*added loading screen

*Removed the console loading screen (no more console at all)
*Complete rework of device handle. You need to reset all your custom paths for this rev.
*Support for writing images/settings/... on any writable partition (FAT/NTFS/EXT). (Theoretically you can run the loader from NTFS only without the need of any other partition or SD if run from new forwarder channel, for example)
*Support for Primary/Logical partitions and GUID Partition Table (GPT)

Forwarder Channel in last revision was not using IOS58 (not sure about AHBPROT)
Here a corrected version (thx to Cyan):
http://www.mediafire.com/?a9y3ywqcm4v3lz3
This commit is contained in:
dimok321 2010-12-30 23:49:22 +00:00
parent 01bef0b2c4
commit 7bccfd2b17
57 changed files with 1408 additions and 1389 deletions

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@ -21,6 +21,7 @@ SOURCES := source \
source/images \
source/fonts \
source/sounds \
source/Controls \
source/system \
source/libs/libwbfs \
source/language \

File diff suppressed because one or more lines are too long

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@ -1 +1 @@
<pd><ViewState><e p="gui\source\mload" x="false"></e><e p="gui\source\settings" x="false"></e><e p="gui\source\utils" x="false"></e><e p="gui\source\SoundOperations" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\prompts" x="false"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="false"></e><e p="gui\source\network" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\libs" x="false"></e><e p="gui\source\menu" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\system" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\FileOperations" x="false"></e><e p="gui\source\homebrewboot" x="false"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwiigui" x="false"></e><e p="gui\source\patches" x="false"></e><e p="gui\source\themes" x="false"></e><e p="gui\source\ImageOperations" x="false"></e><e p="gui\source\memory" x="false"></e><e p="gui\source\usbloader" x="false"></e><e p="gui\source\xml" x="false"></e></ViewState></pd>
<pd><ViewState><e p="gui\source\Controls" x="false"></e><e p="gui\source\mload" x="false"></e><e p="gui\source\settings" x="false"></e><e p="gui\source\utils" x="false"></e><e p="gui\source\SoundOperations" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\prompts" x="false"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="false"></e><e p="gui\source\network" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\libs" x="false"></e><e p="gui\source\menu" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\system" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\FileOperations" x="false"></e><e p="gui\source\homebrewboot" x="false"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwiigui" x="false"></e><e p="gui\source\patches" x="false"></e><e p="gui\source\themes" x="false"></e><e p="gui\source\ImageOperations" x="false"></e><e p="gui\source\memory" x="false"></e><e p="gui\source\usbloader" x="false"></e><e p="gui\source\xml" x="false"></e></ViewState></pd>

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@ -0,0 +1,240 @@
/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#include <malloc.h>
#include <unistd.h>
#include <string.h>
#include <ogc/mutex.h>
#include <ogc/system.h>
#include <sdcard/wiisd_io.h>
#include <sdcard/gcsd.h>
#include "usbloader/usbstorage2.h"
#include "DeviceHandler.hpp"
#include "usbloader/wbfs.h"
DeviceHandler * DeviceHandler::instance = NULL;
DeviceHandler::~DeviceHandler()
{
UnMountAll();
}
DeviceHandler * DeviceHandler::Instance()
{
if (instance == NULL)
{
instance = new DeviceHandler();
}
return instance;
}
void DeviceHandler::DestroyInstance()
{
if(instance)
{
delete instance;
}
instance = NULL;
}
bool DeviceHandler::MountAll()
{
bool result = false;
for(u32 i = SD; i < MAXDEVICES; i++)
{
if(Mount(i))
result = true;
}
return result;
}
void DeviceHandler::UnMountAll()
{
for(u32 i = SD; i < MAXDEVICES; i++)
UnMount(i);
if(sd)
delete sd;
if(usb)
delete usb;
sd = NULL;
usb = NULL;
}
bool DeviceHandler::Mount(int dev)
{
if(dev == SD)
return MountSD();
else if(dev >= USB1 && dev <= USB8)
return MountUSB(dev-USB1);
return false;
}
bool DeviceHandler::IsInserted(int dev)
{
if(dev == SD)
return SD_Inserted() && sd->IsMounted(0);
else if(dev >= USB1 && dev <= USB8)
return USB_Inserted() && usb->IsMounted(dev-USB1);
return false;
}
void DeviceHandler::UnMount(int dev)
{
if(dev == SD)
UnMountSD();
else if(dev >= USB1 && dev <= USB8)
UnMountUSB(dev-USB1);
}
bool DeviceHandler::MountSD()
{
if(!sd)
sd = new PartitionHandle(&__io_wiisd);
if(sd->GetPartitionCount() < 1)
{
delete sd;
sd = NULL;
return false;
}
//! Mount only one SD Partition
return sd->Mount(0, DeviceName[SD]);
}
bool DeviceHandler::MountUSB(int pos)
{
if(!usb)
usb = new PartitionHandle(&__io_usbstorage2);
if(usb->GetPartitionCount() < 1)
{
delete usb;
usb = NULL;
return false;
}
if(pos >= usb->GetPartitionCount())
return false;
return usb->Mount(pos, DeviceName[USB1+pos]);
}
bool DeviceHandler::MountAllUSB()
{
if(!usb)
usb = new PartitionHandle(&__io_usbstorage2);
bool result = false;
for(int i = 0; i < usb->GetPartitionCount(); i++)
{
if(MountUSB(i))
result = true;
}
return result;
}
void DeviceHandler::UnMountUSB(int pos)
{
if(!usb)
return;
if(pos >= usb->GetPartitionCount())
return;
usb->UnMount(pos);
}
void DeviceHandler::UnMountAllUSB()
{
if(!usb)
return;
for(int i = 0; i < usb->GetPartitionCount(); i++)
usb->UnMount(i);
delete usb;
usb = NULL;
}
int DeviceHandler::PathToDriveType(const char * path)
{
if(!path)
return -1;
for(int i = SD; i < MAXDEVICES; i++)
{
if(strncmp(path, DeviceName[i], strlen(DeviceName[i])) == 0)
return i;
}
return -1;
}
const char * DeviceHandler::GetFSName(int dev)
{
if(dev == SD && DeviceHandler::instance->sd)
{
return DeviceHandler::instance->sd->GetFSName(0);
}
else if(dev >= USB1 && dev <= USB8 && DeviceHandler::instance->usb)
{
return DeviceHandler::instance->usb->GetFSName(dev-USB1);
}
return NULL;
}
int DeviceHandler::GetUSBFilesystemType(int partition)
{
if(!instance)
return -1;
PartitionHandle * usbHandle = instance->GetUSBHandle();
const char * FSName = usbHandle->GetFSName(partition);
if(strncmp(FSName, "WBFS", 4) == 0)
return PART_FS_WBFS;
else if(strncmp(FSName, "FAT", 3) == 0)
return PART_FS_FAT;
else if(strncmp(FSName, "NTFS", 4) == 0)
return PART_FS_NTFS;
else if(strncmp(FSName, "LINUX", 4) == 0)
return PART_FS_EXT;
return -1;
}

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@ -0,0 +1,97 @@
/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#ifndef DEVICE_HANDLER_HPP_
#define DEVICE_HANDLER_HPP_
#include "PartitionHandle.h"
enum
{
SD = 0,
USB1,
USB2,
USB3,
USB4,
USB5,
USB6,
USB7,
USB8,
MAXDEVICES
};
const char DeviceName[MAXDEVICES][6] =
{
"sd",
"usb1",
"usb2",
"usb3",
"usb4",
"usb5",
"usb6",
"usb7",
"usb8",
};
class DeviceHandler
{
public:
static DeviceHandler * Instance();
static void DestroyInstance();
bool MountAll();
void UnMountAll();
bool Mount(int dev);
bool IsInserted(int dev);
void UnMount(int dev);
//! Individual Mounts/UnMounts...
bool MountSD();
bool MountAllUSB();
bool MountUSB(int part);
bool SD_Inserted() { if(sd) return sd->IsInserted(); return false; };
bool USB_Inserted() { if(usb) return usb->IsInserted(); return false; };
void UnMountSD() { if(sd) delete sd; sd = NULL; };
void UnMountUSB(int pos);
void UnMountAllUSB();
PartitionHandle * GetSDHandle() { return sd; };
PartitionHandle * GetUSBHandle() { return usb; };
static int GetUSBFilesystemType(int part);
static int PathToDriveType(const char * path);
static const char * GetFSName(int dev);
static const char * PathToFSName(const char * path) { return GetFSName(PathToDriveType(path)); };
private:
DeviceHandler() : sd(0), usb(0) { };
~DeviceHandler();
static DeviceHandler *instance;
PartitionHandle * sd;
PartitionHandle * gca;
PartitionHandle * gcb;
PartitionHandle * usb;
};
#endif

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@ -0,0 +1,333 @@
/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#include <gccore.h>
#include <fat.h>
#include <ntfs.h>
#include <ext2.h>
#include <stdio.h>
#include <string.h>
#include <malloc.h>
#include "libs/libwbfs/libwbfs.h"
#include "utils/uncompress.h"
#include "PartitionHandle.h"
#define PARTITION_TYPE_DOS33_EXTENDED 0x05 /* DOS 3.3+ extended partition */
#define PARTITION_TYPE_WIN95_EXTENDED 0x0F /* Windows 95 extended partition */
#define CACHE 32
#define SECTORS 64
static inline const char * PartFromType(int type)
{
switch (type)
{
case 0x00: return "Unused";
case 0x01: return "FAT12";
case 0x04: return "FAT16";
case 0x05: return "Extended";
case 0x06: return "FAT16";
case 0x07: return "NTFS";
case 0x0b: return "FAT32";
case 0x0c: return "FAT32";
case 0x0e: return "FAT16";
case 0x0f: return "Extended";
case 0x82: return "LxSWP";
case 0x83: return "LINUX";
case 0x8e: return "LxLVM";
case 0xa8: return "OSX";
case 0xab: return "OSXBT";
case 0xaf: return "OSXHF";
case 0xbf: return "WBFS";
case 0xe8: return "LUKS";
default: return "Unknown";
}
}
PartitionHandle::PartitionHandle(const DISC_INTERFACE *discio)
{
interface = discio;
// Sanity check
if (!interface)
return;
// Start the device and check that it is inserted
if (!interface->startup())
return;
if (!interface->isInserted())
return;
FindPartitions();
}
PartitionHandle::~PartitionHandle()
{
UnMountAll();
//shutdown device
interface->shutdown();
}
bool PartitionHandle::IsMounted(int pos)
{
if(pos < 0 || pos >= (int) MountNameList.size())
return false;
if(MountNameList[pos].size() == 0)
return false;
return true;
}
bool PartitionHandle::Mount(int pos, const char * name)
{
if(!valid(pos))
return false;
if(!name)
return false;
UnMount(pos);
if(pos >= (int) MountNameList.size())
MountNameList.resize(GetPartitionCount());
MountNameList[pos] = name;
if(strncmp(GetFSName(pos), "FAT", 3) == 0 || strcmp(GetFSName(pos), "GUID-Entry") == 0)
{
if (fatMount(MountNameList[pos].c_str(), interface, GetLBAStart(pos), CACHE, SECTORS))
{
if(strcmp(GetFSName(pos), "GUID-Entry") == 0)
PartitionList[pos].FSName = "FAT";
return true;
}
}
if(strncmp(GetFSName(pos), "NTFS", 4) == 0 || strcmp(GetFSName(pos), "GUID-Entry") == 0)
{
if(ntfsMount(MountNameList[pos].c_str(), interface, GetLBAStart(pos), CACHE, SECTORS, NTFS_SHOW_HIDDEN_FILES | NTFS_RECOVER))
{
PartitionList[pos].FSName = "NTFS";
return true;
}
}
if(strncmp(GetFSName(pos), "LINUX", 5) == 0 || strcmp(GetFSName(pos), "GUID-Entry") == 0)
{
if(ext2Mount(MountNameList[pos].c_str(), interface, GetLBAStart(pos), CACHE, SECTORS, EXT2_FLAG_DEFAULT))
{
PartitionList[pos].FSName = "LINUX";
return true;
}
}
MountNameList[pos].clear();
return false;
}
void PartitionHandle::UnMount(int pos)
{
if(!interface)
return;
if(pos >= (int) MountNameList.size())
return;
if(MountNameList[pos].size() == 0)
return;
char DeviceSyn[20];
snprintf(DeviceSyn, sizeof(DeviceSyn), "%s:", MountNameList[pos].c_str());
//closing all open Files write back the cache
fatUnmount(DeviceSyn);
//closing all open Files write back the cache
ntfsUnmount(DeviceSyn, true);
//closing all open Files write back the cache
ext2Unmount(DeviceSyn);
//Remove name from list
MountNameList[pos].clear();
}
bool PartitionHandle::IsExisting(u64 lba)
{
for(u32 i = 0; i < PartitionList.size(); ++i)
{
if(PartitionList[i].LBA_Start == lba)
return true;
}
return false;
}
int PartitionHandle::FindPartitions()
{
MASTER_BOOT_RECORD mbr;
// Read the first sector on the device
if (!interface->readSectors(0, 1, &mbr))
return -1;
// If this is the devices master boot record
if (mbr.signature != MBR_SIGNATURE)
return -1;
for (int i = 0; i < 4; i++)
{
PARTITION_RECORD * partition = (PARTITION_RECORD *) &mbr.partitions[i];
if(partition->type == PARTITION_TYPE_GPT)
{
int ret = CheckGPT(i);
if(ret == 0) // if it's a GPT we don't need to go on looking through the mbr anymore
return ret;
}
if(partition->type == PARTITION_TYPE_DOS33_EXTENDED || partition->type == PARTITION_TYPE_WIN95_EXTENDED)
{
CheckEBR(i, le32(partition->lba_start));
continue;
}
if(le32(partition->block_count) > 0 && !IsExisting(le32(partition->lba_start)))
{
AddPartition(PartFromType(partition->type), le32(partition->lba_start),
le32(partition->block_count), (partition->status == PARTITION_BOOTABLE),
partition->type, i);
}
}
return 0;
}
void PartitionHandle::CheckEBR(u8 PartNum, sec_t ebr_lba)
{
EXTENDED_BOOT_RECORD ebr;
sec_t next_erb_lba = 0;
do
{
// Read and validate the extended boot record
if (!interface->readSectors(ebr_lba + next_erb_lba, 1, &ebr))
return;
if (ebr.signature != EBR_SIGNATURE)
return;
if(le32(ebr.partition.block_count) > 0 && !IsExisting(ebr_lba + next_erb_lba + le32(ebr.partition.lba_start)))
{
AddPartition(PartFromType(ebr.partition.type), ebr_lba + next_erb_lba + le32(ebr.partition.lba_start),
le32(ebr.partition.block_count), (ebr.partition.status == PARTITION_BOOTABLE),
ebr.partition.type, PartNum);
}
// Get the start sector of the current partition
// and the next extended boot record in the chain
next_erb_lba = le32(ebr.next_ebr.lba_start);
}
while(next_erb_lba > 0);
}
static const u8 TYPE_UNUSED[16] = { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 };
static const u8 TYPE_BIOS[16] = { 0x48,0x61,0x68,0x21,0x49,0x64,0x6F,0x6E,0x74,0x4E,0x65,0x65,0x64,0x45,0x46,0x49 };
static const u8 TYPE_LINUX_MS_BASIC_DATA[16] = { 0xA2,0xA0,0xD0,0xEB,0xE5,0xB9,0x33,0x44,0x87,0xC0,0x68,0xB6,0xB7,0x26,0x99,0xC7 };
int PartitionHandle::CheckGPT(u8 PartNum)
{
GPT_HEADER gpt_header;
// Read and validate the extended boot record
if (!interface->readSectors(1, 1, &gpt_header))
return -1;
if(strncmp(gpt_header.magic, "EFI PART", 8) != 0)
return -1;
gpt_header.part_table_lba = le64(gpt_header.part_table_lba);
gpt_header.part_entries = le32(gpt_header.part_entries);
gpt_header.part_entry_size = le32(gpt_header.part_entry_size);
gpt_header.part_entry_checksum = le32(gpt_header.part_entry_checksum);
u8 * sector_buf = new u8[BYTES_PER_SECTOR];
u64 next_lba = gpt_header.part_table_lba;
for(u32 i = 0; i < gpt_header.part_entries; ++i)
{
if (!interface->readSectors(next_lba, 1, sector_buf))
break;
for(u32 n = 0; n < BYTES_PER_SECTOR/gpt_header.part_entry_size; ++n, ++i)
{
GUID_PART_ENTRY * part_entry = (GUID_PART_ENTRY *) (sector_buf+gpt_header.part_entry_size*n);
if(memcmp(part_entry->part_type_guid, TYPE_UNUSED, 16) == 0)
continue;
if(IsExisting(le64(part_entry->part_first_lba)))
continue;
bool bootable = (memcmp(part_entry->part_type_guid, TYPE_BIOS, 16) == 0);
AddPartition("GUID-Entry", le64(part_entry->part_first_lba), le64(part_entry->part_last_lba), bootable, PARTITION_TYPE_GPT, PartNum);
}
next_lba++;
}
delete [] sector_buf;
return 0;
}
void PartitionHandle::AddPartition(const char * name, u64 lba_start, u64 sec_count, bool bootable, u8 part_type, u8 part_num)
{
char buffer[BYTES_PER_SECTOR];
if (!interface->readSectors(lba_start, 1, buffer))
return;
wbfs_head_t *head = (wbfs_head_t *) buffer;
if (head->magic == wbfs_htonl(WBFS_MAGIC))
{
name = "WBFS";
part_type = 0xBF; //Override partition type on WBFS
}
PartitionFS PartitionEntrie;
PartitionEntrie.FSName = name;
PartitionEntrie.LBA_Start = lba_start;
PartitionEntrie.SecCount = sec_count;
PartitionEntrie.Bootable = bootable;
PartitionEntrie.PartitionType = part_type;
PartitionEntrie.PartitionNum = part_num;
PartitionList.push_back(PartitionEntrie);
}

