usbloadergx/source/prompts
dimok321 6d6f0f2243 *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images
*Added a font scale factor to the settings. This font scale resizes the overall font sizes. Only full integer font sizes are supported. The font scale factor is multiplied to the font size of a text and the result is rounded and used as the font size. It's a good quick fix for too big fonts.
*Fixed GAMEID_GAMETITLE folder game layout
2011-02-25 18:18:57 +00:00
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CheckboxPrompt.cpp *Fixed issue 1808 2011-01-30 16:22:16 +00:00
CheckboxPrompt.hpp *Fixed issue 1808 2011-01-30 16:22:16 +00:00
DiscBrowser.cpp *Fixed the parental control settings code dump 2011-01-21 19:43:59 +00:00
DiscBrowser.h *Fixed the parental control settings code dump 2011-01-21 19:43:59 +00:00
filebrowser.cpp *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
filebrowser.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
gameinfo.cpp *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
gameinfo.h *Compatibility issue fix for some Seagate HDDs 2011-02-12 18:26:18 +00:00
GameWindow.cpp *Compatibility issue fix for some Seagate HDDs 2011-02-12 18:26:18 +00:00
GameWindow.hpp *Fixed little bug which prevented loading games from sub folders on fat/ntfs/ext 2011-02-12 09:50:35 +00:00
ProgressWindow.cpp *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
ProgressWindow.h *Fixed DVD access in IOS58 mode (needs AHBPROT) 2011-01-14 15:39:42 +00:00
PromptWindow.cpp *Fixed prompt crash on widescreen fix (Dimok) 2011-01-24 21:47:56 +00:00
PromptWindow.hpp *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
PromptWindows.cpp *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
PromptWindows.h *added loading screen 2010-12-30 23:49:22 +00:00
TitleBrowser.cpp *Fixed homebrew browser freeze on empty path 2011-02-14 18:52:36 +00:00
TitleBrowser.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00