EkeEke
f4b9a15956
[Wii/Gamecube] fixed Boot ROM selection not being always applied immediately
2015-07-09 23:55:32 +02:00
EkeEke
bc97990c87
[Wii] added support for Wii U Pro Controller & fixed in-game support for 3rd party Classic Controllers with invalid calibration data
2015-01-24 17:24:34 +01:00
EkeEke
dcffd4e2b7
[Gamecube/Wii] Japanese Master System model has no reset button
2014-11-23 20:55:28 +01:00
EkeEke
97595b4557
[Core/GG] added LCD ghosting software filter
2014-11-23 20:45:22 +01:00
EkeEke
37dd44df6c
[Core/Input] added Sega Graphic Board support (thanks to SMS Power)
2014-10-10 18:06:16 +02:00
EkeEke
f436689a65
[Gamecube/Wii] fixed regression with recent file list display (continued)
2014-09-20 18:01:14 +02:00
EkeEke
99e632a183
[Gamecube/Wii] fixed regression with recent file list display
2014-09-17 23:35:47 +02:00
EkeEke
620f372cb2
[Gamecube/Wii] added configurable BIOS & Lock-on ROM support
2014-08-25 00:30:18 +02:00
EkeEke
6052d29a24
[Gamecube/Wii] fixed arrow buttons in Cheats Menu
2014-08-25 00:29:55 +02:00
EkeEke
be3969bf3a
[Gamecube/Wii] fixed more bugs in cheats menu
2014-08-18 21:21:13 +02:00
EkeEke
7ff002e0d8
[Wii] refactored Wiimote pointer calibration menu
2014-08-15 15:50:26 +02:00
EkeEke
7064f4e90d
[Wii] added Wiimote pointer calibration in Menu settings (user request)
2014-08-15 15:09:23 +02:00
EkeEke
f3d4cf51d2
[Core/Input] fixed Master Tap adapter & XE-1AP device naming in sourcecode
2014-08-09 18:59:14 +02:00
EkeEke
ade2c6ad78
[Core/IO] change Master System multitap "official" name
2014-06-17 22:09:20 +02:00
EkeEke
731b0afcc3
[Gamecube/Wii] improved Cheats Menu
2014-06-17 22:07:35 +02:00
EkeEke
6394c0e482
[Wii] added configurable Wiimote timeout
2014-04-05 01:15:43 +02:00
EkeEke
df6dbe855a
[Core/IO] added homemade Master System multitap emulation (BOom)
2014-04-05 00:45:30 +02:00
EkeEke
54210e8222
[Core/IO] added gamepad type auto-detection
2014-04-01 20:36:16 +02:00
EkeEke
3b95a6eaee
[Gamecube/Wii] added configurable NTSC filter
2014-04-01 20:09:55 +02:00
EkeEke
e7754fd7cb
[Gamecube/Wii]
...
- drastically reduced memory usage (free remaining memory can now be checked under "exit" options)
- improved GX video rendering (fixes screen tearing when VSYNC is disabled)
2014-03-02 17:03:26 +01:00
EkeEke
10e5a924df
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
...
[Core/GG] modified VDP register 10 state on reset (fixes Terminator 2: Judgment Day)
[Core/SG] added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066)
2014-03-02 16:07:08 +01:00
EkeEke
9d37d1ff87
[Gamecube/Wii]
...
.added configurable FPS display & toggleable fast-forward key combo (HOME +
MINUS with Wii controllers or R TRIGGER + START with Gamecube controller)
.minor code cleanup & optimizations
2013-12-08 17:23:45 +01:00
EkeEke
5110b183fe
[Gamecube/Wii] fixed low-pass filter menu setting
2013-08-02 22:34:34 +02:00
EkeEke
ca143abd26
[Gamecube/Wii] added 50hz progressive mode (576p) support for emulation
2013-07-11 23:34:51 +02:00
EkeEke
442a475e56
[Wii] added game auto-load support through DOL args (compatible with "Wiiflow"
...
plugin arguments)
NOTE: if "loader" argument is sent, return to loader stub will automatically be
allowed either from Exit menu or using Wiimote POWER button
2013-06-30 18:01:37 +02:00
EkeEke
c5cc7d93af
[Core/Input] added support for XE-A1P analog controller on both ports
2013-06-27 01:49:10 +02:00
EkeEke
6635ab7ebf
updated headers of modified files
2013-06-17 22:42:05 +02:00
EkeEke
b629a0969e
rearranged core & back-end specific code
2013-06-17 22:23:39 +02:00