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/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#ifndef PARTITION_HANDLE_H
#define PARTITION_HANDLE_H
#include <gccore.h>
#include <vector>
#include <string>
#define MAX_PARTITIONS 32 /* Maximum number of partitions that can be found */
#define MAX_MOUNTS 10 /* Maximum number of mounts available at one time */
#define MAX_SYMLINK_DEPTH 10 /* Maximum search depth when resolving symbolic links */
#define MBR_SIGNATURE 0x55AA
#define EBR_SIGNATURE MBR_SIGNATURE
#define PARTITION_BOOTABLE 0x80 /* Bootable (active) */
#define PARTITION_NONBOOTABLE 0x00 /* Non-bootable */
#define PARTITION_TYPE_GPT 0xEE /* Indicates that a GPT header is available */
#define GUID_SYSTEM_PARTITION 0x0000000000000001LL /* System partition (disk partitioning utilities must reserve the partition as is) */
#define GUID_READ_ONLY_PARTITION 0x0800000000000000LL /* Read-only partition */
#define GUID_HIDDEN_PARTITION 0x2000000000000000LL /* Hidden partition */
#define GUID_NO_AUTOMOUNT_PARTITION 0x4000000000000000LL /* Do not automount (e.g., do not assign drive letter) */
#define BYTES_PER_SECTOR 512 /* Default in libogc */
typedef struct _PARTITION_RECORD {
u8 status; /* Partition status; see above */
u8 chs_start[3]; /* Cylinder-head-sector address to first block of partition */
u8 type; /* Partition type; see above */
u8 chs_end[3]; /* Cylinder-head-sector address to last block of partition */
u32 lba_start; /* Local block address to first sector of partition */
u32 block_count; /* Number of blocks in partition */
} __attribute__((__packed__)) PARTITION_RECORD;
typedef struct _MASTER_BOOT_RECORD {
u8 code_area[446]; /* Code area; normally empty */
PARTITION_RECORD partitions[4]; /* 4 primary partitions */
u16 signature; /* MBR signature; 0xAA55 */
} __attribute__((__packed__)) MASTER_BOOT_RECORD;
typedef struct _EXTENDED_BOOT_RECORD {
u8 code_area[446]; /* Code area; normally empty */
PARTITION_RECORD partition; /* Primary partition */
PARTITION_RECORD next_ebr; /* Next extended boot record in the chain */
u8 reserved[32]; /* Normally empty */
u16 signature; /* EBR signature; 0xAA55 */
} __attribute__((__packed__)) EXTENDED_BOOT_RECORD;
typedef struct _GPT_HEADER
{
char magic[8]; /* "EFI PART" */
u32 revision; /* For version 1.0 */
u32 header_size; /* Header size in bytes */
u32 checksum; /* CRC32 of header (0 to header size), with this field zeroed during calculation */
u32 reserved; /* must be 0 */
u64 header_lba; /* Current LBA (location of this header copy) */
u64 backup_lba; /* Backup LBA (location of the other header copy) */
u64 first_part_lba; /* First usable LBA for partitions (primary partition table last LBA + 1) */
u64 last_part_lba; /* Last usable LBA (secondary partition table first LBA - 1) */
u8 disk_guid[16]; /* Disk GUID (also referred as UUID on UNIXes) */
u64 part_table_lba; /* Partition entries starting LBA (always 2 in primary copy) */
u32 part_entries; /* Number of partition entries */
u32 part_entry_size; /* Size of a partition entry (usually 128) */
u32 part_entry_checksum; /* CRC32 of partition array */
u8 zeros[420];
} __attribute__((__packed__)) GPT_HEADER;
typedef struct _GUID_PART_ENTRY
{
u8 part_type_guid[16]; /* Partition type GUID */
u8 uniq_part_guid[16]; /* Unique partition GUID */
u64 part_first_lba; /* First LBA (little-endian) */
u64 part_last_lba; /* Last LBA (inclusive, usually odd) */
u64 attribute_flags; /* GUID Attribute flags (e.g. bit 60 denotes read-only) */
char partition_name[72]; /* Partition name (36 UTF-16LE code units) */
} __attribute__((__packed__)) GUID_PART_ENTRY;
typedef struct _PartitionFS
{
const char * FSName;
u64 LBA_Start;
u64 SecCount;
bool Bootable;
u8 PartitionType;
u8 PartitionNum;
} __attribute__((__packed__)) PartitionFS;
class PartitionHandle
{
public:
//! Constructor reads the MBR and all EBRs and lists up the Partitions
PartitionHandle(const DISC_INTERFACE *discio);
//! Destructor unmounts drives
~PartitionHandle();
//! Is Drive inserted
bool IsInserted() { if(!interface) return false; else return interface->isInserted(); };
//! Is the partition Mounted
bool IsMounted(int pos);
//! Mount a specific Partition
bool Mount(int pos, const char * name);
//! UnMount a specific Partition
void UnMount(int pos);
//! UnMount all Partition
void UnMountAll() { for(u32 i = 0; i < PartitionList.size(); ++i) UnMount(i); };
//! Get the Mountname
const char * MountName(int pos) { if(pos < 0 || pos >= (int) MountNameList.size() || !MountNameList[pos].size()) return NULL; else return MountNameList[pos].c_str(); };
//! Get the Name of the FileSystem e.g. "FAT32"
const char * GetFSName(int pos) { if(valid(pos)) return PartitionList[pos].FSName; else return NULL; };
//! Get the LBA where the partition is located
u32 GetLBAStart(int pos) { if(valid(pos)) return PartitionList[pos].LBA_Start; else return 0; };
//! Get the partition size in sectors of this partition
u32 GetSecCount(int pos) { if(valid(pos)) return PartitionList[pos].SecCount; else return 0; };
//! Check if the partition is Active or NonBootable
bool IsActive(int pos) { if(valid(pos)) return PartitionList[pos].Bootable; else return false; };
//! Get the partition type
int GetPartitionType(int pos) { if(valid(pos)) return PartitionList[pos].PartitionType; else return -1; };
//! Get the entrie number in MBR of this partition
int GetPartitionNum(int pos) { if(valid(pos)) return PartitionList[pos].PartitionNum; else return -1; };
//! Get the count of found partitions
int GetPartitionCount() { return PartitionList.size(); };
//! Get the partition size in bytes
u64 GetSize(int pos) { if(valid(pos)) return (u64) PartitionList[pos].SecCount*BYTES_PER_SECTOR; else return 0; };
//! Get the whole partition record struct
PartitionFS * GetPartitionRecord(int pos) { if(valid(pos)) return &PartitionList[pos]; else return NULL; };
//! Get the disc interface of this handle
const DISC_INTERFACE * GetDiscInterface() { return interface; };
protected:
bool valid(int pos) { return (pos >= 0 && pos < (int) PartitionList.size()); }
void AddPartition(const char * name, u64 lba_start, u64 sec_count, bool bootable, u8 part_type, u8 part_num);
int FindPartitions();
bool IsExisting(u64 lba);
void CheckEBR(u8 PartNum, sec_t ebr_lba);
int CheckGPT(u8 PartNum);
const DISC_INTERFACE *interface;
std::vector<PartitionFS> PartitionList;
std::vector<std::string> MountNameList;
};
#endif

View File

@ -2,6 +2,7 @@
#include "mload/mload.h"
#include "mload/mload_modules.h"
#include "system/IosLoader.h"
#include "Controls/DeviceHandler.hpp"
#include "usbloader/disc.h"
#include "usbloader/apploader.h"
#include "usbloader/wdvd.h"
@ -11,6 +12,7 @@
#include "usbloader/frag.h"
#include "usbloader/wbfs.h"
#include "usbloader/playlog.h"
#include "usbloader/MountGamePartition.h"
#include "settings/newtitles.h"
#include "patches/fst.h"
#include "patches/gamepatches.h"
@ -20,7 +22,6 @@
#include "wad/nandtitle.h"
#include "menu/menus.h"
#include "memory/memory.h"
#include "fatmounter.h"
#include "sys.h"
//appentrypoint has to be global because of asm
@ -209,8 +210,7 @@ int BootGame(const char * gameID)
shadow_mload();
WBFS_Close();
SDCard_deInit();
USBDevice_deInit();
DeviceHandler::DestroyInstance();
USB_Deinitialize();
if(Settings.PlaylogUpdate)

