NonSteamLaunchers-On-Steam-.../NonSteamLaunchers.sh

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#!/usr/bin/env bash
set -x # activate debugging (execution shown)
set -o pipefail # capture error from pipes
# set -eu # exit immediately, undefined vars are errors
# ENVIRONMENT VARIABLES
# $USER
[[ -n $(logname >/dev/null 2>&1) ]] && logged_in_user=$(logname) || logged_in_user=$(whoami)
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#DBUS
# Add the DBUS_SESSION_BUS_ADDRESS environment variable
dbus_address=$(grep -z DBUS_SESSION_BUS_ADDRESS /proc/$(pgrep -u $LOGNAME gnome-session)/environ | cut -d= -f2-)
export DBUS_SESSION_BUS_ADDRESS=$dbus_address
# $UID
# logged_in_uid=$(id -u "${logged_in_user}")
# $HOME
logged_in_home=$(eval echo "~${logged_in_user}")
# TODO: `/tmp` or `mktemp -d` might be a better option (see: EOF)
# $PWD (working directory)
download_dir="${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
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# Create a log file in the same directory as the desktop file/.sh file
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exec >> "${logged_in_home}/Downloads/NonSteamLaunchers-install.log" 2>&1
# Version number (major.minor)
version=v3.8.8
# TODO: tighten logic to check whether major/minor version is up-to-date via `-eq`, `-lt`, or `-gt` operators
# Check repo releases via GitHub API then display current stable version
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check_for_updates() {
# Set the URL to the GitHub API for the repository
local api_url="https://api.github.com/repos/moraroy/NonSteamLaunchers-On-Steam-Deck/releases/latest"
# Get the latest release tag from the GitHub API
local latest_version=$(curl -s "$api_url" | grep '"tag_name":' | sed -E 's/.*"([^"]+)".*/\1/')
# Compare the version number in the script against the latest release tag
if [ "$version" != "$latest_version" ]; then
# Display a Zenity window to notify the user that a new version is available
zenity --info --text="A new version is available: $latest_version\nPlease download it from GitHub." --width=200 --height=100
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else
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echo "You are already running the latest version: $version"
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fi
}
# Get the command line arguments
args=("$@")
deckyplugin=false
installchrome=false
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for arg in "${args[@]}"; do
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if [ "$arg" = "DeckyPlugin" ]; then
deckyplugin=true
elif [ "$arg" = "Chrome" ]; then
installchrome=true
fi
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done
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# Check if the user wants to install Chrome
if $installchrome; then
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# Check if Google Chrome is already installed for the current user
if flatpak list --user | grep com.google.Chrome &> /dev/null; then
echo "Google Chrome is already installed for the current user"
flatpak --user override --filesystem=/run/udev:ro com.google.Chrome
else
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# Check if the Flathub repository exists for the current user
if flatpak remote-list --user | grep flathub &> /dev/null; then
echo "Flathub repository exists for the current user"
else
# Add the Flathub repository for the current user
flatpak remote-add --user --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
fi
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# Install Google Chrome for the current user
flatpak install --user flathub com.google.Chrome -y
# Run the flatpak --user override command
flatpak --user override --filesystem=/run/udev:ro com.google.Chrome
fi
fi
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if [ "${deckyplugin}" = false ]; then
#Download Modules
# Define the repository and the folders to clone
repo_url='https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/archive/refs/heads/main.zip'
folders_to_clone=('requests' 'urllib3' 'steamgrid' 'vdf')
# Define the parent folder
logged_in_home=$(eval echo ~$user)
parent_folder="${logged_in_home}/.config/systemd/user/Modules"
mkdir -p "${parent_folder}"
# Check if the folders already exist
folders_exist=true
for folder in "${folders_to_clone[@]}"; do
if [ ! -d "${parent_folder}/${folder}" ]; then
folders_exist=false
break
fi
done
if [ "${folders_exist}" = false ]; then
# Download the repository as a zip file
zip_file_path="${parent_folder}/repo.zip"
wget -O "${zip_file_path}" "${repo_url}" || { echo 'Download failed with error code: $?'; exit 1; }
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# Extract the zip file
unzip -d "${parent_folder}" "${zip_file_path}" || { echo 'Unzip failed with error code: $?'; exit 1; }
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# Move the folders to the parent directory and delete the unnecessary files
for folder in "${folders_to_clone[@]}"; do
destination_path="${parent_folder}/${folder}"
source_path="${parent_folder}/NonSteamLaunchers-On-Steam-Deck-main/Modules/${folder}"
if [ ! -d "${destination_path}" ]; then
mv "${source_path}" "${destination_path}" || { echo 'Move failed with error code: $?'; exit 1; }
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fi
done
# Delete the downloaded zip file and the extracted repository folder
rm "${zip_file_path}"
rm -r "${parent_folder}/NonSteamLaunchers-On-Steam-Deck-main"
fi
#End of Download Modules
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#Service File rough update
rm -rf ${logged_in_home}/.config/systemd/user/NSLGameScanner.py
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# Delete the service file
rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service
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# Remove the symlink
unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service
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# Reload the systemd user instance
systemctl --user daemon-reload
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# Define your Python script path
python_script_path="${logged_in_home}/.config/systemd/user/NSLGameScanner.py"
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# Define your GitHub link
github_link="https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/NSLGameScanner.py"
curl -o $python_script_path $github_link
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# Define the path to the env_vars file
env_vars="${logged_in_home}/.config/systemd/user/env_vars"
#End of Rough Update of the .py
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if [ -f "$env_vars" ]; then
echo "env_vars file found. Running the .py file."
live="and is LIVE."
else
echo "env_vars file not found. Not Running the .py file."
live="and is not LIVE."
fi
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# Check if "Decky Plugin" is one of the arguments
decky_plugin=false
for arg in "${args[@]}"; do
if [ "$arg" = "Decky Plugin" ]; then
decky_plugin=true
break
fi
done
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# If the Decky Plugin argument is set, check if the env_vars file exists
if [ "$decky_plugin" = true ]; then
if [ -f "$env_vars" ]; then
# If the env_vars file exists, run the .py file and continue with the script
echo "Decky Plugin argument set and env_vars file found. Running the .py file..."
python3 $python_script_path
echo "Python script ran. Continuing with the script..."
else
# If the env_vars file does not exist, exit the script
echo "Decky Plugin argument set but env_vars file not found. Exiting the script."
exit 0
fi
else
# If the Decky Plugin argument is not set, continue with the script
echo "Decky Plugin argument not set. Continuing with the script..."
python3 $python_script_path
echo "env_vars file found. Running the .py file."
live="and is LIVE."
fi
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fi
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# Check if any command line arguments were provided
if [ ${#args[@]} -eq 0 ]; then
# No command line arguments were provided, so check for updates and display the zenity window if necessary
check_for_updates
fi
# Check if the NonSteamLaunchersInstallation subfolder exists in the Downloads folder
if [ -d "$download_dir" ]; then
# Delete the NonSteamLaunchersInstallation subfolder
rm -rf "$download_dir"
echo "Deleted NonSteamLaunchersInstallation subfolder"
else
echo "NonSteamLaunchersInstallation subfolder does not exist"
fi
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# Game Launchers
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# TODO: parameterize hard-coded client versions (cf. 'app-25.6.2')
# Set the paths to the launcher executables
epic_games_launcher_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
epic_games_launcher_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
gog_galaxy_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe"
gog_galaxy_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe"
uplay_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe"
uplay_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe"
battlenet_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
battlenet_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
eaapp_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
eaapp_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
amazongames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
amazongames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
itchio_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe"
itchio_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe"
legacygames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe"
legacygames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe"
humblegames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App/Humble App.exe"
humblegames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/pfx/drive_c/Program Files/Humble App/Humble App.exe"
indiegala_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient/IGClient.exe"
indiegala_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/pfx/drive_c/Program Files/IGClient/IGClient.exe"
rockstar_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe"
rockstar_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe"
glyph_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe"
glyph_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe"
psplus_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe"
psplus_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe"
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vkplay_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/GameCenter/GameCenter.exe"
vkplay_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher/pfx/drive_c/users/steamuser/AppData/Local/GameCenter/GameCenter.exe"
# Chrome File Path
# chrome_installpath="/app/bin/chrome"
chrome_path="/usr/bin/flatpak"
chrome_startdir="\"/usr/bin\""
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chromedirectory="\"$chrome_path\""
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#Zenity Launcher Check Installation
function CheckInstallations {
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declare -A paths1 paths2 names
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paths1=(["epic_games"]="$epic_games_launcher_path1" ["gog_galaxy"]="$gog_galaxy_path1" ["uplay"]="$uplay_path1" ["battlenet"]="$battlenet_path1" ["eaapp"]="$eaapp_path1" ["amazongames"]="$amazongames_path1" ["itchio"]="$itchio_path1" ["legacygames"]="$legacygames_path1" ["humblegames"]="$humblegames_path1" ["indiegala"]="$indiegala_path1" ["rockstar"]="$rockstar_path1" ["glyph"]="$glyph_path1" ["psplus"]="$psplus_path1" ["vkplay"]="$vkplay_path1")
paths2=(["epic_games"]="$epic_games_launcher_path2" ["gog_galaxy"]="$gog_galaxy_path2" ["uplay"]="$uplay_path2" ["battlenet"]="$battlenet_path2" ["eaapp"]="$eaapp_path2" ["amazongames"]="$amazongames_path2" ["itchio"]="$itchio_path2" ["legacygames"]="$legacygames_path2" ["humblegames"]="$humblegames_path2" ["indiegala"]="$indiegala_path2" ["rockstar"]="$rockstar_path2" ["glyph"]="$glyph_path2" ["psplus"]="$psplus_path2" ["vkplay"]="$vkplay_path2")
names=(["epic_games"]="Epic Games" ["gog_galaxy"]="GOG Galaxy" ["uplay"]="Ubisoft Connect" ["battlenet"]="Battle.net" ["eaapp"]="EA App" ["amazongames"]="Amazon Games" ["itchio"]="itch.io" ["legacygames"]="Legacy Games" ["humblegames"]="Humble Games Collection" ["indiegala"]="IndieGala" ["rockstar"]="Rockstar Games Launcher" ["glyph"]="Glyph Launcher" ["psplus"]="Playstation Plus" ["vkplay"]="VK Play")
