usbloadergx/source/wad
dimok321 15bcbfa482 *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in).
You will see the list of available channels on your system if you start without a HDD or if your HDD is slow and is being recognized late. The list of games is than reloading as soon as it is recognized.
*Hot swapping of the SD card was implemented into background thread (by giantpune)
*Made lots of cleanups and some fixes
*Format menu was moved to settings page 3 (only on godmode accessable)
*Added ScreenShot and Reset/Shutdown call to background thread. Removed the not needed ones. Now you can call for Screenshot/Reset/Shutdown anywhere in the loader (after gui is started).
2010-01-06 23:07:35 +00:00
..
id.c * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
id.h * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
isfs.c strncpy guarantees not tath the result will be null-terminated. 2009-09-28 16:05:11 +00:00
isfs.h Added stuff to make it even more noob-proof. 2009-09-19 05:36:32 +00:00
patchmii_core.c changed the entrypoint in the makefile, yet again. In testing, this fixed the bug which caused some to get code dump when launching a game. 2009-07-31 05:22:33 +00:00
patchmii_core.h *code beautification* 2009-07-30 05:41:12 +00:00
sha1.c *code beautification* 2009-07-30 05:41:12 +00:00
sha1.h now if the name of installed channels is not in the database.txt, we try to fine it from inside the channel itself. 2009-07-30 02:54:08 +00:00
title.c *probably fix the bug that caused WiiTDB.zip to not update the full 2009-12-11 23:07:27 +00:00
title.h lots of changes here 2009-12-03 01:06:09 +00:00
utils.h *code beautification* 2009-07-30 05:41:12 +00:00
wad.cpp *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in). 2010-01-06 23:07:35 +00:00
wad.h Wad stuff in it´s own directory 2009-07-11 15:33:57 +00:00