usbloadergx/source/libwiigui
2009-06-11 08:13:08 +00:00
..
gui_button.cpp Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.) 2009-06-10 10:05:43 +00:00
gui_customoptionbrowser.cpp *Made scrolling with D-PAD while pointing at a list browser possible. 2009-06-07 16:16:18 +00:00
gui_customoptionbrowser.h *Made scrolling with D-PAD while pointing at a list browser possible. 2009-06-07 16:16:18 +00:00
gui_diskcover.cpp change Disk-Shadow (looks better) 2009-05-20 21:58:59 +00:00
gui_diskcover.h * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip 2009-05-20 20:09:57 +00:00
gui_element.cpp *Added the carousel to the GUI. 2009-05-30 03:02:41 +00:00
gui_gamebrowser.cpp *Fixed some bugs in the game browser and game carousel 2009-06-08 16:26:04 +00:00
gui_gamebrowser.h *Fixed settings codedumps and other codedumps with carousel and grid (oh boy we had so many memory mess up stuff) 2009-06-01 08:45:51 +00:00
gui_gamecarousel.cpp *Fixed some bugs in the game browser and game carousel 2009-06-08 16:26:04 +00:00
gui_gamecarousel.h *Fixed settings codedumps and other codedumps with carousel and grid (oh boy we had so many memory mess up stuff) 2009-06-01 08:45:51 +00:00
gui_gamegrid.cpp fixed some code dumps from the coverwall and the xml stuff. 2009-06-11 08:13:08 +00:00
gui_gamegrid.h Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.) 2009-06-10 10:05:43 +00:00
gui_image.cpp Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.) 2009-06-10 10:05:43 +00:00
gui_imagedata.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
gui_keyboard.cpp *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433)) 2009-06-06 17:26:52 +00:00
gui_optionbrowser.cpp Added mutex/mutexlock to synchronize the GuiThreads and the MainThread, again clockfont edited (bearing of "1") 2009-05-06 22:36:28 +00:00
gui_sound.cpp *Little fixes. 2009-05-20 08:03:22 +00:00
gui_text.cpp *add scrolling Text to the GuiCostomOptionBrowser (now shown full Paths) 2009-05-29 13:20:28 +00:00
gui_tooltip.cpp * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip 2009-05-20 20:09:57 +00:00
gui_trigger.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
gui_window.cpp Added mutex/mutexlock to synchronize the GuiThreads and the MainThread, again clockfont edited (bearing of "1") 2009-05-06 22:36:28 +00:00
gui.h Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.) 2009-06-10 10:05:43 +00:00