Commit Graph

30 Commits

Author SHA1 Message Date
fix94.1
a36fab3cdd Making things ready for official wiiflow svn ;)
-made wait animation faster
-removed a few unneeded lines in the wait message code
-fixed booting wii games from disc
-fixed possible bug in wii game launching in general
-gecko output again on wii game booting
-converted alot of spaces to tabs, fitting the general wiiflow
coding style
-general cleaning up things
2012-07-25 22:12:17 +00:00
fix94.1
0b1562fcdf -dont use frag list on wbfs partitions, they are not needed
-fixed booting games from wbfs via waninkoko cIOS r17 or older
-fixed partition handle wbfs detection
2012-07-20 21:18:29 +00:00
fix94.1
8d099e9041 -added back debug HDD size/sector info (more fancy this time :P)
-added debug SD information if found or not and if in __io_wiisd
mode (for dolphin-emu, neek, hermes ios)
-added automatically test if __io_wiisd mode works (no need to
overwrite things anymore to test that)
-added more intelligent IOS check (stub check, version check)
-removed unneeded cIOS information in neek mode
2012-07-20 20:12:25 +00:00
fix94.1
ef87b82320 -fixed some usb hdd problems for people with 3tb+ devices
introduced with r598
2012-07-20 10:02:53 +00:00
fix94.1
5640028b17 -lets use the old gui_sound.cpp, because we shouldnt force set
the memory we use for them, not that we get problems
-added debug prints about how much mem left before and after
cleanup
-updated devicehandler, partition handler and usb code to the 
latest usb loader gx one, should give more compatility and
port 1 support (not enabled yet)
2012-07-18 14:09:28 +00:00
fix94.1
6ae58ae3de -added back basic hermes and wanin cIOS support, you can now load
wii games with them again and you also should be able to boot
wiiflow using another ios than d2x
2012-07-16 14:05:57 +00:00
fix94.1
742477d0cf -if in neek mode dont use nand emulator at all and also dont
shutdown devices on game boot
2012-07-15 00:05:23 +00:00
fix94.1
741be2dcc2 -fixed sd card usage in neek mode 2012-07-14 18:32:52 +00:00
fix94.1
944f784c0a -added simple dolphin-emu compatility, simply comment in the
#define DOLPHIN in the defines.h and compile
2012-07-14 16:19:41 +00:00
fix94.1
d12e9e84d6 -horribly cleaned up and simplified the whole game list loading
code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection, 
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
2012-06-16 17:03:23 +00:00
overjoy.psm
db7980e6a0 * I know we talked about MEM1, but I changed my mind :P
(And you would have changed your mind to if you tested your dol)
2012-06-07 06:46:19 +00:00
fix94.1
e233a56d2f -removed two redundant methods
-wbfs stuff is mem1 overjoy as we said :P
2012-06-07 05:14:51 +00:00
overjoy.psm
102157431e * Removed limitations for MEM1 usage
* Moved lots of stuff from MEM1 to MEM2
* Made it possible to select partition for nand emulation (first time config)
* On clean install it will find valid emu nands if they are present in the default folder
* Fixed GameTDB for nand emulation
* Broke background music
* Probably even more
2012-06-07 00:34:47 +00:00
fix94.1
1a713f7b3e -we should only display gametdb information if we are not
in emulator and not in homebrew coverflow (issue 52)
-set all wii magic numbers to our global variable
2012-05-27 21:14:40 +00:00
fix94.1
39bc8f0617 -removed ignore case in ntfs lib to show things properly, dont
forget to reload cache if you use ntfs ;)
-fixed playback of movies on ntfs (thanks Extrems)
2012-05-25 22:46:39 +00:00
fix94.1
f8a214fb3d -moved a few things to mem1, seems like we have enough space
left for that still ;)
-fixed that fatal memory bug, now memory usage looks correct :)
2012-05-18 18:13:49 +00:00
fix94.1
1f5d72f2a4 -fixed missing background music
-back to the entry point we had before
-set up cache to 32 again, seems to make wiiflow faster
-changed few things about memory management again
-made a few free safe again in code
2012-05-16 14:48:01 +00:00
fix94.1
7e453d5b97 -all free should be safe now :P 2012-05-13 17:25:26 +00:00
fix94.1
49a31c4f25 -cleaned up code more, set clear priority to alloc in which
memory region
2012-05-12 21:08:43 +00:00
fix94.1
1a0908497a -code cleanup and correction, should print more debug messages
than before if problems occur
-replaced most malloc by MEM2_alloc, as well as free and SAFE_FREE
replaced by MEM2_free
2012-05-12 16:03:14 +00:00
fix94.1
6abfa87e0e -replaced all safe_vectors by regular vectors, there is no
need of it anymore, also removed miigotus wrapper
2012-05-06 12:03:43 +00:00
fix94.1
70e3df6d5d -back to a cache of 8, libntfs 2011.4.12 and the old
ntfs mount settings (new libntfs makes problems)
2012-04-29 09:03:06 +00:00
fix94.1
eaf62500a9 -FINALLY added wii game launching support for 3TB HDDs 2012-04-27 22:55:17 +00:00
fix94.1
b34145054e -added basic 3tb hdd support (thanks to gx) 2012-04-23 16:41:00 +00:00
overjoy.psm
3153ef3d2e Build for main svn r428
* Added nanddumper functions (Nand dumper not enabled yet)

* Added an extended check for new installed games which is enabled by default
Since the check takes some time you can bypass the check by setting: 'extended_list_check' in GENERAL section of wiiflow.ini to 'no'
Todo: Add an extended check for removed games

* Fixed a bug ISFS_Initialize() was called before reloading to cIOS

* Fixed long wait time when installing a Wii game @ 100%
2012-04-05 11:00:05 +00:00
fix94.1
7575c33e07 -fixed wii game launching from sd card (excite truck doesnt work from sd) 2012-02-16 17:51:49 +00:00
fix94.1
1277fd0c6e -fixed sd cards doesn't work in wii games (issue 11) 2012-02-13 15:40:10 +00:00
fix94.1
f7bfba3398 -some more reverting, should be compilable again 2012-01-23 21:50:53 +00:00
fedeanto11
7d07abdb16 - Fixed a screen issue in menu_about
- Now wiiflow download "US" covers correctly
- A lot of little changes and code clean up (like update GameTDB -> dimok )
2012-01-23 21:09:03 +00:00
fix94.1
82d67b6413 mirrored wiiflow r417 2012-01-21 20:57:41 +00:00