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for launcher in "${!names[@]}"; do
if [[ -f "${paths1[$launcher]}" ]]; then
declare -g "${launcher}_value"="FALSE"
declare -g "${launcher}_text"="${names[$launcher]} ===> ${paths1[$launcher]}"
elif [[ -f "${paths2[$launcher]}" ]]; then
declare -g "${launcher}_value"="FALSE"
declare -g "${launcher}_text"="${names[$launcher]} ===> ${paths2[$launcher]}"
else
declare -g "${launcher}_value"="FALSE"
declare -g "${launcher}_text"="${names[$launcher]}"
fi
done
}
# Verify launchers are installed
function CheckInstallationDirectory {
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declare -A paths names
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paths=(["nonsteamlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers" ["epicgameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher" ["goggalaxylauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher" ["uplaylauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher" ["battlenetlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher" ["eaapplauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher" ["amazongameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher" ["itchiolauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher" ["legacygameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher" ["humblegameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher" ["indiegalalauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher" ["rockstargameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher" ["glyphlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher" ["pspluslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher" ["vkplaylauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher")
names=(["nonsteamlauncher"]="NonSteamLaunchers" ["epicgameslauncher"]="EpicGamesLauncher" ["goggalaxylauncher"]="GogGalaxyLauncher" ["uplaylauncher"]="UplayLauncher" ["battlenetlauncher"]="Battle.netLauncher" ["eaapplauncher"]="TheEAappLauncher" ["amazongameslauncher"]="AmazonGamesLauncher" ["itchiolauncher"]="itchioLauncher" ["legacygameslauncher"]="LegacyGamesLauncher" ["humblegameslauncher"]="HumbleGamesLauncher" ["indiegalalauncher"]="IndieGalaLauncher" ["rockstargameslauncher"]="RockstarGamesLauncher" ["glyphlauncher"]="GlyphLauncher" ["pspluslauncher"]="PlaystationPlusLauncher" ["vkplaylauncher"]="VKPlayLauncher")
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for launcher in "${!names[@]}"; do
if [[ -d "${paths[$launcher]}" ]]; then
declare -g "${launcher}_move_value"="TRUE"
else
declare -g "${launcher}_move_value"="FALSE"
fi
done
}
#Get SD Card Path
get_sd_path() {
# This assumes that the SD card is mounted under /run/media/deck/
local sd_path=$(df | grep '/run/media/deck/' | awk '{print $6}')
echo $sd_path
}
#Function For Updating Proton-GE
function download_ge_proton() {
echo "Downloading GE-Proton using the GitHub API"
cd "${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
curl -sLOJ "$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .tar.gz)"
curl -sLOJ "$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .sha512sum)"
sha512sum -c ./*.sha512sum
tar -xf GE-Proton*.tar.gz -C "${logged_in_home}/.steam/root/compatibilitytools.d/"
proton_dir=$(find "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
echo "All done :)"
}
function update_proton() {
echo "0"
echo "# Detecting, Updating and Installing GE-Proton"
# check to make sure compatabilitytools.d exists and makes it if it doesnt
if [ ! -d "${logged_in_home}/.steam/root/compatibilitytools.d" ]; then
mkdir -p "${logged_in_home}/.steam/root/compatibilitytools.d"
fi
# Create NonSteamLaunchersInstallation subfolder in Downloads folder
mkdir -p "${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
# Set the path to the Proton directory
proton_dir=$(find "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
# Check if GE-Proton is installed
if [ -z "$proton_dir" ]; then
download_ge_proton
else
# Check if installed version is the latest version
installed_version=$(basename $proton_dir | sed 's/GE-Proton-//')
latest_version=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4)
if [ "$installed_version" != "$latest_version" ]; then
download_ge_proton
fi
fi
}
# Check which app IDs are installed
CheckInstallations
CheckInstallationDirectory
# Get the command line arguments
args=("$@")
# Initialize an array to store the custom websites
custom_websites=()
# Initialize a variable to store whether the "Separate App IDs" option is selected or not
separate_app_ids=false
# Check if any command line arguments were provided
if [ ${#args[@]} -eq 0 ]; then
# No command line arguments were provided, so display the main zenity window
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selected_launchers=$(zenity --list --text="Which launchers do you want to download and install?" --checklist --column="$version" --column="Default = one App ID Installation, One Prefix, NonSteamLaunchers - updated the NSLGameScanner.py $live" FALSE "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX" $epic_games_value "$epic_games_text" $gog_galaxy_value "$gog_galaxy_text" $uplay_value "$uplay_text" $battlenet_value "$battlenet_text" $amazongames_value "$amazongames_text" $eaapp_value "$eaapp_text" $legacygames_value "$legacygames_text" $itchio_value "$itchio_text" $humblegames_value "$humblegames_text" $indiegala_value "$indiegala_text" $rockstar_value "$rockstar_text" $glyph_value "$glyph_text" $psplus_value "$psplus_text" $vkplay_value "$vkplay_text" FALSE "RemotePlayWhatever" FALSE "Fortnite" FALSE "Xbox Game Pass" FALSE "GeForce Now" FALSE "Amazon Luna" FALSE "Netflix" FALSE "Hulu" FALSE "Disney+" FALSE "Amazon Prime Video" FALSE "movie-web" FALSE "Youtube" FALSE "Twitch" --width=800 --height=740 --extra-button="Uninstall" --extra-button="Stop NSLGameScanner" --extra-button="Start Fresh" --extra-button="Move to SD Card" --extra-button="Update Proton-GE")
# Check if the user clicked the 'Cancel' button or selected one of the extra buttons
if [ $? -eq 1 ] || [[ $selected_launchers == "Start Fresh" ]] || [[ $selected_launchers == "Move to SD Card" ]] || [[ $selected_launchers == "Uninstall" ]]; then
# The user clicked the 'Cancel' button or selected one of the extra buttons, so skip prompting for custom websites
custom_websites=()
else
# The user did not click the 'Cancel' button or select one of the extra buttons, so prompt for custom websites
custom_websites_str=$(zenity --entry --title="Shortcut Creator" --text="Enter custom websites that you want shortcuts for, separated by commas. Leave blank and press ok if you dont want any. E.g. myspace.com, limewire.com, my.screenname.aol.com")
# Split the custom_websites_str variable into an array using ',' as the delimiter
IFS=',' read -ra custom_websites <<< "$custom_websites_str"
fi
else
# Command line arguments were provided, so set the value of the options variable using the command line arguments
# Initialize an array to store the selected launchers
selected_launchers=()
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IFS=" "
for arg in "${args[@]}"; do
if [[ "$arg" =~ ^https?:// ]]; then
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website=${arg#https://}
# Check if the arg is not an empty string before adding it to the custom_websites array
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if [ -n "$website" ]; then
custom_websites+=("$website")
fi
else
selected_launchers+=("$arg")
fi
done
# TODO: error handling for unbound variable $selected_launchers_str on line 564
# Convert the selected_launchers array to a string by joining its elements with a `|` delimiter.
selected_launchers_str=$(IFS="|"; echo "${selected_launchers[*]}")
# TODO: SC2199
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# Check if the `SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX` option was included in the `selected_launchers` variable. If this option was included, set the value of the `separate_app_ids` variable to `true`, indicating that separate app IDs should be used. Otherwise, set it to `false`.
if [[ "${selected_launchers[@]}" =~ "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX" ]]; then
separate_app_ids=true
else
separate_app_ids=false
fi
fi
# TODO: SC2145
# Print the selected launchers and custom websites
echo "Selected launchers: $selected_launchers"
echo "Selected launchers: $selected_launchers_str"
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echo "Custom websites: ${custom_websites[@]}"
echo "Separate App IDs: $separate_app_ids"
# Set the value of the options variable
if [ ${#args[@]} -eq 0 ]; then
# No command line arguments were provided, so set the value of the options variable using the selected_launchers variable
options="$selected_launchers"
else
# Command line arguments were provided, so set the value of the options variable using the selected_launchers_str variable
options="$selected_launchers_str"
fi
# Check if the cancel button was clicked
if [ $? -eq 1 ] && [[ $options != "Start Fresh" ]] && [[ $options != "Move to SD Card" ]] && [[ $options != "Uninstall" ]]; then
# The cancel button was clicked
echo "The cancel button was clicked"
exit 1
fi
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# Check if no options were selected and no custom website was provided
if [ -z "$options" ] && [ -z "$custom_websites" ]; then
# No options were selected and no custom website was provided
zenity --error --text="No options were selected and no custom website was provided. The script will now exit." --width=200 --height=150
exit 1
fi
# Check if the user selected to use separate app IDs
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if [[ $options == *"SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX"* ]]; then
# User selected to use separate app IDs
use_separate_appids=true
else
# User did not select to use separate app IDs
use_separate_appids=false
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fi
# Define the StartFreshFunction
function StartFreshFunction {
# Define the path to the compatdata directory
compatdata_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata"
# Define the path to the other directory
other_dir="${logged_in_home}/.local/share/Steam/steamapps/shadercache/"
# Define an array of original folder names
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folder_names=("EpicGamesLauncher" "GogGalaxyLauncher" "UplayLauncher" "Battle.netLauncher" "TheEAappLauncher" "AmazonGamesLauncher" "itchioLauncher" "LegacyGamesLauncher" "HumbleGamesLauncher" "IndieGalaLauncher" "RockstarGamesLauncher" "GlyphLauncher" "PlaystationPlusLauncher" "VKPlayLauncher")
# Define an array of app IDs
app_ids=("3772819390" "4294900670" "4063097571" "3786021133" "3448088735" "3923904787" "3440562512" "2948446662" "3303169468" "3595505624" "4272271078" "3259996605" "2588786779" "4090616647" "3494943831" "2390200925" "4253976432" "2221882453" "2296676888" "2486751858" "3974004104" "3811372789" "3788101956" "3782277090" "3640061468" "3216372511" "2882622939" "2800812206" "2580882702")
# Iterate over each folder name in the folder_names array
for folder in "${folder_names[@]}"; do
# Check if the folder exists
if [ -e "${compatdata_dir}/${folder}" ]; then
# Check if the folder is a symbolic link
if [ -L "${compatdata_dir}/${folder}" ]; then
# Get the path of the target of the symbolic link
target_path=$(readlink -f "${compatdata_dir}/${folder}")
# Delete the target of the symbolic link
rm -rf "$target_path"
# Delete the symbolic link
unlink "${compatdata_dir}/${folder}"
else
# Delete the folder
# shellcheck disable=SC2115
rm -rf "${compatdata_dir}/${folder}"
fi
fi
done
# Iterate over each app ID in the app_ids array
for app_id in "${app_ids[@]}"; do
# Check if the folder exists
if [ -e "${other_dir}/${app_id}" ]; then
# Check if the folder is a symbolic link
if [ -L "${other_dir}/${app_id}" ]; then
# Get the path of the target of the symbolic link
target_path=$(readlink -f "${other_dir}/${app_id}")
# Delete the target of the symbolic link
rm -rf "$target_path"
# Delete the symbolic link
unlink "${other_dir}/${app_id}"
else
# Delete the folder
# shellcheck disable=SC2115
rm -rf "${other_dir}/${app_id}"
fi
fi
done
# Check if the NonSteamLaunchers folder exists
if [ -e "$compatdata_dir/NonSteamLaunchers" ]; then
# Check if the NonSteamLaunchers folder is a symbolic link
if [ -L "$compatdata_dir/NonSteamLaunchers" ]; then
# Get the path of the target of the symbolic link
target_path=$(readlink -f "$compatdata_dir/NonSteamLaunchers")