185
source/StartUpProcess.cpp Normal file
View File

@ -0,0 +1,185 @@
#include <unistd.h>
#include "StartUpProcess.h"
#include "libwiigui/gui.h"
#include "video.h"
#include "audio.h"
#include "input.h"
#include "themes/CTheme.h"
#include "gecko.h"
#include "Controls/DeviceHandler.hpp"
#include "wad/nandtitle.h"
#include "system/IosLoader.h"
#include "settings/CSettings.h"
#include "settings/CGameSettings.h"
#include "settings/CGameStatistics.h"
#include "usbloader/usbstorage2.h"
#include "sys.h"
StartUpProcess::StartUpProcess()
{
//! Load default font for the next text outputs
Theme::LoadFont("");
background = new GuiImage(screenwidth, screenheight, (GXColor) {0, 0, 0, 255});
GXImageData = Resources::GetImageData("gxlogo.png");
GXImage = new GuiImage(GXImageData);
GXImage->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
GXImage->SetPosition(screenwidth/2, screenheight/2-50);
titleTxt = new GuiText("Loading...", 24, (GXColor) {255, 255, 255, 255});
titleTxt->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
titleTxt->SetPosition(screenwidth/2, screenheight/2+30);
messageTxt = new GuiText(" ", 22, (GXColor) {255, 255, 255, 255});
messageTxt->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
messageTxt->SetPosition(screenwidth/2, screenheight/2+60);
}
StartUpProcess::~StartUpProcess()
{
delete background;
delete GXImageData;
delete GXImage;
delete titleTxt;
delete messageTxt;
}
void StartUpProcess::TextFade(int direction)
{
if(direction > 0)
{
for(int i = 0; i < 255; i += direction)
{
messageTxt->SetAlpha(i);
Draw();
}
messageTxt->SetAlpha(255);
Draw();
}
else if(direction < 0)
{
for(int i = 255; i > 0; i += direction)
{
messageTxt->SetAlpha(i);
Draw();
}
messageTxt->SetAlpha(0);
Draw();
}
}
void StartUpProcess::SetTextf(const char * format, ...)
{
char * tmp = NULL;
va_list va;
va_start(va, format);
if((vasprintf(&tmp, format, va) >= 0) && tmp)
{
TextFade(-40);
gprintf(tmp);
messageTxt->SetText(tmp);
TextFade(40);
}
va_end(va);
if(tmp)
free(tmp);
}
bool StartUpProcess::USBSpinUp()
{
bool started = false;
int retries = 400;
// wait 10 sec for the USB to spin up...stupid slow ass HDD
do
{
started = (__io_usbstorage2.startup() && __io_usbstorage2.isInserted());
usleep(50000);
if(retries < 400 && retries % 20 == 0)
{
messageTxt->SetTextf("Waiting for slow HDD: %i sec left\n", retries/20);
Draw();
}
}
while(!started && --retries > 0);
return started;
}
bool StartUpProcess::Run()
{
StartUpProcess Process;
return Process.Execute();
}
bool StartUpProcess::Execute()
{
//! Now we startup the GUI so no need for console prints. Output only to gecko.
USBGeckoOutput();
// Let's try loading some cIOS
if (IosLoader::LoadAppCios() < 0)
{
titleTxt->SetText("WARNING!");
messageTxt->SetMaxWidth(400, WRAP);
messageTxt->SetText("USB Loader GX needs unstubbed cIOS 222 v4+ or 249 v9+. \
We cannot determine the versions on your system, since you have no patched ios 36 or 236 installed. \
Therefor, if loading of USB Loader GX fails, you probably have installed the 4.2 update, \
and you should go figure out how to get some cios action going on\n\tin your Wii. \
ERROR: No cIOS could be loaded. Exiting....");
sleep(10);
Sys_BackToLoader();
}
SetTextf("Initialize sd card\n");
DeviceHandler::Instance()->MountSD();
SetTextf("Initialize usb device\n");
USBSpinUp();
DeviceHandler::Instance()->MountAllUSB();
SetTextf("Loading config files");
gprintf("\tLoading config...%s\n", Settings.Load() ? "done" : "failed");
gprintf("\tLoading language...%s\n", Settings.LoadLanguage(Settings.language_path, CONSOLE_DEFAULT) ? "done" : "failed");
gprintf("\tLoading game settings...%s\n", GameSettings.Load(Settings.ConfigPath) ? "done" : "failed");
gprintf("\tLoading game statistics...%s\n", GameStatistics.Load(Settings.ConfigPath) ? "done" : "failed");
gprintf("\tLoading font...%s\n", Theme::LoadFont(Settings.theme_path) ? "done" : "failed (using default)");
gprintf("\tLoading theme...%s\n", Theme::Load(Settings.theme) ? "done" : "failed (using default)");
if(Settings.cios != IOS_GetVersion())
{
SetTextf("Loading cIOS %i\n", Settings.cios);
DeviceHandler::Instance()->UnMountAll();
// Loading now the cios setup in the settings
IosLoader::LoadAppCios();
SetTextf("Loaded cIOS %i R%i\n", IOS_GetVersion(), IOS_GetRevision());
DeviceHandler::Instance()->MountAll();
}
else
SetTextf("Loaded cIOS %i R%i\n", IOS_GetVersion(), IOS_GetRevision());
//! Init the rest of the System
Sys_Init();
SetupPads();
InitAudio();
setlocale(LC_CTYPE, "C-UTF-8");
setlocale(LC_MESSAGES, "C-UTF-8");
return true;
}
void StartUpProcess::Draw()
{
background->Draw();
GXImage->Draw();
titleTxt->Draw();
messageTxt->Draw();
Menu_Render();
}

26
source/StartUpProcess.h Normal file
View File

@ -0,0 +1,26 @@
#ifndef STARTUPPROCESS_H_
#define STARTUPPROCESS_H_
#include "libwiigui/gui.h"
class StartUpProcess
{
public:
static bool Run();
private:
StartUpProcess();
~StartUpProcess();
bool Execute();
bool USBSpinUp();
void TextFade(int direction);
void SetTextf(const char * format, ...);
void Draw();
GuiImageData * GXImageData;
GuiImage * background;
GuiImage * GXImage;
GuiText * titleTxt;
GuiText * messageTxt;
};
#endif

View File

@ -7,7 +7,6 @@
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
#include "themes/CTheme.h"
#include "fatmounter.h"
#include "FileOperations/fileops.h"
#include "menu.h"
#include "filelist.h"

View File

@ -1,158 +0,0 @@
#include <string.h>
#include <unistd.h>
#include <ogc/lwp_watchdog.h>
#include <ogc/mutex.h>
#include <ogc/system.h>
#include <ogc/usbstorage.h>
#include <sdcard/wiisd_io.h>
#include <locale.h>
#include <fat.h>
#include <ntfs.h>
#include <ext2.h>
#include "usbloader/usbstorage2.h"
#include "usbloader/sdhc.h"
#include "usbloader/wbfs.h"
#include "fatmounter.h"
#include "gecko.h"
//these are the only stable and speed is good
#define CACHE 32
#define SECTORS 64
#define SECTORS_SD 32
#define MOUNT_NONE 0
#define MOUNT_SD 1
#define MOUNT_SDHC 2
#define DEBUG_FAT
/* Disc interfaces */
extern const DISC_INTERFACE __io_sdhc;
extern sec_t _FAT_startSector;
extern s32 wbfsDev;
int fat_sd_mount = MOUNT_NONE;
sec_t fat_sd_sec = 0; // u32
int fat_usb_mount = 0;
sec_t fat_usb_sec = 0;
int USBDevice_Init()
{
//closing all open Files write back the cache and then shutdown em!
USBDevice_deInit();
//right now mounts first FAT-partition
bool started = false;
int retries = 10;
// wait 0.5 sec for the USB to spin up...stupid slow ass HDD
do
{
started = (__io_usbstorage2.startup() && __io_usbstorage2.isInserted());
usleep(50000);
--retries;
}
while(!started && retries > 0);
if(!started)
return -1;
if (fatMount("USB", &__io_usbstorage2, 0, CACHE, SECTORS))
{
fat_usb_sec = _FAT_startSector;
return (fat_usb_mount = 1);
}
return -1;
}
int USBDevice_Init_Loop()
{
time_t starttime = time(0);
time_t timenow = starttime;
bool StatusPrinted = false;
bool started = false;
do
{
started = (__io_usbstorage2.startup() && __io_usbstorage2.isInserted());
if(!started)
{
if(timenow != time(0))
{
timenow = time(0);
if(!StatusPrinted)
{
printf("\tWaiting for slow HDD...");
StatusPrinted = true;
}
printf("%i ", (int) (timenow-starttime));
}
usleep(100000);
}
}
while(!started && timenow-starttime < 30);
if(StatusPrinted)
printf("\n");
return USBDevice_Init();
}
void USBDevice_deInit()
{
//closing all open Files write back the cache and then shutdown em!
fatUnmount("USB:/");
//only shutdown libogc usb and not the cios one
__io_usbstorage2.shutdown();
fat_usb_mount = 0;
fat_usb_sec = 0;
}
int isInserted(const char *path)
{
if (!strncmp(path, "USB:", 4)) return 1;
return __io_sdhc.isInserted() || __io_wiisd.isInserted();
}
int SDCard_Init()
{
//closing all open Files write back the cache and then shutdown em!
SDCard_deInit();
//right now mounts first FAT-partition
if (fatMount("SD", &__io_wiisd, 0, CACHE, SECTORS))
{
fat_sd_mount = MOUNT_SD;
fat_sd_sec = _FAT_startSector;
return 1;
}
__io_wiisd.shutdown();
if (fatMount("SD", &__io_sdhc, 0, CACHE, SECTORS))
{
fat_sd_mount = MOUNT_SDHC;
fat_sd_sec = _FAT_startSector;
return 1;
}
return -1;
}
void SDCard_deInit()
{
fatUnmount("SD:/");
__io_wiisd.shutdown();
__io_sdhc.shutdown();
fat_sd_mount = MOUNT_NONE;
fat_sd_sec = 0;
}

View File

@ -1,43 +0,0 @@
#ifndef _FATMOUNTER_H_
#define _FATMOUNTER_H_
#ifdef __cplusplus
extern "C"
{
#endif
#include <gccore.h>
extern int fat_sd_mount;
extern sec_t fat_sd_sec;
extern int fat_usb_mount;
extern sec_t fat_usb_sec;
extern int fat_wbfs_mount;
extern sec_t fat_wbfs_sec;
int USBDevice_Init();
int USBDevice_Init_Loop(); //! Wait's for the drive before mounting it, only used on bootup
void USBDevice_deInit();
int WBFSDevice_Init(u32 sector);
void WBFSDevice_deInit();
int isInserted(const char *path);
int SDCard_Init();
void SDCard_deInit();
s32 MountNTFS(u32 sector);
s32 UnmountNTFS(void);
s32 MountEXT(u32 sector);
s32 UnmountEXT(void);
extern int fat_usb_mount;
extern sec_t fat_usb_sec;
extern int fat_wbfs_mount;
extern sec_t fat_wbfs_sec;
extern int fs_ntfs_mount;
extern sec_t fs_ntfs_sec;
#ifdef __cplusplus
}
#endif
#endif

View File

@ -8,11 +8,11 @@
#include <wiiuse/wpad.h>
#include <vector>
#include <string>
#include "Controls/DeviceHandler.hpp"
#include "../lstub.h"
#include "../sys.h"
#include "../gecko.h"
#include "fatmounter.h"
#include "dolloader.h"
static u8 *homebrewbuffer = (u8 *) 0x92000000;
@ -146,8 +146,7 @@ int BootHomebrew(const char * filepath)
{
fclose(file);
free(buffer);
SDCard_deInit();
USBDevice_deInit();
DeviceHandler::DestroyInstance();
Sys_BackToLoader();
}

View File

@ -50,10 +50,10 @@ GuiImageData *LoadCoverImage(struct discHdr *header, bool Prefere3D, bool noCove
flag = Prefere3D;
for (int i = 0; i < 2; ++i)
{
flag = !flag;
delete Cover;
Cover = Resources::GetImageData(flag ? "nocover.png" : "nocoverFlat.png");
if (Cover && Cover->GetImage()) break;
flag = !flag;
}
}
if (Cover && !Cover->GetImage())

View File

@ -20,7 +20,6 @@
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
#include "menu.h"
#include "fatmounter.h"
#include <string.h>
#include <math.h>

View File

@ -18,53 +18,29 @@
#include <di/di.h>
#include <sys/iosupport.h>
#include "libwiigui/gui.h"
#include "usbloader/wbfs.h"
#include "language/gettext.h"
#include "mload/mload.h"
#include "mload/mload_modules.h"
#include "video.h"
#include "audio.h"
#include "menu/menus.h"
#include "menu.h"
#include "input.h"
#include "filelist.h"
#include "FileOperations/fileops.h"
#include "settings/CGameSettings.h"
#include "settings/CGameStatistics.h"
#include "themes/CTheme.h"
#include "menu/menus.h"
#include "main.h"
#include "fatmounter.h"
#include "sys.h"
#include "gecko.h"
#include "usbloader/partition_usbloader.h"
#include "usbloader/usbstorage2.h"
#include "Controls/DeviceHandler.hpp"
#include "settings/CSettings.h"
#include "memory/mem2.h"
#include "lstub.h"
#include "usbloader/usbstorage2.h"
#include "wad/nandtitle.h"
#include "system/IosLoader.h"
#include "usbloader/MountGamePartition.h"
#include "StartUpProcess.h"
#include "GameBootProcess.h"
#include "sys.h"
extern "C"
{
void __exception_setreload(int t);
}
PartList partitions;
int main(int argc, char *argv[])
static int QuickGameBoot(const char * gameID)
{
MEM2_init(48);
setlocale(LC_ALL, "en.UTF-8");
InitVideo();
InitGecko();
__exception_setreload(20);
printf("\tStarting up\n");
NandTitles.Get();
// Let's try loading some cIOS
//if a ID was passed via args copy it and try to boot it after the partition is mounted
//its not really a headless mode. more like hairless.
if (IosLoader::LoadAppCios() < 0)
{
printf("\n\tWARNING!\n");
@ -79,49 +55,26 @@ int main(int argc, char *argv[])
Sys_BackToLoader();
}
//Let's use libogc sd/usb for config loading
printf("\tInitialize sd card...%s\n", SDCard_Init() < 0 ? "failed" : "done");
printf("\tInitialize usb device...%s\n", USBDevice_Init_Loop() < 0 ? "failed" : "done");
DeviceHandler::Instance()->MountAll();
Settings.Load();
//Load configurations
printf("\tLoading config...%s\n", Settings.Load() ? "done" : "failed");
printf("\tLoading language...%s\n", Settings.LoadLanguage(Settings.language_path, CONSOLE_DEFAULT) ? "done" : "failed");
printf("\tLoading game settings...%s\n", GameSettings.Load(Settings.ConfigPath) ? "done" : "failed");
printf("\tLoading game statistics...%s\n", GameStatistics.Load(Settings.ConfigPath) ? "done" : "failed");
printf("\tLoading theme...%s\n", Theme::Load(Settings.theme_path) ? "done" : "failed (using default)");
VIDEO_SetWidescreen(Settings.widescreen);
if(Settings.cios != IOS_GetVersion())
{
// Unmount fat before reloading IOS.
SDCard_deInit();
USBDevice_deInit();
// Loading now the cios setup in the settings
IosLoader::LoadAppCios();
// Remount devices after reloading IOS.
SDCard_Init();
USBDevice_Init_Loop();
}
printf("\tLoaded cIOS = %u (Rev %u)\n", IOS_GetVersion(), IOS_GetRevision());
//if a ID was passed via args copy it and try to boot it after the partition is mounted
//its not really a headless mode. more like hairless.
if (argc > 1 && argv[1])
{
MountGamePartition(false);
return BootGame(argv[1]);
return BootGame(gameID);
}
//! Now we startup the GUI so no need for console prints. Output only to gecko.
USBGeckoOutput();
int main(int argc, char *argv[])
{
MEM2_init(48);
__exception_setreload(20);
InitVideo();
InitGecko();
NandTitles.Get();
setlocale(LC_ALL, "en.UTF-8");
//! Init the rest of the System
Sys_Init();
SetupPads();
InitAudio();
if(argc > 1 && argv[1])
return QuickGameBoot(argv[1]);
StartUpProcess::Run();
MainMenu(MENU_DISCLIST);
return 0;

