Commit Graph

1609 Commits

Author SHA1 Message Date
Michael
6839fabe61 Separate BotW Cheats into their own packs
Allows people to enable the ones they want via the graphic pack menu
2018-11-30 18:09:00 -08:00
Michael
a89f270565 rename graphics to resolutions 2018-11-30 17:53:53 -08:00
getdls
f9b82b4a57 [FRN] Scale half x resolutions, sort by res 2018-12-01 01:35:55 +01:00
Exzap
c4a81cede7 [eShop] Add workaround for gray overlay (#284) 2018-11-30 18:55:29 +01:00
Michael
bd92120a0c
redirect game mods to wiki page 2018-11-29 21:18:17 -08:00
Michael
2305c1bf21 Change naming of Modifications to Mods and Source to Graphics 2018-11-29 17:52:25 -08:00
Skal Fate
3c7168b946
Update rules.txt
Reorganized and added some missing smaller resolutions for Wind Waker
2018-11-28 15:40:28 -07:00
Michael
fc2584ea62 clarify that i don't want game file mods 2018-11-27 19:48:50 -08:00
Skal Fate
84abcf48d6
Update rules.txt
Zelda BOTW : 3D Map Ganons Castle & Beasts Upscale
2018-11-27 15:51:26 -07:00
getdls
86d40cd8a1 [SMM] AA fix, [TP] Colour truncation format convert 2018-11-26 23:27:29 +01:00
Skal Fate
8d8d06fa64
Corrected comment symbol for 16:10 (#283)
* Update rules.txt

Corrected comment symbol

* Update rules.txt

Corrected comment symbol

* Update resolutions_1080.md

Corrected comment symbol
2018-11-26 10:34:34 -07:00
Skal Fate
97b93fab9e
Update 16:10 Resolutions to prevent rounding errors (#281)
* Update rules.txt

Update 16:10 resolutions to fix rounding errors and remove black line at the bottom of the screen.

* Update rules.txt

Update 16:10 resolutions to fix rounding errors and remove black line at the bottom of the screen.

* Update resolutions_1080.md

Fix up 16:10 resolutions to prevent rounding down issues.
2018-11-25 16:49:38 -07:00
getdls
693104c34a [ZU] FoV, rules more compatible 2018-11-23 00:40:49 +01:00
Michael
5f215ced6e fix bayo res list inconsistency 2018-11-20 18:25:16 -08:00
Zalnor
852c3a661d [Bayonetta] Fix game crash caused by the resolution pack 2018-11-20 15:08:37 +01:00
getdls
eab96c0870 [ZU] AA fix, chromatic aberration config 2018-11-19 22:22:48 +01:00
getdls
c5a158365f _Resolution 2018-11-18 23:58:57 +01:00
Michael
f46b40a292 Scale more formats in MK8
Fixes shadows in 3P/4P mode
2018-11-18 14:28:36 -08:00
Michael
4a769a314a Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2018-11-18 14:05:38 -08:00
Michael
9b9133ec73 Remove 3840x1600 resolution for rounding errors
Change it to 4300x1800 in BotW only per request
2018-11-18 14:05:18 -08:00
getdls
c5dc0ec85b [ZU] Fix colour truncation, shadow detail scaling 2018-11-18 22:50:04 +01:00
Skal Fate
bba1beb735
Update patches.txt
Another Checksum added for Europe FatalFrame
2018-11-18 12:34:22 -07:00
getdls
f2608ea963 [ZU] Res + lens dirt tweak 2018-11-18 18:14:17 +01:00
getdls
3168e6cd60 [TMS] 1280 returns 2018-11-17 18:34:55 +01:00
getdls
2a7dc684a6 [TMS] 21:9: 16:10 patch n res
GUI is a bit funky, but no worse than it was in 1.13,  committing.
2018-11-17 13:49:20 +01:00
Michael
e7cdc3fe17 Fix blur sometimes rendering nothing in Splatoon 2018-11-15 22:44:43 -08:00
Michael
800951b92a Add 32:9 resolutions to MK8
Added for local multiplayer purposes
2018-11-15 22:28:09 -08:00
Michael
277cf7d6c7 Decrease color banding in Splatoon 2018-11-15 21:56:03 -08:00
Michael
3aadad1216 Re-add squid sisters tv aspect ratio fix 2018-11-15 20:52:01 -08:00
Michael
38ff0febad Reformat resolution list (when applicable)
Changed so that now only common resolutions appear. 16:10 resolutions were added due to demand.
Only packs that don't have the reformatting are those with extra variables.
The resoluton list for 1280x720 and 1920x1080 games is in docs/resources, use this list for graphic pack development.
2018-11-15 20:32:19 -08:00
Skal Fate
145b2d37c5
Update rules.txt
Odd Resolution Request by a github user: Permission Granted by Slashie
2018-11-15 19:53:09 -07:00
Michael
690d08686c fix resYScale using width instead of height for SM3DW 2018-11-15 18:31:33 -08:00
Michael
0d5f5a6060 (hopefully) replace remaining casting issues 2018-11-15 18:27:31 -08:00
Skal Fate
cff6321de9
NSMBU Proper Float Casting (#270)
* Update 70b82af4d17024d2_0000000000000000_vs.txt

