Michael
2f65d4ab92
[WIi U] transfer packs to v7
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Just a copypaste from the old gfx_pack repo with some adjustments
2022-04-16 18:22:05 -07:00
Michael
728a58c7a3
Fix a small error
2022-04-12 12:40:26 -07:00
Michael
ae599f9b9d
[BotW] Add reflection range adjustment to Enhancements
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Co-authored-by: blueskythlikesclouds <19259897+blueskythlikesclouds@users.noreply.github.com>
2022-04-12 12:08:11 -07:00
Michael
1753834c5e
[BotW] have user-defined clarity preset more match default look
2022-04-12 11:51:12 -07:00
Michael
7f03b02331
[BotW] Remove BSoD's clarity preset
2022-04-10 17:07:40 -07:00
victoria4dx
b0083d4fc7
Add 32:9 resolutions to Lego Dimensions ( #549 )
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Thanks to @victoria4dx for making this change!
2022-03-29 14:36:49 +02:00
victoria4dx
c8e525102e
Add 32:9 resolutions to Donkey Kong Tropical Freeze ( #548 )
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Thanks to @victoria4dx for making this change!
2022-03-29 14:35:01 +02:00
UltraDragonZord
f08678e29a
Add Sonic & All-Stars Racing Transformed resolution pack ( #547 )
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Thanks to @UltraDragonZord and Niko for creating this graphic pack!
2022-03-29 14:31:21 +02:00
Michael
6b4d39f6d5
[SSB4] Adjust game height variable in code as well
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Helps with the HUD but the gameplay area still gets cut off
2022-03-10 20:26:33 -08:00
Michael
5df327fbe3
[SSB4] Switch to Aspect Ratio categories
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16:10, 4:3, and 5:4 are disabled until the aspect ratio patch is more developed (otherwise game and HUD get cut off)
2022-03-10 20:14:07 -08:00
Michael
89310bf295
[MK8] Temporairly disable 1280x800 tv resolution
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WIll re-enable once the crash is fixed
2022-03-10 19:58:05 -08:00
Michael
a29eb216f6
[Splatoon] Rename some categories and presets
2022-03-10 19:51:28 -08:00
Michael
bc18af5b55
[MK8] Swap to Aspect Ratio categories, rename some presets
2022-03-10 19:51:18 -08:00
Michael
fbb74377e2
[Splatoon] Switch to using Aspect Ratio presets
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Added Crementif to the credits since they did this for the BotW pack and I took it from there
2022-03-10 12:21:54 -08:00
Michael
19179b3032
[Splatoon] Don't stretch HUD for 16:10
2022-03-10 10:56:47 -08:00
Michael
880addc986
[TPHD] Fix some unchanged values
2022-03-09 19:37:39 -08:00
Michael
c049e68525
[Several] Add 1280x800 resolution
2022-03-09 19:37:39 -08:00
Michael
e8bbd153d5
[BotW] Add 1280x800 to 16:10 list
2022-03-09 19:37:38 -08:00
Michael
e0b634b04b
Change outdated names and URLs
2022-03-09 19:37:38 -08:00
Crementif
6e803c0516
[BotW] Disable experimental vsync method temporarily
2022-03-09 21:03:25 +01:00
Crementif
ea6457b416
[BotW] Experimental 30FPS VSync option in FPS++
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* It might improve frame pacing at those framerates, so it should be pretty helpful for a certain handheld device.
* Might make it an option to use BotW's double buffering vsync at other options, but I've disabled it just for now.
* Also rewrote parts of how the fence methods are done since it was a mess previously.
* Also found some pretty concerning mistakes, surprised everything even worked.
2022-02-22 03:11:49 +01:00
Michael
623703fa69
oh
2022-02-01 11:11:37 -08:00
Crementif
50fd4ca4ad
[BotW] Add Prevent Random Spawns pack for enemies/animals
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Could be improved in terms of code, but it doesn't really matter.
2022-01-29 02:29:50 +01:00
Crementif
57300c7aa2
[BotW] Add Xbox Button Layout pack, fix grass on UW res, day time pack!
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* Can now use the Xbox Button Layout graphic pack to swap the ABXY buttons around to follow the standard Xbox Controller layout. Will still have to download file mods for PS4/PS5 controllers.
* Fully fix grass on ultrawide resolutions, since distant grass was apparently also bugged!
* Rewrite the time mod to work much better since previously it could sometimes be kinda buggy. You can now also force a time of day.
2022-01-28 16:59:38 +01:00
Crementif
84fb724c9e
[BotW] Fix centered HUD mode
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Forgot how I made my original formula for the edge HUD, but now I finally understand MATH!
2022-01-21 18:59:15 +01:00
Crementif
4cdffcaef2
[BotW] Centered Ultrawide HUD option, Grass Culling Fix
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Also massively shrinks down the size of the GUIScreens patch since I removed the unnecessary gunk.
