usbloadergx/source/usbloader
2023-01-01 17:00:15 +00:00
..
wbfs Improve caching 2023-01-01 17:00:14 +00:00
alternatedol.c Fixes for GCC 11 2021-08-01 18:00:15 +01:00
alternatedol.h *fixed reversed disc image download when Custom/Original option is selected (Issue 1871) 2011-05-30 19:49:12 +00:00
AlternateDOLOffsets.cpp *Fixed ocarina not loading the gct file. 2011-11-15 21:01:25 +00:00
AlternateDOLOffsets.h *Fixed the parental control settings code dump 2011-01-21 19:43:59 +00:00
apploader.c *Fixed compile error 2011-07-25 22:28:22 +00:00
apploader.h *Fixed compile error 2011-07-25 22:28:22 +00:00
disc.c Fixes for GCC 11 2021-08-01 18:00:15 +01:00
disc.h * Fixed missing games in "GameCube Delete menu" if 2013-10-01 21:13:08 +00:00
frag.c Support newer versions of devkitPPC 2020-12-12 21:35:12 +00:00
frag.h *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
fstfile.c *Fixed compile error 2011-07-25 22:28:22 +00:00
fstfile.h *Fixed compile error 2011-07-25 22:28:22 +00:00
GameBooter.cpp Add per-game return to for Devolution 2023-01-01 17:00:07 +00:00
GameBooter.hpp * Added basic Neek2o support for EmuNAND channels autoboot. 2015-07-05 14:44:24 +00:00
GameList.cpp Improve caching 2023-01-01 17:00:14 +00:00
GameList.h Improve caching 2023-01-01 17:00:14 +00:00
GetMissingGameFiles.cpp Refresh less when downloading covers 2023-01-01 17:00:15 +00:00
GetMissingGameFiles.hpp *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
MountGamePartition.cpp Improve caching 2023-01-01 17:00:14 +00:00
MountGamePartition.h *added loading screen 2010-12-30 23:49:22 +00:00
NandEmu.cpp * Fixed missing games in "GameCube Delete menu" if 2013-10-01 21:13:08 +00:00
NandEmu.h *Fixed crash when changing NAND emu path to USB 2011-07-26 08:57:12 +00:00
neek.cpp Fixes for GCC 11 2021-08-01 18:00:15 +01:00
neek.hpp svn wrong file addition format... 2015-07-05 14:47:47 +00:00
playlog.c *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
playlog.h *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
SavePath.cpp sync to sourceforge r1266 2017-12-14 15:26:57 +01:00
SavePath.h * Fixed downloading wiitdb on new install 2015-06-28 14:13:52 +00:00
sdhc.c Support newer versions of devkitPPC 2020-12-12 21:35:12 +00:00
sdhc.h *Fixed compile error 2011-07-25 22:28:22 +00:00
splits.c Fixed multiple errors 2020-11-08 21:28:26 +00:00
splits.h sync to sourceforge r1266 2017-12-14 15:26:57 +01:00
usbstorage2.c OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
usbstorage2.h *Fixed compile error 2011-07-25 22:28:22 +00:00
wbfs.cpp sync to sourceforge r1266 2017-12-14 15:26:57 +01:00
wbfs.h sync to sourceforge r1266 2017-12-14 15:26:57 +01:00
WDMFile.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
WDMFile.hpp Fixes for GCC 11 2021-08-01 18:00:15 +01:00
wdvd.c *Fixed compile error 2011-07-25 22:28:22 +00:00
wdvd.h *Added support for all the currently new IOS stuff. Stole a few modules/plugins from WiiFlow here :P. (Tested Hermes 222 v5.1 base 38 and Waninkoko 249 base 57) 2010-10-01 15:01:19 +00:00