# Delete the target of the symbolic link
rm -rf "$target_path"
# Delete the symbolic link
unlink "$compatdata_dir/NonSteamLaunchers"
else
# Delete the NonSteamLaunchers folder
rm -rf "$compatdata_dir/NonSteamLaunchers"
fi
fi
# Iterate over each folder in the compatdata directory
for folder_path in "$compatdata_dir"/*; do
# Check if the current item is a folder
if [ -d "$folder_path" ]; then
# Check if the folder is empty
if [ -z "$(ls -A "$folder_path")" ]; then
# Delete the empty folder
rmdir "$folder_path"
echo "Deleted empty folder: $(basename "$folder_path")"
fi
fi
done
# TODO: declare array and use find/for loop to avoid duplicate `rm` processes
rm -rf "/run/media/mmcblk0p1/NonSteamLaunchers/"
rm -rf "/run/media/mmcblk0p1/EpicGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/GogGalaxyLauncher/"
rm -rf "/run/media/mmcblk0p1/UplayLauncher/"
rm -rf "/run/media/mmcblk0p1/Battle.netLauncher/"
rm -rf "/run/media/mmcblk0p1/TheEAappLauncher/"
rm -rf "/run/media/mmcblk0p1/AmazonGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/LegacyGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/itchioLauncher/"
rm -rf "/run/media/mmcblk0p1/HumbleGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/IndieGalaLauncher/"
rm -rf "/run/media/mmcblk0p1/RockstarGamesLauncher/"
rm -rf "/run/media/mmcblk0p1/GlyphLauncher/"
rm -rf "/run/media/mmcblk0p1/PlaystationPlusLauncher/"
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rm -rf "/run/media/mmcblk0p1/VKPlayLauncher/"
rm -rf ${logged_in_home}/Downloads/NonSteamLaunchersInstallation
rm -rf ${logged_in_home}/.config/systemd/user/Modules
rm -rf ${logged_in_home}/.config/systemd/user/env_vars
rm -rf ${logged_in_home}/.config/systemd/user/NSLGameScanner.py
rm -rf ${logged_in_home}/.local/share/applications/RemotePlayWhatever
rm -rf ${logged_in_home}/Downloads/NonSteamLaunchers-install.log
# Delete the service file
rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service
# Remove the symlink
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unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service
# Reload the systemd user instance
systemctl --user daemon-reload
# Exit the script with exit code 0 to indicate success
exit 0
}
# Check if the Start Fresh button was clicked or if the Start Fresh option was passed as a command line argument
if [[ $options == "Start Fresh" ]] || [[ $selected_launchers == "Start Fresh" ]]; then
# The Start Fresh button was clicked or the Start Fresh option was passed as a command line argument
if [ ${#args[@]} -eq 0 ]; then
# No command line arguments were provided, so display the zenity window
if zenity --question --text="aaahhh it always feels good to start fresh :) but...This will delete the App ID folders you installed inside the steamapps/compatdata/ directory as well as the Shader Cache associated with them in the steamapps/shadercache directory. The nslgamescanner.service will also be terminated at /.config/systemd/user/ This means anything youve installed (launchers or games) WITHIN THIS SCRIPT will be deleted if you have them there. Everything will be wiped. Are you sure?" --width=300 --height=260; then
# The user clicked the "Yes" button, so call the StartFreshFunction
StartFreshFunction
# If the Start Fresh function was called, set an environment variable
if [ "$?" -eq 0 ]; then
export START_FRESH=true
else
export START_FRESH=false
fi
else
# The user clicked the "No" button, so exit with exit code 0 to indicate success.
exit 0
fi
else
# Command line arguments were provided, so skip displaying the zenity window and directly perform any necessary actions to start fresh by calling the StartFreshFunction
StartFreshFunction
fi
fi
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if [[ $options == "Uninstall" ]]; then
# Check if the cancel button was clicked
# The OK button was not clicked
# Define the launcher options
options=$(zenity --list --checklist \
--title="Uninstall Launchers" \
--text="Select the launchers you want to Uninstall..." \
--column="Select" --column="This will delete the launcher and all of its games and files." \
--width=508 --height=507 \
FALSE "Epic Games" \
FALSE "Gog Galaxy" \
FALSE "Uplay" \
FALSE "Battle.net" \
FALSE "EA App" \
FALSE "Amazon Games" \
FALSE "Legacy Games" \
FALSE "itch.io" \
FALSE "Humble Bundle" \
FALSE "IndieGala" \
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FALSE "Rockstar Games Launcher" \
FALSE "Glyph Launcher" \
FALSE "Playstation Plus"\
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FALSE "VK Play")
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if [[ $options != "" ]]; then
# The Uninstall button was clicked
# Add code here to handle the uninstallation of the selected launcher(s)
if [[ $options == *"Epic Games"* ]]; then
# User selected to uninstall Epic Games Launcher
# Check if Epic Games Launcher was installed using the NonSteamLaunchers prefix
if [[ -f "$epic_games_launcher_path1" ]]; then
# Epic Games Launcher was installed using the NonSteamLaunchers prefix
# Add code here to run the Epic Games Launcher uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games"
elif [[ -f "$epic_games_launcher_path2" ]]; then
# Epic Games Launcher was installed using a separate app ID
# Add code here to delete the EpicGamesLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher"
fi
fi
if [[ $options == *"Gog Galaxy"* ]]; then
# User selected to uninstall GOG Galaxy
# Check if GOG Galaxy was installed using the NonSteamLaunchers prefix
if [[ -f "$gog_galaxy_path1" ]]; then
# GOG Galaxy was installed using the NonSteamLaunchers prefix
# Add code here to run the GOG Galaxy uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy"
elif [[ -f "$gog_galaxy_path2" ]]; then
# GOG Galaxy was installed using a separate app ID
# Add code here to delete the GogGalaxyLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher"
fi
fi
if [[ $options == *"Uplay"* ]]; then
# User selected to uninstall Uplay
# Check if Uplay was installed using the NonSteamLaunchers prefix
if [[ -f "$uplay_path1" ]]; then
# Uplay was installed using the NonSteamLaunchers prefix
# Add code here to run the Uplay uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft"
elif [[ -f "$uplay_path2" ]]; then
# Uplay was installed using a separate app ID
# Add code here to delete the UplayLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher"
fi
fi
if [[ $options == *"Battle.net"* ]]; then
# User selected to uninstall Battle.net
# Check if Battle.net was installed using the NonSteamLaunchers prefix
if [[ -f "$battlenet_path1" ]]; then
# Battle.net was installed using the NonSteamLaunchers prefix
# Add code here to run the Battle.net uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net"
elif [[ -f "$battlenet_path2" ]]; then
# Battle.net was installed using a separate app ID
# Add code here to delete the Battle.netLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher"
fi
fi
if [[ $options == *"EA App"* ]]; then
# User selected to uninstall EA App
# Check if EA App was installed using the NonSteamLaunchers prefix
if [[ -f "$eaapp_path1" ]]; then
# EA App was installed using the NonSteamLaunchers prefix
# Add code here to run the EA App uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts"
elif [[ -f "$eaapp_path2" ]]; then
# EA App was installed using a separate app ID
# Add code here to delete the EALauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher"
fi
fi
if [[ $options == *"Amazon Games"* ]]; then
# User selected to uninstall Amazon Games
# Check if Amazon Games was installed using the NonSteamLaunchers prefix
if [[ -f "$amazongames_path1" ]]; then
# Amazon Games was installed using the NonSteamLaunchers prefix
# Add code here to run the Amazon Games uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games"
elif [[ -f "$amazongames_path2" ]]; then
# Amazon Games was installed using a separate app ID
# Add code here to delete the AmazonGamesLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher"
fi
fi
if [[ $options == *"Legacy Games"* ]]; then
# User selected to uninstall Legacy Games
# Check if Legacy Games was installed using the NonSteamLaunchers prefix
if [[ -f "$legacygames_path1" ]]; then
# Legacy Games was installed using the NonSteamLaunchers prefix
# Add code here to run the Legacy Games uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games"
elif [[ -f "$legacygames_path2" ]]; then
# Legacy Games was installed using a separate app ID
# Add code here to delete the LegacyGamesLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher"
fi
fi
if [[ $options == *"itch.io"* ]]; then
# User selected to uninstall Itch.io
# Check if Itch.io was installed using the NonSteamLaunchers prefix
if [[ -f "$itchio_path1" ]]; then
# Itch.io was installed using the NonSteamLaunchers prefix
# Add code here to run the Itch.io uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch"
elif [[ -f "$itchio_path2" ]]; then
# Itch.io was installed using a separate app ID
# Add code here to delete the Itch.ioLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher"
fi
fi
if [[ $options == *"Humble Bundle"* ]]; then
# User selected to uninstall Humble Bundle
# Check if Humble Bundle was installed using the NonSteamLaunchers prefix
if [[ -f "$humblegames_path1" ]]; then
# Humble Bundle was installed using the NonSteamLaunchers prefix
# Add code here to run the Humble Bundle uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App"
elif [[ -f "$humblegames_path2" ]]; then
# Humble Bundle was installed using a separate app ID
# Add code here to delete the HumbleBundleLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher"
fi
fi
if [[ $options == *"IndieGala"* ]]; then
# User selected to uninstall IndieGala
# Check if IndieGala was installed using the NonSteamLaunchers prefix
if [[ -f "$indiegala_path1" ]]; then
# IndieGala was installed using the NonSteamLaunchers prefix
# Add code here to run the IndieGala uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient"
elif [[ -f "$indiegala_path2" ]]; then
# IndieGala was installed using a separate app ID
# Add code here to delete the IndieGalaLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher"
fi
fi
if [[ $options == *"Rockstar Games Launcher"* ]]; then
# User selected to uninstall Rockstar Games
# Check if Rockstar Games was installed using the NonSteamLaunchers prefix
if [[ -f "$rockstar_path1" ]]; then
# Rockstar Games was installed using the NonSteamLaunchers prefix
# Add code here to run the Rockstar Games uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games"
elif [[ -f "$rockstar_path2" ]]; then
# Rockstar Games was installed using a separate app ID
# Add code here to delete the RockstarGamesLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher"
fi
fi
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if [[ $options == *"Glyph Launcher"* ]]; then
# User selected to uninstall Glyph
# Check if Glyph was installed using the NonSteamLaunchers prefix
if [[ -f "$glyph_path1" ]]; then
# Glyph was installed using NonSteamLaunchers prefix
# Add code here to run the Glyph uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph"
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elif [[ -f "$glyph_path2" ]]; then
# Glyph was installed using a separate app ID
# Add code here to delete the GlyphLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher"
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fi
fi
if [[ $options == *"Playstation Plus"* ]]; then
# User selected to uninstall Playstation
# Check if Playstation was installed using the NonSteamLaunchers prefix
if [[ -f "$psplus_path1" ]]; then
# Playstation was installed using NonSteamLaunchers prefix
# Add code here to run the Playstation uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus"
elif [[ -f "$psplus_path2" ]]; then
# Playstation was installed using a separate app ID
# Add code here to delete the PlaystationPlusLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher"
fi
fi
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if [[ $options == *"VK Play"* ]]; then
# User selected to uninstall VKPlayLauncher
# Check if VKPlayLauncher was installed using the NonSteamLaunchers prefix
if [[ -f "$vkplay_path1" ]]; then
# VKPlayLauncher was installed using NonSteamLaunchers prefix
# Add code here to run the VKPlayLauncher uninstaller
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/GameCenter"
elif [[ -f "$vkplay_path2" ]]; then
# VKPlayLauncher was installed using a separate app ID
# Add code here to delete the VKPlayLauncher app ID folder
rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher"
