Commit Graph

505 Commits

Author SHA1 Message Date
fix94.1
5a827e48fc -fixed fanart backgrounds and codedumps 2012-11-16 22:40:20 +00:00
fix94.1
cdf717916a -fixed the strange background size problems
-fixed deleting some gamecube games properly
-fixed random codedumps on switching views, entering settings etc
2012-11-16 22:00:20 +00:00
fix94.1
2356afb1c8 -fixed wii game delete usage
-fixed fanart usage
-fixed still selectable banner toggle if fanart is found
-added new setting to the wiiflow.ini, "dml_activity_led" (enabled
by default), in [DML] section, it controls the DML drive light 
when the gamecube game is busy
-cleaned up some stuff
2012-11-14 16:58:14 +00:00
fix94.1
f41e01ff87 -fixed some stupid default font bug (it was extracted twice lol)
-added new option, "force_cios_rev" (default 0 (=disabled)), if you 
set it to for example "force_cios_rev=250", then wiiflow will 
use IOS250 for the AUTO setting, for reload when using 
"force_cios_load" and when switching to emu nand in IOS58 mode
-added more detailed debug prints and on screen information about 
the currently loaded cIOS
-minor cleanup in nand get file and external booter
2012-11-12 20:12:00 +00:00
fix94.1
b2fdc18998 -some cleanup stuff
-added alpha channel handling to covers up to 640x480
(homebrew icons should look fine now)
2012-11-11 18:28:03 +00:00
fledge68
ce84e11259 -changed emuflow gameList to only include the games for the selected plugin(s). This keeps wiiflow from freezing when you have a very large amount of emu games. It may still freeze when you select all plugins.
-minor code cleanup in categories.cpp
2012-11-11 15:36:08 +00:00
fix94.1
fa570d7c43 -fixed small stupid memory bug
-fixed codedump on exit in certain situations
2012-11-07 22:27:41 +00:00
fledge68
48737c010a -Fix for source menu buttons transparency, but left/minus page button disappears when you hover over it only on default theme. It still works you just can't see it. 2012-11-07 14:19:01 +00:00
fix94.1
447fdd7cec -fixed those sometimes fucked up backgrounds
-fixed last played gamecube game was not selected
-fixed sounds didnt load anymore
-added some more stuff to the cleanup
2012-11-04 19:22:02 +00:00
fix94.1
6b47640bfb -fixed last game you played was not selected
-fixed random codedumps when wiiflow loads a game banner
-gave the cover loader a higher priority
2012-11-04 14:13:42 +00:00
fix94.1
484b8f3909 -fixed cheats usage ("*&" instead of "*", learned sth new today) 2012-11-03 23:46:21 +00:00
fix94.1
c08a0710ce -cleaned up gametdb code
-fixed gametdb memory management, now you can reload cache as
often as you want, read synopsis as often as you want without
wiiflow codedumping or freezing anymore after a few
2012-11-03 23:38:39 +00:00
fix94.1
9665ea5dc7 -huge code cleanup
-fixed some fatal theme memory management bugs
-fixed some cover loading memory management bugs
-speed up thp trailer playback
2012-11-03 19:16:03 +00:00
fledge68
edc886ecdc - changed source menu pages max to 6 for 72 buttons max.
- added custom missing covers support.  Totally optional - without them wiiflow will display the usual blank question marks or theme related ones just like normal.  Does not affect downloading covers or manually putting covers in wiiflow's cover folder.  Wiiflow still checks for the cached cover first, then the box cover and flat cover, but before displaying the usual blank question mark ones wiiflow now looks for these custom missing covers.

Put your custom missing covers in your normal wiiflow boxcovers folder with all the other wii game covers. Rename them to the magicnumber.jpg and for non plugins - wii.jpg, channels.jpg, gamecube.jpg, and homebrew.jpg. You have to use jpg's when using this default method.

For theme related cover images still put them in your normal wiiflow boxcovers folder and rename them if necessary.  I recommend adding the theme name and underscore as a prefix to the image name.  Then add the following to your theme.ini modifying it to your liking. Note when using theme related cover images they can be png's.

