Crementif
bf2862e4dd
Rename Fluid to Glitch Artifacts & add ice artifacts fix
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This fix might only apply to artifacts found on the reflective ice on a frost talus fight.
This pack also got renamed due to being used in many more spots besides lava and water. I don't have a great name for it, so I choose this because it's easy to understand for normal people without a clue.
2018-04-10 12:41:43 +02:00
Michael
a8b767a6f7
Add Splatoon No HUD
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Based off of Xalpheno's UW hack
2018-04-09 19:05:02 -07:00
Crementif
2c47597e91
[BotW] Add Nvidia workaround for fluid artifacts
2018-04-10 00:46:17 +02:00
Michael
174ce136bd
Disable player name scaling
2018-04-08 16:35:58 -07:00
Michael
b969a61b7b
Move shadow packs to main pack ( #210 )
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* Move shadow packs to main pack
As talked about in #143
* remove splatoon shader edit
Same shader is also in the main pack... confusing
* Add end-screen fix for shadow scaling
Also added a label. Could mean that there's a need to scale a different shader like
https://github.com/slashiee/cemu_graphic_packs/issues/149#issuecomment-379528843 suggests, although I'm not sure anymore.
2018-04-08 02:33:29 -07:00
SteveLeafo
38d4c00f6d
Add Giana Sisters: Twisted Dreams
2018-04-08 09:25:04 +02:00
Milan
91bdffd0da
Fix high-res shadows & end-screen
2018-04-07 22:19:35 +02:00
Milan
8848092651
Fix Monochromia transparent Link
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The shaders don't have an description because my Nsight crashed (it's that stable again).
2018-04-07 15:07:48 +02:00
Milan
9291560429
Added warning for drop ratio mod
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Can alter item drops in certain quests which makes the quest impossible, suggested by jumpluff on discord.
2018-04-05 16:30:20 +02:00
Michael
418fb7d4ed
Add April Fools packs
2018-04-02 22:30:01 -07:00
Michael
847911a0a6
[Splatoon] Add Squid Sisters UW fix
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Before - https://user-images.githubusercontent.com/15317421/38182136-3a4d8c76-35ec-11e8-9c88-049e1d553bb4.png
After - https://user-images.githubusercontent.com/15317421/38215786-bdd25676-367d-11e8-9436-769fb7916b5b.png
rules.txt fixes the low resolution - https://cdn.discordapp.com/attachments/235194499343712256/430488023550132225/unknown.png
2018-04-02 22:21:38 -07:00
Michael
c854a5eea0
[Monochromia] Change priority
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Fixes colored cloud issue
2018-04-01 22:57:21 -07:00
Michael
38c4c5ec78
remove april fools stuff
2018-04-01 19:50:27 -07:00
Michael
f4e7ecae47
[Splatoon] Fix AMD bugs
2018-04-01 12:30:07 -07:00
Michael
307fb07fc2
[Pokken] Fix shadows
2018-04-01 01:37:23 -07:00
getdls
4bce482979
[XCX] copy paste fix
2018-03-31 02:58:33 +02:00
getdls
5dd2f2aed5
[XCX] Minor improvements - Shadows and AO
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Shadows - More values scaled, details
AO - Less banding
2018-03-31 02:37:06 +02:00
getdls
486a20ec2a
[XCX] Brighter night values
2018-03-28 01:04:06 +02:00
getdls
f5f38ce2fe
[XCX] Aspect ratio fixes
2018-03-26 21:19:39 +02:00
getdls
048d8a435c
[XCX} 21:9 gui - Remove game fixes from GUI fix
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since game fixes are scaled in source
2018-03-24 12:58:54 +01:00
getdls
ce2af98152
[XCX] test 1080 scaling
2018-03-23 23:35:59 +01:00
getdls
b6ca418e2e
[XCX] Fixes for aspect ratio move
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Gameplay fixes done,
21:9 GUI fixes next
2018-03-23 00:58:56 +01:00
getdls
b9c2518696
[XCX] Fixes for aspect ratio move...
2018-03-22 23:30:12 +01:00
getdls
e73208884e
[XCX] gameplay aspect ratio fix - Motion streaks
2018-03-22 23:20:53 +01:00
getdls
50460168a8
[XCX} Fixes for aspect ratio move... more to come..