fi
fi
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rm -rf ${logged_in_home}/.config/systemd/user/env_vars
# Display a message to the user indicating that the operation was successful
zenity --info --text="The selected launchers have now been deleted." --width=200 --height=150
exit
fi
exit
fi
move_to_sd() {
local launcher_id=$1
local original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${launcher_id}"
local sd_path=$(get_sd_path)
local new_dir="${sd_path}/${launcher_id}"
# Resolve symbolic link to its target
if [[ -L "${original_dir}" ]]; then
original_dir=$(readlink "${original_dir}")
fi
if [[ -d "${original_dir}" ]] && [[ $move_options == *"${launcher_id}"* ]]; then
mv "${original_dir}" "${new_dir}"
ln -s "${new_dir}" "${original_dir}"
fi
}
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# Check if the first command line argument is "Move to SD Card"
if [[ $1 == "Move to SD Card" ]]; then
# Shift the arguments to remove the first one
shift
# Use the remaining arguments as the launcher IDs to move
for launcher in "$@"; do
move_to_sd "$launcher"
done
else
# The first command line argument is not "Move to SD Card"
# Use Zenity to get the launcher IDs to move
if [[ $options == "Move to SD Card" ]]; then
CheckInstallationDirectory
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move_options=$(zenity --list --text="Which launcher IDs do you want to move to the SD card?" --checklist --column="Select" --column="Launcher ID" $nonsteamlauncher_move_value "NonSteamLaunchers" $epicgameslauncher_move_value "EpicGamesLauncher" $goggalaxylauncher_move_value "GogGalaxyLauncher" $uplaylauncher_move_value "UplayLauncher" $battlenetlauncher_move_value "Battle.netLauncher" $eaapplauncher_move_value "TheEAappLauncher" $amazongameslauncher_move_value "AmazonGamesLauncher" $itchiolauncher_move_value "itchioLauncher" $legacygameslauncher_move_value "LegacyGamesLauncher" $humblegameslauncher_move_value "HumbleGamesLauncher" $indiegalalauncher_move_value "IndieGalaLauncher" $rockstargameslauncher_move_value "RockstarGamesLauncher" $glyphlauncher_move_value "GlyphLauncher" $pspluslauncher_move_value "PlaystationPlusLauncher" $vkplaylauncher_move_value "VKPlayLauncher" --width=335 --height=524)
if [ $? -eq 0 ]; then
zenity --info --text="The selected directories have been moved to the SD card and symbolic links have been created." --width=200 --height=150
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IFS="|" read -ra selected_launchers <<< "$move_options"
for launcher in "${selected_launchers[@]}"; do
move_to_sd "$launcher"
done
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fi
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IFS="|" read -ra selected_launchers <<< "$move_options"
for launcher in "${selected_launchers[@]}"; do
move_to_sd "$launcher"
done
if [ $? -eq 0 ]; then
zenity --info --text="The selected directories have been moved to the SD card and symbolic links have been created." --width=200 --height=150
fi
# Exit the script
exit 0
fi
fi
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# Get the command line arguments
args=("$@")
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# Check if the Stop NSLGameScanner option was passed as a command line argument or clicked in the GUI
if [[ " ${args[@]} " =~ " Stop NSLGameScanner " ]] || [[ $options == "Stop NSLGameScanner" ]]; then
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# Stop the service
systemctl --user stop nslgamescanner.service
# Delete the NSLGameScanner.py
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rm -rf ${logged_in_home}/.config/systemd/user/NSLGameScanner.py
# Delete the service file
rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service
# Remove the symlink
unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service
# Reload the systemd user instance
systemctl --user daemon-reload
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# If command line arguments were provided, exit the script
if [ ${#args[@]} -ne 0 ]; then
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rm -rf ${logged_in_home}/.config/systemd/user/env_vars
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exit 0
fi
# If no command line arguments were provided, display the zenity window
zenity --question --text="NSLGameScanner has been stopped. Do you want to run it again?" --width=200 --height=150
if [ $? = 0 ]; then
# User wants to run NSLGameScanner again
python3 $python_script_path
else
# User does not want to run NSLGameScanner again
exit 1
fi
fi
# TODO: probably better to break this subshell into a function that can then be redirected to zenity
# Massive subshell pipes into `zenity --progress` around L2320 for GUI rendering
(
#Update Proton GE
# Call the function directly
update_proton
# Also call the function when the button is pressed
if [[ $options == *"Update Proton-GE"* ]]; then
update_proton
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fi
echo "10"
echo "# Setting files in their place"
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# Set the appid for the non-Steam game
appid=NonSteamLaunchers
# Set the URL to download the MSI file from
msi_url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi
# Set the path to save the MSI file to
msi_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/EpicGamesLauncherInstaller.msi
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# Set the URL to download the second file from
exe_url=https://webinstallers.gog-statics.com/download/GOG_Galaxy_2.0.exe
# Set the path to save the second file to
exe_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GOG_Galaxy_2.0.exe
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# Set the URL to download the third file from
ubi_url=https://ubi.li/4vxt9
# Set the path to save the third file to
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ubi_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/UbisoftConnectInstaller.exe
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# Set the URL to download the fifth file from
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battle_url="https://www.battle.net/download/getInstallerForGame?os=win&gameProgram=BATTLENET_APP&version=Live"
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# Set the path to save the fifth file to
battle_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Battle.net-Setup.exe
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# Set the URL to download the sixth file from
amazon_url=https://download.amazongames.com/AmazonGamesSetup.exe
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# Set the path to save the sixth file to
amazon_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/AmazonGamesSetup.exe
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# Set the URL to download the seventh file from
eaapp_url=https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases/EAappInstaller.exe
# Set the path to save the seventh file to
eaapp_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/EAappInstaller.exe
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# Set the URL to download the eighth file from
itchio_url=https://itch.io/app/download?platform=windows
# Set the path to save the eighth file to
itchio_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/itch-setup.exe
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# Set the URL to download the ninth file from
legacygames_url=https://cdn.legacygames.com/LegacyGamesLauncher/legacy-games-launcher-setup-1.10.0-x64-full.exe
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# Set the path to save the ninth file to
legacygames_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/legacy-games-launcher-setup-1.10.0-x64-full.exe
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# Set the URL to download the tenth file from
humblegames_url=https://www.humblebundle.com/app/download
# Set the path to save the tenth file to
humblegames_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Humble-App-Setup-1.1.8+411.exe
# Set the URL to download the eleventh file from
indiegala_url=https://content.indiegalacdn.com/common/IGClientSetup.exe
# Set the path to save the eleventh file to
indiegala_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/IGClientSetup.exe
# Set the URL to download the twelfth file from
rockstar_url=https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Launcher.exe
# Set the path to save the twelfth file to
rockstar_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Rockstar-Games-Launcher.exe
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# Set the URL to download the Glyph Launcher file from
glyph_url=https://glyph.dyn.triongames.com/glyph/live/GlyphInstall.exe
# Set the path to save the Glyph Launcher to
glyph_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GlyphInstall.exe
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# Set the URL to download the Playstation Launcher file from
psplus_url=https://download-psplus.playstation.com/downloads/psplus/pc/latest
# Set the path to save the Playstation Launcher to
psplus_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/PlayStationPlus-12.2.0.exe
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# Set the URL to download the VK Play Launcher file from
vkplay_url=https://static.gc.vkplay.ru/VKPlayLoader.exe
# Set the path to save the VK Play Launcher to
vkplay_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/VKPlayLoader.exe
echo "20"
echo "# Creating files & folders"
# Check if the user selected any launchers
if [ -n "$options" ]; then
# User selected at least one launcher
# Create app id folder in compatdata folder if it doesn't exist and if the user selected to use a single app ID folder
if [ "$use_separate_appids" = false ] && [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
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fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_RUNTIME environment variable
export STEAM_RUNTIME="${logged_in_home}/.steam/root/ubuntu12_32/steam-runtime/run.sh"
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
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# Set the STEAM_COMPAT_DATA_PATH environment variable for the first file
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
wait
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echo "30"
echo "# Downloading & Installing Epic Games...please wait..."
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# Check if the user selected Epic Games Launcher
if [[ $options == *"Epic Games"* ]]; then
# User selected Epic Games Launcher
echo "User selected Epic Games"
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# Set the appid for the Epic Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=EpicGamesLauncher
else
appid=NonSteamLaunchers
fi
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# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
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# Change working directory to Proton's
cd $proton_dir
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
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# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
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# Download MSI file
if [ ! -f "$msi_file" ]; then
echo "Downloading MSI file"
wget $msi_url -O $msi_file
fi
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# Run the MSI file using Proton with the /passive option
echo "Running MSI file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run MsiExec.exe /i "$msi_file" -opengl /qn
fi
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# TODO: capture PID of each `wait` process to make sure it's not an infinite loop
# Wait for the MSI file to finish running
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wait
echo "40"
echo "# Downloading & Installing Gog Galaxy...please wait..."
# Check if the user selected GOG Galaxy
if [[ $options == *"GOG Galaxy"* ]]; then
# User selected GOG Galaxy
echo "User selected GOG Galaxy"
# Set the appid for the Gog Galaxy 2.0
if [ "$use_separate_appids" = true ]; then
appid=GogGalaxyLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd "$proton_dir"
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download EXE file
if [ ! -f "$exe_file" ]; then
echo "Downloading EXE file"
wget $exe_url -O $exe_file
fi
# Run the EXE file using Proton without the /passive option
echo "Running EXE file using Proton without the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$exe_file" &
echo "45"
echo "# Downloading & Installing Gog Galaxy...Please wait..."