View File

@ -24,6 +24,7 @@
#include "themes/Theme_Downloader.h"
#include "usbloader/disc.h"
#include "usbloader/GameList.h"
#include "usbloader/MountGamePartition.h"
#include "mload/mload_modules.h"
#include "xml/xml.h"
#include "audio.h"

View File

@ -1,5 +1,6 @@
#include <unistd.h>
#include "GameBrowseMenu.hpp"
#include "Controls/DeviceHandler.hpp"
#include "libwiigui/LoadCoverImage.h"
#include "prompts/PromptWindows.h"
#include "prompts/gameinfo.h"
@ -25,7 +26,6 @@
#include "utils/ShowError.h"
#include "utils/tools.h"
#include "utils/PasswordCheck.h"
#include "fatmounter.h"
#include "gecko.h"
#include "menus.h"
#include "wpad.h"
@ -803,7 +803,7 @@ int GameBrowseMenu::MainLoop()
HaltGui();
bgMusic->Pause();
Settings.Save();
SDCard_Init();
DeviceHandler::Instance()->MountSD();
Settings.Load();
bgMusic->Resume();
wString oldFilter(gameList.GetCurrentFilter());

View File

@ -1,174 +0,0 @@
#include <dirent.h>
#include <unistd.h>
#include "FileOperations/fileops.h"
#include "wad/nandtitle.h"
#include "system/IosLoader.h"
#include "menus.h"
#include "wpad.h"
#include "fatmounter.h"
#include "usbloader/wbfs.h"
#include "usbloader/GameList.h"
#include "settings/GameTitles.h"
#include "xml/WiiTDB.hpp"
extern int load_from_fs;
extern char game_partition[6];
extern PartList partitions;
static int FindGamesPartition(PartList * partitions)
{
if (partitions->wbfs_n != 0)
{
WBFS_Open();
for (int p = 0; p < partitions->num; p++)
{
if (partitions->pinfo[p].fs_type == FS_TYPE_WBFS)
{
Settings.partition = p;
load_from_fs = PART_FS_WBFS;
return 0;
}
}
}
if(IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, IOS_GetVersion())) < 18)
return -1;
// Loop through FAT/NTFS/EXT partitions, and find the first partition with games on it (if there is one)
for (int i = 0; i < partitions->num; i++)
{
if (partitions->pinfo[i].fs_type == FS_TYPE_FAT32 || partitions->pinfo[i].fs_type == FS_TYPE_NTFS ||
partitions->pinfo[i].fs_type == FS_TYPE_EXT)
{
if (!WBFS_OpenPart(partitions->pinfo[i].part_fs, partitions->pinfo[i].index,
partitions->pentry[i].sector, partitions->pentry[i].size, (char *) &game_partition))
{
u32 count;
// Get the game count...
WBFS_GetCount(&count);
if (count > 0)
{
load_from_fs = partitions->pinfo[i].part_fs;
Settings.partition = i;
return 0;
}
else
{
WBFS_Close();
}
}
}
}
return -1;
}
static int PartitionChoice()
{
int ret = -1;
int choice = WindowPrompt(tr( "No WBFS or FAT/NTFS/EXT partition found" ),
tr( "You need to select or format a partition" ), tr( "Select" ), tr( "Format" ), tr( "Return" ));
if (choice == 0)
{
Sys_LoadMenu();
}
else if(choice == 1)
{
int part_num = SelectPartitionMenu();
if(part_num >= 0)
{
if(IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, IOS_GetVersion())) < 18
&& (partitions.pinfo[part_num].part_fs == FS_TYPE_FAT32 || partitions.pinfo[part_num].part_fs == FS_TYPE_NTFS
|| partitions.pinfo[part_num].part_fs == FS_TYPE_EXT))
WindowPrompt(tr("Warning:"), tr("You are trying to select a FAT32/NTFS/EXT partition with cIOS 249 Rev < 18. This is not supported. Continue on your own risk."), tr("OK"));
ret = WBFS_OpenPart(partitions.pinfo[part_num].part_fs, partitions.pinfo[part_num].index, partitions.pentry[part_num].sector, partitions.pentry[part_num].size, (char *) &game_partition);
load_from_fs = partitions.pinfo[part_num].part_fs;
Settings.partition = part_num;
Settings.Save();
}
}
else if(choice == 2)
{
while(ret < 0 || ret == -666)
{
int part_num = SelectPartitionMenu();
if(part_num >= 0)
ret = FormatingPartition(tr( "Formatting, please wait..." ), &partitions.pentry[part_num]);
}
}
return ret;
}
/****************************************************************************
* MountGamePartition
***************************************************************************/
int MountGamePartition(bool ShowGUI)
{
gprintf("MountGamePartition()\n");
s32 wbfsinit = MountWBFS(ShowGUI);
if (wbfsinit < 0)
{
if(ShowGUI) WindowPrompt(tr( "Error !" ), tr( "USB Device not found" ), tr( "OK" ));
Sys_LoadMenu();
}
s32 ret = -1;
memset(game_partition, 0, 6);
load_from_fs = -1;
gprintf("\tPartition_GetList\n");
// Added for slow HDD
for (int retries = 10; retries > 0; retries--)
{
if (Partition_GetList(WBFS_DEVICE_USB, &partitions) == 0)
break;
sleep(1);
}
gprintf("\tWBFS_OpenPart: start sector %u, sector count: %u\n", partitions.pentry[Settings.partition].sector, partitions.pentry[Settings.partition].size);
if (Settings.partition != -1 && partitions.num > Settings.partition)
{
PartInfo pinfo = partitions.pinfo[Settings.partition];
if (!WBFS_OpenPart(pinfo.part_fs, pinfo.index, partitions.pentry[Settings.partition].sector,
partitions.pentry[Settings.partition].size, (char *) &game_partition))
{
ret = 0;
load_from_fs = pinfo.part_fs;
}
}
if(ret < 0)
ret = FindGamesPartition(&partitions);
if (ret < 0 && ShowGUI)
ret = PartitionChoice();
if(ret < 0)
Sys_LoadMenu();
gprintf("\tDisc_Init\n");
ret = Disc_Init();
if (ret < 0)
{
if(ShowGUI)
WindowPrompt(tr( "Error !" ), tr( "Could not initialize DIP module!" ), tr( "OK" ));
Sys_LoadMenu();
}
gprintf("\tOpenXMLDatabase\n");
GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path);
return ret;
}

View File

@ -1,15 +1,13 @@
#include <unistd.h>
#include "menus.h"
#include "fatmounter.h"
#include "usbloader/usbstorage2.h"
#include "usbloader/utils.h"
#include "usbloader/wbfs.h"
#include "libwiigui/gui_customoptionbrowser.h"
#include "Controls/DeviceHandler.hpp"
#include "themes/CTheme.h"
extern PartList partitions;
/****************************************************************************
* SelectPartitionMenu
***************************************************************************/
@ -18,21 +16,21 @@ int SelectPartitionMenu()
bool ExitSelect = false;
OptionList options;
u32 cnt, counter = 0;
u32 counter = 0;
int choice = -1;
int ret = -1;
//create the partitionlist
for (cnt = 0; cnt < (u32) partitions.num; cnt++)
{
partitionEntry *entry = &partitions.pentry[cnt];
PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
//create the partitionlist
for (int cnt = 0; cnt < usbHandle->GetPartitionCount(); cnt++)
{
/* Calculate size in gigabytes */
f32 size = entry->size * (partitions.sector_size / GB_SIZE);
f32 size = usbHandle->GetSize(cnt) / GB_SIZE;
if (size)
{
options.SetName(counter, "%s %d:", tr( "Partition" ), cnt + 1);
options.SetName(counter, "%s %d %s: ", tr( "Partition" ), cnt + 1, usbHandle->GetFSName(cnt));
options.SetValue(counter, "%.2fGB", size);
}
else
@ -100,8 +98,7 @@ int SelectPartitionMenu()
if (ret >= 0)
{
partitionEntry *entry = &partitions.pentry[ret];
if (entry->size)
if (usbHandle->GetSize(ret))
{
choice = ret;
ExitSelect = true;

View File

@ -15,6 +15,5 @@ extern u8 reset;
int MenuInstall();
int MenuDiscList();
int SelectPartitionMenu();
int MountGamePartition(bool ShowGUI = true);
#endif // _MENUS_H

View File

@ -29,7 +29,6 @@
#include "fst.h"
#include "dvd_broadway.h"
#include "fatmounter.h"
#include "mload/mload.h"
#include "mload/mload_modules.h"
#include "gecko.h"
@ -129,11 +128,11 @@ void app_loadgameconfig(char *discid)
if (!fp)
{
snprintf(filepath, sizeof(filepath), "SD:/gameconfig.txt");
snprintf(filepath, sizeof(filepath), "sd:/gameconfig.txt");
fp = fopen(filepath, "rb");
if (!fp)
{
snprintf(filepath, sizeof(filepath), "USB:/gameconfig.txt");
snprintf(filepath, sizeof(filepath), "usb:/gameconfig.txt");
fp = fopen(filepath, "rb");
}
}

View File

@ -7,9 +7,9 @@
#include <time.h>
#include <stdlib.h>
#include "Controls/DeviceHandler.hpp"
#include "usbloader/wbfs.h"
#include "usbloader/wdvd.h"
#include "usbloader/partition_usbloader.h"
#include "usbloader/usbstorage2.h"
#include "usbloader/GameList.h"
#include "usbloader/utils.h"
@ -27,7 +27,6 @@
#include "themes/CTheme.h"
#include "utils/StringTools.h"
#include "mload/mload.h"
#include "fatmounter.h"
#include "FileOperations/fileops.h"
#include "menu.h"
#include "menu.h"
@ -525,7 +524,7 @@ int WindowPrompt(const char *title, const char *msg, const char *btn1Label, cons
msgTxt.SetPosition(0, -40);
msgTxt.SetMaxWidth(430);
GuiText btn1Txt(btn1Label, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
GuiText btn1Txt(btn1Label, 20, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
GuiImage btn1Img(&btnOutline);
if (Settings.wsprompt)
{
@ -537,7 +536,7 @@ int WindowPrompt(const char *title, const char *msg, const char *btn1Label, cons
btn1.SetLabel(&btn1Txt);
btn1.SetState(STATE_SELECTED);
GuiText btn2Txt(btn2Label, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
GuiText btn2Txt(btn2Label, 20, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
GuiImage btn2Img(&btnOutline);
if (Settings.wsprompt)
{
@ -548,7 +547,7 @@ int WindowPrompt(const char *title, const char *msg, const char *btn1Label, cons
btn2.SetLabel(&btn2Txt);
if (!btn3Label && !btn4Label) btn2.SetTrigger(&trigB);
GuiText btn3Txt(btn3Label, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
GuiText btn3Txt(btn3Label, 20, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
GuiImage btn3Img(&btnOutline);
if (Settings.wsprompt)
{
@ -559,7 +558,7 @@ int WindowPrompt(const char *title, const char *msg, const char *btn1Label, cons
btn3.SetLabel(&btn3Txt);
if (!btn4Label) btn3.SetTrigger(&trigB);
GuiText btn4Txt(btn4Label, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
GuiText btn4Txt(btn4Label, 20, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
GuiImage btn4Img(&btnOutline);
if (Settings.wsprompt)
{
@ -1194,8 +1193,8 @@ int DiscWait(const char *title, const char *msg, const char *btn1Label, const ch
if (ret >= 0) break;
timerTxt.SetTextf("%i %s", (int) (30-(timenow-starttime)), tr( "seconds left" ));
USBDevice_deInit();
USBDevice_Init();
DeviceHandler::Instance()->UnMountAllUSB();
DeviceHandler::Instance()->MountAllUSB();
timenow = time(0);
}
while (timenow-starttime < 30);
@ -1228,12 +1227,12 @@ int DiscWait(const char *title, const char *msg, const char *btn1Label, const ch
/****************************************************************************
* FormatingPartition
***************************************************************************/
int FormatingPartition(const char *title, partitionEntry *entry)
int FormatingPartition(const char *title, int part_num)
{
extern PartList partitions;
PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
char text[255];
sprintf(text, "%s: %.2fGB", tr( "Partition" ), entry->size * (partitions.sector_size / GB_SIZE));
sprintf(text, "%s: %.2fGB", tr( "Partition" ), usbHandle->GetSize(part_num) / GB_SIZE);
int choice = WindowPrompt(tr( "Do you want to format:" ), text, tr( "Yes" ), tr( "No" ));
if (choice == 0)
return -666;
@ -1270,7 +1269,7 @@ int FormatingPartition(const char *title, partitionEntry *entry)
ResumeGui();
VIDEO_WaitVSync();
ret = WBFS_Format(entry->sector, entry->size);
ret = WBFS_Format(usbHandle->GetLBAStart(part_num), usbHandle->GetSecCount(part_num));
if (ret < 0)
{
@ -1278,8 +1277,11 @@ int FormatingPartition(const char *title, partitionEntry *entry)
}
else
{
PartitionFS * partition = usbHandle->GetPartitionRecord(part_num);
partition->PartitionType = 0xBF;
partition->FSName = "WBFS";
sleep(1);
ret = WBFS_Open();
ret = WBFS_OpenPart(part_num);
sprintf(text, "%s %s", text, tr( "formatted!" ));
WindowPrompt(tr( "Success:" ), text, tr( "OK" ));
if (ret < 0)

