if (i == 1) strcpy(CheckDevice, "USB:"); sprintf(CheckDevice, "%s:", DeviceName[i]);
if(!found) if(!found)
{ {
@ -579,11 +586,11 @@ bool CSettings::FindConfig()
if (!found) if (!found)
{ {
FILE * testFp = NULL; FILE * testFp = NULL;
strcpy(CheckDevice, "SD:");
//! No existing config so try to find a place where we can write it too //! No existing config so try to find a place where we can write it too
for (int i = 0; i < 2; ++i) for (int i = SD; i < MAXDEVICES; ++i)
{ {
if (i == 1) strcpy(CheckDevice, "USB:"); sprintf(CheckDevice, "%s:", DeviceName[i]);
if (!found) if (!found)
{ {
strcpy(BootDevice, CheckDevice); strcpy(BootDevice, CheckDevice);

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@ -82,6 +82,7 @@ class CSettings
char covers_path[100]; char covers_path[100];
char covers2d_path[100]; char covers2d_path[100];
char theme_path[100]; char theme_path[100];
char theme[100];
char theme_downloadpath[100]; char theme_downloadpath[100];
char disc_path[100]; char disc_path[100];
char titlestxt_path[100]; char titlestxt_path[100];

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@ -14,7 +14,6 @@
#include "FileOperations/fileops.h" #include "FileOperations/fileops.h"
#include "FileOperations/DirList.h" #include "FileOperations/DirList.h"
#include "main.h" #include "main.h"
#include "fatmounter.h"
#include "filelist.h" #include "filelist.h"
#include "prompts/filebrowser.h" #include "prompts/filebrowser.h"
#include "sys.h" #include "sys.h"
@ -278,16 +277,6 @@ int MenuLanguageSelect()
strcat (entered, "/"); strcat (entered, "/");
snprintf(Settings.languagefiles_path, sizeof(Settings.languagefiles_path), entered); snprintf(Settings.languagefiles_path, sizeof(Settings.languagefiles_path), entered);
WindowPrompt(tr("Languagepath changed."), 0, tr("OK")); WindowPrompt(tr("Languagepath changed."), 0, tr("OK"));
if (isInserted(Settings.BootDevice))
{
Settings.Save();
returnhere = 1;
break;
}
else
{
WindowPrompt( tr( "No SD-Card inserted!" ), tr( "Insert an SD-Card to save." ), tr( "OK" ) );
}
} }
if ( Dir.GetFilecount() > 0 ) if ( Dir.GetFilecount() > 0 )
{ {
@ -342,16 +331,10 @@ int MenuLanguageSelect()
***************************************************************************/ ***************************************************************************/
int MenuThemeSelect() int MenuThemeSelect()
{ {
char themepath[250];
int cnt = 0; int cnt = 0;
int ret = 0, choice = 0; int ret = 0, choice = 0;
int returnVal = 0; int returnVal = 0;
snprintf(themepath, sizeof(themepath), Settings.theme_path);
char * ptr = strrchr(themepath, '/');
if(ptr && *ptr != '\0') ptr[1] = '\0';
GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png")); GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
GuiImageData settingsbg(Resources::GetFile("settings_background.png"), Resources::GetFileSize("settings_background.png")); GuiImageData settingsbg(Resources::GetFile("settings_background.png"), Resources::GetFileSize("settings_background.png"));
@ -360,7 +343,7 @@ int MenuThemeSelect()
GuiTrigger trigB; GuiTrigger trigB;
trigB.SetButtonOnlyTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B ); trigB.SetButtonOnlyTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B );
GuiText titleTxt(themepath, 24, ( GXColor ) {0, 0, 0, 255} ); GuiText titleTxt(Settings.theme_path, 24, ( GXColor ) {0, 0, 0, 255} );
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE ); titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
titleTxt.SetPosition( 0, 0 ); titleTxt.SetPosition( 0, 0 );
GuiButton pathBtn( 300, 50 ); GuiButton pathBtn( 300, 50 );
@ -413,7 +396,7 @@ int MenuThemeSelect()
defaultBtn.SetTrigger( &trigA ); defaultBtn.SetTrigger( &trigA );
defaultBtn.SetEffectGrow(); defaultBtn.SetEffectGrow();
DirList * Dir = new DirList(themepath, ".them"); DirList * Dir = new DirList(Settings.theme_path, ".them");
OptionList options2; OptionList options2;
for ( cnt = 0; cnt < Dir->GetFilecount(); cnt++ ) for ( cnt = 0; cnt < Dir->GetFilecount(); cnt++ )
@ -462,6 +445,7 @@ int MenuThemeSelect()
if ( choice == 1 ) if ( choice == 1 )
{ {
snprintf(Settings.theme_path, sizeof(Settings.theme_path), "%stheme/", Settings.ConfigPath); snprintf(Settings.theme_path, sizeof(Settings.theme_path), "%stheme/", Settings.ConfigPath);
strcpy(Settings.theme, "");
Theme::SetDefault(); Theme::SetDefault();
Settings.Save(); Settings.Save();
returnVal = 1; returnVal = 1;
@ -475,19 +459,19 @@ int MenuThemeSelect()
w.Remove( &backBtn ); w.Remove( &backBtn );
w.Remove( &pathBtn ); w.Remove( &pathBtn );
w.Remove( &defaultBtn ); w.Remove( &defaultBtn );
int result = BrowseDevice(themepath, sizeof(themepath), FB_DEFAULT, noFILES); int result = BrowseDevice(Settings.theme_path, sizeof(Settings.theme_path), FB_DEFAULT, noFILES);
w.Append( &optionBrowser4 ); w.Append( &optionBrowser4 );
w.Append( &pathBtn ); w.Append( &pathBtn );
w.Append( &backBtn ); w.Append( &backBtn );
w.Append( &defaultBtn ); w.Append( &defaultBtn );
if (result == 1) if (result == 1)
{ {
if (themepath[strlen(themepath)-1] != '/') if (Settings.theme_path[strlen(Settings.theme_path)-1] != '/')
strcat(themepath, "/"); strcat(Settings.theme_path, "/");
HaltGui(); HaltGui();
delete Dir; delete Dir;
Dir = new DirList(themepath, ".them"); Dir = new DirList(Settings.theme_path, ".them");
options2.ClearList(); options2.ClearList();
for ( cnt = 0; cnt < Dir->GetFilecount(); cnt++ ) for ( cnt = 0; cnt < Dir->GetFilecount(); cnt++ )
{ {
@ -498,7 +482,7 @@ int MenuThemeSelect()
options2.SetName( cnt, "%s", filename ); options2.SetName( cnt, "%s", filename );
options2.SetValue( cnt, NULL ); options2.SetValue( cnt, NULL );
} }
titleTxt.SetText(themepath); titleTxt.SetText(Settings.theme_path);
ResumeGui(); ResumeGui();
WindowPrompt( tr( "Theme path is changed." ), 0, tr( "OK" ) ); WindowPrompt( tr( "Theme path is changed." ), 0, tr( "OK" ) );
} }
@ -512,16 +496,17 @@ int MenuThemeSelect()
choice = WindowPrompt( tr( "Do you want to load this theme?" ), Dir->GetFilename(ret), tr( "Yes" ), tr( "Cancel" ) ); choice = WindowPrompt( tr( "Do you want to load this theme?" ), Dir->GetFilename(ret), tr( "Yes" ), tr( "Cancel" ) );
if ( choice == 1 ) if ( choice == 1 )
{ {
snprintf(Settings.theme_path, sizeof( Settings.theme_path ), "%s", Dir->GetFilepath(ret)); snprintf(Settings.theme, sizeof( Settings.theme ), "%s", Dir->GetFilepath(ret));
if ( !CheckFile( Settings.theme_path ) ) if ( !CheckFile( Settings.theme ) )
{ {
WindowPrompt( tr( "File not found." ), tr( "Loading default theme." ), tr( "OK" ) ); WindowPrompt( tr( "File not found." ), tr( "Loading default theme." ), tr( "OK" ) );
Theme::SetDefault(); Theme::SetDefault();
strcpy(Settings.theme, "");
} }
else else
{ {
HaltGui(); HaltGui();
Theme::Load(Settings.theme_path); Theme::Load(Settings.theme);
ResumeGui(); ResumeGui();
} }
Settings.Save(); Settings.Save();

