This fix might only apply to artifacts found on the reflective ice on a frost talus fight.
This pack also got renamed due to being used in many more spots besides lava and water. I don't have a great name for it, so I choose this because it's easy to understand for normal people without a clue.
Slight lift to shadows + gamma balancing loss of contrast. Works better
for hardcoded night scenes, NLA attack, opening
Bloom alignment merge pass, mostly for 4k+
* correct title id
Mario and Sonic Game Olympics demo was not released in USA.
* padronize titleids
Use full 16-digit hex number
* padronize titleids
Use full titleids with 16 hexadecimal digits
* correct titleids
18 hexadecimal digits is too much
* correct title id
splatoon japanese title id is wrong
* splatoon japanese title id is wrong
splatoon japanese title id is wrong
* splatoon japanese title id is wrong
splatoon japanese title id is wrong
* splatoon japanese title id is wrong
splatoon japanese title id is wrong
* splatoon japanese title id is wrong
splatoon japanese title id is wrong
* splatoon japanese title id is wrong
splatoon japanese title id is wrong
* splatoon japanese title id is wrong
splatoon japanese title id is wrong
* removing unknown titleids
removing unknown titleids
* removing unknown titleids
removing unknown titleids
* removing unknown titleids
removing unknown titleids
* removing unknown titleids
removing unknown titleids
* removing unknown titleids
removing unknown titleids
* removing unknown titleids
removing unknown titleids
* removing unknown titleids
removing unknown titleids
Add - God ray stencil scaling. Actually does improve quality.. just hard
to notice
Fix - Sky colour banding, increase depth + dithering
Improve - Brightness truncation banding, increase depth + dithering
Improve - AA "fix" edges was still using old logic