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wbfs
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Improve caching
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2023-01-01 17:00:14 +00:00 |
alternatedol.c
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Fixes for GCC 11
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2021-08-01 18:00:15 +01:00 |
alternatedol.h
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*fixed reversed disc image download when Custom/Original option is selected (Issue 1871)
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2011-05-30 19:49:12 +00:00 |
AlternateDOLOffsets.cpp
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*Fixed ocarina not loading the gct file.
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2011-11-15 21:01:25 +00:00 |
AlternateDOLOffsets.h
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*Fixed the parental control settings code dump
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2011-01-21 19:43:59 +00:00 |
apploader.c
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
apploader.h
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
disc.c
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Fixes for GCC 11
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2021-08-01 18:00:15 +01:00 |
disc.h
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* Fixed missing games in "GameCube Delete menu" if
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2013-10-01 21:13:08 +00:00 |
frag.c
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Support newer versions of devkitPPC
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2020-12-12 21:35:12 +00:00 |
frag.h
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*Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
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2011-06-22 17:57:37 +00:00 |
fstfile.c
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
fstfile.h
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
GameBooter.cpp
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Add per-game return to for Devolution
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2023-01-01 17:00:07 +00:00 |
GameBooter.hpp
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* Added basic Neek2o support for EmuNAND channels autoboot.
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2015-07-05 14:44:24 +00:00 |
GameList.cpp
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Improve caching
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2023-01-01 17:00:14 +00:00 |
GameList.h
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Improve caching
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2023-01-01 17:00:14 +00:00 |
GetMissingGameFiles.cpp
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Refresh less when downloading covers
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2023-01-01 17:00:15 +00:00 |
GetMissingGameFiles.hpp
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*Fixed crash on "pick alternative dol from list"
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2010-12-17 17:50:44 +00:00 |
MountGamePartition.cpp
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Improve caching
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2023-01-01 17:00:14 +00:00 |
MountGamePartition.h
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*added loading screen
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2010-12-30 23:49:22 +00:00 |
NandEmu.cpp
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* Fixed missing games in "GameCube Delete menu" if
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2013-10-01 21:13:08 +00:00 |
NandEmu.h
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*Fixed crash when changing NAND emu path to USB
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2011-07-26 08:57:12 +00:00 |
neek.cpp
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Fixes for GCC 11
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2021-08-01 18:00:15 +01:00 |
neek.hpp
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svn wrong file addition format...
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2015-07-05 14:47:47 +00:00 |
playlog.c
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*removed buggy focus system completely (it was never working correct)
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2011-12-28 16:27:30 +00:00 |
playlog.h
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*Fixed crash on NTFS (wrong memory free functions were used)
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2010-12-27 09:44:27 +00:00 |
SavePath.cpp
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sync to sourceforge r1266
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2017-12-14 15:26:57 +01:00 |
SavePath.h
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* Fixed downloading wiitdb on new install
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2015-06-28 14:13:52 +00:00 |
sdhc.c
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Support newer versions of devkitPPC
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2020-12-12 21:35:12 +00:00 |
sdhc.h
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
splits.c
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Fixed multiple errors
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2020-11-08 21:28:26 +00:00 |
splits.h
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sync to sourceforge r1266
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2017-12-14 15:26:57 +01:00 |
usbstorage2.c
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OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source.
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2012-05-06 10:59:58 +00:00 |
usbstorage2.h
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
wbfs.cpp
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sync to sourceforge r1266
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2017-12-14 15:26:57 +01:00 |
wbfs.h
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sync to sourceforge r1266
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2017-12-14 15:26:57 +01:00 |
WDMFile.cpp
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
WDMFile.hpp
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Fixes for GCC 11
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2021-08-01 18:00:15 +01:00 |
wdvd.c
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
wdvd.h
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*Added support for all the currently new IOS stuff. Stole a few modules/plugins from WiiFlow here :P. (Tested Hermes 222 v5.1 base 38 and Waninkoko 249 base 57)
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2010-10-01 15:01:19 +00:00 |