cypher80b
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2e912c962a
|
Updated AMD lights fix for BotW 1.4.0
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2017-12-12 21:40:27 +01:00 |
|
Rajko Stojadinovic
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92c205e479
|
Slightly correct 30FPS warning
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2017-12-12 04:52:52 +01:00 |
|
Rajko Stojadinovic
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9ea3bc51be
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Add LWZX crash workaround to the repo because people update graphic packs more often than they check cemuhook zip
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2017-12-12 04:47:25 +01:00 |
|
Rajko Stojadinovic
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b40c14d2bd
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Add the vsync disable from FPS++ into 30FPS so that it has no issues being used standalone
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2017-12-12 04:45:29 +01:00 |
|
Michael
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d309813339
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FINE
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2017-12-11 16:49:45 -08:00 |
|
Michael
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69647cf6e7
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remove botw's 30fps limit
barely anybody uses it, and it barely works.
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2017-12-10 23:05:47 -08:00 |
|
Michael
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56c7f4b61f
|
👀
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2017-12-10 20:20:34 -08:00 |
|
Michael
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80ec822726
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[Tropical Freeze] fix missing loading texture
The format somehow changed?
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2017-12-10 15:56:03 -08:00 |
|
Michael
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0bf36a8592
|
[Splat] Fix Blank Stage Previews
before: https://cdn.discordapp.com/attachments/292733452590120961/389547170979774464/unknown.png
after: https://cdn.discordapp.com/attachments/292733452590120961/389551829542895617/unknown.png
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2017-12-10 15:00:11 -08:00 |
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Alex Kiri
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46c9604a10
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[BotW] Fixed issues with version 1.4.0 - Shadow filtering, Reflextra, Square shadows, etc
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2017-12-10 23:58:23 +02:00 |
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Rajko Stojadinovic
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8fa7cb45e8
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Try out a little different "Better fence" for FPS++ 1.4.0
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2017-12-10 22:34:54 +01:00 |
|
Michael
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491019144c
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add 1.4.0 FPS++
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2017-12-09 14:35:56 -08:00 |
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Jamie
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35c567af70
|
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
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2017-12-08 14:08:42 -08:00 |
|
Jamie
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098126113f
|
ClarityGFX
Updated the Rules to reflect the New Version.
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2017-12-08 14:08:34 -08:00 |
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Michael
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040ac270d3
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Merge pull request #144 from SteveLeafo/master
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2017-12-08 09:06:12 -08:00 |
|
SteveLeafo
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ae88fcefc3
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Fist of the North Star - Added support for the European version of the game.
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2017-12-08 20:18:55 +11:00 |
|
SteveLeafo
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9aafc09471
|
Wipeout 3 - Fix for the Green intro videos
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2017-12-08 20:17:52 +11:00 |
|
Jamie
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02b7a7b23a
|
ClarityGFXV176
For Latest BOTW, will delete the old versions soon.
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2017-12-08 00:20:21 -08:00 |
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Rajko Stojadinovic
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a9724496d3
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Update UW patches.txt for Botw v176 (1.4.0)
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2017-12-08 06:56:48 +01:00 |
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getdls
|
ff166d11e1
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[XCX] Fix - Wrong AA deleted
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2017-12-07 13:24:49 +01:00 |
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getdls
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f99d4a2e51
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Revert "[XCX] Back to pre-scale setting"
This reverts commit caf0b08fe4 .
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2017-12-07 13:21:28 +01:00 |
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getdls
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caf0b08fe4
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[XCX] Back to pre-scale setting
Fix - Constant works better (5760p) with pre-blur. Sticking with that
until two pass has been tweaked to go from 720 -> 5760
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2017-12-07 12:33:36 +01:00 |
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Michael
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a541e5a868
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separate brightness fix
need to figure out how to do it via vertex shaders and not pixel shaders
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2017-12-06 21:05:28 -08:00 |
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Michael
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5fee18ae84
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Remove unbooting games
They haven't booted in a long time, why keep them?