[BLANK_COVERS]
wii=carbonik_wii.jpg
gamecube=carbonik_gamecube.jpg
channels=carbonik_channels.jpg
homebrew=carbonik_homebrew.jpg
53454741=carbonik_53454741.jpg
4D504345=carbonik_4D504345.jpg
534e4553=carbonik_534e4553.jpg
57493634=carbonik_57493634.jpg
56424158=carbonik_56424158.jpg
5343564D=carbonik_5343564D.jpg
2012-11-01 18:38:22 +00:00
fix94.1
f82408249c -fixed too short help and synopsis (issue 146)
-cleaned up and speeded up some stuff
2012-11-01 16:39:42 +00:00
fix94.1
7e0fa2417c I'm surprised about no activity at all the last week, so I'll do
at least something here to show we're not dead how some people asked :P
-sync with 4.0.3
-changed version number to Beta 4.0.4
-fixed bug that force_cios_load broke the wiimote pointer in wiiflow
2012-11-01 07:04:52 +00:00
fix94.1
2f4c8fb0fd -cleanup stuff
-fixed rebooting wiiflow with holding down b and pressing home twice
2012-10-21 15:28:00 +00:00
fix94.1
600437dedf -some more cleanup of things
-added support for wiiflow internal boot method in neek2o,
so you can use cheats, debugger etc if you boot channels in neek2o
(doesnt work if you are in real nand and just select boot neek)
2012-10-20 13:24:30 +00:00
fix94.1
3f55f129a6 -fixed fucked up channel view
-fixed using .wip codes in wii games
-cleaned up this and that
-more compatible way of fixing 002 error (thanks uLoader)
2012-10-19 22:01:30 +00:00
fledge68
c23025a63f - Source menu update. Now you can have 46 buttons and 4 pages and I can easily add more if needed. Now you can have multiple magic numbers/plugins per button seperated by commas. This means you can have a wii64 button for both not64 and wii64 for example. 2012-10-18 14:44:41 +00:00
fix94.1
74b362e766 -changed this and that, some cleanups, some more corrections
about memory stuff
2012-10-15 19:16:14 +00:00
overjoy.psm
a38e80ee28 Just some quick fixes:
- Fixed creation of the playlog
- Fixed and changed the way Wiiflow checks for neek2o (uneek2o r92 beta 12+ req)
- Fixed IOS reloading for Wii games in neek2o mode
- Added a small delay in booting a Wii game in neek2o mode
2012-10-14 22:47:23 +00:00
fix94.1
8cc82998ac -experiment tinyload failed, back to my libogc booter
(however, I'll keep using that awesome loading bar of it lol)
-fixed this strange click sound on game boot
2012-10-14 17:18:13 +00:00
fix94.1
d61801fd3e -more work on the new wii game loader, hopefully you can use
cheats, save emu, nsmbw + pop patch, wanin cios and hermes cios,
and return to wiiflow again (works here with d2x again)
-fixed some important stuff in wiiflow itself, less corruption
of the dol and more static stuff to get it back to stability
2012-10-13 16:57:03 +00:00
fix94.1
bb1774e2c3 -highly beta, unfinished experiments with tinyload as wii game
booter, dont even think about it to report bugs with it
2012-10-12 22:25:22 +00:00
fix94.1
cca5f4559e -slightly modified the makefile to hopefully get the default
theme images to work properly again
2012-10-10 17:09:23 +00:00
fix94.1
b2fa9f672f -nearly rewrote that list code again lol, should be even faster
and smaller now
2012-10-06 16:38:21 +00:00
fix94.1
68087ab880 (bleh, too many cases to check) 2012-10-04 16:24:52 +00:00
fix94.1
f8bc536baf -fixed that stupid "all" button in plugin selection
-changed some things about custom setting for nand
2012-10-04 16:07:26 +00:00
fix94.1
695161df76 -fixed wrong cache position lol 2012-10-04 15:25:35 +00:00
fix94.1
cbdd8d7ec8 -added some security checks to list generator
(should fix wbfs partitions)
-removed some other unneeded stuff
-fixed some wrong code in return to
2012-10-04 15:16:04 +00:00
fix94.1
f365b1080c -removed plugin settings limit, you can now have as much as you want
-cleaned up and smalled down plugin code
2012-10-04 14:35:08 +00:00
fix94.1