View File

@ -66,7 +66,7 @@ void CustomPathsSM::SetOptionValues()
Options->SetValue(Idx++, Settings.disc_path); Options->SetValue(Idx++, Settings.disc_path);
//! Settings: Theme Path //! Settings: Theme Path
Options->SetValue(Idx++, Settings.theme_path); Options->SetValue(Idx++, strlen(Settings.theme) == 0 ? tr("Default") : Settings.theme);
//! Settings: WiiTDB Path //! Settings: WiiTDB Path
Options->SetValue(Idx++, Settings.titlestxt_path); Options->SetValue(Idx++, Settings.titlestxt_path);

View File

@ -29,7 +29,6 @@
#include "settings/SettingsPrompts.h" #include "settings/SettingsPrompts.h"
#include "settings/GameTitles.h" #include "settings/GameTitles.h"
#include "xml/xml.h" #include "xml/xml.h"
#include "fatmounter.h"
static const char * OnOffText[MAX_ON_OFF] = static const char * OnOffText[MAX_ON_OFF] =
{ {
@ -200,11 +199,6 @@ int GuiSettingsMenu::GetMenuInternal()
//! Settings: App Language //! Settings: App Language
if (ret == ++Idx) if (ret == ++Idx)
{ {
if (!isInserted(Settings.BootDevice))
{
WindowPrompt(tr( "No SD-Card inserted!" ), tr( "Insert an SD-Card to use this option." ), tr( "OK" ));
return MENU_NONE;
}
if (!Settings.godmode) if (!Settings.godmode)
{ {
WindowPrompt(tr( "Language change:" ), tr( "Console should be unlocked to modify it." ), tr( "OK" )); WindowPrompt(tr( "Language change:" ), tr( "Console should be unlocked to modify it." ), tr( "OK" ));

View File

@ -23,6 +23,7 @@
***************************************************************************/ ***************************************************************************/
#include <unistd.h> #include <unistd.h>
#include "GameLoadSM.hpp" #include "GameLoadSM.hpp"
#include "Controls/DeviceHandler.hpp"
#include "settings/CSettings.h" #include "settings/CSettings.h"
#include "prompts/PromptWindows.h" #include "prompts/PromptWindows.h"
#include "language/gettext.h" #include "language/gettext.h"
@ -36,10 +37,6 @@
#include "xml/xml.h" #include "xml/xml.h"
#include "menu.h" #include "menu.h"
extern PartList partitions;
extern char game_partition[6];
extern u8 load_from_fs;
static const char * OnOffText[MAX_ON_OFF] = static const char * OnOffText[MAX_ON_OFF] =
{ {
trNOOP( "OFF" ), trNOOP( "OFF" ),
@ -96,11 +93,11 @@ static inline bool IsValidPartition(int fs_type, int cios)
{ {
if (IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, cios)) < 18) if (IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, cios)) < 18)
{ {
return fs_type == FS_TYPE_WBFS; return fs_type == PART_FS_WBFS;
} }
else else
{ {
return fs_type == FS_TYPE_WBFS || fs_type == FS_TYPE_FAT32 || fs_type == FS_TYPE_NTFS || fs_type == FS_TYPE_EXT; return fs_type == PART_FS_WBFS || fs_type == PART_FS_FAT || fs_type == PART_FS_NTFS || fs_type == PART_FS_EXT;
} }
} }
@ -134,10 +131,7 @@ GameLoadSM::~GameLoadSM()
//! if partition has changed, Reinitialize it //! if partition has changed, Reinitialize it
if (Settings.partition != OldSettingsPartition) if (Settings.partition != OldSettingsPartition)
{ {
PartInfo pinfo = partitions.pinfo[Settings.partition]; WBFS_OpenPart(Settings.partition);
partitionEntry pentry = partitions.pentry[Settings.partition];
WBFS_OpenPart(pinfo.part_fs, pinfo.index, pentry.sector, pentry.size, (char *) &game_partition);
load_from_fs = pinfo.part_fs;
//! Reload the new game titles //! Reload the new game titles
gameList.ReadGameList(); gameList.ReadGameList();
@ -171,13 +165,9 @@ void GameLoadSM::SetOptionValues()
Options->SetValue(Idx++, "********"); Options->SetValue(Idx++, "********");
//! Settings: Partition //! Settings: Partition
PartInfo pInfo = partitions.pinfo[Settings.partition]; PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
f32 partition_size = partitions.pentry[Settings.partition].size
* (partitions.sector_size / GB_SIZE);
// Get the partition name and it's size in GB's // Get the partition name and it's size in GB's
Options->SetValue(Idx++, "%s%d (%.2fGB)", pInfo.fs_type == FS_TYPE_FAT32 ? "FAT" Options->SetValue(Idx++, "%s (%.2fGB)", usbHandle->GetFSName(Settings.partition), usbHandle->GetSize(Settings.partition)/GB_SIZE);
: pInfo.fs_type == FS_TYPE_NTFS ? "NTFS" : pInfo.fs_type == FS_TYPE_EXT ? "LINUX" : "WBFS", pInfo.index, partition_size);
//! Settings: Install directories //! Settings: Install directories
Options->SetValue(Idx++, "%s", tr( InstallToText[Settings.InstallToDir] )); Options->SetValue(Idx++, "%s", tr( InstallToText[Settings.InstallToDir] ));
@ -279,16 +269,16 @@ int GameLoadSM::GetMenuInternal()
else if (ret == ++Idx) else if (ret == ++Idx)
{ {
// Select the next valid partition, even if that's the same one // Select the next valid partition, even if that's the same one
int fs_type = partitions.pinfo[Settings.partition].fs_type; int fs_type = 0;
int ios = IOS_GetVersion(); int ios = IOS_GetVersion();
do do
{ {
Settings.partition = (Settings.partition + 1) % partitions.num; Settings.partition = (Settings.partition + 1) % DeviceHandler::Instance()->GetUSBHandle()->GetPartitionCount();
fs_type = partitions.pinfo[Settings.partition].fs_type; fs_type = DeviceHandler::GetUSBFilesystemType(Settings.partition);
} }
while (!IsValidPartition(fs_type, ios)); while (!IsValidPartition(fs_type, ios));
if(fs_type == FS_TYPE_FAT32 && Settings.GameSplit == GAMESPLIT_NONE) if(fs_type == PART_FS_FAT && Settings.GameSplit == GAMESPLIT_NONE)
Settings.GameSplit = GAMESPLIT_4GB; Settings.GameSplit = GAMESPLIT_4GB;
} }
@ -303,7 +293,7 @@ int GameLoadSM::GetMenuInternal()
{ {
if (++Settings.GameSplit >= GAMESPLIT_MAX) if (++Settings.GameSplit >= GAMESPLIT_MAX)
{ {
if(partitions.pinfo[Settings.partition].fs_type == FS_TYPE_FAT32) if(DeviceHandler::GetUSBFilesystemType(Settings.partition) == PART_FS_FAT)
Settings.GameSplit = GAMESPLIT_2GB; Settings.GameSplit = GAMESPLIT_2GB;
else else
Settings.GameSplit = GAMESPLIT_NONE; Settings.GameSplit = GAMESPLIT_NONE;

View File

@ -3,6 +3,7 @@
#include <wiiuse/wpad.h> #include <wiiuse/wpad.h>
#include "mload/mload.h" #include "mload/mload.h"
#include "Controls/DeviceHandler.hpp"
#include "settings/CSettings.h" #include "settings/CSettings.h"
#include "settings/newtitles.h" #include "settings/newtitles.h"
#include "language/gettext.h" #include "language/gettext.h"
@ -12,7 +13,6 @@
#include "usbloader/wbfs.h" #include "usbloader/wbfs.h"
#include "themes/CTheme.h" #include "themes/CTheme.h"
#include "audio.h" #include "audio.h"
#include "fatmounter.h"
#include "lstub.h" #include "lstub.h"
#include "menu.h" #include "menu.h"
#include "video.h" #include "video.h"
@ -96,8 +96,7 @@ void ExitApp(void)
{ {
AppCleanUp(); AppCleanUp();
WBFS_Close(); WBFS_Close();
SDCard_deInit(); DeviceHandler::DestroyInstance();
USBDevice_deInit();
USB_Deinitialize(); USB_Deinitialize();
if(Settings.PlaylogUpdate) if(Settings.PlaylogUpdate)
Playlog_Delete(); // Don't show USB Loader GX in the Wii message board Playlog_Delete(); // Don't show USB Loader GX in the Wii message board

