Commit Graph

674 Commits

Author SHA1 Message Date
Exzap
c3e29fb619 Latte: Add support for shader instructions MIN_UINT and MAX_UINT
Seen in the eShop version of Fatal Frame
Also made some warnings less spammy since this game seems to trigger it a lot
2024-11-21 20:34:24 +01:00
Exzap
2065ac5f63 GfxPack: Better logging messages for diagnosing problems in rules.txt 2024-11-21 20:34:24 +01:00
goeiecool9999
269d5b9aab
Vulkan: Make scaling shaders compatible + fixes (#1392) 2024-11-16 10:02:43 +01:00
Exzap
6f9f3d52ea CI: Remove outdated workflow 2024-11-13 06:38:17 +01:00
Exzap
719c631f13 config: Fix receive_untested_updates using the wrong default 2024-11-13 06:29:24 +01:00
Exzap
66658351c1 erreula: Rework implementation and fix bugs
- ErrEula doesn't disappear on its own anymore. The expected behavior is for the game to call Disappear once a button has been selected. This fixes issues where the dialog would softlock in some games
- Modernized code a bit
- Added a subtle fade in/out effect
2024-11-13 06:29:24 +01:00
Exzap
a5717e1b11 FST: Refactoring to fix a read bug + verify all reads
- Fixes a bug where corrupted data would be returned when reading files from unhashed sections with non-block aligned offset or size
- Added hash checks for all reads where possible. This means that FST now can automatically catch corruptions when they are encountered while reading from the volume
2024-11-13 06:29:23 +01:00
Joshua de Reeper
ca2e0a7c31
nsyshid: Add support for emulated Dimensions Toypad (#1371) 2024-11-11 08:58:01 +01:00
capitalistspz
2e829479d9
nsyshid/libusb: correct error message formatting and print error string on open fail (#1407) 2024-11-09 06:22:13 +01:00
capitalistspz
4ac1ab162a
procui: swap tickDelay and priority args in callbacks (#1408) 2024-11-09 06:21:06 +01:00
SamoZ256
813f9148b1
macOS: Fix absolute path to libusb dylib (#1405) 2024-11-07 07:09:35 +01:00
SamoZ256
9941e00b54
macOS: Fix libusb path for bundle (#1403) 2024-11-05 22:22:00 +01:00
Exzap
1c49a8a1ba nn_nfp: Implement GetNfpReadOnlyInfo and fix deactivate event
Fixes Amiibos not being detected in MK8
2024-11-01 22:47:19 +01:00
capitalistspz
47001ad233
Make MEMPTR<T> a little more T*-like (#1385) 2024-10-30 23:10:32 +01:00
goeiecool9999
459fd5d9bb
input: Fix crash when closing add controller dialog before search completes (#1386) 2024-10-28 09:37:30 +01:00
capitalistspz
63e1289bb5
Windows: Save icons to Cemu user data directory (#1390) 2024-10-25 18:48:21 +02:00
goeiecool9999
f9a4b2dbb1
input: Add option to make show screen button a toggle (#1383) 2024-10-19 01:56:56 +02:00
goeiecool9999
d6575455ee Linux: Fix crash on invalid command-line arguments
use std::cout instead of wxMessageBox which does not work when wxWidgets has not been initialised yet
2024-10-17 22:24:20 +02:00
goeiecool9999
3acd0c4f2c
Vulkan: Protect against uniform var ringbuffer overflow (#1378) 2024-10-14 14:03:36 +02:00
Alexandre Bouvier
6dc73f5d79
Add support for fmt 11 (#1366) 2024-10-03 08:48:25 +02:00
capitalistspz
8508c62540
Various smaller code improvements (#1343) 2024-09-17 02:00:26 +02:00
Andrea Toska
adffd53dbd
boss: Fix BOSS not honoring the proxy_server setting (#1344) 2024-09-16 12:40:38 +02:00
