usbloadergx/source/prompts
dimok321 e11901bc09 *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory)
*Fixed cutoff of box cover when it is too near and increased zoom range of the box cover. Reworked the move/zoom of the cover.
*Change wiimote icon when grabbing and dragging the box cover to grab icon
*Fixed bug in homebrew browser (crash)
*Changed a few default GX view configurations
*Use proper size of wiimote pointer image instead of hard coded values
*Reworked scroll/B hold movement stuff from the game list layout
*Removed buildtype.sh and added the define directly in makefile. No need to make an extra header for that.
*Changed makefile a to allow different IOS build modes. The build IOS is used at the start of the loader to load the settings under. If the build IOS is the same as the settings boot IOS the startup is a lot faster since no IOS reload is required. 
To build yourself a special IOS build version type:"make IOS=XXX" where XXX is the number of the IOS (CSettings.cp has to be recompiled for that at least). If nothing is defined IOS222 is taken. There will now be always two versions supplied (IOS222 and IOS249 version). If another build is required build it yourself. You can see the revisions until now as the "IOS249 build version" since they behaved like that.
2011-02-21 19:41:48 +00:00
..
CheckboxPrompt.cpp *Fixed issue 1808 2011-01-30 16:22:16 +00:00
CheckboxPrompt.hpp *Fixed issue 1808 2011-01-30 16:22:16 +00:00
DiscBrowser.cpp *Fixed the parental control settings code dump 2011-01-21 19:43:59 +00:00
DiscBrowser.h *Fixed the parental control settings code dump 2011-01-21 19:43:59 +00:00
filebrowser.cpp *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
filebrowser.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
gameinfo.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
gameinfo.h *Compatibility issue fix for some Seagate HDDs 2011-02-12 18:26:18 +00:00
GameWindow.cpp *Compatibility issue fix for some Seagate HDDs 2011-02-12 18:26:18 +00:00
GameWindow.hpp *Fixed little bug which prevented loading games from sub folders on fat/ntfs/ext 2011-02-12 09:50:35 +00:00
ProgressWindow.cpp *Added support for Wiimms virtual sector sizes for WBFS (sector sizes other than 512 bytes per sector). Sector sizes other than 512 bytes support more games than 500 (sector size - 12 games). You can just format your drive with Wiimms tools and use it. 2011-02-04 15:25:27 +00:00
ProgressWindow.h *Fixed DVD access in IOS58 mode (needs AHBPROT) 2011-01-14 15:39:42 +00:00
PromptWindow.cpp *Fixed prompt crash on widescreen fix (Dimok) 2011-01-24 21:47:56 +00:00
PromptWindow.hpp *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
PromptWindows.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
PromptWindows.h *added loading screen 2010-12-30 23:49:22 +00:00
TitleBrowser.cpp *Fixed homebrew browser freeze on empty path 2011-02-14 18:52:36 +00:00
TitleBrowser.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00