- Fix for combined view to work properly now
- Fix for last_view to work properly
- Fixed little mistake in explorer when switching emu nands
- removed elmstyle
this is now done on the fly by just selecting NAND as partition, of
course this function is still completely disabled for neek users ;)
-removed the ios and force cios load options from the ini so they
are only settable in the wiiflow startup menu from now on, that
should stop wiiflow with mixing up ini and nand save options
-added a ini option to disable the source menu, use_source (enabled
by default)
-finally added a "Back" button to the startup menu
a cios and which cios you want to force load (0 means the default)
-hopefully fixed most network init problems when doing a ios reload
-updated english ini
- Fixed Nand Emulation from SD-card.
- Fixed "CheckSave" functions.
- Fixed feature to flash a save file from emulated NAND back to real NAND.
- Some minor code cleanups and bug fixes.
neek2o: (neek2o r93+ only)
- Fixed return to channel function for titles on emulated NAND
- Added an option in wiiflow.ini: launchwiiflow in "NEEK2O" domain
If this option is set to "no" the "exit to" option in home menu
will launch neek2o SM instead of the "DWFA" channel.
- If the return to channel option is set.. neek2o will return to
that specific title if that title exists on the emulated nand, even
if the title was launched from real NAND.
-fixed banner was not automatically hiding in gametdb, delete game question, copy game from usb to sd question, trailer and favourites settings
-cleaned up some stuff again
currently loaded cIOS instead
-fixed bug of missing remount if no games are found with enabled
NAND emulation which made wiiflow hang
-added information for neek2o
-removed ios reload on boot when wiiflow is in neek2o mode
-made NAND file extraction MEM2 only
-fixed two not free'd memory allocations which could fill the
memory with unused stuff
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection,
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
* Moved lots of stuff from MEM1 to MEM2
* Made it possible to select partition for nand emulation (first time config)
* On clean install it will find valid emu nands if they are present in the default folder
* Fixed GameTDB for nand emulation
* Broke background music
* Probably even more
*Added button to extract save from NAND to game config menu
*Added button to flash save to NAND to game config menu
*Fixed some buttons in game config menu
*Cleaned some unused code
*Moved some code to better places
*Fixed NAND emulation itself
*Fixed creation of nandpath and title.tmd for some games
*Fixed extraction of game saves for some games
*Cleaned up some code for NAND emulation
*Cleaned up some more unused stuff
Todo:
*Cleanup NAND emulation code much more
*Move the last used function in savefile.c to a better place
*Add extraction and flash options to game config menu
- The main settings menu will now only update the coverflow if needed. This means pages 3-6 will return instantly.
- fixed typo in NAND saves text (exCisting). You may have to delete or fix "cfgne26" in your english language file to see the change.
* Made nand emulation kind of noob prove
* Wiiflow will search for a valid FAT32 partition if nand emu is enabled, but no partition is selected
* Wiiflow will now offer to extract the nand if nand emu is enabled, and no nand for nand emulation is available
* Wiiflow will now offer to extract a game save if nand emulation is enabled, a save is found on real nand and no save is found on emu nand.cpp
* Illegal chars for FAT are now escaped the 'd2x' way in the nand file extractor
TODO:
* Add nand extract functions to game config menu's
* Add feature to flash a save back to real nand