Samuliak
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c6f66167a5
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fix: viewport
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2024-08-03 08:36:34 +02:00 |
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Samuliak
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db709c3495
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fix: present issue
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2024-08-03 08:24:39 +02:00 |
|
Samuliak
|
4022755a33
|
implement proper bit cast in shaders
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2024-08-02 20:25:37 +02:00 |
|
Samuliak
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4173675f03
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implement depth state & texture clears
|
2024-08-02 19:42:34 +02:00 |
|
Samuliak
|
a2d15858ad
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fix: shader errors
|
2024-08-02 17:48:25 +02:00 |
|
Samuliak
|
e4abb305ac
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implement blending
|
2024-08-01 20:45:24 +02:00 |
|
Samuliak
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d4564c18f2
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fix: viewport and scissor
|
2024-08-01 17:55:16 +02:00 |
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Samuliak
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1fbd6ad376
|
set viewport and scissor
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2024-07-31 20:50:24 +02:00 |
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Samuliak
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be8a560496
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optimize index buffers
|
2024-07-30 19:27:52 +02:00 |
|
Samuliak
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0cb83d4668
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fix: support buffer data & fix: depth
|
2024-07-29 20:04:41 +02:00 |
|
Samuliak
|
f01130022a
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rework command encoder system
|
2024-07-29 19:00:13 +02:00 |
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SamoZ256
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89a2c23dd7
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Merge branch 'cemu-project:main' into metal
|
2024-07-29 15:13:39 +02:00 |
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Samuliak
|
8800de0229
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update CMakeLists.txt
|
2024-07-29 15:12:42 +02:00 |
|
Joshua de Reeper
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517e68fe57
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nsyshid: Tidyups and Fixes (#1275)
|
2024-07-28 18:50:20 +02:00 |
|
Samuliak
|
7ae29a74cd
|
present
|
2024-07-28 18:43:47 +02:00 |
|
Samuliak
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35eea12950
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bind default sampler
|
2024-07-28 16:32:37 +02:00 |
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Samuliak
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7ea18d8a5f
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bind resources to shaders
|
2024-07-28 07:36:32 +02:00 |
|
Samuliak
|
cb525b22ff
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implement vertex descriptors & draw
|
2024-07-27 21:26:26 +02:00 |
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Samuliak
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e5395277a7
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implement render passes
|
2024-07-27 19:14:00 +02:00 |
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Exzap
|
593da5ed79
|
CI: Workaround for MoltenVK crash
1.2.10 and later crash during descriptor set creation. So for now let's stick with the older version
|
2024-07-27 18:35:23 +02:00 |
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Samuliak
|
4c78c6afbb
|
implement texture decoding
|
2024-07-27 15:20:51 +02:00 |
|
Samuliak
|
4976ff3084
|
fix: sampling & capture boundaries
|
2024-07-27 11:36:51 +02:00 |
|
Exzap
|
c73fa3761c
|
Fix compatibility with GCC
|
2024-07-27 04:45:36 +02:00 |
|
Samuliak
|
af3ce80b7c
|
fix: shader errors and shader crashes
|
2024-07-26 18:56:30 +02:00 |
|
Samuliak
|
aac9b123a5
|
improve shadergen & create shaders
|
2024-07-26 15:43:15 +02:00 |
|
Samuliak
|
69597166f3
|
start the shader decompiler
|
2024-07-26 11:42:18 +02:00 |
|
Samuliak
|
46981d7b03
|
implement pixel formats and texture copy
|
2024-07-26 08:51:27 +02:00 |
|
Exzap
|
5328e9eb10
|
CPU: Fix overflow bit calculation in SUBFO instruction
Since rD can overlap with rA or rB the result needs to be stored in a temporary
|
2024-07-26 06:03:00 +02:00 |
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Exzap
|
47f1dcf996
|
debugger: Add symbol support to PPC stack traces
Also moved the declaration to precompiled.h instead of redefining it wherever it is used
|
2024-07-26 06:03:00 +02:00 |
|
Exzap
|
252429933f
|
debugger: Slightly optimize symbol list updates
|
2024-07-26 06:03:00 +02:00 |
|
Exzap
|
026d547dcc
|
Use HTTP 1.1 in Nintendo API requests
|
2024-07-26 06:03:00 +02:00 |
|
Exzap
|
f1685eab66
|
h264: Use asynchronous decoding when possible (#1257)
|
2024-07-26 05:48:42 +02:00 |
|
Samuliak
|
9b127be38d
|
create and present drawable
|
2024-07-25 16:37:38 +02:00 |
|
Samuliak
|
6db893c446
|
implement texture view & fix: crashes
|
2024-07-25 14:05:56 +02:00 |
|
Samuliak
|
98370260d3
|
initialize Metal
|
2024-07-25 12:53:24 +02:00 |
|
Samuliak
|
2477bad06b
|
start metal backend
|
2024-07-25 11:18:35 +02:00 |
|
Exverge
|
4b9c7c0d30
|
Update Fedora build instructions (#1269)
|
2024-07-24 08:32:40 +02:00 |
|
capitalistspz
|
e65abf4898
|
Suppress unnecessary GTK messages (#1267)
|
2024-07-23 22:18:55 +02:00 |
|
Joshua de Reeper
|
a1c1a608d7
|
nsyshid: Emulate Infinity Base (#1246)
|
2024-07-23 03:18:48 +02:00 |
|
Exzap
|
64232ffdbd
|
Windows default to non-portable + Reworked MLC handling and related UI (#1252)
|
2024-07-23 03:13:36 +02:00 |
|
goeiecool9999
|
7522c8470e
|
resource: move fontawesome to .rodata (#1259)
|
2024-07-19 14:24:46 +02:00 |
|
Exzap
|
9d366937cd
|
Workaround for compiler issue with Visual Studio 17.10
|
2024-07-07 08:55:26 +02:00 |
|
Joshua de Reeper
|
5209677f2f
|
nsyshid: Add SetProtocol and SetReport support for libusb backend (#1243)
|
2024-07-02 03:32:37 +02:00 |
|
Colin Kinloch
|
64b0b85ed5
|
Create GamePad window at correct size (#1247)
Don't change the size on canvas initialization
|
2024-06-29 22:31:47 +02:00 |
|
Joshua de Reeper
|
aefbb918be
|
nsyshid: Skylander emulation fixes and code cleanup (#1244)
|
2024-06-28 15:44:49 +02:00 |
|
Joshua de Reeper
|
93b58ae6f7
|
nsyshid: Add infrastructure and support for emulating Skylander Portal (#971)
|
2024-06-28 00:55:20 +02:00 |
|
Exzap
|
f3d20832c1
|
Avoid an unhandled exception when mlc path is invalid
|
2024-06-25 19:28:21 +02:00 |
|
Exzap
|
d4c2c3d209
|
nsyskbd: Stub KBDGetKey
Fixes MSX VC games freezing on boot
|
2024-06-25 15:50:06 +02:00 |
|
Exzap
|
1672f969bb
|
Latte: Add support for vertex format used by Rabbids Land
|
2024-06-09 17:53:34 +02:00 |
|
goeiecool9999
|
6772b1993f
|
vcpkg: Update dependencies (#1229)
|
2024-06-05 16:34:42 +02:00 |
|