usbloadergx/source
dimok321 71d1790f7f *fixed two nasty bugs I added in R1082 preventing every game patch from working (block ios reload with d2x is the only one that still will not work yet. a change for this is upcomming)
*added back rev number to credits
*allow boot of loader when IOS222 or 245-250 is available on the system 
*fixed reload of game list after game rename
2011-05-31 17:16:24 +00:00
..
banner *Stupid merging did not remove everything like supposed 2010-12-27 10:08:24 +00:00
BoxCover *** Release version 2.1 *** 2011-03-20 16:24:32 +00:00
cheats *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
Controls *** Release version 2.1 *** 2011-03-20 16:24:32 +00:00
FileOperations *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
fonts undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
homebrewboot RC1 upload: 2011-03-14 21:19:21 +00:00
ImageOperations *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
images *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
language *Revert constant version number in credits (from release v2.0 to svn) 2011-01-09 16:03:29 +00:00
libs *Fixed homebrew browser freeze on empty path 2011-02-14 18:52:36 +00:00
libwiigui RC1 upload: 2011-03-14 21:19:21 +00:00
memory RC1 upload: 2011-03-14 21:19:21 +00:00
menu *fixed two nasty bugs I added in R1082 preventing every game patch from working (block ios reload with d2x is the only one that still will not work yet. a change for this is upcomming) 2011-05-31 17:16:24 +00:00
mload *Added new ehcmodules with better and more drives support on Hermes IOS (thx rodries) 2011-05-28 19:52:00 +00:00
network *fixed reversed disc image download when Custom/Original option is selected (Issue 1871) 2011-05-30 19:49:12 +00:00
patches *fixed two nasty bugs I added in R1082 preventing every game patch from working (block ios reload with d2x is the only one that still will not work yet. a change for this is upcomming) 2011-05-31 17:16:24 +00:00
prompts *fixed two nasty bugs I added in R1082 preventing every game patch from working (block ios reload with d2x is the only one that still will not work yet. a change for this is upcomming) 2011-05-31 17:16:24 +00:00
settings *Removed method 1, always using method 2 for block ios reload 2011-05-30 20:35:03 +00:00
SoundOperations *Prepare source code for devkitPPC r23 - replaced removed directory functions 2011-02-02 18:30:15 +00:00
sounds *** Release version 2.1 *** 2011-03-20 16:24:32 +00:00
system *fixed two nasty bugs I added in R1082 preventing every game patch from working (block ios reload with d2x is the only one that still will not work yet. a change for this is upcomming) 2011-05-31 17:16:24 +00:00
themes *** Release version 2.1 *** 2011-03-20 16:24:32 +00:00
usbloader *Removed method 1, always using method 2 for block ios reload 2011-05-30 20:35:03 +00:00
utils RC1 upload: 2011-03-14 21:19:21 +00:00
wad *fixed reversed disc image download when Custom/Original option is selected (Issue 1871) 2011-05-30 19:49:12 +00:00
xml *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
audio.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
filelist.h *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
FreeTypeGX.cpp *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
FreeTypeGX.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
gecko.c *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
gecko.h *Reworked the whole WiiTDB.xml parsing. This is now done with mxml due to a lack of memory the file is now streamed. Now the full wiitdb.xml file with all languages is always used. The update of WiiTDB is also changed. It is now only updated if the version of the wiitdb.xml file does not match the version of the online file. 2010-12-03 18:38:57 +00:00
input.cpp *Corrected clock position (copy/paste mistake) 2011-01-02 09:23:44 +00:00
input.h *Corrected clock position (copy/paste mistake) 2011-01-02 09:23:44 +00:00
lstub.cpp *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
lstub.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
main.cpp *Fixed bug I introduced with R1062 where games do not start from NTFS/FAT/EXT 2011-02-05 10:36:55 +00:00
main.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
menu.cpp RC1 upload: 2011-03-14 21:19:21 +00:00
menu.h *Added a "Theme Menu" to the global settings 2011-02-05 14:46:06 +00:00
StartUpProcess.cpp *fixed two nasty bugs I added in R1082 preventing every game patch from working (block ios reload with d2x is the only one that still will not work yet. a change for this is upcomming) 2011-05-31 17:16:24 +00:00
StartUpProcess.h *added loading screen 2010-12-30 23:49:22 +00:00
svnrev.h * remove little unused code 2010-09-18 23:16:05 +00:00
sys.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
sys.h *Added a GUI setting for HOME button layout 2011-01-22 16:10:36 +00:00
video.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
video.h *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
wpad.c *Corrected clock position (copy/paste mistake) 2011-01-02 09:23:44 +00:00
wpad.h *Corrected clock position (copy/paste mistake) 2011-01-02 09:23:44 +00:00
wstring.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wstring.hpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
ZipFile.cpp *Added a "Theme Menu" to the global settings 2011-02-05 14:46:06 +00:00
ZipFile.h *Added a "Theme Menu" to the global settings 2011-02-05 14:46:06 +00:00