# Cancel & Exit the GOG Galaxy Setup Wizard
while true; do
if pgrep -f "GalaxySetup.tmp" > /dev/null; then
pkill -f "GalaxySetup.tmp"
break
fi
sleep 1
done
# Navigate to %LocalAppData%\Temp
cd "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp"
# Find the GalaxyInstaller_XXXXX folder and copy it to C:\Downloads
galaxy_installer_folder=$(find . -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1)
cp -r "$galaxy_installer_folder" ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/
# Navigate to the C:\Downloads\GalaxyInstaller_XXXXX folder
cd ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/"$(basename $galaxy_installer_folder)"
# Run GalaxySetup.exe with the /VERYSILENT and /NORESTART options
echo "Running GalaxySetup.exe with the /VERYSILENT and /NORESTART options"
"$STEAM_RUNTIME" "$proton_dir/proton" run GalaxySetup.exe /VERYSILENT /NORESTART
# Wait for the EXE file to finish running
wait
else
# Gog Galaxy Launcher is already installed
echo "Gog Galaxy Launcher is already installed"
fi
wait
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echo "50"
echo "# Downloading & Installing Ubisoft Connect ...please wait..."
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# Check if user selected Uplay
if [[ $options == *"Ubisoft Connect"* ]]; then
# User selected Uplay
echo "User selected Uplay"
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# Set the appid for the Ubisoft Launcher
if [ "$use_separate_appids" = true ]; then
appid=UplayLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
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# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download UBI file
if [ ! -f "$ubi_file" ]; then
echo "Downloading UBI file"
wget --no-check-certificate $ubi_url -O $ubi_file
fi
# Run the UBI file using Proton with the /passive option
echo "Running UBI file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$ubi_file" /S
fi
wait
echo "70"
echo "# Downloading & Installing Battle.net...please wait..."
# Check if user selected Battle.net
if [[ $options == *"Battle.net"* ]]; then
# User selected Battle.net
echo "User selected Battle.net"
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# Set the appid for the Battlenet Launcher
if [ "$use_separate_appids" = true ]; then
appid=Battle.netLauncher
else
appid=NonSteamLaunchers
fi
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# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
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fi
2023-06-05 20:25:44 +02:00
# Change working directory to Proton's
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cd "$proton_dir"
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
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2023-06-05 20:25:44 +02:00
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
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# Download BATTLE file if not already present
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if [ ! -f "$battle_file" ]; then
echo "Downloading BATTLE file"
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wget "$battle_url" -O "$battle_file"
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fi
2023-04-30 14:53:54 +02:00
2023-06-05 20:25:44 +02:00
# Run the BATTLE file using Proton with the /passive option
echo "Running BATTLE file using Proton with the /passive option"
2024-03-19 22:49:02 +01:00
"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net"
2023-11-05 03:48:38 +01:00
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# Wait for the process to finish or timeout after a certain number of attempts
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max_attempts=20
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attempt=0
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while true; do
if pgrep -f "Battle.net.exe" || pgrep -f "BlizzardError.exe" > /dev/null; then
pkill -f "Battle.net.exe" || pkill -f "BlizzardError.exe"
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break
fi
sleep 1
((attempt++))
if [ "$attempt" -ge "$max_attempts" ]; then
echo "Timeout: Battle.net process did not terminate."
break
fi
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done
fi
2023-07-26 06:11:40 +02:00
wait
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2024-03-19 22:25:23 +01:00
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echo "80"
echo "# Downloading & Installing Amazon Games...please wait..."
# Check if user selected Amazon Games
if [[ $options == *"Amazon Games"* ]]; then
# User selected Amazon Games
echo "User selected Amazon Games"
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# Set the appid for the Amazon Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=AmazonGamesLauncher
else
appid=NonSteamLaunchers
fi
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# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
2023-04-27 02:15:25 +02:00
# Set the STEAM_COMPAT_DATA_PATH environment variable for Amazon Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
2023-04-27 02:15:25 +02:00
# Download Amazon file
if [ ! -f "$amazon_file" ]; then
echo "Downloading Amazon file"
wget $amazon_url -O $amazon_file
fi
# Run the Amazon file using Proton with the /passive option
echo "Running Amazon file using Proton with the /passive option"
"$STEAM_RUNTIME" "${proton_dir}/proton" run "$amazon_file" &
while true; do
if pgrep -f "Amazon Games.exe" > /dev/null; then
pkill -f "Amazon Games.exe"
break
fi
sleep 1
done
# Wait for the Amazon file to finish running
wait
fi
2023-04-27 02:15:25 +02:00
wait
echo "88"
echo "# Downloading & Installing EA App...please wait..."
# Check if user selected EA App
if [[ $options == *"EA App"* ]]; then
# User selected EA App
echo "User selected EA App"
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# Set the appid for the EA App Launcher
if [ "$use_separate_appids" = true ]; then
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appid=TheEAappLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download EA App file
if [ ! -f "$eaapp_file" ]; then
echo "Downloading EA App file"
wget $eaapp_url -O $eaapp_file
fi
# Run the EA App file using Proton with the /passive option
echo "Running EA App file using Proton with the /passive option"
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"$STEAM_RUNTIME" "$proton_dir/proton" run "$eaapp_file" "/quiet" &
while true; do
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if pgrep -f "EADesktop.exe" > /dev/null; then
pkill -f "EADesktop.exe"
break
fi
sleep 1
done
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# Wait for the Amazon file to finish running
wait
fi
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wait
echo "89"
echo "# Downloading & Installing itch.io...please wait..."
2024-05-06 20:53:54 +02:00
# Check if the user selected itchio Launcher
if [[ $options == *"itch.io"* ]]; then
# User selected itchio Launcher
echo "User selected itch.io"
# Set the appid for the itchio Launcher
if [ "$use_separate_appids" = true ]; then
appid=itchioLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download itchio file
if [ ! -f "$itchio_file" ]; then
echo "Downloading itchio file"
wget $itchio_url -O $itchio_file
fi
# Run the itchio file using Proton with the /passive option
echo "Running itchio file using Proton with the /passive option"
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"$STEAM_RUNTIME" "$proton_dir/proton" run "$itchio_file" --silent
while true; do
if pgrep -f "itch.exe" > /dev/null; then
pkill -f "itch.exe"
break
fi
sleep 1
done
# Wait for the itch file to finish running
wait
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fi
wait
echo "90"
echo "# Downloading & Installing Legacy Games...please wait..."
# Check if user selected Legacy Games
if [[ $options == *"Legacy Games"* ]]; then
# User selected Legacy Games
echo "User selected Legacy Games"
# Set the appid for the Legacy Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=LegacyGamesLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download Legacy file
if [ ! -f "$legacygames_file" ]; then
echo "Downloading Legacy file"
wget $legacygames_url -O $legacygames_file
fi
# Run the Legacy file using Proton with the /passive option
echo "Running Legacy file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$legacygames_file" /S
fi
# Wait for the Legacy file to finish running
wait
echo "91"
echo "# Downloading & Installing Humble Games Collection...please wait..."
# Check if the user selected Humble Games Launcher
if [[ $options == *"Humble Games Collection"* ]]; then
# User selected Humble Games Launcher
echo "User selected Humble Games Collection"
# Set the appid for the Humble Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=HumbleGamesLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Humble Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download exe file
if [ ! -f "$humblegames_file" ]; then
echo "Downloading MSI file"
wget $humblegames_url -O $humblegames_file
fi
# Run the exe file using Proton with the /passive option
echo "Running Exe file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$humblegames_file" /S /D="C:\Program Files\Humble App"
wait
# Create the handle-humble-scheme script
if [[ ! -f "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" ]]; then
echo '#!/usr/bin/env sh' > "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
echo 'set -e' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
echo 'export STEAM_COMPAT_CLIENT_INSTALL_PATH=~/.local/share/Steam' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
echo 'export STEAM_COMPAT_DATA_PATH=~/.steam/steam/steamapps/compatdata/'$appid >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
echo 'FIXED_SCHEME="$(echo "$1" | sed "s/?/\//")"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
echo 'echo $FIXED_SCHEME > /home/deck/.local/share/Steam/steamapps/compatdata/'$appid'/pfx/drive_c/.auth' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
echo "\"$STEAM_RUNTIME\" \"$proton_dir/proton\" run ~/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
chmod +x "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
fi
wait
# Create the Humble-scheme-handler.desktop file
if [[ ! -f "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" ]]; then
echo "[Desktop Entry]" > "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
echo "Name=Humble App (Login)" >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
echo "Comment=Target for handling Humble App logins. You should not run this manually." >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
echo "Exec=${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme %u" >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
echo "Type=Application" >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
echo "MimeType=x-scheme-handler/humble;" >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
desktop-file-install --rebuild-mime-info-cache --dir=${logged_in_home}/.local/share/applications "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
fi
wait
# Create the start-humble.cmd script
if [[ ! -f "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" ]]; then
echo '@echo off' > "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
echo 'cd /d "C:\Program Files\Humble App\"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
echo 'set /p Url=<"C:\.auth"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
echo 'if defined Url (' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
echo ' start "" "Humble App.exe" "%Url%"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
echo ') else (' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
echo ' start "" "Humble App.exe" "%*"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
echo ')' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
echo 'exit' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
fi
fi
wait
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echo "92"
echo "# Downloading & Installing Indie Gala...please wait..."
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# Check if user selected indiegala
if [[ $options == *"IndieGala"* ]]; then
# User selected indiegala
echo "User selected IndieGala"
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# Set the appid for the indiegala Launcher
if [ "$use_separate_appids" = true ]; then
appid=IndieGalaLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download indiegala file
if [ ! -f "$indiegala_file" ]; then
echo "Downloading indiegala file"
wget $indiegala_url -O $indiegala_file
fi
# Run the indiegala file using Proton with the /passive option
echo "Running IndieGala file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$indiegala_file" /S
fi
# Wait for the Indie file to finish running
wait
echo "93"
echo "# Downloading & Installing Rockstar Games Launcher...please wait..."
