usbloadergx/source/prompts
dimok321 1d9b8576e3 *Changed DeviceThreadPriority for startup. Now it detects the HDD faster and when it is detected it goes into idle mode again.
*Fixed filebrowser to cancel without applying the path
*Added A BGM Class
*Removed the BGM menu now.

You can now choose a file with the filebrowser which you want to play. This file will be played and all .mp3 .ogg and .wav in the same directory enlisted as a Playlist.
If you choose Loop Directory mode than the files are played one after another. You can also choose a play random music from directory mode.
2010-01-08 09:03:40 +00:00
..
DiscBrowser.cpp *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in). 2010-01-06 23:07:35 +00:00
DiscBrowser.h Changed gameprompt window for a retail disc to show the Gametitle instead of the game id. 2009-10-01 20:58:34 +00:00
filebrowser.cpp *Changed DeviceThreadPriority for startup. Now it detects the HDD faster and when it is detected it goes into idle mode again. 2010-01-08 09:03:40 +00:00
filebrowser.h - fix tooltips in GameCarousel 2009-10-05 10:53:19 +00:00
gameinfo.cpp *Changed DeviceThreadPriority for startup. Now it detects the HDD faster and when it is detected it goes into idle mode again. 2010-01-08 09:03:40 +00:00
gameinfo.h Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC). 2009-10-18 21:23:54 +00:00
ProgressWindow.cpp *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in). 2010-01-06 23:07:35 +00:00
ProgressWindow.h * Added FAT support (Issue 1054) 2009-11-15 19:52:58 +00:00
PromptWindows.cpp *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in). 2010-01-06 23:07:35 +00:00
PromptWindows.h * Added BETA upgrades option (to download the latest revisions from google code) 2009-12-10 20:27:36 +00:00
TitleBrowser.cpp *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in). 2010-01-06 23:07:35 +00:00
TitleBrowser.h fix a little bug 2009-10-01 09:17:55 +00:00