ekeeke
e5608f4a0a
Merge pull request #387 from ds22x/patch-1
...
[Libretro] Rework "Hide Master System Left Border" option
2021-09-13 15:21:50 +02:00
ds22x
67327481b7
Add bitmap viewport check
2021-09-13 15:04:42 +02:00
Juliano Dorigão
b8eda29c51
[libretro] Added rpi3/4_64 to makefile ( #386 )
2021-09-13 15:03:16 +02:00
ds22x
f6976f914b
Renamed "Hide Left Border" option to "Hide Side Borders"
2021-09-13 03:08:31 +02:00
ds22x
5d31807f95
Remove two unnecessary lines
2021-09-13 02:51:26 +02:00
ds22x
6c3683fa5e
[Libretro] Rework "Hide Master System Left Border" option
...
Reworked the option so that now you can hide either 8 pixels on both left and right sides of the screen, or the 8 pixels on the left side only.
Also added a check that makes sure it doesn't cut whenever VDP register $00 bit 5 isn't set, which prevents the option from cutting when it's not necessary (e.g. the title screen of Gangster Town, the half pipe stage of California Games, the Phantasy Star menu screen).
2021-09-13 00:18:02 +02:00
ekeeke
76a08ebe6a
[libretro] removed genesis_plus_gx_libretro.so from repository (accidentally added in e389f577c9
)
2021-08-31 09:53:18 +02:00
ekeeke
35ed78cc71
[Core/Misc] fixed ROM loading from memory
...
This properly addresses the loading issue in Retroarch with compressed files reported by https://github.com/libretro/Genesis-Plus-GX/pull/249
2021-08-31 09:50:38 +02:00
ekeeke
1e5c2c0ef3
Revert "[Core/Misc] removed unnecessary file loading check"
...
This reverts commit cc8a6725a7
.
2021-08-31 09:49:29 +02:00
ekeeke
33bbc37f16
Merge pull request #383 from Sanaki/pwrstrkii
...
[Core/MS] Add Power Strike II to internal database as 50Hz game
2021-08-22 16:01:04 +02:00
Sanaki
e389f577c9
Add Power Strike II to internal database as 50Hz game
2021-08-21 16:08:16 -07:00
ekeeke
c43cac0cdc
[Wii] increased maximal ROM size to 15MB (fixes "Demons of Asteborg")
2021-08-11 15:29:46 +02:00
ekeeke
4e3ca297ab
[libretro] increased maximal ROM size for Unix, Windows, OS X, IOS and Android platforms
2021-08-10 14:50:17 +02:00
ekeeke
babb338dea
[Win/SDL] fixed comment in Makefiles
2021-08-10 14:41:09 +02:00
ekeeke
298676294a
[Core/MD] fixed Game Genie / (Pro) Action Replay lock-on support with ROM larger than 8MB
2021-08-09 16:05:24 +02:00
ekeeke
e6ab7563e7
[Core/MD] added SRAM support for games larger than 8MB
2021-08-08 16:48:49 +02:00
ekeeke
cc8a6725a7
[Core/Misc] removed unnecessary file loading check
2021-06-10 16:41:12 +02:00
ekeeke
1e0d2dad8f
[Core/Sound] improved MAME YM2413 core EG attack phase algorithm accuracy (verified on YM2413 real hardware, cf. https://www.smspower.org/Development/YM2413ReverseEngineeringNotes2017-01-26 ) and EG increment table consistency
2021-05-12 19:07:12 +02:00
ekeeke
346935fdda
[Core/Sound] fixed MAME YM2612 core potential issue with SSG-EG inverted attenuation level on Key OFF
2021-05-11 00:42:27 +02:00
ekeeke
6d10dd30ff
[Core/Sound] updated nuked ym2612/ym3438 core to version 1.0.10 (fixes sound issues in Stormlord)
2021-05-10 23:44:57 +02:00
ekeeke
8acd9def6d
[Core/Sound] improved MAME YM2413 EG transitions accuracy (verified against https://github.com/nukeykt/Nuked-OPLL/blob/master/opll.c )
2021-05-09 09:52:44 +02:00
ekeeke
9c3914009c
Merge branch 'master' of https://github.com/ekeeke/Genesis-Plus-GX
2021-05-07 12:58:29 +02:00
ekeeke
536ff47457
[Core/Sound] fixed MAME YM2413 core EG updates being 2x faster after EG resolution change and improved EG increment steps accuracy (verified on YM2413 real hardware, cf. https://www.smspower.org/Development/YM2413ReverseEngineeringNotes2015-03-20 )
2021-05-07 12:58:02 +02:00
ekeeke
d0f204bf77
Merge pull request #365 from liberodark/patch-2
...
[libretro] Add New Devices
2021-04-28 12:52:35 +02:00
liberodark
d62c48d77f
Add New Devices
...