View File

@ -1,7 +1,7 @@
#include <gctypes.h> #include <gctypes.h>
#include "IosLoader.h" #include "IosLoader.h"
#include "../fatmounter.h" #include "Controls/DeviceHandler.hpp"
#include "../usbloader/usbstorage2.h" #include "../usbloader/usbstorage2.h"
#include "../usbloader/disc.h" #include "../usbloader/disc.h"
#include "../usbloader/wbfs.h" #include "../usbloader/wbfs.h"
@ -52,10 +52,6 @@ s32 IosLoader::LoadAppCios()
if((int) activeCios == Settings.cios) if((int) activeCios == Settings.cios)
return 0; return 0;
// Unmount fat before reloading IOS.
SDCard_deInit();
USBDevice_deInit();
u32 ciosLoadPriority[] = { 250, 249, 222, Settings.cios }; // Descending. u32 ciosLoadPriority[] = { 250, 249, 222, Settings.cios }; // Descending.
@ -95,14 +91,12 @@ s32 IosLoader::LoadGameCios(s32 ios)
// Unmount fat before reloading IOS. // Unmount fat before reloading IOS.
WBFS_Close(); WBFS_Close();
WDVD_Close(); WDVD_Close();
SDCard_deInit(); DeviceHandler::Instance()->UnMountAll();
USBDevice_deInit();
ret = ReloadIosSafe(ios); ret = ReloadIosSafe(ios);
// Remount devices after reloading IOS. // Remount devices after reloading IOS.
SDCard_Init(); DeviceHandler::Instance()->MountAll();
USBDevice_Init_Loop();
Disc_Init(); Disc_Init();
return ret; return ret;

View File

@ -28,6 +28,7 @@
#include "CTheme.h" #include "CTheme.h"
#include "libwiigui/gui.h" #include "libwiigui/gui.h"
#include "settings/CSettings.h"
#include "FileOperations/fileops.h" #include "FileOperations/fileops.h"
#include "FreeTypeGX.h" #include "FreeTypeGX.h"
@ -48,19 +49,12 @@ void Theme::SetDefault()
{ {
ShowTooltips = true; ShowTooltips = true;
CleanUp(); CleanUp();
strcpy(Settings.theme, "");
LoadFont(""); LoadFont("");
} }
bool Theme::Load(const char * theme_file_path) bool Theme::Load(const char * theme_file_path)
{ {
char theme_path[300];
snprintf(theme_path, sizeof(theme_path), theme_file_path);
char * ptr = strrchr(theme_path, '/');
if(ptr) *ptr = '\0';
Theme::LoadFont(theme_path); //! support old font style
bool result = LoadTheme(theme_file_path); bool result = LoadTheme(theme_file_path);
if(!result) if(!result)
return result; return result;
@ -97,6 +91,12 @@ bool Theme::Load(const char * theme_file_path)
if(!Foldername) if(!Foldername)
return result; return result;
char theme_path[300];
snprintf(theme_path, sizeof(theme_path), theme_file_path);
char * ptr = strrchr(theme_path, '/');
if(ptr) *ptr = '\0';
snprintf(theme_path, sizeof(theme_path), "%s/%s", theme_path, Foldername); snprintf(theme_path, sizeof(theme_path), "%s/%s", theme_path, Foldername);
Resources::LoadFiles(theme_path); Resources::LoadFiles(theme_path);

View File

@ -0,0 +1,146 @@
#include <dirent.h>
#include <unistd.h>
#include "FileOperations/fileops.h"
#include "Controls/DeviceHandler.hpp"
#include "wad/nandtitle.h"
#include "system/IosLoader.h"
#include "menu/menus.h"
#include "wpad.h"
#include "usbloader/wbfs.h"
#include "usbloader/GameList.h"
#include "settings/GameTitles.h"
#include "xml/WiiTDB.hpp"
static int FindGamePartition()
{
PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
// Loop through all WBFS partitions first to check them in case IOS249 Rev < 18
for(int i = 0; i < usbHandle->GetPartitionCount(); ++i)
{
if(strncmp(usbHandle->GetFSName(i), "WBFS", 4) != 0)
continue;
if (WBFS_OpenPart(i) == 0)
{
Settings.partition = i;
return 0;
}
}
if(IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, IOS_GetVersion())) < 18)
return -1;
// Loop through FAT/NTFS/EXT partitions, and find the first partition with games on it (if there is one)
for(int i = 0; i < usbHandle->GetPartitionCount(); ++i)
{
if(strncmp(usbHandle->GetFSName(i), "NTFS", 4) != 0 &&
strncmp(usbHandle->GetFSName(i), "FAT", 3) != 0 &&
strncmp(usbHandle->GetFSName(i), "LINUX", 5) != 0)
{
continue;
}
if (WBFS_OpenPart(i) != 0)
continue;
u32 count;
// Get the game count...
WBFS_GetCount(&count);
if (count > 0)
{
Settings.partition = i;
return 0;
}
WBFS_Close();
}
return -1;
}
static int PartitionChoice()
{
int ret = -1;
PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
int choice = WindowPrompt(tr( "No WBFS or FAT/NTFS/EXT partition found" ),
tr( "You need to select or format a partition" ), tr( "Select" ), tr( "Format" ), tr( "Return" ));
if (choice == 0)
{
Sys_LoadMenu();
}
else if(choice == 1)
{
int part_num = SelectPartitionMenu();
if(part_num >= 0)
{
if(IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, IOS_GetVersion())) < 18 &&
(strncmp(usbHandle->GetFSName(part_num), "NTFS", 4) == 0 ||
strncmp(usbHandle->GetFSName(part_num), "FAT", 3) == 0 ||
strncmp(usbHandle->GetFSName(part_num), "LINUX", 5) == 0))
{
WindowPrompt(tr("Warning:"), tr("You are trying to select a FAT32/NTFS/EXT partition with cIOS 249 Rev < 18. This is not supported. Continue on your own risk."), tr("OK"));
}
ret = WBFS_OpenPart(part_num);
Settings.partition = part_num;
Settings.Save();
}
}
else if(choice == 2)
{
while(ret < 0 || ret == -666)
{
int part_num = SelectPartitionMenu();
if(part_num >= 0)
ret = FormatingPartition(tr( "Formatting, please wait..." ), part_num);
}
}
return ret;
}
/****************************************************************************
* MountGamePartition
***************************************************************************/
int MountGamePartition(bool ShowGUI)
{
gprintf("MountGamePartition()\n");
s32 wbfsinit = MountWBFS(ShowGUI);
if (wbfsinit < 0)
{
if(ShowGUI) WindowPrompt(tr( "Error !" ), tr( "USB Device not found" ), tr( "OK" ));
Sys_LoadMenu();
}
s32 ret = WBFS_OpenPart(Settings.partition);
if(ret < 0)
ret = FindGamePartition();
if (ret < 0 && ShowGUI)
ret = PartitionChoice();
if(ret < 0)
Sys_LoadMenu();
gprintf("\tDisc_Init\n");
ret = Disc_Init();
if (ret < 0)
{
if(ShowGUI)
WindowPrompt(tr( "Error !" ), tr( "Could not initialize DIP module!" ), tr( "OK" ));
Sys_LoadMenu();
}
gprintf("\tOpenXMLDatabase\n");
GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path);
return ret;
}

View File

@ -0,0 +1,6 @@
#ifndef MOUNTGAMEPARTITION_H_
#define MOUNTGAMEPARTITION_H_
int MountGamePartition(bool ShowGUI = true);
#endif

View File

@ -4,7 +4,6 @@
#include <string.h> #include <string.h>
#include <malloc.h> #include <malloc.h>
#include "fatmounter.h"
#include "apploader.h" #include "apploader.h"
#include "wdvd.h" #include "wdvd.h"
#include "fstfile.h" #include "fstfile.h"