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2017-12-06 17:13:07 -08:00 |
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getdls
|
80f032414a
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[XCX] Bloom pixelation and scale fix
Smoother bloom
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2017-12-07 00:19:27 +01:00 |
|
Michael
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c4db15cc03
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Merge pull request #141 from MelonSpeedruns/master
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2017-12-06 09:22:34 -08:00 |
|
MelonSpeedruns
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0a807751ca
|
Update rules.txt
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2017-12-06 12:05:26 -05:00 |
|
Michael
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86953f3f62
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[HWarriors] remove unused shadows texture redefine
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2017-12-04 16:20:08 -08:00 |
|
Michael
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68c600f1ce
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Merge pull request #140 from MelonSpeedruns/master
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2017-12-04 14:46:05 -08:00 |
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MelonSpeedruns
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123a031a8d
|
Create rules.txt
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2017-12-04 16:14:30 -05:00 |
|
Alex Kiri
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eb66f85d05
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[BotW] Added back DoF blur shader for Battle, Camera and Scope
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2017-12-04 22:54:57 +02:00 |
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MelonSpeedruns
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8c6d64636f
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Added Temporary Hyrule Warriors 30 FPS Lock. (#138)
* Create rules.txt
* Update rules.txt
* Update rules.txt
* Update rules.txt
* Update rules.txt
* Update rules.txt
|
2017-12-03 15:33:52 -08:00 |
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Michael
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c1e7166566
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Update rules.txt
|
2017-12-03 15:33:28 -08:00 |
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MelonSpeedruns
|
ea1128bf1c
|
Update rules.txt
|
2017-12-03 18:32:29 -05:00 |
|
MelonSpeedruns
|
aeacc754b0
|
Update rules.txt
|
2017-12-03 18:20:26 -05:00 |
|
MelonSpeedruns
|
adc3e4250a
|
Update rules.txt
|
2017-12-03 18:19:08 -05:00 |
|
Michael
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5798b7c713
|
[Pokken] fix some lines
|
2017-12-03 15:10:14 -08:00 |
|
Michael
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2860720fc5
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[Rio 2016] add other resolutions
taken from LW, similar enough engines that it might work with no issue
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2017-12-02 18:33:22 -08:00 |
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getdls
|
c01f7b8334
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[XCX] Tweak brigntess
Bettter fit for general gameplay, intro is still too dark.
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2017-12-02 23:47:43 +01:00 |
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getdls
|
17c3070a04
|
[XCX] XCX logo screen shows after flyover
Fix - NLA fly over logo screen - Cheers GITech
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2017-12-02 11:32:23 +01:00 |
|
Michael
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a1afb1e8cc
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[Pokken] Re-add high res shadows
Taking images from old commit:
http://i.imgur.com/f7ZfHiV.png
http://i.imgur.com/XyL2iPm.png
http://i.imgur.com/Ri9MKsz.png
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2017-12-01 18:34:28 -08:00 |
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getdls
|
9b9bd602cd
|
[XCX] scale test pt1
Just testing
|
2017-12-02 00:33:42 +01:00 |
|
MelonSpeedruns
|
3ccd0a9837
|
Update rules.txt
|
2017-12-01 15:52:27 -05:00 |
|
MelonSpeedruns
|
1c6e7ca9c7
|
Create rules.txt
|
2017-12-01 15:38:56 -05:00 |
|
getdls
|
1f97be0d35
|
[XCX] Build fix
|
2017-12-01 21:18:01 +01:00 |
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getdls
|
584831d7a8
|
[XCX] LOD Gaussian
Add - Lod Gauss - Initial commit, to be scaled after some testing
|
2017-12-01 00:56:37 +01:00 |
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getdls
|
e81f9e967d
|
[XCX] Alignment cutscene
|
2017-11-30 00:47:24 +01:00 |
|
getdls
|
f53f4fdaeb
|
[XCX] XYZ capped not just X
Fix - Scale R G B, not just R even if source is monochrome
|
2017-11-28 23:19:41 +01:00 |
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getdls
|
9ffc9b6cdb
|
Revert "[XCX] XYZ capped not just X,"
This reverts commit fa8bdc20c6 .
|
2017-11-28 01:09:42 +01:00 |
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getdls
|
05aa203ea5
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Revert "[XCX] ... and cut-scenes"
This reverts commit 00e785fde5 .
|
2017-11-28 01:09:19 +01:00 |
|