View File

@ -9,7 +9,6 @@
#define _PROMPTWINDOWS_H_
#include "libwiigui/gui.h"
#include "usbloader/partition_usbloader.h"
int WindowPrompt(const char *title, const char *msg = NULL, const char * btn1Label = NULL, const char * btn2Label =
NULL, const char * btn3Label = NULL, const char * btn4Label = NULL, int wait = -1);
@ -19,7 +18,7 @@ int OnScreenKeyboard(char * var, u32 maxlen, int min);
int OnScreenNumpad(char * var, u32 maxlen);
int WindowExitPrompt();
int DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, int IsDeviceWait);
int FormatingPartition(const char *title, partitionEntry *entry);
int FormatingPartition(const char *title, int part_num);
bool NetworkInitPrompt();
int WindowScreensaver();
int CodeDownload(const char *id);

View File

@ -282,7 +282,6 @@ int ParseDirectory(int Device, int Flags, FILTERCASCADE *Filter)
* BrowseDevice
* Displays a list of files on the selected path
***************************************************************************/
int BrowseDevice(char * Path, int Path_size, int Flags, FILTERCASCADE *Filter/*=NULL*/)
{
int result = -1;

View File

@ -15,7 +15,6 @@
#include "filelist.h"
#include "sys.h"
#include "wpad.h"
#include "fatmounter.h"
#include "FileOperations/fileops.h"
#include "prompts/PromptWindows.h"
#include "themes/CTheme.h"

View File

@ -29,6 +29,7 @@
#include "CSettings.h"
#include "CGameSettings.h"
#include "CGameStatistics.h"
#include "Controls/DeviceHandler.hpp"
#include "language/gettext.h"
#include "themes/CTheme.h"
#include "FileOperations/fileops.h"
@ -39,7 +40,7 @@ CSettings Settings;
CSettings::CSettings()
{
CONF_Init();
strcpy(BootDevice, "SD:");
strcpy(BootDevice, "sd:");
snprintf(ConfigPath, sizeof(ConfigPath), "%s/config/", BootDevice);
this->SetDefault();
}
@ -64,6 +65,7 @@ void CSettings::SetDefault()
snprintf(WipCodepath, sizeof(WipCodepath), "%s/wip/", BootDevice);
snprintf(theme_path, sizeof(theme_path), "%stheme/", ConfigPath);
snprintf(dolpath, sizeof(dolpath), "%s/", BootDevice);
strcpy(theme, "");
strcpy(language_path, "");
strcpy(ogg_path, "");
strcpy(unlockCode, "");
@ -187,6 +189,7 @@ bool CSettings::Save()
fprintf(file, "covers_path = %s\n ", covers_path);
fprintf(file, "covers2d_path = %s\n ", covers2d_path);
fprintf(file, "theme_path = %s\n ", theme_path);
fprintf(file, "theme = %s\n ", theme);
fprintf(file, "disc_path = %s\n ", disc_path);
fprintf(file, "language_path = %s\n ", language_path);
fprintf(file, "languagefiles_path = %s\n ", languagefiles_path);
@ -475,6 +478,11 @@ bool CSettings::SetSetting(char *name, char *value)
strcpy(theme_path, value);
return true;
}
else if (strcmp(name, "theme") == 0)
{
strcpy(theme, value);
return true;
}
else if (strcmp(name, "disc_path") == 0)
{
strcpy(disc_path, value);
@ -554,11 +562,10 @@ bool CSettings::FindConfig()
bool found = false;
char CheckDevice[10];
char CheckPath[300];
strcpy(CheckDevice, "SD:");
for (int i = 0; i < 2; ++i)
for (int i = SD; i < MAXDEVICES; ++i)
{
if (i == 1) strcpy(CheckDevice, "USB:");
sprintf(CheckDevice, "%s:", DeviceName[i]);
if(!found)
{
@ -579,11 +586,11 @@ bool CSettings::FindConfig()
if (!found)
{
FILE * testFp = NULL;
strcpy(CheckDevice, "SD:");
//! No existing config so try to find a place where we can write it too
for (int i = 0; i < 2; ++i)
for (int i = SD; i < MAXDEVICES; ++i)
{
if (i == 1) strcpy(CheckDevice, "USB:");
sprintf(CheckDevice, "%s:", DeviceName[i]);
if (!found)
{
strcpy(BootDevice, CheckDevice);

View File

@ -82,6 +82,7 @@ class CSettings
char covers_path[100];
char covers2d_path[100];
char theme_path[100];
char theme[100];
char theme_downloadpath[100];
char disc_path[100];
char titlestxt_path[100];

View File

@ -14,7 +14,6 @@
#include "FileOperations/fileops.h"
#include "FileOperations/DirList.h"
#include "main.h"
#include "fatmounter.h"
#include "filelist.h"
#include "prompts/filebrowser.h"
#include "sys.h"
@ -278,16 +277,6 @@ int MenuLanguageSelect()
strcat (entered, "/");
snprintf(Settings.languagefiles_path, sizeof(Settings.languagefiles_path), entered);
WindowPrompt(tr("Languagepath changed."), 0, tr("OK"));
if (isInserted(Settings.BootDevice))
{
Settings.Save();
returnhere = 1;
break;
}
else
{
WindowPrompt( tr( "No SD-Card inserted!" ), tr( "Insert an SD-Card to save." ), tr( "OK" ) );
}
}
if ( Dir.GetFilecount() > 0 )
{
@ -342,16 +331,10 @@ int MenuLanguageSelect()
***************************************************************************/
int MenuThemeSelect()
{
char themepath[250];
int cnt = 0;
int ret = 0, choice = 0;
int returnVal = 0;
snprintf(themepath, sizeof(themepath), Settings.theme_path);
char * ptr = strrchr(themepath, '/');
if(ptr && *ptr != '\0') ptr[1] = '\0';
GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
GuiImageData settingsbg(Resources::GetFile("settings_background.png"), Resources::GetFileSize("settings_background.png"));
@ -360,7 +343,7 @@ int MenuThemeSelect()
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B );
GuiText titleTxt(themepath, 24, ( GXColor ) {0, 0, 0, 255} );
GuiText titleTxt(Settings.theme_path, 24, ( GXColor ) {0, 0, 0, 255} );
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
titleTxt.SetPosition( 0, 0 );
GuiButton pathBtn( 300, 50 );
@ -413,7 +396,7 @@ int MenuThemeSelect()
defaultBtn.SetTrigger( &trigA );
defaultBtn.SetEffectGrow();
DirList * Dir = new DirList(themepath, ".them");
DirList * Dir = new DirList(Settings.theme_path, ".them");
OptionList options2;
for ( cnt = 0; cnt < Dir->GetFilecount(); cnt++ )
@ -462,6 +445,7 @@ int MenuThemeSelect()
if ( choice == 1 )
{
snprintf(Settings.theme_path, sizeof(Settings.theme_path), "%stheme/", Settings.ConfigPath);
strcpy(Settings.theme, "");
Theme::SetDefault();
Settings.Save();
returnVal = 1;
@ -475,19 +459,19 @@ int MenuThemeSelect()
w.Remove( &backBtn );
w.Remove( &pathBtn );
w.Remove( &defaultBtn );
int result = BrowseDevice(themepath, sizeof(themepath), FB_DEFAULT, noFILES);
int result = BrowseDevice(Settings.theme_path, sizeof(Settings.theme_path), FB_DEFAULT, noFILES);
w.Append( &optionBrowser4 );
w.Append( &pathBtn );
w.Append( &backBtn );
w.Append( &defaultBtn );
if (result == 1)
{
if (themepath[strlen(themepath)-1] != '/')
strcat(themepath, "/");
if (Settings.theme_path[strlen(Settings.theme_path)-1] != '/')
strcat(Settings.theme_path, "/");
HaltGui();
delete Dir;
Dir = new DirList(themepath, ".them");
Dir = new DirList(Settings.theme_path, ".them");
options2.ClearList();
for ( cnt = 0; cnt < Dir->GetFilecount(); cnt++ )
{
@ -498,7 +482,7 @@ int MenuThemeSelect()
options2.SetName( cnt, "%s", filename );
options2.SetValue( cnt, NULL );
}
titleTxt.SetText(themepath);
titleTxt.SetText(Settings.theme_path);
ResumeGui();
WindowPrompt( tr( "Theme path is changed." ), 0, tr( "OK" ) );
}
@ -512,16 +496,17 @@ int MenuThemeSelect()
choice = WindowPrompt( tr( "Do you want to load this theme?" ), Dir->GetFilename(ret), tr( "Yes" ), tr( "Cancel" ) );
if ( choice == 1 )
{
snprintf(Settings.theme_path, sizeof( Settings.theme_path ), "%s", Dir->GetFilepath(ret));
if ( !CheckFile( Settings.theme_path ) )
snprintf(Settings.theme, sizeof( Settings.theme ), "%s", Dir->GetFilepath(ret));
if ( !CheckFile( Settings.theme ) )
{
WindowPrompt( tr( "File not found." ), tr( "Loading default theme." ), tr( "OK" ) );
Theme::SetDefault();
strcpy(Settings.theme, "");
}
else
{
HaltGui();
Theme::Load(Settings.theme_path);
Theme::Load(Settings.theme);
ResumeGui();
}
Settings.Save();

View File

@ -66,7 +66,7 @@ void CustomPathsSM::SetOptionValues()
Options->SetValue(Idx++, Settings.disc_path);
//! Settings: Theme Path
Options->SetValue(Idx++, Settings.theme_path);
Options->SetValue(Idx++, strlen(Settings.theme) == 0 ? tr("Default") : Settings.theme);
//! Settings: WiiTDB Path
Options->SetValue(Idx++, Settings.titlestxt_path);

View File

@ -29,7 +29,6 @@
#include "settings/SettingsPrompts.h"
#include "settings/GameTitles.h"
#include "xml/xml.h"
#include "fatmounter.h"
static const char * OnOffText[MAX_ON_OFF] =
{
@ -200,11 +199,6 @@ int GuiSettingsMenu::GetMenuInternal()
//! Settings: App Language
if (ret == ++Idx)
{
if (!isInserted(Settings.BootDevice))
{
WindowPrompt(tr( "No SD-Card inserted!" ), tr( "Insert an SD-Card to use this option." ), tr( "OK" ));
return MENU_NONE;
}
if (!Settings.godmode)
{
WindowPrompt(tr( "Language change:" ), tr( "Console should be unlocked to modify it." ), tr( "OK" ));

View File

@ -23,6 +23,7 @@
***************************************************************************/
#include <unistd.h>
#include "GameLoadSM.hpp"
#include "Controls/DeviceHandler.hpp"
#include "settings/CSettings.h"
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
@ -36,10 +37,6 @@
#include "xml/xml.h"
#include "menu.h"
extern PartList partitions;
extern char game_partition[6];
extern u8 load_from_fs;
static const char * OnOffText[MAX_ON_OFF] =
{
trNOOP( "OFF" ),
@ -96,11 +93,11 @@ static inline bool IsValidPartition(int fs_type, int cios)
{
if (IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, cios)) < 18)
{
return fs_type == FS_TYPE_WBFS;
return fs_type == PART_FS_WBFS;
}
else
{
return fs_type == FS_TYPE_WBFS || fs_type == FS_TYPE_FAT32 || fs_type == FS_TYPE_NTFS || fs_type == FS_TYPE_EXT;
return fs_type == PART_FS_WBFS || fs_type == PART_FS_FAT || fs_type == PART_FS_NTFS || fs_type == PART_FS_EXT;
}
}
@ -134,10 +131,7 @@ GameLoadSM::~GameLoadSM()
//! if partition has changed, Reinitialize it
if (Settings.partition != OldSettingsPartition)
{
PartInfo pinfo = partitions.pinfo[Settings.partition];
partitionEntry pentry = partitions.pentry[Settings.partition];
WBFS_OpenPart(pinfo.part_fs, pinfo.index, pentry.sector, pentry.size, (char *) &game_partition);
load_from_fs = pinfo.part_fs;
WBFS_OpenPart(Settings.partition);
//! Reload the new game titles
gameList.ReadGameList();
@ -171,13 +165,9 @@ void GameLoadSM::SetOptionValues()
Options->SetValue(Idx++, "********");
//! Settings: Partition
PartInfo pInfo = partitions.pinfo[Settings.partition];
f32 partition_size = partitions.pentry[Settings.partition].size
* (partitions.sector_size / GB_SIZE);
PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
// Get the partition name and it's size in GB's
Options->SetValue(Idx++, "%s%d (%.2fGB)", pInfo.fs_type == FS_TYPE_FAT32 ? "FAT"
: pInfo.fs_type == FS_TYPE_NTFS ? "NTFS" : pInfo.fs_type == FS_TYPE_EXT ? "LINUX" : "WBFS", pInfo.index, partition_size);
Options->SetValue(Idx++, "%s (%.2fGB)", usbHandle->GetFSName(Settings.partition), usbHandle->GetSize(Settings.partition)/GB_SIZE);
//! Settings: Install directories
Options->SetValue(Idx++, "%s", tr( InstallToText[Settings.InstallToDir] ));
@ -279,16 +269,16 @@ int GameLoadSM::GetMenuInternal()
else if (ret == ++Idx)
{
// Select the next valid partition, even if that's the same one
int fs_type = partitions.pinfo[Settings.partition].fs_type;
int fs_type = 0;
int ios = IOS_GetVersion();
do
{
Settings.partition = (Settings.partition + 1) % partitions.num;
fs_type = partitions.pinfo[Settings.partition].fs_type;
Settings.partition = (Settings.partition + 1) % DeviceHandler::Instance()->GetUSBHandle()->GetPartitionCount();
fs_type = DeviceHandler::GetUSBFilesystemType(Settings.partition);
}
while (!IsValidPartition(fs_type, ios));
if(fs_type == FS_TYPE_FAT32 && Settings.GameSplit == GAMESPLIT_NONE)
if(fs_type == PART_FS_FAT && Settings.GameSplit == GAMESPLIT_NONE)
Settings.GameSplit = GAMESPLIT_4GB;
}
@ -303,7 +293,7 @@ int GameLoadSM::GetMenuInternal()
{
if (++Settings.GameSplit >= GAMESPLIT_MAX)
{
if(partitions.pinfo[Settings.partition].fs_type == FS_TYPE_FAT32)
if(DeviceHandler::GetUSBFilesystemType(Settings.partition) == PART_FS_FAT)
Settings.GameSplit = GAMESPLIT_2GB;
else
Settings.GameSplit = GAMESPLIT_NONE;

