usbloadergx/source/usbloader
dimok321 7bccfd2b17 *added loading screen
*Removed the console loading screen (no more console at all)
*Complete rework of device handle. You need to reset all your custom paths for this rev.
*Support for writing images/settings/... on any writable partition (FAT/NTFS/EXT). (Theoretically you can run the loader from NTFS only without the need of any other partition or SD if run from new forwarder channel, for example)
*Support for Primary/Logical partitions and GUID Partition Table (GPT)

Forwarder Channel in last revision was not using IOS58 (not sure about AHBPROT)
Here a corrected version (thx to Cyan):
http://www.mediafire.com/?a9y3ywqcm4v3lz3
2010-12-30 23:49:22 +00:00
..
wbfs *added loading screen 2010-12-30 23:49:22 +00:00
alternatedol.c *added loading screen 2010-12-30 23:49:22 +00:00
alternatedol.h *removed all the switches at the end of menu.cpp 2010-09-30 05:45:21 +00:00
apploader.c *Fixed crash when trying to set alternate dol from game disc in game settings 2010-12-04 07:36:23 +00:00
apploader.h *removed all the switches at the end of menu.cpp 2010-09-30 05:45:21 +00:00
disc.c *added loading screen 2010-12-30 23:49:22 +00:00
disc.h *Lot's of cleanup and file/function movement. 2010-11-06 15:30:14 +00:00
frag.c *Fixed no cover image loading for themes 2010-12-28 17:02:10 +00:00
frag.h *Removed ntfs/fat source and added them as custom libs (makes them easier to update later) 2010-12-26 17:02:14 +00:00
fstfile.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
fstfile.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
GameList.cpp *fixed settings paths creation bug 2010-12-29 10:22:11 +00:00
GameList.h *Corrected game settings ios display 2010-11-07 20:31:45 +00:00
GetMissingGameFiles.cpp *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
GetMissingGameFiles.hpp *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
MountGamePartition.cpp *added loading screen 2010-12-30 23:49:22 +00:00
MountGamePartition.h *added loading screen 2010-12-30 23:49:22 +00:00
playlog.c *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
playlog.h *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
sdhc.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
sdhc.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
splits.c *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
splits.h *Added back the trNOOP (which excluded a lot of settings languages) which i removed by mistake when adding themes 2010-12-29 15:42:26 +00:00
usbstorage2.c *Fixed support for drives >= 1TB size (and probably some others as well) 2010-12-05 19:09:32 +00:00
usbstorage2.h *Cleaned up USB storage control 2010-09-28 20:55:42 +00:00
utils.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
utils.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wbfs.cpp *added loading screen 2010-12-30 23:49:22 +00:00
wbfs.h *added loading screen 2010-12-30 23:49:22 +00:00
wdvd.c *Fixed booting games from FAT/NTFS (thx r-win) 2010-11-07 12:16:34 +00:00
wdvd.h *Added support for all the currently new IOS stuff. Stole a few modules/plugins from WiiFlow here :P. (Tested Hermes 222 v5.1 base 38 and Waninkoko 249 base 57) 2010-10-01 15:01:19 +00:00