Commit Graph

22 Commits

Author SHA1 Message Date
EkeEke
bc97990c87 [Wii] added support for Wii U Pro Controller & fixed in-game support for 3rd party Classic Controllers with invalid calibration data 2015-01-24 17:24:34 +01:00
EkeEke
dcffd4e2b7 [Gamecube/Wii] Japanese Master System model has no reset button 2014-11-23 20:55:28 +01:00
EkeEke
97595b4557 [Core/GG] added LCD ghosting software filter 2014-11-23 20:45:22 +01:00
EkeEke
37dd44df6c [Core/Input] added Sega Graphic Board support (thanks to SMS Power) 2014-10-10 18:06:16 +02:00
EkeEke
620f372cb2 [Gamecube/Wii] added configurable BIOS & Lock-on ROM support 2014-08-25 00:30:18 +02:00
EkeEke
7ff002e0d8 [Wii] refactored Wiimote pointer calibration menu 2014-08-15 15:50:26 +02:00
EkeEke
7064f4e90d [Wii] added Wiimote pointer calibration in Menu settings (user request) 2014-08-15 15:09:23 +02:00
EkeEke
f3d4cf51d2 [Core/Input] fixed Master Tap adapter & XE-1AP device naming in sourcecode 2014-08-09 18:59:14 +02:00
EkeEke
ade2c6ad78 [Core/IO] change Master System multitap "official" name 2014-06-17 22:09:20 +02:00
EkeEke
6394c0e482 [Wii] added configurable Wiimote timeout 2014-04-05 01:15:43 +02:00
EkeEke
df6dbe855a [Core/IO] added homemade Master System multitap emulation (BOom) 2014-04-05 00:45:30 +02:00
EkeEke
54210e8222 [Core/IO] added gamepad type auto-detection 2014-04-01 20:36:16 +02:00
EkeEke
3b95a6eaee [Gamecube/Wii] added configurable NTSC filter 2014-04-01 20:09:55 +02:00
EkeEke
e7754fd7cb [Gamecube/Wii]
- drastically reduced memory usage (free remaining memory can now be checked under "exit" options)
- improved GX video rendering (fixes screen tearing when VSYNC is disabled)
2014-03-02 17:03:26 +01:00
EkeEke
10e5a924df [Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
[Core/GG] modified VDP register 10 state on reset (fixes Terminator 2: Judgment Day)
[Core/SG] added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066)
2014-03-02 16:07:08 +01:00
EkeEke
9d37d1ff87 [Gamecube/Wii]
.added configurable FPS display & toggleable fast-forward key combo (HOME +
MINUS with Wii controllers or R TRIGGER + START with Gamecube controller)
.minor code cleanup & optimizations
2013-12-08 17:23:45 +01:00
EkeEke
5110b183fe [Gamecube/Wii] fixed low-pass filter menu setting 2013-08-02 22:34:34 +02:00
EkeEke
ca143abd26 [Gamecube/Wii] added 50hz progressive mode (576p) support for emulation 2013-07-11 23:34:51 +02:00
EkeEke
442a475e56 [Wii] added game auto-load support through DOL args (compatible with "Wiiflow"
plugin arguments)
NOTE: if "loader" argument is sent, return to loader stub will automatically be
allowed either from Exit menu or using Wiimote POWER button
2013-06-30 18:01:37 +02:00
EkeEke
c5cc7d93af [Core/Input] added support for XE-A1P analog controller on both ports 2013-06-27 01:49:10 +02:00
EkeEke
6635ab7ebf updated headers of modified files 2013-06-17 22:42:05 +02:00
EkeEke
b629a0969e rearranged core & back-end specific code 2013-06-17 22:23:39 +02:00