* Update ec4a85d51e778437_0000000000000000_vs.txt
2018-11-15 19:08:14 -07:00
getdls
bb152f6dd0 [TMS] intfloat -> float 2018-11-15 22:43:42 +01:00
Michael
76819c0f41 add eShop selects Title ID to Fast Racing Neo 2018-11-14 19:45:01 -08:00
getdls
924b0d062b [NSMBU] 1.14 Scaling fixes, more sensible AA fix 2018-11-14 00:13:39 +01:00
getdls
18271fde34 [XCX] LOD scaling pack...
LOD scaling pack, note LOD is partially broken due to Cemu (grass)
Rules.txt smoother LOD transitiion by matching shadow map
Rules.txt fix dialog fade (again)
2018-11-13 23:42:04 +01:00
Crementif
359aa1aeaa
[Fatal Frame] Add alternative japanese patch
Supposedly it's from the japanese game, even though it reports as EU in Cemu's titlebar.
2018-11-13 15:40:58 +01:00
Skal Fate
bb854168c8
Super Smash Bros Pixel-Mess Revert (#266)
* Delete 42f0844ab0996fe2_0000000000000079_ps.txt

This shader allows for changing of the color for the pixel-mess texture and or making it transparent/opaque. However its also responsible for the Cursor Text in selection screen. So messing with this Shader also messes with the Cursor text. The best way to hide the pixel-mess is to do it the old "version 2" way.

* Update rules.txt

The best way to hide the pixel-mess is to do it the old "version 2" way. Messing with shaders also affects the cursor in selection screen.
2018-11-12 18:20:29 -07:00
Skal Fate
4904b5172d
Some Updates to Super Smash Brothers (#265)
* Update 315d61ad21f97614_0000000000000000_vs.txt

Proper Cast the variables  as floats because they were failing to compile.

* Update 4b92e636153d6b54_0000000000000000_vs.txt

Proper Cast the variables as floats because they were failing to compile.

* Delete 1ed6dd85057f3924_0000000000000000_vs.txt

It is not needed as editing this shader won't fix the issue.

* Add files via upload

Fragment Shader that when modified does the same thing as resizing the pixel mess texture. However the shader is reloadable.

* Update rules.txt

Presets to load hide the pixel mess broken effect and set it back to original behavior.
2018-11-11 23:38:32 -07:00
Michael
5ad8b4eb42 Reduce Color Banding on Smash 2018-11-11 13:20:06 -08:00
Michael
86fcbae1d8 Add WIP Smash No Pixel Mess
Removes the pixel mess but causes several effects to go missing. partially fixes #255
2018-11-11 12:37:46 -08:00
Michael
6319630b36 Remove Boxing Ring rounded resolution from Smash Resolution Pack
This caused the screen to show nothing when the resolution was not native.
2018-11-11 11:16:54 -08:00
Michael
bf1f74f721 Fix Smash's No Boxing Ring Screen Pack
Adds the rounded resolution with it's format along. It also moves it to Enhancements since you wouldn't really get much of a performance boost from it.
2018-11-11 10:56:21 -08:00
Michael
1f64a17448 Add Fatal Frame JPN patches from SkalFate
Closes #260
2018-11-11 10:54:56 -08:00
Crementif
2be2651ada Add Paper Mario: Color Splash Resolution and Green Tint Workaround
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/242
2018-11-11 15:32:24 +01:00
getdls
d70622fbe5 [HW] Better scaling, copy paste fixes
This looks pretty good in most resolutions,
Stop gap commit before i break up x and y scaling and/or replace with
patches
2018-11-11 12:21:04 +01:00
getdls
967c741636 [HW] Remove duplicate 2018-11-11 10:51:55 +01:00
RandomGuyJCI
b095a9ea80 Remove quotation marks (again) (#263)
* Remove quotation marks.

* Remove quotation marks (again)

I think it should be a standard to not use quotation marks on the start and end of a graphic pack description.
2018-11-10 22:05:31 -08:00