View File

@ -3,6 +3,7 @@
#include <wiiuse/wpad.h>
#include "mload/mload.h"
#include "Controls/DeviceHandler.hpp"
#include "settings/CSettings.h"
#include "settings/newtitles.h"
#include "language/gettext.h"
@ -12,7 +13,6 @@
#include "usbloader/wbfs.h"
#include "themes/CTheme.h"
#include "audio.h"
#include "fatmounter.h"
#include "lstub.h"
#include "menu.h"
#include "video.h"
@ -96,8 +96,7 @@ void ExitApp(void)
{
AppCleanUp();
WBFS_Close();
SDCard_deInit();
USBDevice_deInit();
DeviceHandler::DestroyInstance();
USB_Deinitialize();
if(Settings.PlaylogUpdate)
Playlog_Delete(); // Don't show USB Loader GX in the Wii message board

View File

@ -1,7 +1,7 @@
#include <gctypes.h>
#include "IosLoader.h"
#include "../fatmounter.h"
#include "Controls/DeviceHandler.hpp"
#include "../usbloader/usbstorage2.h"
#include "../usbloader/disc.h"
#include "../usbloader/wbfs.h"
@ -52,10 +52,6 @@ s32 IosLoader::LoadAppCios()
if((int) activeCios == Settings.cios)
return 0;
// Unmount fat before reloading IOS.
SDCard_deInit();
USBDevice_deInit();
u32 ciosLoadPriority[] = { 250, 249, 222, Settings.cios }; // Descending.
@ -95,14 +91,12 @@ s32 IosLoader::LoadGameCios(s32 ios)
// Unmount fat before reloading IOS.
WBFS_Close();
WDVD_Close();
SDCard_deInit();
USBDevice_deInit();
DeviceHandler::Instance()->UnMountAll();
ret = ReloadIosSafe(ios);
// Remount devices after reloading IOS.
SDCard_Init();
USBDevice_Init_Loop();
DeviceHandler::Instance()->MountAll();
Disc_Init();
return ret;

View File

@ -28,6 +28,7 @@
#include "CTheme.h"
#include "libwiigui/gui.h"
#include "settings/CSettings.h"
#include "FileOperations/fileops.h"
#include "FreeTypeGX.h"
@ -48,19 +49,12 @@ void Theme::SetDefault()
{
ShowTooltips = true;
CleanUp();
strcpy(Settings.theme, "");
LoadFont("");
}
bool Theme::Load(const char * theme_file_path)
{
char theme_path[300];
snprintf(theme_path, sizeof(theme_path), theme_file_path);
char * ptr = strrchr(theme_path, '/');
if(ptr) *ptr = '\0';
Theme::LoadFont(theme_path); //! support old font style
bool result = LoadTheme(theme_file_path);
if(!result)
return result;
@ -97,6 +91,12 @@ bool Theme::Load(const char * theme_file_path)
if(!Foldername)
return result;
char theme_path[300];
snprintf(theme_path, sizeof(theme_path), theme_file_path);
char * ptr = strrchr(theme_path, '/');
if(ptr) *ptr = '\0';
snprintf(theme_path, sizeof(theme_path), "%s/%s", theme_path, Foldername);
Resources::LoadFiles(theme_path);

View File

@ -0,0 +1,146 @@
#include <dirent.h>
#include <unistd.h>
#include "FileOperations/fileops.h"
#include "Controls/DeviceHandler.hpp"
#include "wad/nandtitle.h"
#include "system/IosLoader.h"
#include "menu/menus.h"
#include "wpad.h"
#include "usbloader/wbfs.h"
#include "usbloader/GameList.h"
#include "settings/GameTitles.h"
#include "xml/WiiTDB.hpp"
static int FindGamePartition()
{
PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
// Loop through all WBFS partitions first to check them in case IOS249 Rev < 18
for(int i = 0; i < usbHandle->GetPartitionCount(); ++i)
{
if(strncmp(usbHandle->GetFSName(i), "WBFS", 4) != 0)
continue;
if (WBFS_OpenPart(i) == 0)
{
Settings.partition = i;
return 0;
}
}
if(IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, IOS_GetVersion())) < 18)
return -1;
// Loop through FAT/NTFS/EXT partitions, and find the first partition with games on it (if there is one)
for(int i = 0; i < usbHandle->GetPartitionCount(); ++i)
{
if(strncmp(usbHandle->GetFSName(i), "NTFS", 4) != 0 &&
strncmp(usbHandle->GetFSName(i), "FAT", 3) != 0 &&
strncmp(usbHandle->GetFSName(i), "LINUX", 5) != 0)
{
continue;
}
if (WBFS_OpenPart(i) != 0)
continue;
u32 count;
// Get the game count...
WBFS_GetCount(&count);
if (count > 0)
{
Settings.partition = i;
return 0;
}
WBFS_Close();
}
return -1;
}
static int PartitionChoice()
{
int ret = -1;
PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
int choice = WindowPrompt(tr( "No WBFS or FAT/NTFS/EXT partition found" ),
tr( "You need to select or format a partition" ), tr( "Select" ), tr( "Format" ), tr( "Return" ));
if (choice == 0)
{
Sys_LoadMenu();
}
else if(choice == 1)
{
int part_num = SelectPartitionMenu();
if(part_num >= 0)
{
if(IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, IOS_GetVersion())) < 18 &&
(strncmp(usbHandle->GetFSName(part_num), "NTFS", 4) == 0 ||
strncmp(usbHandle->GetFSName(part_num), "FAT", 3) == 0 ||
strncmp(usbHandle->GetFSName(part_num), "LINUX", 5) == 0))
{
WindowPrompt(tr("Warning:"), tr("You are trying to select a FAT32/NTFS/EXT partition with cIOS 249 Rev < 18. This is not supported. Continue on your own risk."), tr("OK"));
}
ret = WBFS_OpenPart(part_num);
Settings.partition = part_num;
Settings.Save();
}
}
else if(choice == 2)
{
while(ret < 0 || ret == -666)
{
int part_num = SelectPartitionMenu();
if(part_num >= 0)
ret = FormatingPartition(tr( "Formatting, please wait..." ), part_num);
}
}
return ret;
}
/****************************************************************************
* MountGamePartition
***************************************************************************/
int MountGamePartition(bool ShowGUI)
{
gprintf("MountGamePartition()\n");
s32 wbfsinit = MountWBFS(ShowGUI);
if (wbfsinit < 0)
{
if(ShowGUI) WindowPrompt(tr( "Error !" ), tr( "USB Device not found" ), tr( "OK" ));
Sys_LoadMenu();
}
s32 ret = WBFS_OpenPart(Settings.partition);
if(ret < 0)
ret = FindGamePartition();
if (ret < 0 && ShowGUI)
ret = PartitionChoice();
if(ret < 0)
Sys_LoadMenu();
gprintf("\tDisc_Init\n");
ret = Disc_Init();
if (ret < 0)
{
if(ShowGUI)
WindowPrompt(tr( "Error !" ), tr( "Could not initialize DIP module!" ), tr( "OK" ));
Sys_LoadMenu();
}
gprintf("\tOpenXMLDatabase\n");
GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path);
return ret;
}

View File

@ -0,0 +1,6 @@
#ifndef MOUNTGAMEPARTITION_H_
#define MOUNTGAMEPARTITION_H_
int MountGamePartition(bool ShowGUI = true);
#endif

View File

@ -4,7 +4,6 @@
#include <string.h>
#include <malloc.h>
#include "fatmounter.h"
#include "apploader.h"
#include "wdvd.h"
#include "fstfile.h"

View File

@ -18,7 +18,6 @@
#include "wbfs.h"
#include "../settings/SettingsEnums.h"
#include "../gecko.h"
#include "../fatmounter.h"
/* Constants */
#define PTABLE_OFFSET 0x40000

View File

@ -1,428 +0,0 @@
// Modified by oggzee
#include <stdio.h>
#include <string.h>
#include <ogcsys.h>
#include <unistd.h>
#include "partition_usbloader.h"
#include "sdhc.h"
#include "usbstorage2.h"
#include "utils.h"
#include "wbfs.h"
#include "libs/libwbfs/libwbfs.h"
/* 'partition table' structure */
typedef struct
{
/* Zero bytes */
u8 padding[446];
/* Partition table entries */
partitionEntry entries[MAX_PARTITIONS];
}ATTRIBUTE_PACKED partitionTable;
s32 Partition_GetEntries(u32 device, partitionEntry *outbuf, u32 *outval)
{
static partitionTable table ATTRIBUTE_ALIGN( 32 );
u32 cnt, sector_size;
s32 ret;
/* Read from specified device */
switch (device)
{
case WBFS_DEVICE_USB:
{
/* Get sector size */
ret = USBStorage2_GetCapacity(&sector_size);
if (ret == 0) return -1;
/* Read partition table */
ret = USBStorage2_ReadSectors(0, 1, &table);
if (ret < 0) return ret;
break;
}
case WBFS_DEVICE_SDHC:
{
/* SDHC sector size */
sector_size = SDHC_SECTOR_SIZE;
/* Read partition table */
ret = SDHC_ReadSectors(0, 1, &table);
if (!ret) return -1;
break;
}
default:
return -1;
}
/* Swap endianess */
for (cnt = 0; cnt < 4; cnt++)
{
partitionEntry *entry = &table.entries[cnt];
entry->sector = swap32(entry->sector);
entry->size = swap32(entry->size);
}
/* Set partition entries */
memcpy(outbuf, table.entries, sizeof(table.entries));
/* Set sector size */
*outval = sector_size;
return 0;
}
bool Device_ReadSectors(u32 device, u32 sector, u32 count, void *buffer)
{
s32 ret;
/* Read from specified device */
switch (device)
{
case WBFS_DEVICE_USB:
ret = USBStorage2_ReadSectors(sector, count, buffer);
if (ret < 0) return false;
return true;
case WBFS_DEVICE_SDHC:
return SDHC_ReadSectors(sector, count, buffer);
}
return false;
}
bool Device_WriteSectors(u32 device, u32 sector, u32 count, void *buffer)
{
s32 ret;
/* Read from specified device */
switch (device)
{
case WBFS_DEVICE_USB:
ret = USBStorage2_WriteSectors(sector, count, buffer);
if (ret < 0) return false;
return true;
case WBFS_DEVICE_SDHC:
return SDHC_WriteSectors(sector, count, buffer);
}
return false;
}
s32 Partition_GetEntriesEx(u32 device, partitionEntry *outbuf, u32 *psect_size, u8 *num)
{
static u8 Buffer[sizeof(partitionTable)] ATTRIBUTE_ALIGN( 32 );
partitionTable *table = (partitionTable *) Buffer;
partitionEntry *entry;
u32 i, sector_size;
s32 ret;
int maxpart = *num;
// Get sector size
switch (device)
{
case WBFS_DEVICE_USB:
ret = USBStorage2_GetCapacity(&sector_size);
if (ret == 0) return -1;
break;
case WBFS_DEVICE_SDHC:
sector_size = SDHC_SECTOR_SIZE;
break;
default:
return -1;
}
/* Set sector size */
*psect_size = sector_size;
u32 ext = 0;
u32 next = 0;
// Read partition table
ret = Device_ReadSectors(device, 0, 1, table);
if (!ret) return -1;
// Check if it's a RAW WBFS disc, without partition table
if (get_fs_type((u8 *) table) == FS_TYPE_WBFS)
{
memset(outbuf, 0, sizeof(table->entries));
wbfs_head_t * head = (wbfs_head_t *) Buffer;
outbuf->size = wbfs_ntohl( head->n_hd_sec );
*num = 1;
return 0;
}
/* Swap endianess */
for (i = 0; i < 4; i++)
{
entry = &table->entries[i];
entry->sector = swap32(entry->sector);
entry->size = swap32(entry->size);
if (!ext && part_is_extended(entry->type))
{
ext = entry->sector;
}
}
/* Set partition entries */
memcpy(outbuf, table->entries, sizeof(table->entries));
// num primary
*num = 4;
if (!ext) return 0;
next = ext;
// scan extended partition for logical
for (i = 0; i < maxpart - 4; i++)
{
ret = Device_ReadSectors(device, next, 1, table);
if (!ret) break;
if (i == 0)
{
// handle the invalid scenario where wbfs is on an EXTENDED
// partition instead of on the Logical inside Extended.
if (get_fs_type((u8 *) table) == FS_TYPE_WBFS) break;
}
entry = &table->entries[0];
entry->sector = swap32(entry->sector);
entry->size = swap32(entry->size);
if (entry->type && entry->size && entry->sector)
{
// rebase to abolute address
entry->sector += next;
// add logical
memcpy(&outbuf[*num], entry, sizeof(*entry));
(*num)++;
// get next
entry++;
if (entry->type && entry->size && entry->sector)
{
next = ext + swap32(entry->sector);
}
else
{
break;
}
}
}
return 0;
}
bool part_is_extended(int type)
{
if (type == 0x05) return true;
if (type == 0x0f) return true;
return false;
}
bool part_is_data(int type)
{
if (type && !part_is_extended(type)) return true;
return false;
}
bool part_valid_data(partitionEntry *entry)
{
if (entry->size && entry->type && entry->sector)
{
return part_is_data(entry->type);
}
return false;
}
char* part_type_data(int type)
{
switch (type)
{
case 0x01:
return "FAT12";
case 0x04:
return "FAT16";
case 0x06:
return "FAT16"; //+
case 0x07:
return "NTFS";
case 0x0b:
return "FAT32";
case 0x0c:
return "FAT32";
case 0x0e:
return "FAT16";
case 0x82:
return "LxSWP";
case 0x83:
return "LINUX";
case 0x8e:
return "LxLVM";
case 0xa8:
return "OSX";
case 0xab:
return "OSXBT";
case 0xaf:
return "OSXHF";
case 0xe8:
return "LUKS";
}
return NULL;
}
char *part_type_name(int type)
{
static char unk[8];
if (type == 0) return "UNUSED";
if (part_is_extended(type)) return "EXTEND";
char *p = part_type_data(type);
if (p) return p;
sprintf(unk, "UNK-%02x", type);
return unk;
}
int get_fs_type(u8 *buff)
{
// WBFS
wbfs_head_t *head = (wbfs_head_t *) buff;
if (head->magic == wbfs_htonl( WBFS_MAGIC )) return FS_TYPE_WBFS;
// 55AA
if(*((u16 *) (buff + 0x1FE)) == 0x55AA)
{
// FAT
if (memcmp(buff + 0x36, "FAT", 3) == 0) return FS_TYPE_FAT16;
if (memcmp(buff + 0x52, "FAT", 3) == 0) return FS_TYPE_FAT32;
// NTFS
if (memcmp(buff + 0x03, "NTFS", 4) == 0) return FS_TYPE_NTFS;
}
return FS_TYPE_UNK;
}
int get_part_fs(int fs_type)
{
switch (fs_type)
{
case FS_TYPE_FAT32:
return PART_FS_FAT;
case FS_TYPE_NTFS:
return PART_FS_NTFS;
case FS_TYPE_WBFS:
return PART_FS_WBFS;
case FS_TYPE_EXT:
return PART_FS_EXT;
default:
return -1;
}
}
bool is_type_fat(int type)
{
return (type == FS_TYPE_FAT16 || type == FS_TYPE_FAT32);
}
char *get_fs_name(int i)
{
switch (i)
{
case FS_TYPE_FAT16:
return "FAT16";
case FS_TYPE_FAT32:
return "FAT32";
case FS_TYPE_NTFS:
return "NTFS";
case FS_TYPE_EXT:
return "EXT";
case FS_TYPE_WBFS:
return "WBFS";
}
return "";
}
s32 Partition_GetList(u32 device, PartList *plist)
{
partitionEntry *entry = NULL;
PartInfo *pinfo = NULL;
int i, ret;
memset(plist, 0, sizeof(PartList));
// Get partition entries
plist->num = MAX_PARTITIONS_EX;
ret = Partition_GetEntriesEx(device, plist->pentry, &plist->sector_size, &plist->num);
if (ret < 0)
{
return -1;
}
// check for RAW WBFS disc
if (plist->num == 1)
{
pinfo = &plist->pinfo[0];
entry = &plist->pentry[0];
plist->wbfs_n = 1;
pinfo->wbfs_i = pinfo->index = 1;
return 0;
}
char buf[plist->sector_size];
// scan partitions for filesystem type
for (i = 0; i < plist->num; i++)
{
pinfo = &plist->pinfo[i];
entry = &plist->pentry[i];
if (!entry->size) continue;
if (!entry->type) continue;
if (!entry->sector) continue;
// even though wrong, it's possible WBFS is on an extended part.
//if (!part_is_data(entry->type)) continue;
if (!Device_ReadSectors(device, entry->sector, 1, buf)) continue;
pinfo->fs_type = get_fs_type((u8 *) buf);
if(entry->type == 0x83 && pinfo->fs_type == FS_TYPE_UNK) pinfo->fs_type = FS_TYPE_EXT;
if (pinfo->fs_type == FS_TYPE_WBFS)
{
// multiple wbfs on sdhc not supported
if (device == WBFS_DEVICE_SDHC && (plist->wbfs_n > 1 || i > 4)) continue;
plist->wbfs_n++;
pinfo->wbfs_i = pinfo->index = plist->wbfs_n;
}
else if (is_type_fat(pinfo->fs_type))
{
plist->fat_n++;
pinfo->fat_i = pinfo->index = plist->fat_n;
}
else if (pinfo->fs_type == FS_TYPE_NTFS)
{
plist->ntfs_n++;
pinfo->ntfs_i = pinfo->index = plist->ntfs_n;
}
else if (pinfo->fs_type == FS_TYPE_EXT)
{
plist->ext_n++;
pinfo->ext_i = pinfo->index = plist->ext_n;
}
pinfo->part_fs = get_part_fs(pinfo->fs_type);
}
return 0;
}
int Partition_FixEXT(u32 device, u8 part)
{
static partitionTable table ATTRIBUTE_ALIGN( 32 );
int ret;
if (part > 3) return -1;
// Read partition table
ret = Device_ReadSectors(device, 0, 1, &table);
if (!ret) return -1;
if (part_is_extended(table.entries[part].type))
{
table.entries[part].type = 0x0b; // FAT32
ret = Device_WriteSectors(device, 0, 1, &table);
if (!ret) return -1;
return 0;
}
return -1;
}

