Commit Graph

9 Commits

Author SHA1 Message Date
giantpune
bf03e49dc6 undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
giantpune
f988afc60d code formatting. absolutely no functional changes. there is no point to update to this. just making the code easier to read. 2010-02-09 06:33:18 +00:00
dimok321
3f9cdb5468 *Revert to R883 and only keeping the new game directory layouts commited by r-win
*Moved R896 to the branch
2010-01-19 10:48:50 +00:00
dimok321
15bcbfa482 *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in).
You will see the list of available channels on your system if you start without a HDD or if your HDD is slow and is being recognized late. The list of games is than reloading as soon as it is recognized.
*Hot swapping of the SD card was implemented into background thread (by giantpune)
*Made lots of cleanups and some fixes
*Format menu was moved to settings page 3 (only on godmode accessable)
*Added ScreenShot and Reset/Shutdown call to background thread. Removed the not needed ones. Now you can call for Screenshot/Reset/Shutdown anywhere in the loader (after gui is started).
2010-01-06 23:07:35 +00:00
ardi@ist-einmalig.de
a0182d0c4c * GuiSound stuff rewritten it makes modular
* ogg decoder added (old oggplayer removed)
  * mp3 decoder added (mp3's cane use as backgroundsounds)
  * WAVE decoder added (but only uncompressed WAVE's)
  * AIFF decoder added (only uncrompressed)
  * BNS decoder added
    all soundformats can use as backgroundsounds
    dimoks GameSound class removed it is replaced with the new GuiSound stuff

* Many small fixes and other changes
2009-11-09 23:03:13 +00:00
e.bovendeur
1cc7d3acd6 * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported
* Added initial (untested!) support for the zip file format, which is supported by the HBC
* Began working on compressed wad files. Uncompressing fails for now, so uploading WAD files should be done with the previous version of Wiiload.
* Fixed issue 902 (hence the large commit).
2009-09-30 23:10:58 +00:00
thedarkness1981
969ecde4d8 some brlyt stuff 2009-07-29 02:44:48 +00:00
dimok321
47201c807a *Changes in the Banner Class. Now loading the TPL files into memory and display from there. 2009-07-19 17:48:15 +00:00
thedarkness1981
6937ff5a51 Moved Banner stuff in own directory and added extraction 2009-07-14 14:28:17 +00:00