# Check if user selected rockstar games launcher
if [[ $options == *"Rockstar Games Launcher"* ]]; then
# User selected rockstar games
echo "User selected Rockstar Games Launcher"
# Set the appid for the indiegala Launcher
if [ "$use_separate_appids" = true ]; then
appid=RockstarGamesLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download rockstar games file
if [ ! -f "$rockstar_file" ]; then
echo "Downloading Rockstar file"
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wget $rockstar_url -O $rockstar_file
fi
#Manually Install Rockstar Game Launcher
# Define directories and files
toolsDir=$(dirname "$(readlink -f "$0")")
checksumType='sha256'
rstarInstallUnzipFileDir="${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Rockstar"
rstarInstallDir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}/pfx/drive_c/Program Files/Rockstar Games/Launcher"
rstarStartMenuRunShortcutFolder="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}/pfx/drive_c/users/steamuser/AppData/Roaming/Microsoft/Windows/Start Menu/Programs/Rockstar Games"
rstarStartMenuRunShortcut="$rstarStartMenuRunShortcutFolder/Rockstar Games Launcher.lnk"
rstarRunTarget="$rstarInstallDir/LauncherPatcher.exe"
rstarInstallUnzipFile=$rockstar_file
url=$rockstar_url
# Define checksum
checksum='589f6b251424e01dcd912e6a059d2d98f33fa73aadcd6376c0e1f1109f594b48'
# Verify checksum (sha256sum command may vary based on distribution)
echo "$checksum $rstarInstallUnzipFile" | sha256sum -c -
# Extract files from EXE and capture the output
output=$(7z e "$rockstar_file" -o"$rstarInstallUnzipFileDir" -aoa)
# Parse the output to get the ProductVersion
version=$(echo "$output" | grep 'ProductVersion:' | awk '{print $2}')
ls -l "$rstarInstallUnzipFileDir"
# Create Program Files folders to prepare for copying files
mkdir -p "$rstarInstallDir/Redistributables/VCRed"
mkdir -p "$rstarInstallDir/ThirdParty/Steam"
mkdir -p "$rstarInstallDir/ThirdParty/Epic"
cp "$rstarInstallUnzipFileDir/449" "$rstarInstallDir/Redistributables/VCRed/vc_redist.x64.exe"
cp "$rstarInstallUnzipFileDir/450" "$rstarInstallDir/Redistributables/VCRed/vc_redist.x86.exe"
cp "$rstarInstallUnzipFileDir/451" "$rstarInstallDir/ThirdParty/Steam/steam_api64.dll"
while IFS=' ' read -r number dll; do
dll=${dll//\//\\}
filename=$(basename "$dll" | tr -d '\r')
if [[ $dll == Redistributables\\* ]] || [[ $dll == ThirdParty\\Steam\\* ]] || [[ $number == 474 ]] || [[ $number == 475 ]]; then
continue
elif [[ $dll == ThirdParty\\Epic\\* ]]; then
cp "$rstarInstallUnzipFileDir/$number" "$epicInstallDir/$filename"
else
cp "$rstarInstallUnzipFileDir/$number" "$rstarInstallDir/$filename"
fi
done < "$download_dir/Rockstar/211"
cp "$rstarInstallUnzipFileDir/474" "$rstarInstallDir/ThirdParty/Epic/EOSSDK-Win64-Shipping.dll"
cp "$rstarInstallUnzipFileDir/475" "$rstarInstallDir/ThirdParty/Epic/EOSSDK-Win64-Shipping-1.14.2.dll"
# Use a loop for chmod commands
for file in Launcher.exe LauncherPatcher.exe offline.pak RockstarService.exe RockstarSteamHelper.exe uninstall.exe; do
chmod +x "$rstarInstallDir/$file"
done
size_kb=$(du -sk "$rstarInstallDir" | cut -f1)
size_hex=$(printf '%08x\n' $size_kb)
wine_registry_path="HKEY_LOCAL_MACHINE\\Software\\WOW6432Node\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Rockstar Games Launcher"
# Use a loop for registry commands
declare -A registry_keys=(
["DisplayName"]="Rockstar Games Launcher"
["DisplayIcon"]="C:\\Program Files\\Rockstar Games\\Launcher\\Launcher.exe, 0"
["DisplayVersion"]="$version"
["Publisher"]="Rockstar Games"
["InstallLocation"]="C:\\Program Files\\Rockstar Games\\Launcher"
["EstimatedSize"]="0x$size_hex"
["UninstallString"]="C:\\Program Files\\Rockstar Games\\Launcher\\uninstall.exe"
["QuietUninstallString"]="\"C:\\Program Files\\Rockstar Games\\Launcher\\uninstall.exe\" /S"
["HelpLink"]="https://www.rockstargames.com/support"
["URLInfoAbout"]="https://www.rockstargames.com/support"
["URLUpdateInfo"]="https://www.rockstargames.com"
["NoModify"]="0x1"
["NoRepair"]="0x1"
["Comments"]="Rockstar Games Launcher"
["Readme"]="https://www.rockstargames.com/support"
)
for key in "${!registry_keys[@]}"; do
"$STEAM_RUNTIME" "$proton_dir/proton" run reg add "$wine_registry_path" /v "$key" /t REG_SZ /d "${registry_keys[$key]}" /f
done
"$STEAM_RUNTIME" "$proton_dir/proton" run "$rstarInstallDir/Redistributables/VCRed/vc_redist.x64.exe" /install /quiet /norestart
"$STEAM_RUNTIME" "$proton_dir/proton" run "$rstarInstallDir/Redistributables/VCRed/vc_redist.x86.exe" /install /quiet /norestart
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fi
# Wait for the rockstar file to finish running
wait
echo "94"
echo "# Downloading & Installing Glyph Launcher...please wait..."
# Check if user selected Glyph
if [[ $options == *"Glyph Launcher"* ]]; then
# User selected Glyph
echo "User selected Glyph Launcher"
# Set the appid for Glyph
if [ "$use_separate_appids" = true ]; then
appid=GlyphLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download Glyph file
if [ ! -f "$glyph_file" ]; then
echo "Downloading Glyph file"
wget $glyph_url -O $glyph_file
fi
# Run the Glyph file using Proton with the /passive option
echo "Running Glyph Launcher file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$glyph_file"
fi
# Wait for the Glyph file to finish running
wait
2023-06-03 00:20:17 +02:00
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echo "96"
echo "# Downloading & Installing Playstation Plus...please wait..."
# Check if the user selected Playstation Launcher
if [[ $options == *"Playstation Plus"* ]]; then
# User selected PlayStation Plus Launcher
echo "User selected PlayStation Plus"
# Set the appid for the PlayStation Plus Launcher
if [ "$use_separate_appids" = true ]; then
appid=PlaystationPlusLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download MSI file
if [ ! -f "$psplus_file" ]; then
echo "Downloading MSI file"
wget $psplus_url -O $psplus_file
fi
# Run the Playstation file using Proton with the /passive option
echo "Running Playstation file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$psplus_file" /q
fi
wait
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echo "98"
echo "# Downloading & Installing VK Play...please wait..."
# Check if the user selected VK Play Launcher
if [[ "$options" == *"VK Play"* ]]; then
# User selected VK Play Launcher
echo "User selected VK Play"
# Set the appid for the VK Play Launcher
if [ "$use_separate_appids" = true ]; then
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appid=VKPlayLauncher
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else
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appid=NonSteamLaunchers
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fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd "$proton_dir"
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for VK Play Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download VK Play file
if [ ! -f "$vkplay_file" ]; then
echo "Downloading VK Play file"
wget "$vkplay_url" -O "$vkplay_file"
fi
# Run the VK Play file using Proton with the /passive option
echo "Running VK Play file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$vkplay_file"
counter=0
while true; do
if pgrep -f "*GameCenter.exe*" > /dev/null; then
pkill -f "*GameCenter.exe*"
break
fi
sleep 1
counter=$((counter + 1))
if [ $counter -ge 30 ]; then
break
fi
done
# Wait for the VK Play file to finish running
wait
echo "VK Play Installation is complete."
fi
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##temp fix for battlenet
wait
echo "70"
echo "# Downloading & Installing Battle.net...please wait..."
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# Check if user selected Battle.net
if [[ $options == *"Battle.net"* ]]; then
# User selected Battle.net
echo "User selected Battle.net"
# Set the appid for the Battlenet Launcher
if [ "$use_separate_appids" = true ]; then
appid=Battle.netLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd "$proton_dir"
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
# Download BATTLE file if not already present
if [ ! -f "$battle_file" ]; then
echo "Downloading BATTLE file"
wget "$battle_url" -O "$battle_file"
fi
# Run the BATTLE file using Proton with the /passive option
echo "Running BATTLE file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net"
while true; do
if pgrep -f "Battle.net.exe" || pgrep -f "BlizzardError.exe" > /dev/null; then
pkill -f "Battle.net.exe" || pkill -f "BlizzardError.exe"
break
fi
sleep 1
done
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# Wait for the bnet file to finish running
wait
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fi
# wait for Google Chrome to finish
wait
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echo "100"
echo "# Installation Complete - Steam will now restart. Your launchers will be in your library!...Food for thought...do Jedis use Force Compatability?"