Adding OGA/OGS
Adding N2
Adding RockPro64
2021-04-27 19:46:21 +02:00
ekeeke
4950d2f042
[Core/Sound] improved MAME YM2413 core EG sustain phase transition comparator accuracy (verified on YM2413 real hardware, cf. https://www.smspower.org/Development/YM2413ReverseEngineeringNotes2015-12-31 )
2021-04-24 11:08:49 +02:00
ekeeke
1a1c2a1e63
[Core/Sound] fixed MAME YM2413 core EG behavior when SL = 0 (verified on YM2413 real hardware, cf. https://www.smspower.org/Development/YM2413ReverseEngineeringNotes2015-12-24 )
2021-04-24 10:47:25 +02:00
ekeeke
ca484e9c56
[Core/Sound] fixed MAME YM2413 core EG behavior for fastest attack rates (verified on YM2413 real hardware, cf. https://www.smspower.org/Development/YM2413ReverseEngineeringNotes2017-01-26 )
2021-04-24 10:27:59 +02:00
ekeeke
4feeb7d02e
[Core/Sound] fixed MAME YM2413 core EG "dump" rate (verified on YM2413 real hardware, cf. https://www.smspower.org/Development/YM2413ReverseEngineeringNotes2015-12-31 )
2021-04-23 16:21:04 +02:00
ekeeke
de47d1db56
[Core/Sound] fixed MAME YM2413 core EG resolution bits (verified on YM2413B die, cf. https://www.smspower.org/Development/YM2413ReverseEngineeringNotes2015-03-20 )
2021-04-23 15:41:33 +02:00
ekeeke
dfeaeba925
[Core/Sound] fixed MAME YM2413 core instruments ROM (verified on YM2413B die, cf. https://siliconpr0n.org/archive/doku.php?id=vendor:yamaha:opl2#ym2413_instrument_rom )
2021-04-23 11:48:21 +02:00
ekeeke
305f89489e
[Core/Sound] fixed carrier/modulator phase reset after channel Key ON in MAME YM2413 core
2021-04-23 01:27:50 +02:00
ekeeke
cea418ece8
[Gamecube/Wii] fixed one-month offset in state/sram file displayed date
2021-04-08 16:04:20 +02:00
ekeeke
4aa6e9d89e
Merge pull request #359 from WinterMute/use-generated-headers
...
[Gamecube/Wii] Use generated headers
2021-04-08 15:10:32 +02:00
Dave Murphy
0237209f89
prevent parallel building errors
2021-04-07 11:47:53 +01:00
Dave Murphy
0181eeaab9
use generated headers
2021-04-07 11:47:46 +01:00
ekeeke
3eac114065
[Wii] added workaround to fix crash when loaded from Wiiflow (or any apploader passing "usb1:/", "usb2:/", ... for application path in argv[0]) with newlib 2.5.0 and later versions
2021-04-04 08:46:04 +02:00
ekeeke
a8e9c831e9
[Gamecube/Wii] fixed compilation warning with gcc 10.2.x (devkitPPC r38)
2021-03-28 09:31:26 +02:00
ekeeke
605aa52baa
[Gamecube] fixed switching from progressive to interlaced video mode on startup
2021-03-28 09:29:17 +02:00
ekeeke
32a2edb6a6
[Core/MD] improved SVP chip auto-detection (based on SVP reverse-engineering from https://github.com/jdesiloniz/svpdev/wiki/Internal-ROM )
2021-02-23 15:59:12 +01:00
ekeeke
bc8d1ae2b2
[Core/MD] added emulation of "Micro Machines USA" on-board TMSS bypass logic hardware (fixes lockout when TMSS Boot ROM is enabled)
2021-02-23 14:59:59 +01:00
ekeeke
bb8f3b3113
Merge pull request #351 from ds22x/master
...
Libretro: Add an option to remove left side border ( Sega Master System)
2021-02-18 09:09:07 +01:00
ds22x
751d8867d4
Libretro: Reworked Left Border code so it doesn't affect core source
...
code.
2021-02-18 01:28:02 +01:00
ds22x
03d1482b29
Add an option to remove left side border ( Sega Master System)
2021-02-17 17:02:36 +01:00
ekeeke
58758aef3d
[Core/MD] added Rock Heaven / Rock World pirate cartridges protection emulation
2020-12-08 17:23:27 +01:00
ekeeke
c3326ce03c
[Core/MS] added support for Out-Run 3D prototype (dumped by SMS Power)
2020-12-08 17:20:35 +01:00
ekeeke
8c430293a3
Revert "[Core/MD] fixed SRAM support for Landstalker expanded ROM hacks (fixes Spanish translation black screen when starting a game)"
...
This reverts commit 298b09fcd1
.
2020-11-01 01:03:46 +01:00
ekeeke
298b09fcd1
[Core/MD] fixed SRAM support for Landstalker expanded ROM hacks (fixes Spanish translation black screen when starting a game)
2020-10-31 14:22:58 +01:00
ekeeke
155b982417
Merge pull request #338 from rtissera/fix-chd-arm-alignment-issues
...
[libchdr] Fix crash loading CHD on some ARM boards (minimal changes)
2020-10-30 13:21:09 +01:00
Romain TISSERAND
77b967f4d5
Fix crash loading CHD on some ARM boards (minimal changes)
2020-10-29 21:07:28 +01:00