2022-01-19 03:35:06 +01:00
Crementif
f4442b352a
[BotW] Add loading screen fix to FPS++
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Probably doesn't cause issues, from what I've tested!
2022-01-19 01:47:19 +01:00
Crementif
30b88f72a0
[BotW] Fix tree draw distance, add grass density/draw distance option
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Also fix a typo in the Remove Fog description.
2022-01-19 01:42:23 +01:00
Crementif
a84bc72d26
[XCX] Fix ground damage divisor graphic pack
2022-01-12 13:51:11 +01:00
SkalFate
7abfedc0c5
Fixed Fog Pack Water Void Issue
2022-01-06 00:10:52 -07:00
Crementif
24141bfbaa
[BotW] Fix location being stretched and unfix cutscene
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Apparently lowering the FPS doesn't fix the opening cutscene completely while setting the FPS to 30FPS does. Needs a more extensive fix, so for now I can remove some of the limitations.
2021-12-30 18:53:56 +01:00
Crementif
5df0a53ba6
[BotW] Fix master mode icon
2021-12-30 03:59:20 +01:00
Crementif
9292e84b81
[BotW] Fix static FPS, multiple ultrawide GUI fixes, more cutscenes fixes
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Should fix #540
2021-12-30 03:52:28 +01:00
Michael
fa88d23023
[BotW] Add two resolutions to Ultrawide
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1720x720 (half of 3440x1440), 2100x900 (21:9 for 900p)
2021-12-27 12:47:59 -08:00
Crementif
a55219ea79
[BotW] Fix ultrawide cutscenes properly and fix grass maybe
2021-12-27 03:23:34 +01:00
Crementif
f5d223813b
[BotW] Menu speed hotfix and hold back ultrawide cutscenes for now
2021-12-27 01:11:30 +01:00
Crementif
39a464b65e
[BotW] Major FPS++ improvements, tree/shadow draw distance, ultrawide GUI
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Made by Exzap, me and Skalfate.
2021-12-26 20:31:17 +01:00
Crementif
7a27d2fdc1
[Color Splash] Add Improve Performance Pack
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Made by Exzap
2021-12-23 16:49:35 +01:00
Crementif
0a52e5b34d
[Skylanders Swap Force] Add Portal Communication Fix graphic pack
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Also some stability fixes.
2021-12-10 23:52:34 +01:00
Torphedo
2c5a66e582
Fix rules.txt ( #537 )
2021-10-31 19:53:49 +01:00
Torphedo
ee2cb8c707
[BotW] Add damage to master mode options pack
2021-10-31 17:02:47 +01:00
Michael
881c787900
remove the sponsor file
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apparently it shows "Show your support for ActualMandM by sponsoring them." and i'd rather people not get a wrong message from that
2021-10-13 09:09:08 -07:00
Crementif
9b3bb275b3
[Bayonetta 2] Fix resolution shader
2021-10-08 00:22:56 +02:00
MaranBr
a0530b10a3
[BotW] Add MaranBr Clarity Preset ( #534 )
2021-09-16 19:45:58 +02:00
Crementif
21704ef18c
[Skylanders] Remove duplicate title id
2021-08-21 23:54:20 +02:00
Crementif
5e435deb1f
[Skylanders] Fix mods for some versions
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Thanks to DigitNetics for sending these changes.
2021-08-21 23:53:35 +02:00
M&M
d96dca4cb2
[NSMBU] Fix one more inconsistency
2021-08-11 21:47:51 -07:00
M&M
2068a99276
[NSMBU] Fix inconsistencys compared to other graphic packs
2021-08-11 21:45:14 -07:00
M&M
954dad21d6
[MK8, Splatoon] Change naming of bloom setting
2021-08-11 21:42:03 -07:00
lashoun
9489ea3d63
[XCX mod] added Ground Damage Divisor ( #512 )
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* [XCX mod] create Ground Damage Divisor patch_dmg
cemu_graphic_packs/src/XenobladeChroniclesX/Mods/ BattleDamageModGround2/patch_dmg
* [XCX mod] create Ground Damage Divisor rules
cemu_graphic_packs/src/XenobladeChroniclesX/Mods/ BattleDamageModGround2/rules
* Rename patch_dmg to patch_dmg.asm
* Rename rules to rules.txt
* Xenoblade X - Ground Damage Divisor - remove superfluous quote
Co-authored-by: Crementif <26669564+Crementif@users.noreply.github.com>
* Xenoblade X - Ground Damage Divisor - shortened mod description
Co-authored-by: Crementif <26669564+Crementif@users.noreply.github.com>
* Xenoblade X - Ground Damage Divisor - added categories and default x1 preset
Co-authored-by: Crementif <26669564+Crementif@users.noreply.github.com>
* XenobladeX - Ground Damage Divisor - removed ####'s
Co-authored-by: Crementif <26669564+Crementif@users.noreply.github.com>
2021-08-11 21:32:09 -07:00