Solves https://github.com/slashiee/cemu_graphic_packs/issues/422
Was requested over at the Cemu discord too after we took them away while we sanitized them, and there isn't really an issue with having these. Let's just keep those presets sanitized now.
Also found out that some random workaround had appeared in our resolutions folder 🤔.
I searched through quite a bit of commits to properly credit some packs. Some of the credits are based off memory. Please let me know if I incorrectly credited or forgot to credit somebody.
3 unverified shaders, although one of them already had the Vulkan stuff in them. Can't find where the other two are.
280351fcf8e5949f_0000000000000000_vs
6d9067fd20086bc0_0000000000000000_vs
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.
Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.
**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
Thanks getdls for your rulesGen program, it helped a lot with this
There are still a few issues left with the stage such as effects like bloom suddenly dissapearing, but now the stage should look a lot better