Michael
1e84898525
add dr luigi packs
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anti-aliasing is still a work in progress, need to figure out how to properly fix it
2019-01-02 15:03:32 -08:00
Michael
ac6fe92e64
fix botw switch videos
2018-12-31 17:14:31 -08:00
Michael
abe1b0ec59
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2018-12-31 01:44:46 -08:00
Michael
f702425c60
clean up BotW resolution pack, reduce color banding with GUI
2018-12-31 01:44:33 -08:00
getdls
b8a26a73c0
[YWW] Fix curtains
2018-12-30 14:19:06 +01:00
getdls
259845f117
[YWW] Add missing rounding resolutions, fix shadow scaling
2018-12-30 13:27:11 +01:00
Michael
9277c290aa
fix RoL description error
2018-12-30 00:14:42 -08:00
Michael
cef816f42c
enable native render for pokken resolutions (needs testing)
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please let me know of any issues
2018-12-29 22:49:36 -08:00
Michael
a7ed0d6026
add some gamepad resolutions for HW
2018-12-25 20:49:16 -08:00
getdls
5216a78576
[HW] Deku tree fix
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Scaling shadows wasn't as simple as the usual 0x005.. Breaks some
distant geometry.
2018-12-22 00:28:06 +01:00
getdls
9430933e80
[HW] Revert to basic shader fix
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Didn’t realize that VS uf_uniformRegisterVS[ARi.x+2].y is actually used
to offset sampling x4 when doing the custom PS blur shader. Reverting to
simple scale by res in the meantime
2018-12-20 15:26:14 +01:00
Crementif
a59fb5f63a
[TMS] Fix error
2018-12-18 16:48:36 +01:00
Skal Fate
5a0097e4fe
Update 03285368cf940e37_0000000000000079_ps.txt
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fixes a compile error of this shader in cemu Portuguese language localization
2018-12-14 20:49:18 -07:00
Skal Fate
6c969ff493
un-const the const nsbu ( #299 )
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* Update 03285368cf940e37_0000000000000079_ps.txt
un-const the const
* Update 70b82af4d17024d2_0000000000000000_vs.txt
un-const the const
* Update ec4a85d51e778437_0000000000000000_vs.txt
un-const the const
2018-12-13 20:34:26 -07:00
Skal Fate
7e7636ab2a
Update rules.txt
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gamepad fix
2018-12-11 18:11:53 -07:00
Crementif
c29d53bc43
[Pikmin 3] Add Shadows Pack and blur+bloom fixes
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Also added Pikmin 3 to the list on the website.
2018-12-07 23:48:05 +01:00
Crementif
1aa019564f
[NSMBU and SMM] Fix AA shaders
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Might've been only a problem on AMD cards. Fixes https://github.com/slashiee/cemu_graphic_packs/issues/294
2018-12-07 23:00:21 +01:00
Michael
115be142f0
splatoon - fix #276
2018-12-06 16:50:41 -08:00
Michael
fe6a272876
[Pikmin 3] Scale more half-res formats, fix q-res scaling
2018-12-06 16:22:22 -08:00
Michael
7b7802ee1a
Add inital Pikmin 3 pack
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This should do for now, it's currently based off the title screen though
2018-12-05 17:26:17 -08:00
Skal Fate
5df59c72e3
Botw AA World/Inventory and FXAA Improved Further ( #288 )
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* Update rules.txt
* Update 0f2b9ee517917425_00000000000003c9_ps.txt
botw Improved Inventory AA
* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt
Improved World AA
* Update 0f2b9ee517917425_00000000000003c9_ps.txt
update resolution pack shader code inventory aa
* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt
update botw world aa resolution pack
2018-12-03 21:42:04 -07:00
Skal Fate
3ff3c36a11
BOTW : Fixed up Inventory Native AA and FXAA World AA ( #287 )
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* Update 0f2b9ee517917425_00000000000003c9_ps.txt
Resolution pack Inventory AA
* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt
Resolution pack World AA
* Update 0f2b9ee517917425_00000000000003c9_ps.txt
AA Pack
* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt
AA Pack
* Update rules.txt
AA Pack
Fixed up Inventory Native AA and FXAA World AA
2018-12-02 22:05:15 -07:00
Michael
906839bf6c
do internal changes with pokken, enable 720 native render as a sneak peek for now
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need more people to test other resolutions with native render
2018-12-01 22:36:49 -08:00
getdls
b054bc0892
[ZU] Remove broken shader
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If devs can't be arsed to write useful release notes I can't be arsed to
figure what breaks
2018-12-01 13:07:12 +01:00
Michael
5a470c46f5
fix pokken texture overwrite resolutions
2018-11-30 22:38:34 -08:00
Skal Fate
f55f569783
Added 1600x900 Resolution to Packs that didnt have it ( #286 )
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Added 1600x900 resolution to all packs that didn't have it.
2018-11-30 22:35:12 -07:00
Skal Fate
774b0a2fe7
Botw Inventory AA Fixup ( #285 )
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* Delete disabled_58b8411478181d7f_0000000000000079_ps.txt
not needed
* Delete disabled_58b84124c01721ff_0000000000000079_ps.txt
not needed
* Update 0f2b9ee517917425_00000000000003c9_ps.txt
Inventory AA Fixup for 1080p by rounding up
. Anything between 720p-1080p (1.0-1.5) would get rounded down to 1.0 and therefore messy/fuzzy inventory especially in 1080p. The reason it got rounded down is because all the vector data types are initialized as integers instead of normal floats for accuracy.
* Update rules.txt
Added 1600x900 resolution per request, that resolution no longer glitches out due to cemu workaround. We may never know now lol.
2018-11-30 20:19:14 -07:00
Michael
a89f270565
rename graphics to resolutions
2018-11-30 17:53:53 -08:00