4d4e987286 -made game list even more efficient and smaller again
-fixed finding gamecube fst extracted games
-fixed possible plugin display bug
2012-10-04 11:37:53 +00:00
fix94.1
17b9e10a16 -FINALLY rewrote the game list creator code, the new one is faster
and smaller, I cant promise its bugfree though :P
-fixed wiiflow autoboot feature (for programs like crap)
2012-10-03 21:34:37 +00:00
fix94.1
dd50c080a2 Changed plugin argument system, now you can decide everything,
all previous INIs cant boot any games until you add those lines:
For fceugx, genplusgx, wii64, snes9xgx, vbagx and wiimednafen add:
"arguments={device}:/{path}|{name}|{loader}"
For mplayerce and not64 (havent tested yet) add:
"arguments={device}:/{path}/{name}"
And for scummvm add:
"arguments={name}"
You can also remove the "ReturnLoader" line from the INIs.
Any magicword for scummvm and mplayerce is accepted now, just
make sure in scummvm the "romdir" is still "scummvm.ini".
2012-10-01 19:55:55 +00:00
fix94.1
483b3921f8 -removed some stuff from previous tests since its not needed 2012-10-01 13:49:31 +00:00
fix94.1
bdf2850b20 -fixed fanart usage 2012-09-29 17:32:31 +00:00
fix94.1
12d8f86ced -oops forgot to properly recompile the booter dol
-added new option to wiiflow.ini [GENERAL] section,
"display_music_info" (enabled by default), if you disable it the
information on top of the screen if music got changed will be hidden
2012-09-29 11:41:47 +00:00
fix94.1
c387ea2c0f -made configuration alot of more safe
-corrected some other possible bugs with the external booter
2012-09-29 11:30:47 +00:00
fix94.1
d8ee3c1b68 -changed version number to Beta 4.0.3
-recompiled mload modules for hermes cIOS
-added sdhc module for hermes cIOS
-fixed booting wii games from sd card
-improved wii game support via sd card, now you can use hermes, wanin
and d2x (not d2x only anymore)
-moved some more stuff to boot wii games into the external booter
-added gecko debug prints to external booter
-automatically disabling savegame emulator if you want to boot a wii
game via hermes or waninkoko cIOS
2012-09-28 17:24:04 +00:00
fix94.1
b3333735c8 -fixed auto ios selection 2012-09-23 13:20:01 +00:00
fix94.1
550ac3356b -made sfmt, wfmt and gprintf faster and more simple
-set down wiiflows entry point from 0x80A00000 to 0x8062000
(saves ALOT of MEM1 for lists etc, so wiiflow should be able to read
in alot of more games in for example plugin coverflow)
-recompiled libjpeg
-removed alot of annoying debug prints
-made the trailer code faster
2012-09-23 12:10:25 +00:00
fix94.1
3420882624 -general code cleanup 2012-09-22 13:47:52 +00:00
fix94.1
3e8c4b2b6d -fuck this emu nand shit and use the code before r713 again
with that one million checks
2012-09-20 19:21:57 +00:00
fix94.1
c3b3429645 -added simple check if we are in dolphin-emu mode, no need to
define something or recompile wiiflow (thanks skidau)
2012-09-20 16:09:32 +00:00
fledge68
5cf17dfae6 -added user label 5 to game menu. If used it will show all the time except during full screen banner and emu and homebrew modes. Now you can add a frame to the preview banner but only via a theme. 2012-09-20 15:50:47 +00:00
fix94.1
11aa9af957 -moved a few calls like IOS reload on gameboot directly before
the game boot to may prevent some crashes
-removed two annoying debug prints
2012-09-20 14:15:53 +00:00
fix94.1
d7f999a790 -removed a few checks for emu nand on game boot since we already
checked if the NAND is valid
-removed some annoying debug prints
-fixed possible crashes with "force_cios_load" option
2012-09-20 12:40:47 +00:00
fix94.1
acb1e5a651 -added message about current song playing on song start/change,
it will fly in for 3 seconds and then fly out again
2012-09-16 13:41:31 +00:00
fix94.1
6e9b705ce2 -fixed possible codedump
-updated german.ini
2012-09-16 09:55:32 +00:00