View File

@ -1,86 +0,0 @@
#ifndef _PARTITION_H_
#define _PARTITION_H_
#ifdef __cplusplus
extern "C"
{
#endif
/* 'partition entry' structure */
typedef struct
{
/* Boot indicator */
u8 boot;
/* Starting CHS */
u8 start[3];
/* Partition type */
u8 type;
/* Ending CHS */
u8 end[3];
/* Partition sector */
u32 sector;
/* Partition size */
u32 size;
}ATTRIBUTE_PACKED partitionEntry;
/* Constants */
#define MAX_PARTITIONS 4
#define MAX_PARTITIONS_EX 10
#define FS_TYPE_UNK 0
#define FS_TYPE_FAT16 1
#define FS_TYPE_FAT32 2
#define FS_TYPE_NTFS 3
#define FS_TYPE_WBFS 4
#define FS_TYPE_EXT 5
typedef struct
{
u8 fs_type;
u8 part_fs;
u8 wbfs_i; // seq wbfs part index
u8 fat_i; // seq fat part index
u8 ntfs_i; // seq ntfs part index
u8 ext_i; // seq ntfs part index
u8 index;
} PartInfo;
typedef struct
{
u8 num;
u32 sector_size;
partitionEntry pentry[MAX_PARTITIONS_EX];
u8 wbfs_n;
u8 fat_n;
u8 ntfs_n;
u8 ext_n;
PartInfo pinfo[MAX_PARTITIONS_EX];
} PartList;
/* Prototypes */
s32 Partition_GetEntries(u32 device, partitionEntry *outbuf, u32 *outval);
s32 Partition_GetEntriesEx(u32 device, partitionEntry *outbuf, u32 *outval, u8 *num);
bool Device_ReadSectors(u32 device, u32 sector, u32 count, void *buffer);
bool Device_WriteSectors(u32 device, u32 sector, u32 count, void *buffer);
s32 Partition_GetList(u32 device, PartList *plist);
int Partition_FixEXT(u32 device, u8 part);
bool part_is_extended(int type);
bool part_is_data(int type);
char* part_type_data(int type);
char* part_type_name(int type);
bool part_valid_data(partitionEntry *entry);
int get_fs_type(u8 *buf);
bool is_type_fat(int type);
char* get_fs_name(int i);
#ifdef __cplusplus
}
#endif
#endif

View File

@ -2,8 +2,8 @@
#include <unistd.h>
#include <time.h>
#include "Controls/DeviceHandler.hpp"
#include "usbloader/usbstorage2.h"
#include "fatmounter.h"
#include "wbfs.h"
#include "usbloader/wbfs/wbfs_base.h"
#include "usbloader/wbfs/wbfs_wbfs.h"
@ -11,22 +11,14 @@
#include "usbloader/wbfs/wbfs_ntfs.h"
#include "usbloader/wbfs/wbfs_ext.h"
#include "usbloader/partition_usbloader.h"
#include "usbloader/GameList.h"
#include "menu/menus.h"
#include "gecko.h"
Wbfs *current = NULL;
//#define DEBUG_WBFS
static Wbfs *current = NULL;
/* WBFS device */
s32 wbfsDev = WBFS_MIN_DEVICE;
// partition
char wbfs_fs_drive[16];
int wbfs_part_fs = PART_FS_WBFS;
u32 wbfs_part_idx = 0;
u32 wbfs_part_lba = 0;
wbfs_disc_t* WBFS_OpenDisc(u8 *discid)
{
@ -48,41 +40,32 @@ s32 WBFS_Init(u32 device)
return Wbfs::Init(device);
}
s32 WBFS_Open(void)
s32 WBFS_OpenPart(int part_num)
{
WBFS_Close();
PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
if(part_num < 0 || part_num > usbHandle->GetPartitionCount())
return -1;
current = new Wbfs_Wbfs(WBFS_DEVICE_USB, 0, 0); // Fix me!
wbfs_part_fs = wbfs_part_idx = wbfs_part_lba = 0;
wbfs_part_idx = 1;
return current->Open();
}
s32 WBFS_OpenPart(u32 part_fs, u32 part_idx, u32 part_lba, u32 part_size, char *partition)
{
// close
WBFS_Close();
if (part_fs == PART_FS_FAT)
gprintf("\tWBFS_OpenPart: start sector %u, sector count: %u\n", usbHandle->GetLBAStart(part_num), usbHandle->GetSecCount(part_num));
if (strncmp(usbHandle->GetFSName(part_num), "FAT", 3) == 0)
{
current = new Wbfs_Fat(wbfsDev, part_lba, part_size);
strcpy(wbfs_fs_drive, "USB:");
current = new Wbfs_Fat(wbfsDev, usbHandle->GetLBAStart(part_num), usbHandle->GetSecCount(part_num));
}
else if (part_fs == PART_FS_NTFS)
else if (strncmp(usbHandle->GetFSName(part_num), "NTFS", 4) == 0)
{
current = new Wbfs_Ntfs(wbfsDev, part_lba, part_size);
strcpy(wbfs_fs_drive, "NTFS:");
current = new Wbfs_Ntfs(wbfsDev, usbHandle->GetLBAStart(part_num), usbHandle->GetSecCount(part_num));
}
else if (part_fs == PART_FS_EXT)
else if (strncmp(usbHandle->GetFSName(part_num), "LINUX", 5) == 0)
{
current = new Wbfs_Ext(wbfsDev, part_lba, part_size);
strcpy(wbfs_fs_drive, "EXT:");
current = new Wbfs_Ext(wbfsDev, usbHandle->GetLBAStart(part_num), usbHandle->GetSecCount(part_num));
}
else
else if (strncmp(usbHandle->GetFSName(part_num), "WBFS", 4) == 0)
{
current = new Wbfs_Wbfs(wbfsDev, part_lba, part_size);
current = new Wbfs_Wbfs(wbfsDev, usbHandle->GetLBAStart(part_num), usbHandle->GetSecCount(part_num));
}
if (current->Open())
{
@ -91,126 +74,8 @@ s32 WBFS_OpenPart(u32 part_fs, u32 part_idx, u32 part_lba, u32 part_size, char *
return -1;
}
// success
wbfs_part_fs = part_fs;
wbfs_part_idx = part_idx;
wbfs_part_lba = part_lba;
wbfs_part_idx = usbHandle->GetPartitionNum(part_num);
const char *fs = "WBFS";
if (wbfs_part_fs == PART_FS_FAT) fs = "FAT";
if (wbfs_part_fs == PART_FS_NTFS) fs = "NTFS";
if (wbfs_part_fs == PART_FS_EXT) fs = "EXT";
sprintf(partition, "%s%d", fs, wbfs_part_idx);
return 0;
}
s32 WBFS_OpenNamed(char *partition)
{
u32 i;
u32 part_fs = PART_FS_WBFS;
u32 part_idx = 0;
u32 part_lba = 0;
s32 ret = 0;
PartList plist;
// close
WBFS_Close();
// parse partition option
if (strncasecmp(partition, "WBFS", 4) == 0)
{
i = atoi(partition + 4);
if (i < 1 || i > 4) goto err;
part_fs = PART_FS_WBFS;
part_idx = i;
}
else if (strncasecmp(partition, "FAT", 3) == 0)
{
if (wbfsDev != WBFS_DEVICE_USB) goto err;
i = atoi(partition + 3);
if (i < 1 || i > 9) goto err;
part_fs = PART_FS_FAT;
part_idx = i;
}
else if (strncasecmp(partition, "NTFS", 4) == 0)
{
i = atoi(partition + 4);
if (i < 1 || i > 9) goto err;
part_fs = PART_FS_NTFS;
part_idx = i;
}
else if (strncasecmp(partition, "EXT", 3) == 0)
{
i = atoi(partition + 3);
if (i < 1 || i > 9) goto err;
part_fs = PART_FS_EXT;
part_idx = i;
}
else
{
goto err;
}
// Get partition entries
ret = Partition_GetList(wbfsDev, &plist);
if (ret || plist.num == 0) return -1;
if (part_fs == PART_FS_WBFS)
{
if (part_idx > plist.wbfs_n) goto err;
for (i = 0; i < plist.num; i++)
{
if (plist.pinfo[i].wbfs_i == part_idx) break;
}
}
else if (part_fs == PART_FS_FAT)
{
if (part_idx > plist.fat_n) goto err;
for (i = 0; i < plist.num; i++)
{
if (plist.pinfo[i].fat_i == part_idx) break;
}
}
else if (part_fs == PART_FS_NTFS)
{
if (part_idx > plist.ntfs_n) goto err;
for (i = 0; i < plist.num; i++)
{
if (plist.pinfo[i].ntfs_i == part_idx) break;
}
}
else if (part_fs == PART_FS_EXT)
{
if (part_idx > plist.ext_n) goto err;
for (i = 0; i < plist.num; i++)
{
if (plist.pinfo[i].ext_i == part_idx) break;
}
}
if (i >= plist.num) goto err;
// set partition lba sector
part_lba = plist.pentry[i].sector;
if (WBFS_OpenPart(part_fs, part_idx, part_lba, plist.pentry[i].size, partition))
{
goto err;
}
// success
return 0;
err: return -1;
}
s32 WBFS_OpenLBA(u32 lba, u32 size)
{
Wbfs *part = new Wbfs_Wbfs(wbfsDev, lba, size);
if (part->Open() != 0)
{
delete part;
return -1;
}
WBFS_Close();
current = part;
return 0;
}
@ -223,11 +88,6 @@ bool WBFS_Close(void)
current = NULL;
}
wbfs_part_fs = 0;
wbfs_part_idx = 0;
wbfs_part_lba = 0;
wbfs_fs_drive[0] = '\0';
gameList.clear();
return 0;
@ -235,7 +95,7 @@ bool WBFS_Close(void)
bool WBFS_Mounted()
{
return (current != NULL && current->Mounted());
return (current != NULL && current->IsMounted());
}
s32 WBFS_Format(u32 lba, u32 size)
@ -325,15 +185,15 @@ int MountWBFS(bool ShowGUI)
while (time(0) - currTime < 30)
{
USBDevice_deInit();
USBStorage2_Deinit();
USBDevice_Init();
ret = WBFS_Init(WBFS_DEVICE_USB);
printf("%i...", int(time(0) - currTime));
if (ret < 0)
sleep(1);
else break;
else
break;
DeviceHandler::Instance()->UnMountAllUSB();
DeviceHandler::Instance()->MountAllUSB();
}
printf("\n");

