usbloadergx/source/usbloader
RetraCarteR 0827f79922 Updated Video Modes
- Renamed most video modes to be more descriptive.
- Added PAL 288p50, PAL 240p60, and NTSC 240p60 as force-able video modes.
- Added a warning prompt when accessing the newly-added video modes to inform users that they are still experimental and do not work with all games.
- Updated all language files to reflect these changes, though additional translation work is still needed in all languages other than English.
2023-01-08 19:19:29 -06:00
..
wbfs Add SD card mode 2023-01-01 17:00:35 +00:00
alternatedol.c Fixes for GCC 11 2021-08-01 18:00:15 +01:00
alternatedol.h *fixed reversed disc image download when Custom/Original option is selected (Issue 1871) 2011-05-30 19:49:12 +00:00
AlternateDOLOffsets.cpp *Fixed ocarina not loading the gct file. 2011-11-15 21:01:25 +00:00
AlternateDOLOffsets.h Update for devkitPPC r41 2023-01-01 17:00:23 +00:00
apploader.c *Fixed compile error 2011-07-25 22:28:22 +00:00
apploader.h *Fixed compile error 2011-07-25 22:28:22 +00:00
disc.c Updated Video Modes 2023-01-08 19:19:29 -06:00
disc.h * Fixed missing games in "GameCube Delete menu" if 2013-10-01 21:13:08 +00:00
frag.c Add SD card mode 2023-01-01 17:00:35 +00:00
frag.h Add SD card mode 2023-01-01 17:00:35 +00:00
fstfile.c *Fixed compile error 2011-07-25 22:28:22 +00:00
fstfile.h *Fixed compile error 2011-07-25 22:28:22 +00:00
GameBooter.cpp Add SD card mode 2023-01-01 17:00:35 +00:00
GameBooter.hpp Refactored various game patches 2023-01-01 17:00:25 +00:00
GameList.cpp Add SD card mode 2023-01-01 17:00:35 +00:00
GameList.h Add SD card mode 2023-01-01 17:00:35 +00:00
GetMissingGameFiles.cpp Refresh less when downloading covers 2023-01-01 17:00:15 +00:00
GetMissingGameFiles.hpp *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
MountGamePartition.cpp Add SD card mode 2023-01-01 17:00:35 +00:00
MountGamePartition.h *added loading screen 2010-12-30 23:49:22 +00:00
NandEmu.cpp Cleanup EmuNAND and WAD settings 2023-01-01 17:00:17 +00:00
NandEmu.h *Fixed crash when changing NAND emu path to USB 2011-07-26 08:57:12 +00:00
neek.cpp Cleanup EmuNAND and WAD settings 2023-01-01 17:00:17 +00:00
neek.hpp Cleanup EmuNAND and WAD settings 2023-01-01 17:00:17 +00:00
playlog.c *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
playlog.h *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
SavePath.cpp Cleanup EmuNAND and WAD settings 2023-01-01 17:00:17 +00:00
SavePath.h * Fixed downloading wiitdb on new install 2015-06-28 14:13:52 +00:00
sdhc.c Add SD card mode 2023-01-01 17:00:35 +00:00
sdhc.h Add SD card mode 2023-01-01 17:00:35 +00:00
splits.c Fixed multiple errors 2020-11-08 21:28:26 +00:00
splits.h sync to sourceforge r1266 2017-12-14 15:26:57 +01:00
usbstorage2.c OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
usbstorage2.h *Fixed compile error 2011-07-25 22:28:22 +00:00
wbfs.cpp Add SD card mode 2023-01-01 17:00:35 +00:00
wbfs.h sync to sourceforge r1266 2017-12-14 15:26:57 +01:00
WDMFile.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
WDMFile.hpp Fixes for GCC 11 2021-08-01 18:00:15 +01:00
wdvd.c Automatically pick the cIOS for games 2023-01-01 17:00:34 +00:00
wdvd.h Automatically pick the cIOS for games 2023-01-01 17:00:34 +00:00