Commit Graph

63 Commits

Author SHA1 Message Date
Chris Purnell
d3721c93ad
[BotW] Some additions to the Day Length pack (#599) 2023-06-26 00:23:49 -07:00
YeMaoWuXin
7ce34edef4
[BotW] Add new yemaowuxin's preset to clarity options (#598) 2023-05-15 19:30:23 +02:00
Crementif
2b2e3f17ac
[BotW] Fix mastercycle charged boost in FPS++
Previously it wasn't possible to rev your mastercycle to get a charged speed boost. Should be fixed now!
2023-04-18 03:15:12 +02:00
Michael
2cfeafa453 Update URL references. 2023-04-09 16:31:45 -07:00
j5155
11d8f04a67
[BotW] Add 3:2 aspect ratio and resolutions for it (#577) 2022-12-20 16:13:23 -08:00
Waikuteru
20ab154d2c
[BotW] Add 9999 Map Stamps Limit cheat (#564)
Thanks Waikuteru and Kirbymimi!
2022-08-02 15:20:57 +02:00
Makonede
399a05eb75
[BotW] Minor preset name changes (#556)
Thanks to Makonede for making the changes.
2022-05-23 01:34:33 +02:00
Crementif
69561e3ab9 [BotW] Support JP version in Camera Sensitivity pack
Fixes https://github.com/ActualMandM/cemu_graphic_packs/issues/554
2022-05-17 16:23:31 +02:00
Crementif
95812e64b5 Revert "[BotW] Attempt for temporary workaround for Steam Deck users"
This reverts commit 20c00e6731.
2022-05-15 04:29:18 +02:00
Crementif
20c00e6731 [BotW] Attempt for temporary workaround for Steam Deck users 2022-05-15 04:22:30 +02:00
Crementif
c25d816529 [BotW] Calculate FPS sum in FPS++ each frame
The theory is that this should fix the Steam Deck speedup issue since it might be caused by the average FPS count not dealing well with removing super big outliers.

Theoretically the previous method could also due to floating point inaccuracies drift over time, so this might help with (super) long play sessions too.

T'was a cool way to calculate the FPS average though.
2022-05-15 03:43:48 +02:00
Michael
728a58c7a3 Fix a small error 2022-04-12 12:40:26 -07:00
Michael
ae599f9b9d [BotW] Add reflection range adjustment to Enhancements
Co-authored-by: blueskythlikesclouds <19259897+blueskythlikesclouds@users.noreply.github.com>
2022-04-12 12:08:11 -07:00
Michael
1753834c5e [BotW] have user-defined clarity preset more match default look 2022-04-12 11:51:12 -07:00
Michael
7f03b02331 [BotW] Remove BSoD's clarity preset 2022-04-10 17:07:40 -07:00
Michael
e8bbd153d5 [BotW] Add 1280x800 to 16:10 list 2022-03-09 19:37:38 -08:00
Michael
e0b634b04b Change outdated names and URLs 2022-03-09 19:37:38 -08:00
Crementif
6e803c0516
[BotW] Disable experimental vsync method temporarily 2022-03-09 21:03:25 +01:00
Crementif
ea6457b416
[BotW] Experimental 30FPS VSync option in FPS++
* It might improve frame pacing at those framerates, so it should be pretty helpful for a certain handheld device.
* Might make it an option to use BotW's double buffering vsync at other options, but I've disabled it just for now.
* Also rewrote parts of how the fence methods are done since it was a mess previously.
* Also found some pretty concerning mistakes, surprised everything even worked.
2022-02-22 03:11:49 +01:00
Crementif
50fd4ca4ad
[BotW] Add Prevent Random Spawns pack for enemies/animals
Could be improved in terms of code, but it doesn't really matter.
2022-01-29 02:29:50 +01:00
Crementif
57300c7aa2
[BotW] Add Xbox Button Layout pack, fix grass on UW res, day time pack!
* Can now use the Xbox Button Layout graphic pack to swap the ABXY buttons around to follow the standard Xbox Controller layout. Will still have to download file mods for PS4/PS5 controllers.
* Fully fix grass on ultrawide resolutions, since distant grass was apparently also bugged!
* Rewrite the time mod to work much better since previously it could sometimes be kinda buggy. You can now also force a time of day.
2022-01-28 16:59:38 +01:00
Crementif
84fb724c9e
[BotW] Fix centered HUD mode
Forgot how I made my original formula for the edge HUD, but now I finally understand MATH!
2022-01-21 18:59:15 +01:00
Crementif
4cdffcaef2
[BotW] Centered Ultrawide HUD option, Grass Culling Fix
Also massively shrinks down the size of the GUIScreens patch since I removed the unnecessary gunk.
2022-01-19 03:35:06 +01:00
Crementif
f4442b352a
[BotW] Add loading screen fix to FPS++
Probably doesn't cause issues, from what I've tested!
2022-01-19 01:47:19 +01:00
Crementif
30b88f72a0
[BotW] Fix tree draw distance, add grass density/draw distance option
Also fix a typo in the Remove Fog description.
2022-01-19 01:42:23 +01:00
SkalFate
7abfedc0c5 Fixed Fog Pack Water Void Issue 2022-01-06 00:10:52 -07:00
Crementif
24141bfbaa
[BotW] Fix location being stretched and unfix cutscene
Apparently lowering the FPS doesn't fix the opening cutscene completely while setting the FPS to 30FPS does. Needs a more extensive fix, so for now I can remove some of the limitations.
2021-12-30 18:53:56 +01:00
Crementif
5df0a53ba6
[BotW] Fix master mode icon 2021-12-30 03:59:20 +01:00
Crementif
9292e84b81
[BotW] Fix static FPS, multiple ultrawide GUI fixes, more cutscenes fixes
Should fix #540
2021-12-30 03:52:28 +01:00
Michael
fa88d23023 [BotW] Add two resolutions to Ultrawide
1720x720 (half of 3440x1440), 2100x900 (21:9 for 900p)
2021-12-27 12:47:59 -08:00
Crementif
a55219ea79
[BotW] Fix ultrawide cutscenes properly and fix grass maybe 2021-12-27 03:23:34 +01:00
Crementif
f5d223813b
[BotW] Menu speed hotfix and hold back ultrawide cutscenes for now 2021-12-27 01:11:30 +01:00
Crementif
39a464b65e
[BotW] Major FPS++ improvements, tree/shadow draw distance, ultrawide GUI
Made by Exzap, me and Skalfate.
2021-12-26 20:31:17 +01:00
Torphedo
2c5a66e582
Fix rules.txt (#537) 2021-10-31 19:53:49 +01:00
Torphedo
ee2cb8c707
[BotW] Add damage to master mode options pack 2021-10-31 17:02:47 +01:00
MaranBr
a0530b10a3
[BotW] Add MaranBr Clarity Preset (#534) 2021-09-16 19:45:58 +02:00
Torphedo
b12fa9b64f
[BotW] Master Mode Options mod (#529)
* Added Master Mode Options pack

