ekeeke31
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6973e32234
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improved GUI visual aspect (colors, text size,...), fixed Gamecube DVD loading, fixed screen width
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2009-04-13 17:29:09 +00:00 |
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ekeeke31
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36e91c70aa
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added lightgun crosshairs, improved menu<->game video transitions, changed background color, added preliminar sound effects
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2009-04-05 18:20:43 +00:00 |
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ekeeke31
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db376c40ec
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improved screen transitions
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2009-04-01 12:36:14 +00:00 |
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ekeeke31
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148391d681
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GUI: added TEV color channel support (transparency, colored font), added basic menu effects (fadein/out)
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2009-04-01 07:37:54 +00:00 |
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ekeeke31
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612c512bf4
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modified GUI engine (**BROKEN**)
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2009-03-29 18:56:36 +00:00 |
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ekeeke31
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841a159a90
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2009-03-22 12:23:30 +00:00 |
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ekeeke31
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70eedd9505
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minor fixes to audio/video engines
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2009-03-06 15:57:31 +00:00 |
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ekeeke31
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6f65ac3f15
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fixed audio/video synchronization, preliminary GX gui implementation
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2009-02-22 19:57:41 +00:00 |
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ekeeke31
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d589439cf6
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reverted fix for video sync
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2009-01-16 15:02:08 +00:00 |
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ekeeke31
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7bc7ae83dc
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code cleanup, moved some global/static variables to static/local
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2009-01-14 16:32:35 +00:00 |
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ekeeke31
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c8d27f6740
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finally fixed interlaced mode, reimplemented frame counters
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2009-01-13 20:02:06 +00:00 |
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ekeeke31
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e822832b99
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fixed weird exception occuring
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2009-01-13 17:00:37 +00:00 |
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ekeeke31
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3ee65ad74b
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changed VIDEO synchronization
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2009-01-09 17:11:42 +00:00 |
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ekeeke31
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4dbedcdc04
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fixed original interlaced mode desync (hack)
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2009-01-08 19:01:16 +00:00 |
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ekeeke31
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cb7149fb6b
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added support for one EEPROM game, code cleanup
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2009-01-07 17:12:03 +00:00 |
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ekeeke31
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414a53ca1f
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modified sn76489 cut-off frequency, modified Video synchronization
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2009-01-06 17:15:28 +00:00 |
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ekeeke31
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0e86a15c09
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fixed crash issue
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2008-12-20 20:36:37 +00:00 |
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ekeeke31
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f6a242a031
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added GX_Flush(), documented sound rendering core
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2008-12-19 15:38:26 +00:00 |
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ekeeke31
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840a370418
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new sync using audio DMA
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2008-12-18 22:34:55 +00:00 |
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ekeeke31
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d21047daed
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added DVD file autosorting, fixed automatic savestate/sram, fixed interlaced video mode switch, fixed audio buffers reset
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2008-12-14 12:38:52 +00:00 |
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ekeeke31
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2472adacdd
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updated documentation
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2008-12-12 15:38:04 +00:00 |
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ekeeke31
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4613223510
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Widescreen Menu fix, fixed frame counter
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2008-12-12 14:21:23 +00:00 |
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ekeeke31
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00a61b4762
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code cleanup
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2008-12-11 17:38:29 +00:00 |
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ekeeke31
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8ea80d38a5
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rewrote file interface
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2008-12-10 18:16:30 +00:00 |
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ekeeke31
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35530e0ee3
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fixed SVP DMA, fixed bug with interlaced mode, added backdrop color for NTSC filters
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2008-12-07 19:31:50 +00:00 |
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ekeeke31
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0165ac387f
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huge update
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2008-12-04 19:32:22 +00:00 |
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ekeeke31
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1a730e7183
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modified SRAM autosave, directly run the game after the ROM has been loaded, wii shutdown support, improved soft reset support, faster (direct) texture mapping , faster NTSC filters
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2008-11-13 07:24:30 +00:00 |
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ekeeke31
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0bc38ba32c
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fixed stupid bug with video renderer
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2008-10-26 18:32:32 +00:00 |
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ekeeke31
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f2bf794996
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modified horizontal scaler
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2008-10-24 16:14:54 +00:00 |
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ekeeke31
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fa769d6c0f
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removed antialiasing (not working), rewrote video code
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2008-10-23 20:38:06 +00:00 |
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ekeeke31
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ef3f88e060
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reverted generic Makefile, fixed Xscale default value in STRETCH mode, added support for anti-aliasing !
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2008-10-20 15:50:13 +00:00 |
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ekeeke31
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c012b71248
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fixed some video options not being properly set, modified Xscale/Yscale displayed values
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2008-10-03 14:14:20 +00:00 |
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ekeeke31
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c1772021b5
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added NTSC filter support, added proper 480p detection in Gamecube mode
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2008-10-02 20:22:53 +00:00 |
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ekeeke31
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b87381a068
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fixed HBLANK/HINT timings
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2008-09-18 15:08:47 +00:00 |
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ekeeke31
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deec7ecd2f
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adjuster HCOUNT/HINT timings, improved fast menu scrolling, removed unused SRC algorithms
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2008-09-13 15:37:15 +00:00 |
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ekeeke31
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0c3c721bd0
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fixed default scaling in STRETCH mode, fixed DPAD fast scroll, improved YM2612 enveloppe emulation
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2008-09-10 14:31:13 +00:00 |
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ekeeke31
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fb15609c9e
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restored from bountysource
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2008-08-07 12:26:07 +00:00 |
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