Commit Graph

75 Commits

Author SHA1 Message Date
Fledge68
a2c02143f5 - added the partition option to select SD and USB together. issue #325. BUT if you have the same game on both it will be shown twice. adding a check to see if the game is already listed for every time a game is added i think will slow down the process.
- added DEFINES for all internal plugin magics.
2022-12-10 15:10:29 -06:00
Fledge68
105a1bc623 - fix for channels video modes broken in 5.5.0
- now always use coverfolder for plugins
- v5.5.1
2022-01-14 15:10:56 -06:00
Fledge68
e6beda957a - fixes for two mistakes in 5.4.7
- upped to 5.4 8
2020-11-11 13:24:29 -06:00
Fledge68
d93017e4ad - upped to beta 8
- mainly just some various code cleanups
- added 'Always show main icons' option page 14 of main settings. this prevents the main screen icons from hiding.
2020-10-15 14:46:28 -05:00
Fledge68
e0445a0cc0 - added source menu setup via Home button while view source menu. Setup includes hide buttons, link buttons to plugins, and set roms path of plugins.
- organized main settings pg 10 thru 13 better.
2020-08-24 17:58:09 -05:00
Fledge68
da19f5b414 - modified plugin code a little. biggest difference is now it no longer uses [PLUGINS_ENABLED] in wiiflow_lite.ini. 2020-07-17 15:23:42 -05:00
Fledge68
ef22015f8d - fixed plugin system to handle more than 128 plugins. 2020-07-11 15:31:14 -05:00
Fledge68
19c11f1c85 - reverted change in 5.4.1 that made video output a little blurry.
- reverted change in 5.4.0 that may be the reason some users have issues loading games from sd card. especially on vWii.
- changed wiinertag to riitag and cleaned up code for it. More info here - https://gbatemp.net/threads/riitag-gamertag-for-wii-replacement-for-wiinnertag-and-dutag.559500/
- removed dutag
- changed optimmization from from -os to -o2 to hopefully compile better.
- other minor code cleanup.
2020-03-19 17:38:32 -05:00
Fledge68
53a06c0f8d - fixed cacheing scummvm covers
- fixed setting scummvm cover's color via plugin
- now scummvm list is cached like all the other lists. but still does not use custom titles or titles from the plugins data xml.
- fixed the random bug where covers sometimes were not cached.
- fixed minor memory leaks via gametdb.cpp
- fixed an issue with using custom backgrounds via source menu.
- added the ability to move to next and previous game while on game info menu by using the controllers '+' and '-' buttons
- added the ability to launch a game directly from the game info menu by pressing 'A' on the controller.
- added the abilty to launch super smash bros melee via nintendont slippi. manually edit wiiflow_lite.ini by adding use_slippi=yes under [GAMECUBE]. google nintendont slippi and slippi project to learn about it.
- upped to version 5.4.1
2020-02-02 14:25:05 -06:00
Fledge68
1384e475b0 - snapshots are now centered to fit inside the mini banner frame if theme available. plugin snapshot changes:
[GAME/SNAP] is the snapshot. width and height are just random numbers. wiiflow sets those. and the texture is of course set by wiiflow. the x and y are the upper left and the only thing to worry about.

[GAME/OVERLAY] is the snapshot overlay for handhelds. same info as [GAME/SNAP]

[GAME/SNAP_BG] is used for 2 things.
1. the dimensions of the window inside the frame. (x,y,width,height) used so wiiflow can center the snapshot.
2. the texture of the window inside the frame. wiiflow has it set to a transparent image. but you can make and use a solid colored image if you like.

the frame is still [GAME/USER4]
2019-10-07 12:15:41 -05:00
Fledge68
9d3c65cf9d - added snapshot display for current game. snapshot is displayed where the mini banner normally shows. use wiimpathy's database files and images for the snapshots. note: the width and height is 25% smaller than the one shown in the game info menu. 2019-09-30 11:07:04 -05:00
Fledge68
13e65956fe - Plugin game list generator now gets rom title and ID from wiimpathy's plugins database files. a 'reload cache' will need to be done for each plugin source so the title and ID can be added to the current cached list. custom titles still work and will override plugin database files. titles are based on custom titles file then plugins database file and finally the rom filename. if the ID is not found in the plugins database files it will have an ID of 'PLUGIN' and no game info will be displayed on the game info screen.
arcade rom clones are not included in the plugins database files to keep the files short. Any arcade rom clones you have will either not be found or will aquire the same ID and title as the parent rom when the CRC of the clone rom is included in the parent roms list of CRC's. you will need to manually edit both the CRC list file and xml database file to include the rom info on any clone you have in order for them to display the correct title and game info. i would think only a small handfull of your roms would be clones.