View File

@ -18,7 +18,6 @@
#include "wbfs.h" #include "wbfs.h"
#include "../settings/SettingsEnums.h" #include "../settings/SettingsEnums.h"
#include "../gecko.h" #include "../gecko.h"
#include "../fatmounter.h"
/* Constants */ /* Constants */
#define PTABLE_OFFSET 0x40000 #define PTABLE_OFFSET 0x40000

View File

@ -1,428 +0,0 @@
// Modified by oggzee
#include <stdio.h>
#include <string.h>
#include <ogcsys.h>
#include <unistd.h>
#include "partition_usbloader.h"
#include "sdhc.h"
#include "usbstorage2.h"
#include "utils.h"
#include "wbfs.h"
#include "libs/libwbfs/libwbfs.h"
/* 'partition table' structure */
typedef struct
{
/* Zero bytes */
u8 padding[446];
/* Partition table entries */
partitionEntry entries[MAX_PARTITIONS];
}ATTRIBUTE_PACKED partitionTable;
s32 Partition_GetEntries(u32 device, partitionEntry *outbuf, u32 *outval)
{
static partitionTable table ATTRIBUTE_ALIGN( 32 );
u32 cnt, sector_size;
s32 ret;
/* Read from specified device */
switch (device)
{
case WBFS_DEVICE_USB:
{
/* Get sector size */
ret = USBStorage2_GetCapacity(&sector_size);
if (ret == 0) return -1;
/* Read partition table */
ret = USBStorage2_ReadSectors(0, 1, &table);
if (ret < 0) return ret;
break;
}
case WBFS_DEVICE_SDHC:
{
/* SDHC sector size */
sector_size = SDHC_SECTOR_SIZE;
/* Read partition table */
ret = SDHC_ReadSectors(0, 1, &table);
if (!ret) return -1;
break;
}
default:
return -1;
}
/* Swap endianess */
for (cnt = 0; cnt < 4; cnt++)
{
partitionEntry *entry = &table.entries[cnt];
entry->sector = swap32(entry->sector);
entry->size = swap32(entry->size);
}
/* Set partition entries */
memcpy(outbuf, table.entries, sizeof(table.entries));
/* Set sector size */
*outval = sector_size;
return 0;
}
bool Device_ReadSectors(u32 device, u32 sector, u32 count, void *buffer)
{
s32 ret;
/* Read from specified device */
switch (device)
{
case WBFS_DEVICE_USB:
ret = USBStorage2_ReadSectors(sector, count, buffer);
if (ret < 0) return false;
return true;
case WBFS_DEVICE_SDHC:
return SDHC_ReadSectors(sector, count, buffer);
}
return false;
}
bool Device_WriteSectors(u32 device, u32 sector, u32 count, void *buffer)
{
s32 ret;
/* Read from specified device */
switch (device)
{
case WBFS_DEVICE_USB:
ret = USBStorage2_WriteSectors(sector, count, buffer);
if (ret < 0) return false;
return true;
case WBFS_DEVICE_SDHC:
return SDHC_WriteSectors(sector, count, buffer);
}
return false;
}
s32 Partition_GetEntriesEx(u32 device, partitionEntry *outbuf, u32 *psect_size, u8 *num)
{
static u8 Buffer[sizeof(partitionTable)] ATTRIBUTE_ALIGN( 32 );
partitionTable *table = (partitionTable *) Buffer;
partitionEntry *entry;
u32 i, sector_size;
s32 ret;
int maxpart = *num;
// Get sector size
switch (device)
{
case WBFS_DEVICE_USB:
ret = USBStorage2_GetCapacity(&sector_size);
if (ret == 0) return -1;
break;
case WBFS_DEVICE_SDHC:
sector_size = SDHC_SECTOR_SIZE;
break;
default:
return -1;
}
/* Set sector size */
*psect_size = sector_size;
u32 ext = 0;
u32 next = 0;
// Read partition table
ret = Device_ReadSectors(device, 0, 1, table);
if (!ret) return -1;
// Check if it's a RAW WBFS disc, without partition table
if (get_fs_type((u8 *) table) == FS_TYPE_WBFS)
{
memset(outbuf, 0, sizeof(table->entries));
wbfs_head_t * head = (wbfs_head_t *) Buffer;
outbuf->size = wbfs_ntohl( head->n_hd_sec );
*num = 1;
return 0;
}
/* Swap endianess */
for (i = 0; i < 4; i++)
{
entry = &table->entries[i];
entry->sector = swap32(entry->sector);
entry->size = swap32(entry->size);
if (!ext && part_is_extended(entry->type))
{
ext = entry->sector;
}
}
/* Set partition entries */
memcpy(outbuf, table->entries, sizeof(table->entries));
// num primary
*num = 4;
if (!ext) return 0;
next = ext;
// scan extended partition for logical
for (i = 0; i < maxpart - 4; i++)
{
ret = Device_ReadSectors(device, next, 1, table);
if (!ret) break;
if (i == 0)
{
// handle the invalid scenario where wbfs is on an EXTENDED
// partition instead of on the Logical inside Extended.
if (get_fs_type((u8 *) table) == FS_TYPE_WBFS) break;
}
entry = &table->entries[0];
entry->sector = swap32(entry->sector);
entry->size = swap32(entry->size);
if (entry->type && entry->size && entry->sector)
{
// rebase to abolute address
entry->sector += next;
// add logical
memcpy(&outbuf[*num], entry, sizeof(*entry));
(*num)++;
// get next
entry++;
if (entry->type && entry->size && entry->sector)
{
next = ext + swap32(entry->sector);
}
else
{
break;
}
}
}
return 0;
}
bool part_is_extended(int type)
{
if (type == 0x05) return true;
if (type == 0x0f) return true;
return false;
}
bool part_is_data(int type)
{
if (type && !part_is_extended(type)) return true;
return false;
}
bool part_valid_data(partitionEntry *entry)
{
if (entry->size && entry->type && entry->sector)
{
return part_is_data(entry->type);
}
return false;
}
char* part_type_data(int type)
{
switch (type)
{
case 0x01:
return "FAT12";
case 0x04:
return "FAT16";
case 0x06:
return "FAT16"; //+
case 0x07:
return "NTFS";
case 0x0b:
return "FAT32";
case 0x0c:
return "FAT32";
case 0x0e:
return "FAT16";
case 0x82:
return "LxSWP";
case 0x83:
return "LINUX";
case 0x8e:
return "LxLVM";
case 0xa8:
return "OSX";
case 0xab:
return "OSXBT";
case 0xaf:
return "OSXHF";
case 0xe8:
return "LUKS";
}
return NULL;
}
char *part_type_name(int type)
{
static char unk[8];
if (type == 0) return "UNUSED";
if (part_is_extended(type)) return "EXTEND";
char *p = part_type_data(type);
if (p) return p;
sprintf(unk, "UNK-%02x", type);
return unk;
}
int get_fs_type(u8 *buff)
{
// WBFS
wbfs_head_t *head = (wbfs_head_t *) buff;
if (head->magic == wbfs_htonl( WBFS_MAGIC )) return FS_TYPE_WBFS;
// 55AA
if(*((u16 *) (buff + 0x1FE)) == 0x55AA)
{
// FAT
if (memcmp(buff + 0x36, "FAT", 3) == 0) return FS_TYPE_FAT16;
if (memcmp(buff + 0x52, "FAT", 3) == 0) return FS_TYPE_FAT32;
// NTFS
if (memcmp(buff + 0x03, "NTFS", 4) == 0) return FS_TYPE_NTFS;
}
return FS_TYPE_UNK;
}
int get_part_fs(int fs_type)
{
switch (fs_type)
{
case FS_TYPE_FAT32:
return PART_FS_FAT;
case FS_TYPE_NTFS:
return PART_FS_NTFS;
case FS_TYPE_WBFS:
return PART_FS_WBFS;
case FS_TYPE_EXT:
return PART_FS_EXT;
default:
return -1;
}
}
bool is_type_fat(int type)
{
return (type == FS_TYPE_FAT16 || type == FS_TYPE_FAT32);
}
char *get_fs_name(int i)
{
switch (i)
{
case FS_TYPE_FAT16:
return "FAT16";
case FS_TYPE_FAT32:
return "FAT32";
case FS_TYPE_NTFS:
return "NTFS";
case FS_TYPE_EXT:
return "EXT";
case FS_TYPE_WBFS:
return "WBFS";
}
return "";
}
s32 Partition_GetList(u32 device, PartList *plist)
{
partitionEntry *entry = NULL;
PartInfo *pinfo = NULL;
int i, ret;
memset(plist, 0, sizeof(PartList));
// Get partition entries
plist->num = MAX_PARTITIONS_EX;
ret = Partition_GetEntriesEx(device, plist->pentry, &plist->sector_size, &plist->num);
if (ret < 0)
{
return -1;
}
// check for RAW WBFS disc
if (plist->num == 1)
{
pinfo = &plist->pinfo[0];
entry = &plist->pentry[0];
plist->wbfs_n = 1;
pinfo->wbfs_i = pinfo->index = 1;
return 0;
}
char buf[plist->sector_size];
// scan partitions for filesystem type
for (i = 0; i < plist->num; i++)
{
pinfo = &plist->pinfo[i];
entry = &plist->pentry[i];
if (!entry->size) continue;
if (!entry->type) continue;
if (!entry->sector) continue;
// even though wrong, it's possible WBFS is on an extended part.
//if (!part_is_data(entry->type)) continue;
if (!Device_ReadSectors(device, entry->sector, 1, buf)) continue;
pinfo->fs_type = get_fs_type((u8 *) buf);
if(entry->type == 0x83 && pinfo->fs_type == FS_TYPE_UNK) pinfo->fs_type = FS_TYPE_EXT;
if (pinfo->fs_type == FS_TYPE_WBFS)
{
// multiple wbfs on sdhc not supported
if (device == WBFS_DEVICE_SDHC && (plist->wbfs_n > 1 || i > 4)) continue;
plist->wbfs_n++;
pinfo->wbfs_i = pinfo->index = plist->wbfs_n;
}
else if (is_type_fat(pinfo->fs_type))
{
plist->fat_n++;
pinfo->fat_i = pinfo->index = plist->fat_n;
}
else if (pinfo->fs_type == FS_TYPE_NTFS)
{
plist->ntfs_n++;
pinfo->ntfs_i = pinfo->index = plist->ntfs_n;
}
else if (pinfo->fs_type == FS_TYPE_EXT)
{
plist->ext_n++;
pinfo->ext_i = pinfo->index = plist->ext_n;
}
pinfo->part_fs = get_part_fs(pinfo->fs_type);
}
return 0;
}
int Partition_FixEXT(u32 device, u8 part)
{
static partitionTable table ATTRIBUTE_ALIGN( 32 );
int ret;
if (part > 3) return -1;
// Read partition table
ret = Device_ReadSectors(device, 0, 1, &table);
if (!ret) return -1;
if (part_is_extended(table.entries[part].type))
{
table.entries[part].type = 0x0b; // FAT32
ret = Device_WriteSectors(device, 0, 1, &table);
if (!ret) return -1;
return 0;
}
return -1;
}