) |
zenity --progress \
--title="Update Status" \
--text="Starting update...please wait..." --width=450 --height=350\
--percentage=0 --auto-close
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wait
# Initialize the env_vars file
> ${logged_in_home}/.config/systemd/user/env_vars
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# Checking Files For Shortcuts and Setting Directories For Shortcuts
if [[ -f "$epic_games_launcher_path1" ]]; then
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# Epic Games Launcher is installed at path 1
epicshortcutdirectory="\"$epic_games_launcher_path1\" -opengl"
epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
epicstartingdir="\"$(dirname "$epic_games_launcher_path1")\""
echo "export epicshortcutdirectory=$epicshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export epiclaunchoptions=$epiclaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export epicstartingdir=$epicstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export epic_games_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "Epic Games Launcher found at path 1"
elif [[ -f "$epic_games_launcher_path2" ]]; then
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# Epic Games Launcher is installed at path 2
epicshortcutdirectory="\"$epic_games_launcher_path2\""
epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
epicstartingdir="\"$(dirname "$epic_games_launcher_path2")\""
echo "export epicshortcutdirectory=$epicshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export epiclaunchoptions=$epiclaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export epicstartingdir=$epicstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export epic_games_launcher=EpicGamesLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "Epic Games Launcher found at path 2"
fi
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if [[ -f "$gog_galaxy_path1" ]]; then
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# Gog Galaxy Launcher is installed at path 1
gogshortcutdirectory="\"$gog_galaxy_path1\""
goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
gogstartingdir="\"$(dirname "$gog_galaxy_path1")\""
echo "export gogshortcutdirectory=$gogshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export goglaunchoptions=$goglaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export gogstartingdir=$gogstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export gog_galaxy_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "Gog Galaxy Launcher found at path 1"
elif [[ -f "$gog_galaxy_path2" ]]; then
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# Gog Galaxy Launcher is installed at path 2
gogshortcutdirectory="\"$gog_galaxy_path2\""
goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/\" %command%"
gogstartingdir="\"$(dirname "$gog_galaxy_path2")\""
echo "export gogshortcutdirectory=$gogshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export goglaunchoptions=$goglaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export gogstartingdir=$gogstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export gog_galaxy_launcher=GogGalaxyLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "Gog Galaxy Launcher found at path 2"
fi
if [[ -f "$uplay_path1" ]]; then
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# Uplay Launcher is installed at path 1
uplayshortcutdirectory="\"$uplay_path1\""
uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
uplaystartingdir="\"$(dirname "$uplay_path1")\""
echo "export uplayshortcutdirectory=$uplayshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export uplaylaunchoptions=$uplaylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export uplaystartingdir=$uplaystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export ubisoft_connect_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "Ubisoft Connect Launcher found at path 1"
elif [[ -f "$uplay_path2" ]]; then
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# Uplay Launcher is installed at path 2
uplayshortcutdirectory="\"$uplay_path2\""
uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher/\" %command%"
uplaystartingdir="\"$(dirname "$uplay_path2")\""
echo "export uplayshortcutdirectory=$uplayshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export uplaylaunchoptions=$uplaylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export uplaystartingdir=$uplaystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export ubisoft_connect_launcher=UplayLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "Ubisoft Connect Launcher found at path 1"
fi
if [[ -f "$battlenet_path1" ]]; then
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# Battlenet Launcher is installed at path 1
battlenetshortcutdirectory="\"$battlenet_path1\""
battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
battlenetstartingdir="\"$(dirname "$battlenet_path1")\""
echo "export battlenetshortcutdirectory=$battlenetshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export battlenetlaunchoptions=$battlenetlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export battlenetstartingdir=$battlenetstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export bnet_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "Battlenet Launcher found at path 1"
elif [[ -f "$battlenet_path2" ]]; then
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# Battlenet Launcher is installed at path 2
battlenetshortcutdirectory="\"$battlenet_path2\""
battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/\" %command%"
battlenetstartingdir="\"$(dirname "$battlenet_path2")\""
echo "export battlenetshortcutdirectory=$battlenetshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export battlenetlaunchoptions=$battlenetlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export battlenetstartingdir=$battlenetstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export bnet_launcher=Battle.netLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "Battlenet Launcher found at path 2"
fi
if [[ -f "$eaapp_path1" ]]; then
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# EA App Launcher is installed at path 1
eaappshortcutdirectory="\"$eaapp_path1\""
eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
eaappstartingdir="\"$(dirname "$eaapp_path1")\""
echo "export eaappshortcutdirectory=$eaappshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export eaapplaunchoptions=$eaapplaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export eaappstartingdir=$eaappstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export ea_app_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "EA App Launcher found at path 1"
elif [[ -f "$eaapp_path2" ]]; then
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# EA App Launcher is installed at path 2
eaappshortcutdirectory="\"$eaapp_path2\""
eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/\" %command%"
eaappstartingdir="\"$(dirname "$eaapp_path2")\""
echo "export eaappshortcutdirectory=$eaappshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export eaapplaunchoptions=$eaapplaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export eaappstartingdir=$eaappstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export ea_app_launcher=TheEAappLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "EA App Launcher found at path 2"
fi
if [[ -f "$amazongames_path1" ]]; then
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# Amazon Games Launcher is installed at path 1
amazonshortcutdirectory="\"$amazongames_path1\""
amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
amazonstartingdir="\"$(dirname "$amazongames_path1")\""
echo "export amazonshortcutdirectory=$amazonshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export amazonlaunchoptions=$amazonlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export amazonstartingdir=$amazonstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export amazon_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "Amazon Games Launcher found at path 1"
elif [[ -f "$amazongames_path2" ]]; then
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# Amazon Games Launcher is installed at path 2
amazonshortcutdirectory="\"$amazongames_path2\""
amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/\" %command%"
amazonstartingdir="\"$(dirname "$amazongames_path2")\""
echo "export amazonshortcutdirectory=$amazonshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export amazonlaunchoptions=$amazonlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export amazonstartingdir=$amazonstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export amazon_launcher=AmazonGamesLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "Amazon Games Launcher found at path 2"
fi
if [[ -f "$itchio_path1" ]]; then
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# itchio Launcher is installed at path 1
itchioshortcutdirectory="\"$itchio_path1\""
itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
itchiostartingdir="\"$(dirname "$itchio_path1")\""
echo "export itchioshortcutdirectory=$itchioshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export itchiolaunchoptions=$itchiolaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export itchiostartingdir=$itchiostartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export itchio_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "itchio Launcher found at path 1"
elif [[ -f "$itchio_path2" ]]; then
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# itchio Launcher is installed at path 2
itchioshortcutdirectory="\"$itchio_path2\""
itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher/\" %command%"
itchiostartingdir="\"$(dirname "$itchio_path2")\""
echo "export itchioshortcutdirectory=$itchioshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export itchiolaunchoptions=$itchiolaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export itchiostartingdir=$itchiostartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export itchio_launcher=itchioLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "itchio Launcher found at path 2"
fi
if [[ -f "$legacygames_path1" ]]; then
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# Legacy Games Launcher is installed at path 1
legacyshortcutdirectory="\"$legacygames_path1\""
legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
legacystartingdir="\"$(dirname "$legacygames_path1")\""
echo "export legacyshortcutdirectory=$legacyshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export legacylaunchoptions=$legacylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export legacystartingdir=$legacystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
elif [[ -f "$legacygames_path2" ]]; then
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# Legacy Games Launcher is installed at path 2
legacyshortcutdirectory="\"$legacygames_path2\""
legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/\" %command%"
legacystartingdir="\"$(dirname "$legacygames_path2")\""
echo "export legacyshortcutdirectory=$legacyshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export legacylaunchoptions=$legacylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export legacystartingdir=$legacystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
if [[ -f "$humblegames_path1" ]]; then
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# Humble Games Launcher is installed at path 1
humbleshortcutdirectory="\"$humblegames_path1\""
humblelaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
humblestartingdir="\"$(dirname "$humblegames_path1")\""
echo "export humbleshortcutdirectory=$humbleshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export humblelaunchoptions=$humblelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export humblestartingdir=$humblestartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
elif [[ -f "$humblegames_path2" ]]; then
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# Humble Games Launcher is installed at path 2
humbleshortcutdirectory="\"$humblegames_path2\""
humblelaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/\" %command%"
humblestartingdir="\"$(dirname "$humblegames_path2")\""
echo "export humbleshortcutdirectory=$humbleshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export humblelaunchoptions=$humblelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export humblestartingdir=$humblestartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
if [[ -f "$indiegala_path1" ]]; then
2024-05-07 20:45:25 +02:00
# indiegala Launcher is installed at path 1
indieshortcutdirectory="\"$indiegala_path1\""
indielaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
indiestartingdir="\"$(dirname "$indiegala_path1")\""
echo "export indieshortcutdirectory=$indieshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export indielaunchoptions=$indielaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export indiestartingdir=$indiestartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
elif [[ -f "$indiegala_path2" ]]; then
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# indiegala Launcher is installed at path 2
indieshortcutdirectory="\"$indiegala_path2\""
indielaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/\" %command%"
indiestartingdir="\"$(dirname "$indiegala_path2")\""
echo "export indieshortcutdirectory=$indieshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export indielaunchoptions=$indielaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export indiestartingdir=$indiestartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
if [[ -f "$rockstar_path1" ]]; then
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# rockstar Launcher is installed at path 1
rockstarshortcutdirectory="\"$rockstar_path1\""
rockstarlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
rockstarstartingdir="\"$(dirname "$rockstar_path1")\""
echo "export rockstarshortcutdirectory=$rockstarshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export rockstarlaunchoptions=$rockstarlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export rockstarstartingdir=$rockstarstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
elif [[ -f "$rockstar_path2" ]]; then
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# rockstar Launcher is installed at path 2
rockstarshortcutdirectory="\"$rockstar_path2\""
rockstarlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/\" %command%"
rockstarstartingdir="\"$(dirname "$rockstar_path2")\""
echo "export rockstarshortcutdirectory=$rockstarshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export rockstarlaunchoptions=$rockstarlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export rockstarstartingdir=$rockstarstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
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if [[ -f "$glyph_path1" ]]; then
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# Glyph is installed at path 1
glyphshortcutdirectory="\"$glyph_path1\""
glyphlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
glyphstartingdir="\"$(dirname "$glyph_path1")\""
echo "export glyphshortcutdirectory=$glyphshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export glyphlaunchoptions=$glyphlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export glyphstartingdir=$glyphstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
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elif [[ -f "$glyph_path2" ]]; then
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# Glyph is installed at path 2
glyphshortcutdirectory="\"$glyph_path2\""
glyphlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher/\" %command%"
glyphstartingdir="\"$(dirname "$glyph_path2")\""
echo "export glyphshortcutdirectory=$glyphshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export glyphlaunchoptions=$glyphlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export glyphstartingdir=$glyphstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
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fi
if [[ -f "$psplus_path1" ]]; then
