getdls
4fa595b430
[XCX] Brightness/colour tweaks
...
Less pre expose, more post...I'm guessing AMD should be around exposure
= 0.25;
2018-01-22 18:55:43 +01:00
getdls
29322c144e
[XCX] scaling 806,820
...
Scaling 32,x32 8 etc if not
0x031,0x032,0x033,0x034,0x431,0x432,0x433,0x434,0x435,0x081
2018-01-21 22:10:15 +01:00
Michael
b91759595e
Add Intel Fixes Pack for Wind Waker HD
...
Thanks BenjaminLSR!
2018-01-14 02:22:24 -08:00
Rajko Stojadinovic
342b1c01f7
Update BotW code patches for 1.4.1
2017-12-17 14:40:32 +01:00
Michael
c9ebe5e48d
Update rules.txt
2017-12-15 08:58:03 -08:00
Michael
b76894bcfe
Fix misleading name
2017-12-15 08:56:59 -08:00
cypher80b
2f098d5d94
Updated AMD shadows fix for BotW 1.4.0
2017-12-14 08:49:17 +02:00
cypher80b
2e912c962a
Updated AMD lights fix for BotW 1.4.0
2017-12-12 21:40:27 +01:00
Rajko Stojadinovic
9ea3bc51be
Add LWZX crash workaround to the repo because people update graphic packs more often than they check cemuhook zip
2017-12-12 04:47:25 +01:00
Alex Kiri
46c9604a10
[BotW] Fixed issues with version 1.4.0 - Shadow filtering, Reflextra, Square shadows, etc
2017-12-10 23:58:23 +02:00
Michael
a541e5a868
separate brightness fix
...
need to figure out how to do it via vertex shaders and not pixel shaders
2017-12-06 21:05:28 -08:00
getdls
c01f7b8334
[XCX] Tweak brigntess
...
Bettter fit for general gameplay, intro is still too dark.
2017-12-02 23:47:43 +01:00
getdls
f53f4fdaeb
[XCX] XYZ capped not just X
...
Fix - Scale R G B, not just R even if source is monochrome
2017-11-28 23:19:41 +01:00
getdls
9ffc9b6cdb
Revert "[XCX] XYZ capped not just X,"
...
This reverts commit fa8bdc20c6
.
2017-11-28 01:09:42 +01:00
getdls
fa8bdc20c6
[XCX] XYZ capped not just X,
2017-11-28 00:41:40 +01:00
getdls
96bdf7eb9d
[XCX] Def brightness increased to match dithering
2017-11-27 23:39:28 +01:00
getdls
6331abdc50
[XCX] Colour banding fix, godray stencil, AA and brightness tweaks
...
Add - God ray stencil scaling. Actually does improve quality.. just hard
to notice
Fix - Sky colour banding, increase depth + dithering
Improve - Brightness truncation banding, increase depth + dithering
Improve - AA "fix" edges was still using old logic
2017-11-27 23:05:06 +01:00
getdls
7caacf21fb
[XCX] Remove brightness part out of main build
...
Play nice with jamie
2017-11-25 11:16:39 +01:00
Alex Chirila
e10fdfaa3e
[BotW] Removed obsolete code in AMD Light Circle fix
2017-11-21 08:39:07 +02:00
Valery Guskov
3cfd4de132
whitespace cleanup
2017-11-15 00:54:24 +02:00
Valery Guskov
91e6222239
added AMD light circles experimental fix
...
shamelessly based on @alexkiri work
2017-11-15 00:52:43 +02:00
getdls
a096202fca
[XCX] Added cross fade brighness fix
...
Second shader interpolates the grading between inital scene and next..
including fade to black
2017-11-12 14:05:46 +01:00
Alex Chirila
be7333c8fd
[BotW] Added experimental shadow blur fix for the AMDShadows pack
2017-11-04 11:41:30 +02:00
Michael
9eb9b8fb08
[BotW] rename folder names to prevent some pack conflicts
2017-11-01 22:19:11 -07:00
Alex Chirila
192ba0363c
[BotW] Fixed critical failure for SquareShadows. Removed obsolete ShadowBlur removal pack
2017-10-28 23:01:38 +03:00
Alex Chirila
d556c7db98
[BotW] Added workaround for square shadows issue
2017-10-28 19:38:06 +03:00
Michael
818f65fee8
rename bomb arrow smoke fix pack
2017-10-23 19:27:37 -07:00
Michael
d3a02d1ff8
add credits for AMD workaround
2017-10-23 18:38:43 -07:00
Michael
2599bb0c03
[BotW] add that AMD Shadow workaround
...