View File

@ -1,86 +0,0 @@
#ifndef _PARTITION_H_
#define _PARTITION_H_
#ifdef __cplusplus
extern "C"
{
#endif
/* 'partition entry' structure */
typedef struct
{
/* Boot indicator */
u8 boot;
/* Starting CHS */
u8 start[3];
/* Partition type */
u8 type;
/* Ending CHS */
u8 end[3];
/* Partition sector */
u32 sector;
/* Partition size */
u32 size;
}ATTRIBUTE_PACKED partitionEntry;
/* Constants */
#define MAX_PARTITIONS 4
#define MAX_PARTITIONS_EX 10
#define FS_TYPE_UNK 0
#define FS_TYPE_FAT16 1
#define FS_TYPE_FAT32 2
#define FS_TYPE_NTFS 3
#define FS_TYPE_WBFS 4
#define FS_TYPE_EXT 5
typedef struct
{
u8 fs_type;
u8 part_fs;
u8 wbfs_i; // seq wbfs part index
u8 fat_i; // seq fat part index
u8 ntfs_i; // seq ntfs part index
u8 ext_i; // seq ntfs part index
u8 index;
} PartInfo;
typedef struct
{
u8 num;
u32 sector_size;
partitionEntry pentry[MAX_PARTITIONS_EX];
u8 wbfs_n;
u8 fat_n;
u8 ntfs_n;
u8 ext_n;
PartInfo pinfo[MAX_PARTITIONS_EX];
} PartList;
/* Prototypes */
s32 Partition_GetEntries(u32 device, partitionEntry *outbuf, u32 *outval);
s32 Partition_GetEntriesEx(u32 device, partitionEntry *outbuf, u32 *outval, u8 *num);
bool Device_ReadSectors(u32 device, u32 sector, u32 count, void *buffer);
bool Device_WriteSectors(u32 device, u32 sector, u32 count, void *buffer);
s32 Partition_GetList(u32 device, PartList *plist);
int Partition_FixEXT(u32 device, u8 part);
bool part_is_extended(int type);
bool part_is_data(int type);
char* part_type_data(int type);
char* part_type_name(int type);
bool part_valid_data(partitionEntry *entry);
int get_fs_type(u8 *buf);
bool is_type_fat(int type);
char* get_fs_name(int i);
#ifdef __cplusplus
}
#endif
#endif