reload cache may take longer now to create the cached list. I found zipped roms for snes, nes, and others are no problem because even if the filename can't be found the crc does not need to be calculated. it is merely taken from the zip file which already holds the crc. on the other hand, half of my gba roms are unzipped with a gba extension. so my gba list takes 10 seconds or so to make because the crc of the unzipped roms does need to be calculated. mame roms use the filename but if it's a clone then it will calculate the crc of the rom zip file. thus any clones will slow things down unless you add them to the database files mentioned above. I imagine megaCD and PS1 cd games will be slow to reload cache. but at least you only need to do it once or whenever you add or delete a game.

wiimpathy's database files use the no intro naming convention. i'm not crazy about it because it moves any leading 'the' to the end preceded by a comma. in this case i use custom titles ini to put the title the way i want.
2019-09-11 15:57:16 -05:00
Fledge68
3af4cef548 - fixed box mode for plugins. now each plugin can have box mode on (1), off (0), or default (-1). default is the GENERAL box mode setting in wfl ini. if the boxmode= line is missing from plugin it will use the default. 2019-07-10 09:24:44 -05:00
Fledge68
b829137794 - added get crc for dosbox conf files. thanks wiimpathy! 2019-03-29 15:26:22 -05:00
Fledge68
6cb6c64f77 - added scummvm games to the rom info menu. but only via their title (not crc). Thanks to Wiimpathy!
note you will need v2 of his wiiflow database zip file.
2019-02-26 16:01:14 -06:00
Fledge68
26a978736c - now if using homebrew plugin you can use favorites and categories. normal homebrew does not. 2019-02-11 14:55:44 -06:00
Fledge68
fbe1de2f4a - minor changes to the 'get rom info' code, but it still works the same. 2019-02-08 16:01:29 -06:00
benoa
09525023a2 Add Plugins databases 2018-12-30 23:00:51 +01:00
Fledge68
796a8d78f7 - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file.
- removed the setting data_on_usb. now your dev:/wiiflow folder must be on the same device/partition as the apps folder. which i'm 99.9% sure most users do.
- added sd_only setting. no need to set it unless for some reason it gets set to true and you have usb hdd you want to use.
2018-10-31 14:51:15 -05:00
Fledge68
e968a81322 -added _flatflow to display covers not in boxmode. add boxmode=no to a plugin.ini. if all plugins selected have boxmode=no then boxmode will be set to off and the coverflow used will be _FLATFLOW. 2018-09-26 13:26:01 -05:00
fledge68
113c7e015e -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19.
-downloading covers is still broken.
2018-05-29 09:59:57 +00:00
fledge68
8fe2349084 -fixed flow lists game titles so all titles show and are alphabatized. a strange issue that appeared last commit.
-now if you select a single source button that has multiple magic numbers it will remember the flow layout you selected.
-attempted to fix cover downloading since last commit. now covers should download but when you go back to main screen with coverflow wfl crashes. but restarts in 10 seconds with the covers ready. if anyone can fix this please let me know.
2018-05-16 23:33:56 +00:00
fledge68
db8a2b137c -updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions.  didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
		pg1
		Select EmuNAND
		EmuNAND Enulation
		Select SaveNAND
		SaveNAND Emulation

