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f1febd91be
*Fixed Font loading. The font.ttf is loaded from the path with .thems if it exists there. When a Theme is loaded and a font.ttf file exists in the defined "Image-Folder:" than this font.ttf will override all others. This ensures support for themes with special fonts. *Fixed double count on playcount bug *Updated libext2fs to git snapshot 2010-12-24 *Added proper close of all file systems where the games are loaded from (FAT32/NTFS/EXT) *Fixed hang bug when reloading into the IOS set in the individual game settings with that (reload to 223, 224, 245, ...) |
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.. | ||
DiscBrowser.cpp | ||
DiscBrowser.h | ||
filebrowser.cpp | ||
filebrowser.h | ||
gameinfo.cpp | ||
gameinfo.h | ||
GameWindow.cpp | ||
GameWindow.hpp | ||
ProgressWindow.cpp | ||
ProgressWindow.h | ||
PromptWindows.cpp | ||
PromptWindows.h | ||
TitleBrowser.cpp | ||
TitleBrowser.h |