View File

@ -2,8 +2,8 @@
#include <unistd.h> #include <unistd.h>
#include <time.h> #include <time.h>
#include "Controls/DeviceHandler.hpp"
#include "usbloader/usbstorage2.h" #include "usbloader/usbstorage2.h"
#include "fatmounter.h"
#include "wbfs.h" #include "wbfs.h"
#include "usbloader/wbfs/wbfs_base.h" #include "usbloader/wbfs/wbfs_base.h"
#include "usbloader/wbfs/wbfs_wbfs.h" #include "usbloader/wbfs/wbfs_wbfs.h"
@ -11,22 +11,14 @@
#include "usbloader/wbfs/wbfs_ntfs.h" #include "usbloader/wbfs/wbfs_ntfs.h"
#include "usbloader/wbfs/wbfs_ext.h" #include "usbloader/wbfs/wbfs_ext.h"
#include "usbloader/partition_usbloader.h"
#include "usbloader/GameList.h" #include "usbloader/GameList.h"
#include "menu/menus.h" #include "menu/menus.h"
#include "gecko.h" #include "gecko.h"
Wbfs *current = NULL; static Wbfs *current = NULL;
//#define DEBUG_WBFS
/* WBFS device */ /* WBFS device */
s32 wbfsDev = WBFS_MIN_DEVICE; s32 wbfsDev = WBFS_MIN_DEVICE;
// partition
char wbfs_fs_drive[16];
int wbfs_part_fs = PART_FS_WBFS;
u32 wbfs_part_idx = 0; u32 wbfs_part_idx = 0;
u32 wbfs_part_lba = 0;
wbfs_disc_t* WBFS_OpenDisc(u8 *discid) wbfs_disc_t* WBFS_OpenDisc(u8 *discid)
{ {
@ -48,41 +40,32 @@ s32 WBFS_Init(u32 device)
return Wbfs::Init(device); return Wbfs::Init(device);
} }
s32 WBFS_Open(void) s32 WBFS_OpenPart(int part_num)
{ {
WBFS_Close(); PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
if(part_num < 0 || part_num > usbHandle->GetPartitionCount())
return -1;
current = new Wbfs_Wbfs(WBFS_DEVICE_USB, 0, 0); // Fix me!
wbfs_part_fs = wbfs_part_idx = wbfs_part_lba = 0;
wbfs_part_idx = 1;
return current->Open();
}
s32 WBFS_OpenPart(u32 part_fs, u32 part_idx, u32 part_lba, u32 part_size, char *partition)
{
// close // close
WBFS_Close(); WBFS_Close();
if (part_fs == PART_FS_FAT) gprintf("\tWBFS_OpenPart: start sector %u, sector count: %u\n", usbHandle->GetLBAStart(part_num), usbHandle->GetSecCount(part_num));
if (strncmp(usbHandle->GetFSName(part_num), "FAT", 3) == 0)
{ {
current = new Wbfs_Fat(wbfsDev, part_lba, part_size); current = new Wbfs_Fat(wbfsDev, usbHandle->GetLBAStart(part_num), usbHandle->GetSecCount(part_num));
strcpy(wbfs_fs_drive, "USB:");
} }
else if (part_fs == PART_FS_NTFS) else if (strncmp(usbHandle->GetFSName(part_num), "NTFS", 4) == 0)
{ {
current = new Wbfs_Ntfs(wbfsDev, part_lba, part_size); current = new Wbfs_Ntfs(wbfsDev, usbHandle->GetLBAStart(part_num), usbHandle->GetSecCount(part_num));
strcpy(wbfs_fs_drive, "NTFS:");
} }
else if (part_fs == PART_FS_EXT) else if (strncmp(usbHandle->GetFSName(part_num), "LINUX", 5) == 0)
{ {
current = new Wbfs_Ext(wbfsDev, part_lba, part_size); current = new Wbfs_Ext(wbfsDev, usbHandle->GetLBAStart(part_num), usbHandle->GetSecCount(part_num));
strcpy(wbfs_fs_drive, "EXT:");
} }
else else if (strncmp(usbHandle->GetFSName(part_num), "WBFS", 4) == 0)
{ {
current = new Wbfs_Wbfs(wbfsDev, part_lba, part_size); current = new Wbfs_Wbfs(wbfsDev, usbHandle->GetLBAStart(part_num), usbHandle->GetSecCount(part_num));
} }
if (current->Open()) if (current->Open())
{ {
@ -91,126 +74,8 @@ s32 WBFS_OpenPart(u32 part_fs, u32 part_idx, u32 part_lba, u32 part_size, char *
return -1; return -1;
} }
// success wbfs_part_idx = usbHandle->GetPartitionNum(part_num);
wbfs_part_fs = part_fs;
wbfs_part_idx = part_idx;
wbfs_part_lba = part_lba;
const char *fs = "WBFS";
if (wbfs_part_fs == PART_FS_FAT) fs = "FAT";
if (wbfs_part_fs == PART_FS_NTFS) fs = "NTFS";
if (wbfs_part_fs == PART_FS_EXT) fs = "EXT";
sprintf(partition, "%s%d", fs, wbfs_part_idx);
return 0;
}
s32 WBFS_OpenNamed(char *partition)
{
u32 i;
u32 part_fs = PART_FS_WBFS;
u32 part_idx = 0;
u32 part_lba = 0;
s32 ret = 0;
PartList plist;
// close
WBFS_Close();
// parse partition option
if (strncasecmp(partition, "WBFS", 4) == 0)
{
i = atoi(partition + 4);
if (i < 1 || i > 4) goto err;
part_fs = PART_FS_WBFS;
part_idx = i;
}
else if (strncasecmp(partition, "FAT", 3) == 0)
{
if (wbfsDev != WBFS_DEVICE_USB) goto err;
i = atoi(partition + 3);
if (i < 1 || i > 9) goto err;
part_fs = PART_FS_FAT;
part_idx = i;
}
else if (strncasecmp(partition, "NTFS", 4) == 0)
{
i = atoi(partition + 4);
if (i < 1 || i > 9) goto err;
part_fs = PART_FS_NTFS;
part_idx = i;
}
else if (strncasecmp(partition, "EXT", 3) == 0)
{
i = atoi(partition + 3);
if (i < 1 || i > 9) goto err;
part_fs = PART_FS_EXT;
part_idx = i;
}
else
{
goto err;
}
// Get partition entries
ret = Partition_GetList(wbfsDev, &plist);
if (ret || plist.num == 0) return -1;
if (part_fs == PART_FS_WBFS)
{
if (part_idx > plist.wbfs_n) goto err;
for (i = 0; i < plist.num; i++)
{
if (plist.pinfo[i].wbfs_i == part_idx) break;
}
}
else if (part_fs == PART_FS_FAT)
{
if (part_idx > plist.fat_n) goto err;
for (i = 0; i < plist.num; i++)
{
if (plist.pinfo[i].fat_i == part_idx) break;
}
}
else if (part_fs == PART_FS_NTFS)
{
if (part_idx > plist.ntfs_n) goto err;
for (i = 0; i < plist.num; i++)
{
if (plist.pinfo[i].ntfs_i == part_idx) break;
}
}
else if (part_fs == PART_FS_EXT)
{
if (part_idx > plist.ext_n) goto err;
for (i = 0; i < plist.num; i++)
{
if (plist.pinfo[i].ext_i == part_idx) break;
}
}
if (i >= plist.num) goto err;
// set partition lba sector
part_lba = plist.pentry[i].sector;
if (WBFS_OpenPart(part_fs, part_idx, part_lba, plist.pentry[i].size, partition))
{
goto err;
}
// success
return 0;
err: return -1;
}
s32 WBFS_OpenLBA(u32 lba, u32 size)
{
Wbfs *part = new Wbfs_Wbfs(wbfsDev, lba, size);
if (part->Open() != 0)
{
delete part;
return -1;
}
WBFS_Close();
current = part;
return 0; return 0;
} }
@ -223,11 +88,6 @@ bool WBFS_Close(void)
current = NULL; current = NULL;
} }
wbfs_part_fs = 0;
wbfs_part_idx = 0;
wbfs_part_lba = 0;
wbfs_fs_drive[0] = '\0';
gameList.clear(); gameList.clear();
return 0; return 0;
@ -235,7 +95,7 @@ bool WBFS_Close(void)
bool WBFS_Mounted() bool WBFS_Mounted()
{ {
return (current != NULL && current->Mounted()); return (current != NULL && current->IsMounted());
} }
s32 WBFS_Format(u32 lba, u32 size) s32 WBFS_Format(u32 lba, u32 size)
@ -325,15 +185,15 @@ int MountWBFS(bool ShowGUI)
while (time(0) - currTime < 30) while (time(0) - currTime < 30)
{ {
USBDevice_deInit();
USBStorage2_Deinit();
USBDevice_Init();
ret = WBFS_Init(WBFS_DEVICE_USB); ret = WBFS_Init(WBFS_DEVICE_USB);
printf("%i...", int(time(0) - currTime)); printf("%i...", int(time(0) - currTime));
if (ret < 0) if (ret < 0)
sleep(1); sleep(1);
else break; else
break;
DeviceHandler::Instance()->UnMountAllUSB();
DeviceHandler::Instance()->MountAllUSB();
} }
printf("\n"); printf("\n");

View File

@ -18,15 +18,12 @@ extern "C"
#define WBFS_MIN_DEVICE 1 #define WBFS_MIN_DEVICE 1
#define WBFS_MAX_DEVICE 2 #define WBFS_MAX_DEVICE 2
extern s32 wbfsDev;
extern int wbfs_part_fs; extern int wbfs_part_fs;
extern s32 wbfsDev;
extern u32 wbfs_part_idx; extern u32 wbfs_part_idx;
extern u32 wbfs_part_lba;
extern char wbfs_fs_drive[16];
/* Prototypes */ /* Prototypes */
s32 WBFS_Init(u32); s32 WBFS_Init(u32);
s32 WBFS_Open(void);
s32 WBFS_Format(u32, u32); s32 WBFS_Format(u32, u32);
s32 WBFS_GetCount(u32 *); s32 WBFS_GetCount(u32 *);
s32 WBFS_GetHeaders(struct discHdr *, u32, u32); s32 WBFS_GetHeaders(struct discHdr *, u32, u32);
@ -48,9 +45,7 @@ extern "C"
s32 __WBFS_WriteUSB(void *fp, u32 lba, u32 count, void *iobuf); s32 __WBFS_WriteUSB(void *fp, u32 lba, u32 count, void *iobuf);
*/ */
s32 WBFS_OpenPart(u32 part_fat, u32 part_idx, u32 part_lba, u32 part_size, char *partition); s32 WBFS_OpenPart(int part_num);
s32 WBFS_OpenNamed(char *partition);
s32 WBFS_OpenLBA(u32 lba, u32 size);
wbfs_disc_t* WBFS_OpenDisc(u8 *discid); wbfs_disc_t* WBFS_OpenDisc(u8 *discid);
void WBFS_CloseDisc(wbfs_disc_t *disc); void WBFS_CloseDisc(wbfs_disc_t *disc);
bool WBFS_Close(); bool WBFS_Close();