		pg2
		Extract Saves All
		Missing
		Extract NAND
		Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-04 23:44:13 +00:00
fledge68
8678a77eb0 -changed the way wiiflow makes a plugin gamelist. on startup if plugin view is enabled wiiflow gets and counts every plugin ini instead of doing it every time we load plugin view. might speed up loding plugin view but adds time to wiiflow boot up.
-other minor code changes.
2016-04-03 00:51:40 +00:00
fledge68
86d768c829 -changed name to WiiFlow Lite
-renamed some coverflows and domains for easier code reading. making things more uniform.
2016-04-02 16:00:47 +00:00
fix94.1
a780efc0cd -added more security checks and mechanisms to wiiflow to increase stability 2013-09-24 15:21:31 +00:00
fix94.1
8057a883b6 -updated source menu stuff and added a new option to enable/disable multiple source selections in the startup settings, disabled by default
-enabled b on mode selection to open up source menu by default
2013-09-04 20:58:22 +00:00
fix94.1
791a2dc41b -using the file read/write functions more often
-placed both file explorer and source menu into the home menu
2013-06-30 18:40:49 +00:00
fix94.1
9c27995a50 -added a new plugin argument, {name_no_ext}, it will get replaced by
the filename, just without its extension (issue 186)
2013-05-30 17:35:03 +00:00
fix94.1
b2aef2cdaa -sorting plugins by display names now so they are displayed ordered
in the plugin menu
-using the newly created sort function for covers too now so we dont
need to use two separate ones (covers should be sorted same way still)
2013-04-09 23:24:42 +00:00
fix94.1
4cb521304f -cleaned up some more shit, should give us more free mem and speed
-maybe fixed that strange wii button power off codedump
2012-12-27 20:22:40 +00:00
fix94.1
c19f116046 -cleaned up debug message system
-improved wifi gecko (now buffers messages, more stable etc)
2012-12-08 16:17:35 +00:00
fix94.1
f57507c4f3 -general code cleanup
-added crc32 buffer and limited checked filesize to 1gb
2012-11-18 13:40:26 +00:00
fix94.1
447fdd7cec -fixed those sometimes fucked up backgrounds
-fixed last played gamecube game was not selected
-fixed sounds didnt load anymore
-added some more stuff to the cleanup
2012-11-04 19:22:02 +00:00
fix94.1
6b47640bfb -fixed last game you played was not selected
-fixed random codedumps when wiiflow loads a game banner
-gave the cover loader a higher priority
2012-11-04 14:13:42 +00:00
fix94.1
f82408249c -fixed too short help and synopsis (issue 146)
-cleaned up and speeded up some stuff
2012-11-01 16:39:42 +00:00
fix94.1
bb1774e2c3 -highly beta, unfinished experiments with tinyload as wii game
booter, dont even think about it to report bugs with it
2012-10-12 22:25:22 +00:00
fix94.1
f365b1080c -removed plugin settings limit, you can now have as much as you want
-cleaned up and smalled down plugin code
2012-10-04 14:35:08 +00:00
fix94.1
dd50c080a2 Changed plugin argument system, now you can decide everything,
all previous INIs cant boot any games until you add those lines:
For fceugx, genplusgx, wii64, snes9xgx, vbagx and wiimednafen add:
"arguments={device}:/{path}|{name}|{loader}"
For mplayerce and not64 (havent tested yet) add:
"arguments={device}:/{path}/{name}"
And for scummvm add:
"arguments={name}"
You can also remove the "ReturnLoader" line from the INIs.
Any magicword for scummvm and mplayerce is accepted now, just
make sure in scummvm the "romdir" is still "scummvm.ini".
2012-10-01 19:55:55 +00:00
fix94.1
3420882624 -general code cleanup 2012-09-22 13:47:52 +00:00
fix94.1
88955e9461 -changed the memory management yet again, now just use the mem
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
2012-07-27 17:26:49 +00:00
fix94.1
a201479cb4 -removed one unneeded function and replaced it by a existing one 2012-07-04 14:33:08 +00:00
fix94.1
b47d1285e7 -fixed bug which broke cover loading in plugin coverflow
for plugins where coverFolder is not set in the ini
2012-06-29 14:49:59 +00:00
fix94.1
cc330fccf7 -added correct crc32 generation of 7z files 2012-06-17 13:34:20 +00:00
fix94.1
1bcd0ce2c0 -added a few missing +1 in name generation, may produced some "//"
in generated plugin cover paths
2012-06-17 11:23:55 +00:00
fix94.1
a87244c93a -fixed possible codedump in cover downloader
-added debug prints to see if crc32 is correctly cached
2012-06-17 11:12:07 +00:00
fix94.1
8f16156768 -added plugin crc32 caching, a file called "plugin_crc32.ini"
will be created in your wiiflow/settings folder, as soon as the
crc32 is generated it will be saved in this file and simply
used the next time you download a cover. You also could generate
the checksums on pc and then add it to this file, that may be faster
than letting wiiflow generate it
2012-06-17 11:01:43 +00:00
fix94.1
18373f9f3d -more powerful detection if gamecube game is installed on
sd card by reading the sd card directory (bit slower though)
-made list cache a bit smaller again by using more general
settings, dont forget to reload list cache
2012-06-17 10:22:00 +00:00
fix94.1
d12e9e84d6 -horribly cleaned up and simplified the whole game list loading
code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection, 
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
2012-06-16 17:03:23 +00:00
fix94.1
5457c30a83 -homebrew coverflow view now uses folder names instead of
small and uppercase IDs for cover name and cache (issue 72)
2012-06-14 20:59:18 +00:00