* Remove default = true

* Mention that a reboot is needed after making changes

* Tiny code comment tweak

* Make requested changes
2021-08-01 13:12:08 +02:00
Crementif
4719c7a19c
[BotW] Test new workaround for FPS++ saving issue 2021-07-12 18:16:18 +02:00
Crementif
3587234282
[BotW] Fix shader error in HUD pack 2021-07-08 00:50:17 +02:00
Crementif
5a583d6ea3
[BotW] Fix single 32:10 resolution 2021-05-21 17:49:43 +02:00
Crementif
3e95330b7b
[BotW] Add external speed overwrite offset to FPS++
Also lowered the "unlimited" option so that it doesn't cause problems when using that.
2021-03-02 01:00:00 +01:00
Crementif
5cd77cf68b
Update NSMBU to V5, add No HUD Pack, additions to BotW's Fog pack
Thanks to Seb from the Discord for this new No HUD pack!
2021-02-18 19:01:01 +01:00
Crementif
558a8fee48
[SM3DW] Add No Hud graphic pack
Made by @etra0!
2021-02-10 22:31:24 +01:00
Crementif
f94ac26e1f
[BotW] Remove Temporary FPS limit
Was causing too many misconfigured settings.
2021-02-05 03:28:43 +01:00
Crementif
8ecc22ace1
[BotW] Add Hexaae's clarity preset and add new resolution 2021-02-04 22:33:57 +01:00
Crementif
fe82cd0f19
[BotW] Fix draw distance crashes
Fixes at least the crash when you go to Vah Ruta, but likely the other crashes too.

Fix was made by Exzap, I'm just uploading it.
2021-02-03 21:36:48 +01:00
FakeMichau
5a7f0f5650
[BotW] Add separate vertical sensitivity option
Co-authored-by: M&M <goldtextwitch@outlook.com>
2021-01-31 15:22:10 +01:00
Crementif
852e4800bc
[Child Of Light] Fix inventory screen using new Cemu 1.22.5d features
Fixes https://github.com/ActualMandM/cemu_graphic_packs/issues/501

Basically, the game uses the 512x512 for both inventory items and for the main character's rendering. So I told Exzap who added this inMEM1 variable which is perfect for cases like these. Anyway, this is basically just the implementation of that.
2021-01-31 15:17:10 +01:00
Crementif
525b7498d4
[BotW] Re-add grass swaying workaround
Apparently required for AMD still.
2021-01-25 17:08:22 +01:00
Pig
d912633a7e [BotW] Cleaning up my mess
Sorry. Won't happen again...
2021-01-22 18:17:09 +01:00