View File

@ -6,7 +6,6 @@
#include "usbloader/sdhc.h" #include "usbloader/sdhc.h"
#include "usbloader/usbstorage2.h" #include "usbloader/usbstorage2.h"
#include "fatmounter.h"
#include "wbfs_rw.h" #include "wbfs_rw.h"
#include "wbfs_base.h" #include "wbfs_base.h"
@ -121,12 +120,6 @@ wbfs_t *Wbfs::GetHddInfo()
return hdd; return hdd;
} }
bool Wbfs::Mounted()
{
return hdd == NULL;
}
bool Wbfs::ShowFreeSpace(void) bool Wbfs::ShowFreeSpace(void)
{ {
return true; return true;

View File

@ -18,7 +18,7 @@ class Wbfs
s32 CheckGame(u8 *); s32 CheckGame(u8 *);
s32 GameSize(u8 *, f32 *); s32 GameSize(u8 *, f32 *);
wbfs_t *GetHddInfo(void); wbfs_t *GetHddInfo(void);
bool Mounted(); bool IsMounted() { return hdd == 0; };
virtual int GetFragList(u8 *id) { return 0; }; virtual int GetFragList(u8 *id) { return 0; };
virtual bool ShowFreeSpace(void); virtual bool ShowFreeSpace(void);

View File

@ -2,36 +2,17 @@
#include "usbloader/usbstorage2.h" #include "usbloader/usbstorage2.h"
#include "wbfs_ext.h" #include "wbfs_ext.h"
extern int wbfs_part_fs;
sec_t ext_wbfs_sec = 0; sec_t ext_wbfs_sec = 0;
s32 Wbfs_Ext::Open() s32 Wbfs_Ext::Open()
{ {
Close(); s32 ret = Wbfs_Fat::Open();
strcpy(wbfs_fs_drive, "EXT:"); if(ret == 0)
if (Mounted)
return 0;
Mounted = ext2Mount("EXT", &__io_usbstorage2, lba, CACHE_SIZE, CACHED_SECTORS, EXT2_FLAG_DEFAULT);
if (!Mounted)
return -2;
ext_wbfs_sec = lba;
return 0;
}
void Wbfs_Ext::Close()
{
if (hdd)
{ {
wbfs_close(hdd); ext_wbfs_sec = lba;
hdd = NULL; wbfs_part_fs = PART_FS_EXT;
} }
/* Unmount device */ return 0;
ext2Unmount("EXT:/");
Mounted = false;
ext_wbfs_sec = 0;
} }

View File

@ -3,7 +3,6 @@
#include <ext2.h> #include <ext2.h>
#include "wbfs_fat.h" #include "wbfs_fat.h"
#include "fatmounter.h"
class Wbfs_Ext: public Wbfs_Fat class Wbfs_Ext: public Wbfs_Fat
{ {
@ -14,7 +13,6 @@ class Wbfs_Ext: public Wbfs_Fat
} }
virtual s32 Open(); virtual s32 Open();
virtual void Close();
bool ShowFreeSpace(void) { return true; }; bool ShowFreeSpace(void) { return true; };
}; };

View File

@ -12,6 +12,7 @@
#include <ctype.h> #include <ctype.h>
#include <fat.h> #include <fat.h>
#include "Controls/DeviceHandler.hpp"
#include "FileOperations/fileops.h" #include "FileOperations/fileops.h"
#include "settings/CSettings.h" #include "settings/CSettings.h"
#include "settings/GameTitles.h" #include "settings/GameTitles.h"
@ -20,7 +21,6 @@
#include "language/gettext.h" #include "language/gettext.h"
#include "libs/libfat/fatfile_frag.h" #include "libs/libfat/fatfile_frag.h"
#include "utils/ShowError.h" #include "utils/ShowError.h"
#include "fatmounter.h"
#include "wbfs_fat.h" #include "wbfs_fat.h"
#include "prompts/ProgressWindow.h" #include "prompts/ProgressWindow.h"
#include "usbloader/wbfs.h" #include "usbloader/wbfs.h"
@ -33,8 +33,7 @@
using namespace std; using namespace std;
extern int wbfs_part_fs; int wbfs_part_fs;
sec_t fat_wbfs_sec = 0;
char Wbfs_Fat::wbfs_fs_drive[16]; char Wbfs_Fat::wbfs_fs_drive[16];
char Wbfs_Fat::wbfs_fat_dir[16] = "/wbfs"; char Wbfs_Fat::wbfs_fat_dir[16] = "/wbfs";
@ -44,7 +43,7 @@ u32 Wbfs_Fat::fat_hdr_count = 0;
u32 Wbfs_Fat::fat_sector_size = 512; u32 Wbfs_Fat::fat_sector_size = 512;
Wbfs_Fat::Wbfs_Fat(u32 device, u32 lba, u32 size) : Wbfs_Fat::Wbfs_Fat(u32 device, u32 lba, u32 size) :
Wbfs(device, lba, size), Mounted(false) Wbfs(device, lba, size)
{ {
} }
@ -52,26 +51,19 @@ s32 Wbfs_Fat::Open()
{ {
Close(); Close();
if (device == WBFS_DEVICE_USB && lba == fat_usb_sec) PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
for(int i = 0; i < usbHandle->GetPartitionCount(); ++i)
{ {
strcpy(wbfs_fs_drive, "USB:"); if (device == WBFS_DEVICE_USB && lba == usbHandle->GetLBAStart(i))
Mounted = true;
}
else
{ {
//closing all open Files write back the cache and then shutdown em! sprintf(wbfs_fs_drive, "%s:", usbHandle->MountName(i));
fatUnmount("FAT32:/"); wbfs_part_fs = PART_FS_FAT;
Mounted = fatMount("FAT32", &__io_usbstorage2, lba, CACHE_SIZE, CACHED_SECTORS);
if (!Mounted)
return -1;
fat_wbfs_sec = lba;
strcpy(wbfs_fs_drive, "FAT32:");
}
return 0; return 0;
}
}
return -1;
} }
void Wbfs_Fat::Close() void Wbfs_Fat::Close()
@ -82,9 +74,8 @@ void Wbfs_Fat::Close()
hdd = NULL; hdd = NULL;
} }
fatUnmount("FAT32:/"); wbfs_part_fs = -1;
Mounted = false; memset(wbfs_fs_drive, 0, sizeof(wbfs_fs_drive));
fat_wbfs_sec = 0;
} }
wbfs_disc_t* Wbfs_Fat::OpenDisc(u8 *discid) wbfs_disc_t* Wbfs_Fat::OpenDisc(u8 *discid)

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@ -4,6 +4,7 @@
#include <ogcsys.h> #include <ogcsys.h>
#include "usbloader/splits.h" #include "usbloader/splits.h"
#include "usbloader/wbfs.h"
#include "wbfs_base.h" #include "wbfs_base.h"
class Wbfs_Fat: public Wbfs class Wbfs_Fat: public Wbfs
@ -35,7 +36,6 @@ class Wbfs_Fat: public Wbfs
protected: protected:
static char wbfs_fs_drive[16]; static char wbfs_fs_drive[16];
bool Mounted;
private: private:
split_info_t split; split_info_t split;

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@ -3,42 +3,17 @@
#include "wbfs_ntfs.h" #include "wbfs_ntfs.h"
#include "usbloader/usbstorage2.h" #include "usbloader/usbstorage2.h"
extern int wbfs_part_fs;
sec_t ntfs_wbfs_sec = 0; sec_t ntfs_wbfs_sec = 0;
s32 Wbfs_Ntfs::Open() s32 Wbfs_Ntfs::Open()
{ {
Close(); s32 ret = Wbfs_Fat::Open();
if(ret == 0)
strcpy(wbfs_fs_drive, "NTFS:");
if (Mounted)
return 0;
Mounted = ntfsMount("NTFS", &__io_usbstorage2, lba, CACHE_SIZE, CACHED_SECTORS, NTFS_SHOW_HIDDEN_FILES | NTFS_RECOVER);
if (!Mounted)
return -2;
// ntfsInit() resets locals
// which breaks unicode in console
// so we change it back to C-UTF-8
setlocale(LC_CTYPE, "C-UTF-8");
setlocale(LC_MESSAGES, "C-UTF-8");
ntfs_wbfs_sec = lba;
return 0;
}
void Wbfs_Ntfs::Close()
{
if (hdd)
{ {
wbfs_close(hdd); ntfs_wbfs_sec = lba;
hdd = NULL; wbfs_part_fs = PART_FS_NTFS;
} }
ntfsUnmount("NTFS:/", true); return 0;
Mounted = false;
ntfs_wbfs_sec = 0;
} }

