epigramx
f8b059a5fe
[BotW] more accurate description of static FPS++
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A wrong fps estimation can have visual artifacts among others. Even an estimation without visual artifacts will not be accurate emulation unless the fps was constant anyway.
2020-01-03 09:48:12 +02:00
Crementif
6f836a57f3
Fix some preset errors
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Detected some faulty presets with my script, since logging these kind of issues make sense. Doing these separately since otherwise the big commit will make these changes invisible.
2019-12-16 00:04:46 +01:00
Exzap
63a51ab720
Update some graphic packs to version 4
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Clarity got updated, plus a bunch of graphic packs that don't use shaders.
2019-11-16 04:54:26 +01:00
epigramx
0f8c7f6951
[BotW] Change the default FPS of static to 45
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It makes indirectly clearer how it works, to those that don't change the default.
2019-10-13 09:44:31 +03:00
Michael
477f71cf86
Revert "Improve performance with (almost) every game"
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This reverts commit 2f5488c22e
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2019-04-01 19:54:41 -07:00
Michael
2f5488c22e
Improve performance with (almost) every game
2019-03-31 22:45:26 -07:00
epigramx
b34275fe42
Default it to 60Hz
2019-01-29 11:49:11 +02:00
TurboSonic1
2218cf48a0
Added 165Hz framerates to rules.txt ( #312 )
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* Added 165Hz to rules.txt
Added 165fps, 55fps, and 33fps option for 165hz displays.
* Added 165Hz framerates to rules.txt on static fps++
Added 165Hz framerates to static fps++
* Update rules.txt
2019-01-03 21:36:36 -07:00
epigramx
d6e9b6c2b2
Make it clearer it's a mod
2018-12-23 09:56:16 +02:00
epigramx
7befd59159
Modernize the description #2
2018-12-22 07:57:58 +02:00
Michael
2305c1bf21
Change naming of Modifications to Mods and Source to Graphics
2018-11-29 17:52:25 -08:00