goeiecool9999
a05bdb172d
Vulkan: Add explicit synchronization on frame boundaries (#1290) 2024-09-15 20:23:11 +02:00
Cemu-Language CI
1a4d9660e7 Update translation files 2024-09-08 15:40:13 +00:00
Exzap
ba54d1540c Fix "Receive untested updates" option not being synced to config 2024-09-08 17:21:20 +02:00
MoonlightWave-12
0d8fd7c0dc
appimage: Do not copy libstdc++.so.6 to usr/lib/ (#1319) 2024-09-02 21:22:38 +02:00
Joshua de Reeper
b06990607d
nsysnet: Avoid crash on NULL timeout in select (#1324) 2024-09-02 16:20:16 +02:00
squidbus
9a53b19403
CI+build: Improve macOS builds (#1310) 2024-08-28 11:06:49 +02:00
Cemu-Language CI
03484d2146 Update translation files 2024-08-28 09:05:50 +00:00
Exzap
1234e2c118
Preparations for 2.1 (#1306) 2024-08-26 11:43:38 +02:00
Cemu-Language CI
d7f39aab05 Update translation files 2024-08-26 09:16:11 +00:00
bl
dc9d99b03b
nn_fp: Implement GetMyComment and UpdateCommentAsync (#1173) 2024-08-24 21:03:03 +02:00
Exzap
573c98b2f8 GfxPack: Workaround for invisible detail panel
Fixes #1307
There is probably a better way to calculate the maximum width. But this suffices for now as a workaround
2024-08-23 19:26:33 +02:00
Cemu-Language CI
9e53c1ce27 Update translation files 2024-08-22 05:17:01 +00:00
Exzap
958137a301 vpad: Keep second channel empty if no extra GamePad is configured 2024-08-15 18:27:08 +02:00
20943204920434
294a6de779
Update appimage.sh to support runtime libstdc++.so.6 loading (#1292)
Add checkrt plugin in order to detect the right libstdc++.so.6 version to load.
2024-08-15 16:22:41 +02:00
Exzap
2843da4479 padscore: Invoke sampling callbacks every 5ms
This fixes high input latency in games like Pokemon Rumble U which update input via the sampling callbacks
2024-08-15 05:00:09 +02:00
Exzap
b0bab273e2 padscore: Simulate queue behaviour for KPADRead 2024-08-15 02:16:24 +02:00
Skyth (Asilkan)
c49296acdc
Add support for iterating directories in graphics pack content folders. (#1288) 2024-08-13 15:53:04 +02:00
goeiecool9999
a6d8c0fb9f
CI: Fix macOS build (#1291) 2024-08-13 15:48:13 +02:00
Exzap
e551f8f524 Fix clang compile error 2024-08-13 05:57:55 +02:00
Exzap
f52970c822 Vulkan: Allow RGBA16F texture format with SRGB bit 2024-08-13 04:47:43 +02:00
Exzap
e02cc42d67 COS: Implement PPC va_list, va_arg and update related functions 2024-08-13 01:00:56 +02:00
goeiecool9999
9812a47cb1
clang-format: Put class braces on a new line (#1283) 2024-08-08 19:35:50 +02:00
Exzap
7fd532436d CI: Manual unshallow of vcpkg is no longer needed 2024-08-08 16:07:45 +02:00
Exzap
598298cb3d Vulkan: Fix stencil front mask 2024-08-08 16:07:45 +02:00
goeiecool9999
54e695a6e8
git: unshallow vcpkg, shallow vulkan-headers and imgui (#1282) 2024-08-08 15:58:24 +02:00
Exzap
bf2208145b Enable async shader compile by default 2024-08-07 16:35:15 +02:00
Exzap
b52b676413 vcpkg: Automatically unshallow submodule 2024-08-07 02:50:24 +02:00
Exzap
2129644781 Remove shaderCache directory
The location of the shaderCache path is different for non-portable cases so let's not confuse the user by shipping with a precreated directory that isn't actually used
2024-08-06 23:02:28 +02:00