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@ -12,7 +12,6 @@ class Wbfs_Ntfs: public Wbfs_Fat
} }
virtual s32 Open(); virtual s32 Open();
virtual void Close();
bool ShowFreeSpace(void) { return true; }; bool ShowFreeSpace(void) { return true; };
}; };

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@ -1,9 +1,11 @@
#include "wbfs_wbfs.h" #include "wbfs_wbfs.h"
#include "prompts/ProgressWindow.h" #include "prompts/ProgressWindow.h"
#include "settings/CSettings.h" #include "settings/CSettings.h"
#include "usbloader/wbfs.h"
#include "wbfs_rw.h" #include "wbfs_rw.h"
extern u32 sector_size; extern u32 sector_size;
extern int wbfs_part_fs;
s32 Wbfs_Wbfs::Open() s32 Wbfs_Wbfs::Open()
{ {
@ -20,6 +22,8 @@ s32 Wbfs_Wbfs::Open()
// Save the new sector size, so it will be used in read and write calls // Save the new sector size, so it will be used in read and write calls
sector_size = 1 << hdd->head->hd_sec_sz_s; sector_size = 1 << hdd->head->hd_sec_sz_s;
wbfs_part_fs = PART_FS_WBFS;
return 0; return 0;
} }
@ -30,6 +34,8 @@ void Wbfs_Wbfs::Close()
wbfs_close(hdd); wbfs_close(hdd);
hdd = NULL; hdd = NULL;
} }
wbfs_part_fs = -1;
} }
wbfs_disc_t* Wbfs_Wbfs::OpenDisc(u8 *discid) wbfs_disc_t* Wbfs_Wbfs::OpenDisc(u8 *discid)

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@ -28,9 +28,9 @@
#include <gctypes.h> #include <gctypes.h>
#define le16(i) (((((u16) i) & 0xFF) << 8) | ((((u16) i) & 0xFF00) >> 8)) #define le16(i) ((((u16) ((i) & 0xFF)) << 8) | ((u16) (((i) & 0xFF00) >> 8)))
#define le32(i) (((((u32) i) & 0xFF) << 24) | ((((u32) i) & 0xFF00) << 8) | \ #define le32(i) ((((u32)le16((i) & 0xFFFF)) << 16) | ((u32)le16(((i) & 0xFFFF0000) >> 16)))
((((u32) i) & 0xFF0000) >> 8) | ((((u32) i) & 0xFF000000) >> 24)) #define le64(i) ((((u64)le32((i) & 0xFFFFFFFFLL)) << 32) | ((u64)le32(((i) & 0xFFFFFFFF00000000LL) >> 32)))
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {

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@ -32,26 +32,6 @@ u32 frameCount = 0;
u8 * gameScreenTex = NULL; // a GX texture screen capture of the game u8 * gameScreenTex = NULL; // a GX texture screen capture of the game
u8 * gameScreenTex2 = NULL; // a GX texture screen capture of the game (copy) u8 * gameScreenTex2 = NULL; // a GX texture screen capture of the game (copy)
/****************************************************************************
* StartGX
*
* Initialises GX and sets it up for use
***************************************************************************/
static void StartGX()
{
GXColor background = { 0, 0, 0, 0xff };
/*** Clear out FIFO area ***/
memset(&gp_fifo, 0, DEFAULT_FIFO_SIZE);
/*** Initialise GX ***/
GX_Init(&gp_fifo, DEFAULT_FIFO_SIZE);
GX_SetCopyClear(background, 0x00ffffff);
GX_SetDispCopyGamma(GX_GM_1_0);
GX_SetCullMode(GX_CULL_NONE);
}
/**************************************************************************** /****************************************************************************
* ResetVideo_Menu * ResetVideo_Menu
* *
@ -132,6 +112,13 @@ void InitVideo()
VIDEO_Init(); VIDEO_Init();
vmode = VIDEO_GetPreferredMode(NULL); // get default video mode vmode = VIDEO_GetPreferredMode(NULL); // get default video mode
if (CONF_GetAspectRatio() == CONF_ASPECT_16_9)
{
// widescreen fix
vmode->viWidth = VI_MAX_WIDTH_PAL - 12;
vmode->viXOrigin = ((VI_MAX_WIDTH_PAL - vmode->viWidth) / 2) + 2;
}
VIDEO_Configure(vmode); VIDEO_Configure(vmode);
screenheight = 480; screenheight = 480;
@ -146,17 +133,25 @@ void InitVideo()
VIDEO_ClearFrameBuffer(vmode, xfb[1], COLOR_BLACK); VIDEO_ClearFrameBuffer(vmode, xfb[1], COLOR_BLACK);
VIDEO_SetNextFramebuffer(xfb[0]); VIDEO_SetNextFramebuffer(xfb[0]);
VIDEO_SetBlack(FALSE);
VIDEO_Flush(); VIDEO_Flush();
VIDEO_WaitVSync(); VIDEO_WaitVSync();
if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync(); if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
StartGX(); // Initialize GX
GXColor background = { 0, 0, 0, 0xff };
memset (&gp_fifo, 0, DEFAULT_FIFO_SIZE);
GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
GX_SetCopyClear (background, 0x00ffffff);
GX_SetDispCopyGamma (GX_GM_1_0);
GX_SetCullMode (GX_CULL_NONE);
ResetVideo_Menu(); ResetVideo_Menu();
VIDEO_SetBlack(FALSE);
// Finally, the video is up and ready for use :) // Finally, the video is up and ready for use :)
// A console is always useful while debugging // A console is always useful while debugging
console_init(xfb[0], 80, 100, 500, 350, vmode->fbWidth * 2); //console_init(xfb[0], 80, 100, 500, 350, vmode->fbWidth * 2);
} }
void VIDEO_SetWidescreen(bool widescreen) void VIDEO_SetWidescreen(bool widescreen)

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@ -129,7 +129,7 @@ bool NandTitle::GetName(u64 tid, int language, wchar_t* name)
{ {
if (TITLE_UPPER( tid ) != 0x10001 && TITLE_UPPER( tid ) != 0x10002 && TITLE_UPPER( tid ) != 0x10004) return false; if (TITLE_UPPER( tid ) != 0x10001 && TITLE_UPPER( tid ) != 0x10002 && TITLE_UPPER( tid ) != 0x10004) return false;
//gprintf("GetName( %016llx ): ", tid ); //gprintf("GetName( %016llx ): ", tid );
char app[ISFS_MAXPATH]; char app[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
IMET *imet = (IMET*) memalign(32, sizeof(IMET)); IMET *imet = (IMET*) memalign(32, sizeof(IMET));
tmd* titleTmd = GetTMD(tid); tmd* titleTmd = GetTMD(tid);
@ -225,7 +225,7 @@ bool NandTitle::GetName(u64 tid, int language, wchar_t* name)
bool NandTitle::Exists(u64 tid) bool NandTitle::Exists(u64 tid)
{ {
char app[ISFS_MAXPATH]; char app[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
tmd* titleTmd = GetTMD(tid); tmd* titleTmd = GetTMD(tid);
if (!titleTmd) return false; if (!titleTmd) return false;

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@ -45,6 +45,7 @@ EOF
<coder>USB Loader GX Team</coder> <coder>USB Loader GX Team</coder>
<version>1.0 r$rev_new</version> <version>1.0 r$rev_new</version>
<release_date>$rev_date</release_date> <release_date>$rev_date</release_date>
<no_ios_reload/>
<short_description>Loads games from USB-devices</short_description> <short_description>Loads games from USB-devices</short_description>
<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times. <long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller. The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.