Commit Graph

334 Commits

Author SHA1 Message Date
Samuliak
4022755a33 implement proper bit cast in shaders 2024-08-02 20:25:37 +02:00
Samuliak
4173675f03 implement depth state & texture clears 2024-08-02 19:42:34 +02:00
Samuliak
a2d15858ad fix: shader errors 2024-08-02 17:48:25 +02:00
Samuliak
e4abb305ac implement blending 2024-08-01 20:45:24 +02:00
Samuliak
d4564c18f2 fix: viewport and scissor 2024-08-01 17:55:16 +02:00
Samuliak
1fbd6ad376 set viewport and scissor 2024-07-31 20:50:24 +02:00
Samuliak
be8a560496 optimize index buffers 2024-07-30 19:27:52 +02:00
Samuliak
0cb83d4668 fix: support buffer data & fix: depth 2024-07-29 20:04:41 +02:00
Samuliak
f01130022a rework command encoder system 2024-07-29 19:00:13 +02:00
SamoZ256
89a2c23dd7
Merge branch 'cemu-project:main' into metal 2024-07-29 15:13:39 +02:00
Samuliak
8800de0229 update CMakeLists.txt 2024-07-29 15:12:42 +02:00
Joshua de Reeper
517e68fe57
nsyshid: Tidyups and Fixes (#1275) 2024-07-28 18:50:20 +02:00
Samuliak
7ae29a74cd present 2024-07-28 18:43:47 +02:00
Samuliak
35eea12950 bind default sampler 2024-07-28 16:32:37 +02:00
Samuliak
7ea18d8a5f bind resources to shaders 2024-07-28 07:36:32 +02:00
Samuliak
cb525b22ff implement vertex descriptors & draw 2024-07-27 21:26:26 +02:00
Samuliak
e5395277a7 implement render passes 2024-07-27 19:14:00 +02:00
Samuliak
4c78c6afbb implement texture decoding 2024-07-27 15:20:51 +02:00
Samuliak
4976ff3084 fix: sampling & capture boundaries 2024-07-27 11:36:51 +02:00
Samuliak
af3ce80b7c fix: shader errors and shader crashes 2024-07-26 18:56:30 +02:00
Samuliak
aac9b123a5 improve shadergen & create shaders 2024-07-26 15:43:15 +02:00
Samuliak
69597166f3 start the shader decompiler 2024-07-26 11:42:18 +02:00
Samuliak
46981d7b03 implement pixel formats and texture copy 2024-07-26 08:51:27 +02:00
Exzap
5328e9eb10 CPU: Fix overflow bit calculation in SUBFO instruction
Since rD can overlap with rA or rB the result needs to be stored in a temporary
2024-07-26 06:03:00 +02:00
Exzap
47f1dcf996 debugger: Add symbol support to PPC stack traces
Also moved the declaration to precompiled.h instead of redefining it wherever it is used
2024-07-26 06:03:00 +02:00
Exzap
f1685eab66
h264: Use asynchronous decoding when possible (#1257) 2024-07-26 05:48:42 +02:00
Samuliak
9b127be38d create and present drawable 2024-07-25 16:37:38 +02:00
Samuliak
6db893c446 implement texture view & fix: crashes 2024-07-25 14:05:56 +02:00
Samuliak
98370260d3 initialize Metal 2024-07-25 12:53:24 +02:00
Samuliak
2477bad06b start metal backend 2024-07-25 11:18:35 +02:00
Joshua de Reeper
a1c1a608d7
nsyshid: Emulate Infinity Base (#1246) 2024-07-23 03:18:48 +02:00
Joshua de Reeper
5209677f2f
nsyshid: Add SetProtocol and SetReport support for libusb backend (#1243) 2024-07-02 03:32:37 +02:00
Joshua de Reeper
aefbb918be
nsyshid: Skylander emulation fixes and code cleanup (#1244) 2024-06-28 15:44:49 +02:00
Joshua de Reeper
93b58ae6f7
nsyshid: Add infrastructure and support for emulating Skylander Portal (#971) 2024-06-28 00:55:20 +02:00
Exzap
d4c2c3d209 nsyskbd: Stub KBDGetKey
Fixes MSX VC games freezing on boot
2024-06-25 15:50:06 +02:00
Exzap
1672f969bb Latte: Add support for vertex format used by Rabbids Land 2024-06-09 17:53:34 +02:00
Exzap
16070458ed Logging: Restructure menu + allow toggeling APIErrors logtype
The logtype "APIErrors" previously was always enabled. This option is intended to help homebrew developers notice mistakes in how they use CafeOS API. But some commercial games trigger these a lot and cause log.txt bloat (e.g. seen in XCX). Thus this commit changes it so that it's off by default and instead can be toggled if desired.

Additionally in this commit:
- COS module logging options are no longer translatable (our debug logging is fundamentally English)
- Restructured the log menu and moved the logging options that are mainly of interest to Cemu devs into a separate submenu
2024-06-02 21:39:40 +02:00
Exzap
5f825a1fa8 Latte: Always allow views with the same format as base texture
Fixes crash/assert in VC N64 titles
2024-06-02 21:39:40 +02:00
Exzap
f576269ed0 Refactor legacy method of emulating thread events 2024-05-29 00:34:11 +02:00
Exzap
da8fd5b7c7 nn_save: Refactor and modernize code 2024-05-29 00:07:37 +02:00
Exzap
1ee9d5c78c coreinit: Tweak JD2019 workaround to avoid XCX softlock 2024-05-27 01:24:24 +02:00
Exzap
a059338890
Add initial NTAG and NFC implementation 2024-05-22 04:45:10 +02:00
goeiecool9999
523a1652df
OpenGL: Restore ProgramBinary cache for GL shaders (#1209) 2024-05-22 04:23:33 +02:00
goeiecool9999
c913a59c7a
TitleList: Add homebrew title type (#1203) 2024-05-22 04:11:02 +02:00
GaryOderNichts
a115921b43 Fix inconsistency with int types 2024-05-18 20:37:37 +02:00
GaryOderNichts
eb1983daa6 nfc: Remove backup path 2024-05-18 20:37:37 +02:00
GaryOderNichts
8fe69cd0fb Properly implement NFC result codes 2024-05-18 20:37:37 +02:00
GaryOderNichts
41fe598e33 nfc: Implement UID filter 2024-05-18 20:37:37 +02:00
GaryOderNichts
8e8431113a ntag: Implement NTAGWrite 2024-05-18 20:37:37 +02:00
GaryOderNichts
1c6b209692 Add initial ntag and nfc implementation 2024-05-18 20:37:37 +02:00