.. |
fonts
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reorg
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2010-03-21 20:44:28 +00:00 |
goomba
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merging changes from Zopenko, libertyernie, Glitch, cebolleto, and
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2016-06-04 17:00:36 -06:00 |
gui
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fix controllers with no analog sticks
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2019-01-01 14:34:12 -07:00 |
images
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Add Wii U GamePad support (thanks Fix94!)
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2018-09-05 20:00:21 -06:00 |
lang
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Update ko.lang
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2018-11-16 08:53:18 +09:00 |
sounds
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compress music and images, fix invalid sRGB profile
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2018-08-14 10:34:19 -06:00 |
utils
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Add Wii U GamePad support (thanks Fix94!)
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2018-09-05 20:00:21 -06:00 |
vba
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restore changes lost from 2.3.0 core upgrade (GameCube virtual memory,
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2018-08-29 20:55:36 -06:00 |
audio.cpp
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add DSP halt/unhalt when switching between sound modes
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2018-08-14 15:40:43 -06:00 |
audio.h
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reorg
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2010-03-21 23:49:59 +00:00 |
button_mapping.c
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Add Wii U GamePad support (thanks Fix94!)
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2018-09-05 20:00:21 -06:00 |
button_mapping.h
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Add Wii U GamePad support (thanks Fix94!)
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2018-09-05 20:00:21 -06:00 |
fastmath.h
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reorg
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2010-03-21 20:39:51 +00:00 |
filebrowser.cpp
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if arguments are passed to the emu to autoboot a game, then the main
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2018-08-30 10:11:11 -06:00 |
filebrowser.h
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if arguments are passed to the emu to autoboot a game, then the main
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2018-08-30 10:11:11 -06:00 |
filelist.h
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Add Wii U GamePad support (thanks Fix94!)
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2018-09-05 20:00:21 -06:00 |
fileop.cpp
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avoid using file stat when possible. it's slow.
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2018-08-28 15:02:35 -06:00 |
fileop.h
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avoid using file stat when possible. it's slow.
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2018-08-28 15:02:35 -06:00 |
gameinput.cpp
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merging changes from Zopenko, libertyernie, Glitch, cebolleto, and
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2016-06-04 17:00:36 -06:00 |
gameinput.h
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merging changes from Zopenko, libertyernie, Glitch, cebolleto, and
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2016-06-04 17:00:36 -06:00 |
gamesettings.cpp
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2011-04-17 19:34:17 +00:00 |
gamesettings.h
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reorg
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2010-03-21 20:39:51 +00:00 |
gcunzip.cpp
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avoid using file stat when possible. it's slow.
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2018-08-28 15:02:35 -06:00 |
gcunzip.h
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avoid using file stat when possible. it's slow.
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2018-08-28 15:02:35 -06:00 |
input.cpp
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there's no need to clear wiidrc values every pad scan. remove it.
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2019-01-05 13:33:54 -07:00 |
input.h
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Add Wii U GamePad support (thanks Fix94!)
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2018-09-05 20:00:21 -06:00 |
inputmario.cpp
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remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
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2018-08-01 12:41:41 -06:00 |
inputmetroid.cpp
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reorg
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2010-03-21 23:49:59 +00:00 |
inputmortalkombat.cpp
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reorg
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2010-03-21 23:49:59 +00:00 |
inputstarwars.cpp
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reorg
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2010-03-21 23:49:59 +00:00 |
inputzelda.cpp
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reorg
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2010-03-21 23:49:59 +00:00 |
mem2.cpp
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increase memory for mem2 manager
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2018-08-27 10:04:33 -06:00 |
mem2.h
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move some memory to high MEM2 for performance boost
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2010-07-17 06:54:28 +00:00 |
menu.cpp
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swapping preiews with + button
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2019-01-05 13:18:57 +01:00 |
menu.h
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merging changes from Zopenko from 2.3.4
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2016-12-10 13:47:27 -07:00 |
networkop.cpp
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compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is
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2018-08-02 10:34:01 -06:00 |
networkop.h
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remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
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2018-08-01 12:41:41 -06:00 |
preferences.cpp
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removed ImageFolder and getting it from PreviewImage and the folders
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2019-01-05 11:04:44 +01:00 |
preferences.h
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reorg
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2010-03-21 20:39:51 +00:00 |
vbagx.cpp
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removed ImageFolder and getting it from PreviewImage and the folders
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2019-01-05 11:04:44 +01:00 |
vbagx.h
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Merge branch 'DBORTH_master'
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2019-01-05 13:58:46 +01:00 |
vbasupport.cpp
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restore changes lost from 2.3.0 core upgrade (GameCube virtual memory,
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2018-08-29 20:55:36 -06:00 |
vbasupport.h
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merging changes from Zopenko, libertyernie, Glitch, cebolleto, and
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2016-06-04 17:00:36 -06:00 |
video.cpp
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fix video sparkles when emu first loads
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2018-08-27 10:08:44 -06:00 |
video.h
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merging changes from Zopenko, libertyernie, Glitch, cebolleto, and
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2016-06-04 17:00:36 -06:00 |
vmmem.cpp
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avoid using file stat when possible. it's slow.
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2018-08-28 15:02:35 -06:00 |
vmmem.h
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merging changes from Zopenko, libertyernie, Glitch, cebolleto, and
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2016-06-04 17:00:36 -06:00 |