Commit Graph

174 Commits

Author SHA1 Message Date
Rajko Stojadinovic
342b1c01f7 Update BotW code patches for 1.4.1 2017-12-17 14:40:32 +01:00
Jamie
b82a4bae67 ClarityGFX
Updated Values redid entire Shader . Added Toggles, and new values.
2017-12-16 19:40:56 -08:00
Jamie
3ed1d375b4 ClarityGFX
Added guide so people can customize there own presets in semi real time.
2017-12-16 04:30:50 -08:00
Jamie
daed96f8e8 ClarityGFX
Fillmic Tonemapped added to presets.
2017-12-16 00:42:00 -08:00
Jamie
cb0a64f814 ClarityGFX
Changed color values to give a more natual look.
2017-12-15 20:00:06 -08:00
Jamie
3d89336c7e Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-12-15 17:45:47 -08:00
Jamie
c7ff4175a2 ClarityGFX
Clarity 2.0 Release , all old presets were removed.   These colors will not be the default....
2017-12-15 17:45:44 -08:00
Rajko Stojadinovic
92c205e479 Slightly correct 30FPS warning 2017-12-12 04:52:52 +01:00
Rajko Stojadinovic
b40c14d2bd Add the vsync disable from FPS++ into 30FPS so that it has no issues being used standalone 2017-12-12 04:45:29 +01:00
Michael
d309813339 FINE 2017-12-11 16:49:45 -08:00
Michael
69647cf6e7 remove botw's 30fps limit
barely anybody uses it, and it barely works.
2017-12-10 23:05:47 -08:00
Michael
56c7f4b61f
👀 2017-12-10 20:20:34 -08:00
Alex Kiri
46c9604a10 [BotW] Fixed issues with version 1.4.0 - Shadow filtering, Reflextra, Square shadows, etc 2017-12-10 23:58:23 +02:00
Jamie
098126113f ClarityGFX
Updated the Rules to reflect the New Version.
2017-12-08 14:08:34 -08:00
Jamie
02b7a7b23a ClarityGFXV176
For Latest BOTW, will delete the old versions soon.
2017-12-08 00:20:21 -08:00
Michael
68c600f1ce
Merge pull request #140 from MelonSpeedruns/master 2017-12-04 14:46:05 -08:00
MelonSpeedruns
123a031a8d
Create rules.txt 2017-12-04 16:14:30 -05:00
MelonSpeedruns
8c6d64636f Added Temporary Hyrule Warriors 30 FPS Lock. (#138)
* Create rules.txt

* Update rules.txt

* Update rules.txt

* Update rules.txt

* Update rules.txt

* Update rules.txt
2017-12-03 15:33:52 -08:00
Michael
a1afb1e8cc [Pokken] Re-add high res shadows
Taking images from old commit:

http://i.imgur.com/f7ZfHiV.png
http://i.imgur.com/XyL2iPm.png
http://i.imgur.com/Ri9MKsz.png
2017-12-01 18:34:28 -08:00
MelonSpeedruns
1c6e7ca9c7
Create rules.txt 2017-12-01 15:38:56 -05:00
getdls
e4fb9421db [XCX] Jamies FX added cross fade shader
Add - Cross fade shader, or the grading will jump instead of fade
between scenes
2017-11-25 12:19:02 +01:00
Jamie
f163d3d16e XenobladeX_FX
First Release, Added Tonemapping Gamma Curves LumaShapening....
2017-11-24 21:46:10 -08:00
Jamie
9b53233f31 BreathOFTheWild_Adjustable_Bloom
Fogfactor renamed back to bloomfactor , as it does NOT adjust fog, it adjusts Bloom... Do not enable with any pack that has it's own bloom handlng.
2017-11-24 02:15:39 -08:00
Jamie
78a3c695bb ClarityGFX
Added a Beta Profile , Removed Fogfactor as it is just adjustable bloom renamed, and Clarity does Bloom by Default.
2017-11-24 02:05:54 -08:00
Jamie
afb36b817c ClarityGFX
Fixed a typo in one of the values.
2017-11-21 13:39:12 -08:00
Crementif
b277e8669c Add version number to ported Clarity 2017-11-19 23:50:41 +01:00
Crementif
0ea81e55fa Ported version of Clarity for BotW 1.3.3
Presets should also work, so hopefully this will work for all versions.
2017-11-19 23:37:59 +01:00
Jamie
4041d7be41 ClarityGFX
Removed Useless files.
2017-11-16 17:00:52 -08:00
Jamie
a51ee17242 ClarityGFX
Updated moved files to there own Preset Folder also uploaded Directions.
2017-11-16 16:57:16 -08:00
Jamie
87f1703311 ClarityGFX
TCG Preset added
2017-11-16 13:43:54 -08:00
Jamie
58f1730e35 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-11-15 15:40:41 -08:00
Jamie
34bae39de3 ClarityGFX
Added BSOD Preset
2017-11-15 15:40:38 -08:00
getdls
b521212b3f [XCX] 21:9 GUI and 2d elements
21:9 fix for all gui, text, boxes
Fix - Floating tower text
Fix - Floating waterfall mist
Fix - Transport heat wave fx
Issue - Minmap missing lef side (suggest disabling in  settings)
Issue - Loading screens sides
issue - Map view is squashed
2017-11-13 01:21:44 +01:00
Jamie
ef1d1a093c ClarityGFX
Renamed files so they wont over write one another... 4th time a charm?
2017-11-11 23:13:30 -08:00
Jamie
024bcc55fd ClarityGFX
Added Directions .
2017-11-11 22:38:14 -08:00
Jamie
8aedceadac ClarityGFXq
Fixed the file names so they don't all activate at once.
2017-11-11 17:33:30 -08:00
Jamie
97a504d9b1 ClarityGFX
New Presets added, Name Adjustment on some of the presets.
2017-11-10 19:51:30 -08:00
Jamie
a8a64de1fe ClarityGFX
Updated main one with SerFrost's Fixed Settings.
2017-11-10 12:08:50 -08:00
Jamie
4f96c9ab45 ClarityGFX
Added Gamma Gain to AVG Luma Build.
2017-11-10 04:50:55 -08:00
Jamie
d0d4cc57e8 ClarityGFX
Updated with Serfrost's Defaults for Public.
2017-11-10 03:07:43 -08:00
Jamie
fa114060eb ClarityGFX
Uppdated With Tonemap
2017-11-10 00:27:42 -08:00
Jamie
a1f07fb370 ClarityGFX
Fixed a issue where Gamma would not return any value.
2017-11-09 22:46:06 -08:00
Jamie
20ea9b085a ClarityGFX
Skyrim Preset Upload.
2017-11-09 20:55:21 -08:00
Jamie
3991feee73 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-11-08 17:09:43 -08:00
Jamie
9bb46a31b9 Clarity GFX
Reversion Tell I can rework a few things with bloom.
2017-11-08 17:09:41 -08:00
NAVras-Z
82f206c67f
[BotW] update contrasty
clamp now also with exposure...
filmic refine the same way as botw
contrasty use reshade vibrance because they look almost identical
2017-11-08 21:33:33 +08:00
Jamie
d8e6907007 Clarity GFX
Uploaded with the wrong Values Corrected.
2017-11-08 02:16:52 -08:00
Jamie
b95938b9f3 Clarity GFX
Fixed Bloom issues and a few other things with ToneMapping and Clamping.
2017-11-08 01:41:23 -08:00
Jamie
39b0890668 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-11-07 23:22:18 -08:00
Jamie
7f7db477f3 Clarity GFX
Removed old presets , fixed some ToneMapping.
2017-11-07 23:22:16 -08:00