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# Playstation is installed at path 1
psplusshortcutdirectory="\"$psplus_path1\""
pspluslaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
psplusstartingdir="\"$(dirname "$psplus_path1")\""
echo "export psplusshortcutdirectory=$psplusshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export pspluslaunchoptions=$pspluslaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export psplusstartingdir=$psplusstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
elif [[ -f "$psplus_path2" ]]; then
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# Playstation is installed at path 2
psplusshortcutdirectory="\"$psplus_path2\""
pspluslaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/\" %command%"
psplusstartingdir="\"$(dirname "$psplus_path2")\""
echo "export psplusshortcutdirectory=$psplusshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export pspluslaunchoptions=$pspluslaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export psplusstartingdir=$psplusstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
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if [[ -f "$vkplay_path1" ]]; then
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# VK Play is installed at path 1
vkplayhortcutdirectory="\"$vkplay_path1\""
vkplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
vkplaystartingdir="\"$(dirname "$vkplay_path1")\""
echo "export vkplayshortcutdirectory=$vkplayshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export vkplaylaunchoptions=$vkplaylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export vkplaystartingdir=$vkplaystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
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elif [[ -f "$vkplay_path2" ]]; then
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# VK Play is installed at path 2
vkplayhortcutdirectory="\"$vkplay_path2\""
vkplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher/\" %command%"
vkplaystartingdir="\"$(dirname "$vkplay_path2")\""
echo "export vkplayshortcutdirectory=$vkplayshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export vkplaylaunchoptions=$vkplaylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export vkplaystartingdir=$vkplaystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
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fi
#Other Applications
if [[ $options == *"RemotePlayWhatever"* ]]; then
# Set the directory path
DIRECTORY="${logged_in_home}/.local/share/applications"
# Check if the directory exists
if [ ! -d "$DIRECTORY" ]; then
mkdir -p "$DIRECTORY"
fi
# Get the latest release URL for RemotePlayWhatever
RELEASE_URL=$(curl -s https://api.github.com/repos/m4dEngi/RemotePlayWhatever/releases/latest | grep -o 'https://github.com/m4dEngi/RemotePlayWhatever/releases/download/.*RemotePlayWhatever.*\.AppImage')
# Download the latest RemotePlayWhatever AppImage
wget -P "$DIRECTORY" "$RELEASE_URL"
# Get the downloaded file name
DOWNLOADED_FILE=$(basename "$RELEASE_URL")
# Rename the downloaded file
mv "$DIRECTORY/$DOWNLOADED_FILE" "$DIRECTORY/RemotePlayWhatever"
# Make the file executable
chmod +x "$DIRECTORY/RemotePlayWhatever"
echo "RemotePlayWhatever downloaded, renamed to Remote Play Whatever, made executable, created in $DIRECTORY"
steamos-add-to-steam "$DIRECTORY/RemotePlayWhatever"
sleep 5
wait
echo "added RemotePlayWhatever to steamos"
fi
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# Set Chrome options based on user's selection
if [[ $options == *"Xbox Game Pass"* ]]; then
# User selected Xbox Game Pass
xboxchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.xbox.com/play --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
2024-02-09 01:24:28 +01:00
echo "export xboxchromelaunchoptions=$xboxchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
if [[ $options == *"Netflix"* ]]; then
# User selected Netflix
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netflixchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.netflix.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
2024-02-09 01:24:28 +01:00
echo "export netflixchromelaunchoptions=$netflixchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
if [[ $options == *"GeForce Now"* ]]; then
# User selected GeForce Now
geforcechromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://play.geforcenow.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
2024-02-09 01:24:28 +01:00
echo "export geforcechromelaunchoptions=$geforcechromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
if [[ $options == *"Hulu"* ]]; then
# User selected Hulu
huluchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.hulu.com/welcome --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
2024-02-09 01:24:28 +01:00
echo "export huluchromelaunchoptions=$huluchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
if [[ $options == *"Disney+"* ]]; then
# User selected Disney+
disneychromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.disneyplus.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
2024-02-09 01:24:28 +01:00
echo "export disneychromelaunchoptions=$disneychromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
if [[ $options == *"Amazon Prime Video"* ]]; then
# User selected Amazon Prime Video
amazonchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.amazon.com/primevideo --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo "export amazonchromelaunchoptions=$amazonchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
if [[ $options == *"Youtube"* ]]; then
# User selected Youtube
youtubechromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.youtube.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo "export youtubechromelaunchoptions=$youtubechromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
if [[ $options == *"Amazon Luna"* ]]; then
# User selected Amazon Luna
lunachromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://luna.amazon.com/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo "export lunachromelaunchoptions=$lunachromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
if [[ $options == *"Twitch"* ]]; then
# User selected Twitch
twitchchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.twitch.tv/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo "export twitchchromelaunchoptions=$twitchchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
if [[ $options == *"movie-web"* ]]; then
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# User selected movie-web
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moviewebchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://scootydooter.vercel.app/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo "export moviewebchromelaunchoptions=$moviewebchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
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if [[ $options == *"Fortnite"* ]]; then
# User selected Fortnite
fortnitechromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.xbox.com/en-US/play/games/fortnite/BT5P2X999VH2/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
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echo "export fortnitechromelaunchoptions=$fortnitechromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
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fi
# Check if any custom websites were provided
if [ ${#custom_websites[@]} -gt 0 ]; then
# User entered one or more custom websites
# Convert the custom_websites array to a string
custom_websites_str=$(IFS=", "; echo "${custom_websites[*]}")
echo "export custom_websites_str=$custom_websites_str" >> ${logged_in_home}/.config/systemd/user/env_vars
fi
# Create the download directory if it doesn't exist
mkdir -p "$download_dir"
# Get the version of Python being used
python_version=$(python -c 'import sys; print(f"{sys.version_info.major}.{sys.version_info.minor}")')
# Create a directory for the vdf module
mkdir -p "${download_dir}/lib/python${python_version}/site-packages/vdf"
# Download the vdf module from the GitHub repository
download_url="https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/raw/main/Modules/vdf/__init__.py"
wget -P "${download_dir}/lib/python${python_version}/site-packages/vdf" "$download_url"
# Set the PYTHONPATH environment variable
export PYTHONPATH="${download_dir}/lib/python${python_version}/site-packages/:$PYTHONPATH"
# Set the default Steam directory
steam_dir="${logged_in_home}/.local/share/Steam"
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# Check if the loginusers.vdf file exists
if [[ -f "${logged_in_home}/.steam/root/config/loginusers.vdf" ]]; then
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# Extract the block of text for the most recent user
most_recent_user=$(sed -n '/"users"/,/"MostRecent" "1"/p' "${logged_in_home}/.steam/root/config/loginusers.vdf")
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# Initialize variables
max_timestamp=0
current_user=""
current_steamid=""
# Process each user block
# Set IFS to only look for Commas to avoid issues with Whitespace in older account names.
while IFS="," read steamid account timestamp; do
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if (( timestamp > max_timestamp )); then
max_timestamp=$timestamp
current_user=$account
current_steamid=$steamid
fi
# Output our discovered values as comma seperated string to be read into the IDs.
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done < <(echo "$most_recent_user" | awk -v RS='}\n' -F'\n' '
{
for(i=1;i<=NF;i++){
if($i ~ /[0-9]{17}/){
split($i,a, "\""); steamid=a[2];
}
if($i ~ /"AccountName"/){
split($i,b, "\""); account=b[4];
}
if($i ~ /"Timestamp"/){
split($i,c, "\""); timestamp=c[4];
}
}
print steamid "," account "," timestamp
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}')
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# Print the currently logged in user
if [[ -n $current_user ]]; then
echo "Currently logged in user: $current_user"
echo "SteamID: $current_steamid"
else
echo "No users found."
fi
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# Convert steamid to steamid3
steamid3=$((current_steamid - 76561197960265728))
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# Directly map steamid3 to userdata folder
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userdata_folder="${logged_in_home}/.steam/root/userdata/${steamid3}"
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# Check if userdata_folder exists
if [[ -d "$userdata_folder" ]]; then
echo "Found userdata folder for user with SteamID $current_steamid: $userdata_folder"
else
echo "Could not find userdata folder for user with SteamID $current_steamid"
fi
else
echo "Could not find loginusers.vdf file"
fi
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# Check if userdata folder was found
if [[ -n "$userdata_folder" ]]; then
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# Userdata folder was found
echo "Current user's userdata folder found at: $userdata_folder"
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# Find shortcuts.vdf file for current user
shortcuts_vdf_path=$(find "$userdata_folder" -type f -name shortcuts.vdf)
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# Check if shortcuts_vdf_path is not empty
if [[ -n "$shortcuts_vdf_path" ]]; then
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# Create backup of shortcuts.vdf file
cp "$shortcuts_vdf_path" "$shortcuts_vdf_path.bak"
else
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# Find config directory for current user
config_dir=$(find "$userdata_folder" -maxdepth 1 -type d -name config)
# Check if config_dir is not empty
if [[ -n "$config_dir" ]]; then
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# Create new shortcuts.vdf file at expected location for current user
touch "$config_dir/shortcuts.vdf"
shortcuts_vdf_path="$config_dir/shortcuts.vdf"
else
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# Create new config directory and new shortcuts.vdf file at expected location for current user
mkdir "$userdata_folder/config/"
touch "$userdata_folder/config/shortcuts.vdf"
config_dir="$userdata_folder/config/"
shortcuts_vdf_path="$config_dir/shortcuts.vdf"
fi
fi
else
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# Userdata folder was not found
echo "Current user's userdata folder not found"
fi
# Pre check for updating the config file
# Set the default Steam directory
steam_dir_root="${logged_in_home}/.steam/root"
# Set the path to the config.vdf file
config_vdf_path="${steam_dir_root}/config/config.vdf"
# Check if the config.vdf file exists
if [ -f "$config_vdf_path" ]; then
# Create a backup of the config.vdf file
backup_path="${steam_dir_root}/config/config.vdf.bak"
cp "$config_vdf_path" "$backup_path"
# Set the name of the compatibility tool to use
compat_tool_name=$(ls "${logged_in_home}/.steam/root/compatibilitytools.d" | grep "GE-Proton" | sort -V | tail -n1)
else
echo "Could not find config.vdf file"
fi
# Write variables to a file before script is detached
echo "export steamid3=$steamid3" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export logged_in_home=$logged_in_home" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export compat_tool_name=$compat_tool_name" >> ${logged_in_home}/.config/systemd/user/env_vars
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echo "export python_version=$python_version" >> ${logged_in_home}/.config/systemd/user/env_vars
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echo "export chromedirectory=$chromedirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "export chrome_startdir=$chrome_startdir" >> ${logged_in_home}/.config/systemd/user/env_vars
# Set the path to the configset_controller_neptune.vdf file
controller_config_path="${logged_in_home}/.local/share/Steam/steamapps/common/Steam Controller Configs/$steamid3/config/configset_controller_neptune.vdf"
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# Check if the configset_controller_neptune.vdf file exists
if [[ -f "$controller_config_path" ]]; then
# Create a backup copy of the configset_controller_neptune.vdf file
cp "$controller_config_path" "$controller_config_path.bak"
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echo "export controller_config_path=$controller_config_path" >> ${logged_in_home}/.config/systemd/user/env_vars
echo "Controller Config Path Found"
else
echo "Could not find $controller_config_path"
fi
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# Check if either directory does not exist
if [ "${deckyplugin}" = false ]; then
# Detach script from Steam process
nohup sh -c 'sleep 10; /usr/bin/steam' &
# Close all instances of Steam
steam_pid() { pgrep -x steam ; }
steam_running=$(steam_pid)
[[ -n "$steam_running" ]] && killall steam
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# Wait for the steam process to exit
while steam_pid > /dev/null; do sleep 5; done
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#Setup NSLGameScanner.service
python_script_path="${logged_in_home}/.config/systemd/user/NSLGameScanner.py"
# Define your GitHub link
github_link="https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/NSLGameScanner.py"
# Check if the service is already running
service_status=$(systemctl --user is-active nslgamescanner.service)
if [ "$service_status" = "active" ] || [ "$service_status" = "activating" ]
then
echo "Service is already running or activating. Stopping the service..."
systemctl --user stop nslgamescanner.service
fi
echo "Updating Python script from GitHub..."
curl -o $python_script_path $github_link
echo "Starting the service..."
python3 $python_script_path
fi
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# TODO: might be better to relocate temp files to `/tmp` or even use `mktemp -d` since `rm -rf` is potentially dangerous without the `-i` flag
# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
rm -rf "$download_dir"
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echo "Script completed successfully."
exit 0