Commit Graph

1503 Commits

Author SHA1 Message Date
Jamie
2a929a61c3 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2018-01-11 12:28:52 -08:00
Jamie
77ca3cee38 Clarity
Added Contrasty Preset.
2018-01-11 12:28:47 -08:00
getdls
7657eba5d9 [Splatoon] - Scale shadows 2018-01-11 19:26:28 +01:00
getdls
c87f1051f5 [Bayonettii] - Bloom n blur scaling to res
Scale to res bloom n blur, shadows  0x0011 are too broken to fix
2018-01-11 01:06:45 +01:00
NAVras-Z
f1185d2086 [BotW] exclude dlc champions' photo in link's house
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT   BC1_SRGB  0x00000431
https://i.imgur.com/udKIdDO.png
2018-01-10 19:59:24 +08:00
Jamie
bea95a9ac1 Clarity
Jut retooling
2018-01-07 15:28:10 -08:00
Jamie
253c731a7a Clarity
Fixed a few bugs
2018-01-07 14:39:15 -08:00
Jamie
f2eeef5e08 Clarity
Attempting merge of Clarity and Contrasty
2018-01-07 13:53:08 -08:00
Jamie
3a35c664ac Clarity
Updated directions.
2018-01-06 16:40:18 -08:00
Jamie
8591818e80 Clarity
Added 2 presets.
2018-01-06 00:52:20 -08:00
Milan
767a57bc93 Fixed version of Minimalistic GUI
Seperated camera part from the user interface. Has 0 bugs afaik.
2018-01-05 21:20:00 +01:00
Milan
20c3e75193 Add BotW - Minimalistic GUI pack
"This pack changes the GUI to a modern looking GUI and cleans up things like menu's and the camera rune."
2018-01-05 18:34:58 +01:00
Michael
5311bd78a2 Remove Fall Creators Notice (NVIDIA finally fixed the crash) 2018-01-04 19:47:40 -08:00
Michael
4f5d3f14b2 Add FAST Racing NEO, boots again 2018-01-04 17:19:05 -08:00
Milan
20047706a9 CleanCameraRune PreV1.0
Fixed most things. Final 1.0 release will be pretty much done from what will be possible with shader editing.
2018-01-04 23:42:05 +01:00
Alex Kiri
e8c6fda638 [BotW] Fixed Pro+ pack stamina glitch 2018-01-04 22:34:33 +02:00
Milan
290e770755
Adjust Readme markdown 2018-01-03 15:48:27 +01:00
Milan
efbe90611e Update Readme
Now includes a warning (probably should've done this earlier) and has some basic information.
2018-01-03 15:35:28 +01:00
Milan
63eeda530a Much improved CleanCameraRune pack
It's probably better to show, not tell so here's a screenshot. Preset system is gone as it doesn't have any major visual bugs, besides text and menu things (which is kinda hard to avoid). https://cdn.discordapp.com/attachments/292733452590120961/398079412802682881/unknown.png
2018-01-03 12:47:00 +01:00
Michael
57d8ea51e0
Merge pull request #156 from tet666/master
Rename bd8bba59e2149449_00000000000003c9_ps.txt to 37040a485a29d54e_0…
2018-01-02 15:19:27 -08:00
tet666
4477978b45
Rename bd8bba59e2149449_00000000000003c9_ps.txt to 37040a485a29d54e_00000000000003c9_ps.txt 2018-01-02 15:45:33 +01:00
getdls
b1fdf1e32d [WW] Scaling test verified
Commited
2018-01-02 02:40:03 +01:00
getdls
411d0de8cc {WW] Shadow blur x2 scaling 2018-01-02 01:52:17 +01:00
getdls
870b382e80 [WW] GC colour - Rename for priority over default shader 2018-01-01 17:54:29 +01:00
getdls
49520ac5b4 [WW] Scaling test 1 2018-01-01 16:52:10 +01:00
getdls
fba6a5c07f [WW] Fix missing AO on high res, tweak colour logic
tweak colour logic
Destructive operations (truncation) should be performed as late as
possible

Fix missing AO on high res
Light bleed fix offsets the scaling
* Any sub res should scale x2
* Any actual tv res fx should not
2018-01-01 16:30:02 +01:00
getdls
891dab9690 [WW] bit too dark tweak 2017-12-31 00:51:51 +01:00
Michael
38c1ac68c3 add 720p 21:9 2017-12-30 15:29:37 -08:00
getdls
bd1f51d265 [WW] Enhancement - Game cube colour grading
Finally I can have my cake and eat it
2017-12-31 00:06:59 +01:00
getdls
01eb39b3bd [WW] Fix light source edge bleeding
Fix - Light source edges align by scaling every sub res x2
2017-12-30 19:27:25 +01:00
Jamie
0f3eb99eb2
Add files via upload 2017-12-29 23:14:10 -08:00
Michael
7ac9f10f33 Add Wii U BIOS
US Title IDs for now
2017-12-29 12:56:39 -08:00
getdls
2a53d097ec [WW] Typo 2017-12-29 21:51:28 +01:00
getdls
f7746a0108 [WW] AA restore
Fix - AA scaling to res
2017-12-29 12:12:43 +01:00
getdls
e83aa4f16e [WW] Cleanup - Remove debug comments 2017-12-29 03:21:34 +01:00
getdls
d0a53c68c7 [WW] Scale bloom.. anyway
Fix - Scale bloom to res.. its just sooo
2017-12-29 03:16:59 +01:00
getdls
be8fdf2e3b [WW] fullWidth is 1920.0 2017-12-29 02:27:28 +01:00
getdls
6e8738f710 [WW] Move shadow scaling to source
As PS depends on shadow res
2017-12-29 02:14:45 +01:00
getdls
957724ba8d [WW] - Shadows, AO, bloom restore
Add - Initial scale fix for AO, and shadows
Fix - Restore bloom by excluding 0x816
2017-12-29 02:11:57 +01:00
getdls
4bd4fc40d4 [XCX] light bleed scaling, blending of light sources 2017-12-28 11:44:30 +01:00
getdls
c9305b4b9d [XCX] 21:9 fixes - water splashing, alpha checks, movies, lights
Fix - 16:9 -> 21:9 fmv aspect ratios (pillar boxing)
Fix - Bunch of transparencies, water splashes, light streaks, smoke, fog
etc
Fix - Alpha check for above
2017-12-28 11:35:53 +01:00
Jamie
4ec826f7a0 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-12-26 10:18:27 -08:00
Jamie
b6e8f04631 Clarity
Added presets put them in folders.....
2017-12-26 10:18:25 -08:00
Crementif
df5829afeb Added Yoshi's Wooly World blur fixes
Try every variable and you'll succeed eventually.
2017-12-26 09:28:15 +01:00
Crementif
d95c760c5c Fixed Yoshi's Wooly World black screen
Fixes the problem. The actual DoF shader adjustment (the one included was a placeholder or something from me??! didn't do anything) made my computer crash in Nsight everytime I tried anything to change the related value (it's unique) so might try tomorrow. Anyway, closing the related issue.
2017-12-26 01:10:57 +01:00
Michael
b67c93bb62 Modify shader scale
was just applying the scale from 1280 instead of 960
2017-12-25 13:56:56 -08:00
Crementif
6e8e0e4e95 Fix gotta be buildscripted. 2017-12-25 22:45:38 +01:00
Crementif
4a16cfee50 Added Pokkén (DoF) fixes 2017-12-25 22:39:37 +01:00
Jamie
9b091fa714 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-12-25 12:46:40 -08:00
Jamie
2ce9f19262 Clarity
Renaming.
2017-12-25 12:46:34 -08:00