Commit Graph

59 Commits

Author SHA1 Message Date
dborth
4ba03ee791 fix for Issue 128 2009-06-04 06:24:24 +00:00
dborth
a8eb751e40 partial cleanup of palette saving/loading disaster code 2009-06-01 07:20:23 +00:00
Carl.Kenner
aec190e63f Star Wars games, Wii Controls 2009-05-29 17:04:50 +00:00
Carl.Kenner
8947904911 Fixes for issues 96 and 113. Stops constant rumbling and stops palette flickering in Megaman 1 (by disabling palettes for that game). 2009-05-28 14:15:56 +00:00
Carl.Kenner
da55fc906a Fix for issue 101: Wii controls for Castlevania gameboy games. 2009-05-27 22:20:21 +00:00
Carl.Kenner
00fc224f94 Fix for issue 100. Hold Nunchuk C or Wiimote B button to make calibration easy in WarioWare Twisted. 2009-05-27 20:22:22 +00:00
Carl.Kenner
05b8deb22a Fix for issue 102. Colour can be turned on and off freely. 2009-05-27 18:40:32 +00:00
Carl.Kenner
16e3e02d15 GB Palette editing (saving doesn't work yet).
More built-in palettes.
Palettes now fade to white correctly instead of getting brighter.
Star Wars, TMNT, Lord Of The Rings, Wii Controls.
Some (disabled) logging functions.
2009-05-27 17:31:18 +00:00
dborth
176c4c95bd fix black screen home button issue 2009-05-21 05:56:45 +00:00
dborth
6ed7f2e8ee remove tmbinc msec timer, replace with libogc usec timer. fix unfiltered mode. 2009-05-12 06:59:05 +00:00
Carl.Kenner
770cfeaec2 Built-in palette support for monochrome gameboy games. Marble Madness, Malibu Beach Volleyball, Metroid 2, Mortal Kombat 1, 2, and 3, Mr Do. etc.
MK3 even changes palettes depending on what character you choose.
2009-04-26 00:05:49 +00:00
Carl.Kenner
b02f07b457 Teenage Mutant Ninja Turtles (more games) and Mortal Kombat (lots of added characters, distinguishes between low and high attacks, standard moves now have normal controls). 2009-04-25 12:09:13 +00:00
dborth
884ccc90a6 corrections/improvements to game saving 2009-04-15 06:01:08 +00:00
dborth
f19f838274 restructure GUI, add multiplayer support, utilize new trigger input structures 2009-04-14 05:24:01 +00:00
dborth
e0f60f7ba6 fix memory card saves 2009-04-09 07:41:37 +00:00
dborth
993a3eb00f minor bugfixes 2009-04-09 07:17:06 +00:00
Carl.Kenner
32fe744ae7 Fixed bug (of new menu) with saves never loading and automatically being erased.
Now when you choose a game it looks for a save with "Auto" on the end to load, and if it doesn't find one, it looks for a save with nothing on the end and loads that instead.
2009-04-08 22:58:21 +00:00
dborth
9ed52afbb7 corrections to SRAM/snapshot saving and loading 2009-04-08 08:11:46 +00:00
dborth
afd2335815 new menu 2009-04-08 07:08:12 +00:00
Carl.Kenner
f4715d3c26 Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games.
Also, rumble and wii-control code has been cleaned up a bit.
2009-03-20 20:22:22 +00:00
Carl.Kenner
28f2f392bd More Wii controls for Metroid games. 2009-03-11 22:30:10 +00:00
dborth
ea97d00742 rumble, tilt, IR, wii controls support (merged from Carl Kenner's changes) 2009-03-04 06:56:55 +00:00
dborth
931f7553b0 32 byte align some memory 2009-02-07 02:45:33 +00:00
dborth
b47b3fa80c fix a couple stupid bugs, audio static gone, now synced to VBA-M r847 2009-01-14 06:10:02 +00:00
dborth
975cb72438 audio code corrections, sound static still present on GBA games 2009-01-13 04:20:08 +00:00
dborth
5dcdb7e86a update audio core to match VBA-M (BUG: static added to GBA sound!) 2009-01-10 08:03:58 +00:00
dborth
110cc7fc39 more includes updates, disable right menu stick left press on CC for back to home 2009-01-08 07:37:32 +00:00
dborth
093dca1d66 major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
dborth
6c1c62f7a9 tweak patch loading message 2008-12-25 00:38:47 +00:00
dborth
3aa8137e81 minor bug fixes, auto-update feature 2008-12-24 07:52:35 +00:00
dborth
ed93edc51d optimize boot sequence, more intelligent device auto-detect, network error message improvements 2008-12-22 09:23:48 +00:00
dborth
18e267b1f0 rewrite file code 2008-12-18 18:58:30 +00:00
dborth
88507f09db fix snapshot saving issue 2008-11-24 07:17:17 +00:00
dborth
830db0e150 tidy up file code 2008-11-12 07:53:25 +00:00
dborth
146e2f111f determine correct size for snapshot files 2008-11-01 07:31:24 +00:00
dborth
0b4ca7509f increase freeze file size 2008-10-31 21:41:48 +00:00
dborth
62c8dc546a frameskip changes, fix xer asm reloc problem 2008-10-31 07:53:09 +00:00
dborth
6864390b7f add UPS/IPS/PPF patch support 2008-10-27 04:31:59 +00:00
dborth
4e0ff85b3f add timing correction for GB games 2008-10-25 18:41:40 +00:00
dborth
e006e66c77 add zoom saving, widescreen 2008-10-24 06:16:15 +00:00
dborth
de7c11dd25 frameskipping tweaks 2008-10-21 07:17:07 +00:00
dborth
53958d97b0 add per-game settings for better save compatibility 2008-10-19 09:14:22 +00:00
dborth
47365d258c fix GB <> GBA crash 2008-10-18 20:40:48 +00:00
dborth
1d9678fac8 code cleanup/review 2008-10-18 19:27:43 +00:00
dborth
bca1afc555 frameskipping changes, fix GB crash 2008-10-18 08:54:23 +00:00
dborth
5fb5767632 upgrade sound core and GB engine 2008-10-18 06:49:04 +00:00
dborth
835b0f2797 minor code cleanup, corrections 2008-10-11 08:06:36 +00:00
dborth
c78b4b8a3a new frameskip algorithm, update makefiles 2008-10-11 06:15:20 +00:00
dborth
fb1f522721 video changes 2008-10-10 05:28:16 +00:00
dborth
dca0298714 enable GC mem card saves, finalize 2.0.2 2008-10-06 19:59:39 +00:00