I have no clue who created the pack. Can someone please let me know who?
2017-10-23 17:25:20 -07:00
Michael
efe74137c0
Add Spongebob to build script
2017-10-18 21:59:50 -07:00
Michael
919c17eac4
Add Pokkén, Woolly, and XCX to build script
2017-10-18 20:49:18 -07:00
Alex Chirila
4aa7a21f4d
[BotW] Removed obsolete file
2017-10-19 00:44:36 +03:00
Milan
c4422e7545
Added Smash Pixel Mess workaround
...
https://cdn.discordapp.com/attachments/286429969104764928/335077383847673857/unknown.png
2017-10-18 23:39:30 +02:00
Alex Chirila
ebb3e59e84
[BotW] Included stars in main pack
2017-10-19 00:25:41 +03:00
Alex Chirila
b3c740c559
[BotW] Removed unnecessary rules
2017-10-18 23:33:09 +03:00
Alex Chirila
8f959ca639
[BotW] Added preliminary Stars pack
2017-10-18 23:21:34 +03:00
Michael
1fa7d3f406
Remove packs that have build scripts
2017-10-17 21:01:59 -07:00
Michael
437a91aa02
Add Bayonetta and Bayonetta 2 build scripts
2017-10-17 19:06:31 -07:00
NAVras-Z
4e7269b450
[BotW] smoke workaround add bomb arrow explosion center fire, remove pixel shaders
...
dang it's not the same one as guardian's
ps: even in min this one is not completely fixed, I've seen it rotate vertically in min as well
remove pixel shaders for experimental purpose
2017-10-16 18:36:37 +08:00
NAVras-Z
15b1ff9522
[BotW] so many smoke shaders...
...
added the smoke shaders of guardian explosion this time, although tbh might not need all of them to workaround the bug, just in case... (too lazy to check xD
2017-10-12 03:45:04 +08:00
NAVras-Z
9d2f5ed768
[BotW] more smoke shader
...
The cloud in the vallys and on the dueling peaks
2017-10-10 21:27:30 +08:00
NAVras-Z
12ddaa5768
Splatoon bloom & another BotW smoke fix
...
* fix splatoon missing bloom
the bloom miss because the game creates a mipmap seperately so cemu can't auto rescale it
only added one, the rest 3 then is all handled by cemu (tested with 1440p)
* yet another smoke shader
report by Bleed.0xx on discord
only vertex, smoke itself seems to be only a texture
2017-10-09 08:01:09 +02:00
NAVras-Z
9c8569d5e2
Fix explosion smoke by using the min shaders ( #98 )
...
A quick found by Xalphenos and Rajkosto
Partially fix thin paper look explosion smoke on nvdia when using AccurateShaderMul = true, by using the ones from AccurateShaderMul = min
Shaders dumped from Cemu 1.10.0f and BotW 1.3.1
2017-10-07 21:22:02 -07:00
Michael
b5a47f43fe
General cleanup
2017-10-07 07:37:25 -07:00
getdls
59e0ce3381
Revert "[XCX] Brightness v2 - More useful for AMD"
...
This reverts commit 822ffb1f5d
.
2017-06-27 18:47:37 +02:00
getdls
822ffb1f5d
[XCX] Brightness v2 - More useful for AMD
...
This is an updated version of the bloom/brightness fix. It can decrease
the brightness without making night scenes too dark. It also contains
the contrasty tweaks.
2017-06-27 01:12:51 +02:00
Michael
b26beae109
[SLW] tone down brightness
2017-06-24 23:48:21 -07:00
Michael
c45eac24a5
[SLW] update brightness once again
2017-06-24 23:32:10 -07:00
Michael
75e28ca6ce
[SLW] update brightness fix
2017-06-24 17:48:17 -07:00
Michael
f341f091f7
[SLW] Add Brightness Workaround
2017-06-24 17:33:58 -07:00