View File

@ -18,15 +18,12 @@ extern "C"
#define WBFS_MIN_DEVICE 1
#define WBFS_MAX_DEVICE 2
extern s32 wbfsDev;
extern int wbfs_part_fs;
extern s32 wbfsDev;
extern u32 wbfs_part_idx;
extern u32 wbfs_part_lba;
extern char wbfs_fs_drive[16];
/* Prototypes */
s32 WBFS_Init(u32);
s32 WBFS_Open(void);
s32 WBFS_Format(u32, u32);
s32 WBFS_GetCount(u32 *);
s32 WBFS_GetHeaders(struct discHdr *, u32, u32);
@ -48,9 +45,7 @@ extern "C"
s32 __WBFS_WriteUSB(void *fp, u32 lba, u32 count, void *iobuf);
*/
s32 WBFS_OpenPart(u32 part_fat, u32 part_idx, u32 part_lba, u32 part_size, char *partition);
s32 WBFS_OpenNamed(char *partition);
s32 WBFS_OpenLBA(u32 lba, u32 size);
s32 WBFS_OpenPart(int part_num);
wbfs_disc_t* WBFS_OpenDisc(u8 *discid);
void WBFS_CloseDisc(wbfs_disc_t *disc);
bool WBFS_Close();

View File

@ -6,7 +6,6 @@
#include "usbloader/sdhc.h"
#include "usbloader/usbstorage2.h"
#include "fatmounter.h"
#include "wbfs_rw.h"
#include "wbfs_base.h"
@ -121,12 +120,6 @@ wbfs_t *Wbfs::GetHddInfo()
return hdd;
}
bool Wbfs::Mounted()
{
return hdd == NULL;
}
bool Wbfs::ShowFreeSpace(void)
{
return true;

View File

@ -18,7 +18,7 @@ class Wbfs
s32 CheckGame(u8 *);
s32 GameSize(u8 *, f32 *);
wbfs_t *GetHddInfo(void);
bool Mounted();
bool IsMounted() { return hdd == 0; };
virtual int GetFragList(u8 *id) { return 0; };
virtual bool ShowFreeSpace(void);

View File

@ -2,36 +2,17 @@
#include "usbloader/usbstorage2.h"
#include "wbfs_ext.h"
extern int wbfs_part_fs;
sec_t ext_wbfs_sec = 0;
s32 Wbfs_Ext::Open()
{
Close();
strcpy(wbfs_fs_drive, "EXT:");
if (Mounted)
return 0;
Mounted = ext2Mount("EXT", &__io_usbstorage2, lba, CACHE_SIZE, CACHED_SECTORS, EXT2_FLAG_DEFAULT);
if (!Mounted)
return -2;
s32 ret = Wbfs_Fat::Open();
if(ret == 0)
{
ext_wbfs_sec = lba;
wbfs_part_fs = PART_FS_EXT;
}
return 0;
}
void Wbfs_Ext::Close()
{
if (hdd)
{
wbfs_close(hdd);
hdd = NULL;
}
/* Unmount device */
ext2Unmount("EXT:/");
Mounted = false;
ext_wbfs_sec = 0;
}

View File

@ -3,7 +3,6 @@
#include <ext2.h>
#include "wbfs_fat.h"
#include "fatmounter.h"
class Wbfs_Ext: public Wbfs_Fat
{
@ -14,7 +13,6 @@ class Wbfs_Ext: public Wbfs_Fat
}
virtual s32 Open();
virtual void Close();
bool ShowFreeSpace(void) { return true; };
};

View File

@ -12,6 +12,7 @@
#include <ctype.h>
#include <fat.h>
#include "Controls/DeviceHandler.hpp"
#include "FileOperations/fileops.h"
#include "settings/CSettings.h"
#include "settings/GameTitles.h"
@ -20,7 +21,6 @@
#include "language/gettext.h"
#include "libs/libfat/fatfile_frag.h"
#include "utils/ShowError.h"
#include "fatmounter.h"
#include "wbfs_fat.h"
#include "prompts/ProgressWindow.h"
#include "usbloader/wbfs.h"
@ -33,8 +33,7 @@
using namespace std;
extern int wbfs_part_fs;
sec_t fat_wbfs_sec = 0;
int wbfs_part_fs;
char Wbfs_Fat::wbfs_fs_drive[16];
char Wbfs_Fat::wbfs_fat_dir[16] = "/wbfs";
@ -44,7 +43,7 @@ u32 Wbfs_Fat::fat_hdr_count = 0;
u32 Wbfs_Fat::fat_sector_size = 512;
Wbfs_Fat::Wbfs_Fat(u32 device, u32 lba, u32 size) :
Wbfs(device, lba, size), Mounted(false)
Wbfs(device, lba, size)
{
}
@ -52,27 +51,20 @@ s32 Wbfs_Fat::Open()
{
Close();
if (device == WBFS_DEVICE_USB && lba == fat_usb_sec)
PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
for(int i = 0; i < usbHandle->GetPartitionCount(); ++i)
{
strcpy(wbfs_fs_drive, "USB:");
Mounted = true;
}
else
if (device == WBFS_DEVICE_USB && lba == usbHandle->GetLBAStart(i))
{
//closing all open Files write back the cache and then shutdown em!
fatUnmount("FAT32:/");
Mounted = fatMount("FAT32", &__io_usbstorage2, lba, CACHE_SIZE, CACHED_SECTORS);
if (!Mounted)
return -1;
fat_wbfs_sec = lba;
strcpy(wbfs_fs_drive, "FAT32:");
}
sprintf(wbfs_fs_drive, "%s:", usbHandle->MountName(i));
wbfs_part_fs = PART_FS_FAT;
return 0;
}
}
return -1;
}
void Wbfs_Fat::Close()
{
@ -82,9 +74,8 @@ void Wbfs_Fat::Close()
hdd = NULL;
}
fatUnmount("FAT32:/");
Mounted = false;
fat_wbfs_sec = 0;
wbfs_part_fs = -1;
memset(wbfs_fs_drive, 0, sizeof(wbfs_fs_drive));
}
wbfs_disc_t* Wbfs_Fat::OpenDisc(u8 *discid)

View File

@ -4,6 +4,7 @@
#include <ogcsys.h>
#include "usbloader/splits.h"
#include "usbloader/wbfs.h"
#include "wbfs_base.h"
class Wbfs_Fat: public Wbfs
@ -35,7 +36,6 @@ class Wbfs_Fat: public Wbfs
protected:
static char wbfs_fs_drive[16];
bool Mounted;
private:
split_info_t split;

View File

@ -3,42 +3,17 @@
#include "wbfs_ntfs.h"
#include "usbloader/usbstorage2.h"
extern int wbfs_part_fs;
sec_t ntfs_wbfs_sec = 0;
s32 Wbfs_Ntfs::Open()
{
Close();
strcpy(wbfs_fs_drive, "NTFS:");
if (Mounted)
return 0;
Mounted = ntfsMount("NTFS", &__io_usbstorage2, lba, CACHE_SIZE, CACHED_SECTORS, NTFS_SHOW_HIDDEN_FILES | NTFS_RECOVER);
if (!Mounted)
return -2;
// ntfsInit() resets locals
// which breaks unicode in console
// so we change it back to C-UTF-8
setlocale(LC_CTYPE, "C-UTF-8");
setlocale(LC_MESSAGES, "C-UTF-8");
s32 ret = Wbfs_Fat::Open();
if(ret == 0)
{
ntfs_wbfs_sec = lba;
wbfs_part_fs = PART_FS_NTFS;
}
return 0;
}
void Wbfs_Ntfs::Close()
{
if (hdd)
{
wbfs_close(hdd);
hdd = NULL;
}
ntfsUnmount("NTFS:/", true);
Mounted = false;
ntfs_wbfs_sec = 0;
}

View File

@ -12,7 +12,6 @@ class Wbfs_Ntfs: public Wbfs_Fat
}
virtual s32 Open();
virtual void Close();
bool ShowFreeSpace(void) { return true; };
};

View File

@ -1,9 +1,11 @@
#include "wbfs_wbfs.h"
#include "prompts/ProgressWindow.h"
#include "settings/CSettings.h"
#include "usbloader/wbfs.h"
#include "wbfs_rw.h"
extern u32 sector_size;
extern int wbfs_part_fs;
s32 Wbfs_Wbfs::Open()
{
@ -20,6 +22,8 @@ s32 Wbfs_Wbfs::Open()
// Save the new sector size, so it will be used in read and write calls
sector_size = 1 << hdd->head->hd_sec_sz_s;
wbfs_part_fs = PART_FS_WBFS;
return 0;
}
@ -30,6 +34,8 @@ void Wbfs_Wbfs::Close()
wbfs_close(hdd);
hdd = NULL;
}
wbfs_part_fs = -1;
}
wbfs_disc_t* Wbfs_Wbfs::OpenDisc(u8 *discid)

View File

@ -28,9 +28,9 @@
#include <gctypes.h>
#define le16(i) (((((u16) i) & 0xFF) << 8) | ((((u16) i) & 0xFF00) >> 8))
#define le32(i) (((((u32) i) & 0xFF) << 24) | ((((u32) i) & 0xFF00) << 8) | \
((((u32) i) & 0xFF0000) >> 8) | ((((u32) i) & 0xFF000000) >> 24))
#define le16(i) ((((u16) ((i) & 0xFF)) << 8) | ((u16) (((i) & 0xFF00) >> 8)))
#define le32(i) ((((u32)le16((i) & 0xFFFF)) << 16) | ((u32)le16(((i) & 0xFFFF0000) >> 16)))
#define le64(i) ((((u64)le32((i) & 0xFFFFFFFFLL)) << 32) | ((u64)le32(((i) & 0xFFFFFFFF00000000LL) >> 32)))
#ifdef __cplusplus
extern "C" {

View File

@ -32,26 +32,6 @@ u32 frameCount = 0;
u8 * gameScreenTex = NULL; // a GX texture screen capture of the game
u8 * gameScreenTex2 = NULL; // a GX texture screen capture of the game (copy)
/****************************************************************************
* StartGX
*
* Initialises GX and sets it up for use
***************************************************************************/
static void StartGX()
{
GXColor background = { 0, 0, 0, 0xff };
/*** Clear out FIFO area ***/
memset(&gp_fifo, 0, DEFAULT_FIFO_SIZE);
/*** Initialise GX ***/
GX_Init(&gp_fifo, DEFAULT_FIFO_SIZE);
GX_SetCopyClear(background, 0x00ffffff);
GX_SetDispCopyGamma(GX_GM_1_0);
GX_SetCullMode(GX_CULL_NONE);
}
/****************************************************************************
* ResetVideo_Menu
*
@ -132,6 +112,13 @@ void InitVideo()
VIDEO_Init();
vmode = VIDEO_GetPreferredMode(NULL); // get default video mode
if (CONF_GetAspectRatio() == CONF_ASPECT_16_9)
{
// widescreen fix
vmode->viWidth = VI_MAX_WIDTH_PAL - 12;
vmode->viXOrigin = ((VI_MAX_WIDTH_PAL - vmode->viWidth) / 2) + 2;
}
VIDEO_Configure(vmode);
screenheight = 480;
@ -146,17 +133,25 @@ void InitVideo()
VIDEO_ClearFrameBuffer(vmode, xfb[1], COLOR_BLACK);
VIDEO_SetNextFramebuffer(xfb[0]);
VIDEO_SetBlack(FALSE);
VIDEO_Flush();
VIDEO_WaitVSync();
if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
StartGX();
// Initialize GX
GXColor background = { 0, 0, 0, 0xff };
memset (&gp_fifo, 0, DEFAULT_FIFO_SIZE);
GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
GX_SetCopyClear (background, 0x00ffffff);
GX_SetDispCopyGamma (GX_GM_1_0);
GX_SetCullMode (GX_CULL_NONE);
ResetVideo_Menu();
VIDEO_SetBlack(FALSE);
// Finally, the video is up and ready for use :)
// A console is always useful while debugging
console_init(xfb[0], 80, 100, 500, 350, vmode->fbWidth * 2);
//console_init(xfb[0], 80, 100, 500, 350, vmode->fbWidth * 2);
}
void VIDEO_SetWidescreen(bool widescreen)

View File

@ -129,7 +129,7 @@ bool NandTitle::GetName(u64 tid, int language, wchar_t* name)
{
if (TITLE_UPPER( tid ) != 0x10001 && TITLE_UPPER( tid ) != 0x10002 && TITLE_UPPER( tid ) != 0x10004) return false;
//gprintf("GetName( %016llx ): ", tid );
char app[ISFS_MAXPATH];
char app[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
IMET *imet = (IMET*) memalign(32, sizeof(IMET));
tmd* titleTmd = GetTMD(tid);
@ -225,7 +225,7 @@ bool NandTitle::GetName(u64 tid, int language, wchar_t* name)
bool NandTitle::Exists(u64 tid)
{
char app[ISFS_MAXPATH];
char app[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
tmd* titleTmd = GetTMD(tid);
if (!titleTmd) return false;

View File

@ -45,6 +45,7 @@ EOF
<coder>USB Loader GX Team</coder>
<version>1.0 r$rev_new</version>
<release_date>$rev_date</release_date>
<no_ios_reload/>
<short_description>Loads games from USB-devices</short_description>
<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.