2018-03-22 21:50:40 +01:00
getdls
06f22fabc2
Revert "[XCX] Move gameplay aspect ratio fixes to source"
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This reverts commit a1b79084c3
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2018-03-22 21:49:37 +01:00
getdls
a1b79084c3
[XCX] Move gameplay aspect ratio fixes to source
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[XCX] Move gameplay aspect ratio fixes to source
Separates GUI and gameplay aspect ratio fixes.
Gameplay fixes are built and included for any none 16:9 aspect ratio
graphic pack
2018-03-22 21:35:22 +01:00
getdls
97140a765d
Test auto scaling aspect fixes
2018-03-22 21:09:35 +01:00
getdls
7e1658790b
Revert "[XCX] 21:9 fix reveal intro"
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This reverts commit 096a97b3e3
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2018-03-22 19:45:19 +01:00
getdls
096a97b3e3
[XCX] 21:9 fix reveal intro
2018-03-22 01:05:19 +01:00
getdls
696d9f0d07
[XCX] Re-add sharpen pass as default setting
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XCX engine quick/cheap blur AA combined with a sharpen pass.
This aproximates original setting but scales to any res.
Edit sharpen_strength to personal preference
const float sharpen_strength = 0.2; //0 off, 1 full (edge haloing)
note, off = use only blur aa
2018-03-19 22:40:37 +01:00
getdls
9a9362e0c3
[XCX] 21:9 fix flashlight, blur scaling less aggressive on low res
2018-03-19 00:09:03 +01:00
getdls
da421eb94a
[XCX] scaling test, to be reverted
2018-03-18 17:54:08 +01:00
getdls
58b37a6798
[XCX] scaling test 3, to be reverted
2018-03-18 17:07:18 +01:00
getdls
c49b9a0953
Revert "[XCX] Test, to be reverted"
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This reverts commit 9ba1afe0fa
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2018-03-18 16:55:14 +01:00
getdls
b41e4133cd
Revert "[XCX] to be reverted 2..."
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This reverts commit c21653bdc9
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2018-03-18 16:54:17 +01:00
getdls
c21653bdc9
[XCX] to be reverted 2...
2018-03-18 16:45:36 +01:00
getdls
9ba1afe0fa
[XCX] Test, to be reverted
2018-03-18 16:42:26 +01:00
getdls
8fa52937c9
[XCX] Alignment cleanup + 8k fix inital commit
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Fixes alignment drifting on higher resolutions. By replacing with fixes
earlier in the rendering pipe.
This should also improve a lot of light leaking, but full res tweak will
be in upcoming commits.
As this is the initial commit, skell view may still be off and some
specific shadow fixes will probably be retired.
2018-03-18 12:22:26 +01:00
getdls
f7ef21ef54
[XCX] Improve point light scaling
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One value was off in the first version, less bright instead of scaling
2018-03-17 00:58:12 +01:00
getdls
bd40700371
[XCX] Shadow scaling - Indoor point lights
2018-03-14 23:44:26 +01:00
getdls
9a06175208
[XCX] Adjustable brightness - added glare reduction as separate shader
2018-03-14 19:30:27 +01:00
getdls
6191ba1223
[XCX] Adjustable brightness new default, bloom alignment
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Slight lift to shadows + gamma balancing loss of contrast. Works better
for hardcoded night scenes, NLA attack, opening
Bloom alignment merge pass, mostly for 4k+
2018-03-13 23:42:29 +01:00
getdls
63f5630a36
Revert "[XCX] rounding test, to be reverted"
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This reverts commit f0d2bc5ea2
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2018-03-12 23:18:32 +01:00
getdls
f0d2bc5ea2
[XCX] rounding test, to be reverted
2018-03-12 23:04:11 +01:00
getdls
9feef75009
[XCX] Two pass blur prelim scaling... again
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Input to two-pass is pre-blured, so full res scaling is overkill.
2018-03-12 22:52:09 +01:00
getdls
ecd43c948d
[WWHD} LOD tweak
2018-03-06 20:47:14 +01:00
getdls
63bf57b09a
[WWHD] test scale AO
2018-03-06 20:27:08 +01:00
getdls
9bc060f481
[XCX] further AA tweaks
2018-03-04 12:47:01 +01:00
getdls
edb182c491
[XCX} Default to super sampling 0x01a LOD and AA removal
2018-03-04 03:10:33 +01:00